Civilization (computer game)
Encyclopedia
Sid Meier's Civilization is a turn-based strategy
Turn-based strategy
A turn-based strategy game is a strategy game where players take turns when playing...

 "4X
4X
4X games are a genre of strategy video game in which players control an empire and "explore, expand, exploit, and exterminate." The term was first coined by Alan Emrich in his September 1993 preview of Master of Orion for Computer Gaming World...

"-type strategy video game
Strategy video game
Strategy video games is a video game genre that emphasizes skillful thinking and planning to achieve victory. They emphasize strategic, tactical, and sometimes logistical challenges. Many games also offer economic challenges and exploration...

 created by Sid Meier
Sid Meier
Sidney K. "Sid" Meier is a Canadian programmer and designer of several popular computer strategy games, most notably Civilization. He has won accolades for his contributions to the computer games industry...

 and Bruce Shelley
Bruce Shelley
Bruce Campbell Shelley is a computer game designer who helped design Sid Meier's Civilization and Railroad Tycoon with MicroProse and the 1997 hit real-time strategy game Age of Empires with Ensemble Studios. He is currently working with Zynga, best known for Farmville, and had helped develop...

 for MicroProse in 1991. The game's objective is to "Build an empire to stand the test of time": it begins in 4000 BC
4th millennium BC
The 4th millennium BC saw major changes in human culture. It marked the beginning of the Bronze Age and of writing.The city states of Sumer and the kingdom of Egypt were established and grew to prominence. Agriculture spread widely across Eurasia...

 and the players attempt to expand and develop their empires through the ages from the ancient era until modern and near-future times. It is also known simply as Civilization, or abbreviated to Civ or Civ I.

Civilization was originally developed for DOS
DOS
DOS, short for "Disk Operating System", is an acronym for several closely related operating systems that dominated the IBM PC compatible market between 1981 and 1995, or until about 2000 if one includes the partially DOS-based Microsoft Windows versions 95, 98, and Millennium Edition.Related...

 running on a PC
IBM PC compatible
IBM PC compatible computers are those generally similar to the original IBM PC, XT, and AT. Such computers used to be referred to as PC clones, or IBM clones since they almost exactly duplicated all the significant features of the PC architecture, facilitated by various manufacturers' ability to...

. It has undergone numerous revisions for various platforms (including Windows
Microsoft Windows
Microsoft Windows is a series of operating systems produced by Microsoft.Microsoft introduced an operating environment named Windows on November 20, 1985 as an add-on to MS-DOS in response to the growing interest in graphical user interfaces . Microsoft Windows came to dominate the world's personal...

, Macintosh
Macintosh
The Macintosh , or Mac, is a series of several lines of personal computers designed, developed, and marketed by Apple Inc. The first Macintosh was introduced by Apple's then-chairman Steve Jobs on January 24, 1984; it was the first commercially successful personal computer to feature a mouse and a...

, Amiga
Amiga
The Amiga is a family of personal computers that was sold by Commodore in the 1980s and 1990s. The first model was launched in 1985 as a high-end home computer and became popular for its graphical, audio and multi-tasking abilities...

, Atari ST
Atari ST
The Atari ST is a home/personal computer that was released by Atari Corporation in 1985 and commercially available from that summer into the early 1990s. The "ST" officially stands for "Sixteen/Thirty-two", which referred to the Motorola 68000's 16-bit external bus and 32-bit internals...

, PlayStation, N-Gage
N-Gage
The N-Gage is a mobile telephone and handheld game system by Nokia, based on the Nokia Series 60 platform, released in October 2003. It began sales on October 7, 2003. The N-Gage QD replaced the original N-Gage in 2004....

 and Super Nintendo
Super Nintendo Entertainment System
The Super Nintendo Entertainment System is a 16-bit video game console that was released by Nintendo in North America, Europe, Australasia , and South America between 1990 and 1993. In Japan and Southeast Asia, the system is called the , or SFC for short...

) and now exists in several versions. The N-Gage version was the last game released for the system in North America
North America
North America is a continent wholly within the Northern Hemisphere and almost wholly within the Western Hemisphere. It is also considered a northern subcontinent of the Americas...

.

Gameplay

Civilization is a turn-based single-player strategy game. The player takes on the role of the ruler of a civilization
Civilization
Civilization is a sometimes controversial term that has been used in several related ways. Primarily, the term has been used to refer to the material and instrumental side of human cultures that are complex in terms of technology, science, and division of labor. Such civilizations are generally...

, starting with only one settler unit, and attempts to build an empire
Empire
The term empire derives from the Latin imperium . Politically, an empire is a geographically extensive group of states and peoples united and ruled either by a monarch or an oligarchy....

 in competition with between two and six other civilizations. The game requires a fair amount of micromanagement (although less than any of the simulation games). Along with the larger tasks of exploration
Exploration
Exploration is the act of searching or traveling around a terrain for the purpose of discovery of resources or information. Exploration occurs in all non-sessile animal species, including humans...

, warfare and diplomacy
Diplomacy
Diplomacy is the art and practice of conducting negotiations between representatives of groups or states...

, the player has to make decisions about where to build new cities, which improvements or units to build in each city, which advances in knowledge should be sought (and at what rate), and how to transform the land surrounding the cities for maximum benefit. From time to time the player's towns may be harassed by barbarian
Barbarian
Barbarian and savage are terms used to refer to a person who is perceived to be uncivilized. The word is often used either in a general reference to a member of a nation or ethnos, typically a tribal society as seen by an urban civilization either viewed as inferior, or admired as a noble savage...

s, units with no specific nationality and no named leader. These threats only come from unclaimed land or sea, so that over time there are fewer and fewer places from which barbarians will emanate.

Before the game begins, the player chooses which historical civilization to play. In contrast to later games in the Civilization series, in Civ I, this is largely a cosmetic choice, affecting titles, city names, musical heralds, color, and also their starting position on the "Play on Earth" map (and thus different resources in one's initial cities). It has no effect on starting position, however, when starting a random world game or a customized world game. The player's choice of civilization also prevents the computer from being able to play as that civilization or the other civilization of the same color, and since computer-controlled opponents display certain traits of their civilizations this affects gameplay as well. The Aztec
Aztec
The Aztec people were certain ethnic groups of central Mexico, particularly those groups who spoke the Nahuatl language and who dominated large parts of Mesoamerica in the 14th, 15th and 16th centuries, a period referred to as the late post-classic period in Mesoamerican chronology.Aztec is the...

s are both fiercely expansionistic and generally extremely wealthy, for example. Other civilizations include the Americans
United States
The United States of America is a federal constitutional republic comprising fifty states and a federal district...

, the Mongols
Mongols
Mongols ) are a Central-East Asian ethnic group that lives mainly in the countries of Mongolia, China, and Russia. In China, ethnic Mongols can be found mainly in the central north region of China such as Inner Mongolia...

, and the Romans
Ancient Rome
Ancient Rome was a thriving civilization that grew on the Italian Peninsula as early as the 8th century BC. Located along the Mediterranean Sea and centered on the city of Rome, it expanded to one of the largest empires in the ancient world....

. Each civilization is led by a famous historical figure, such as Mahatma Gandhi
Mahatma Gandhi
Mohandas Karamchand Gandhi , pronounced . 2 October 1869 – 30 January 1948) was the pre-eminent political and ideological leader of India during the Indian independence movement...

 for India
India
India , officially the Republic of India , is a country in South Asia. It is the seventh-largest country by geographical area, the second-most populous country with over 1.2 billion people, and the most populous democracy in the world...

ns.

The scope of the game is huge — larger than most other computer games. The game begins in 4000 BC
4th millennium BC
The 4th millennium BC saw major changes in human culture. It marked the beginning of the Bronze Age and of writing.The city states of Sumer and the kingdom of Egypt were established and grew to prominence. Agriculture spread widely across Eurasia...

, before the Bronze Age
Bronze Age
The Bronze Age is a period characterized by the use of copper and its alloy bronze as the chief hard materials in the manufacture of some implements and weapons. Chronologically, it stands between the Stone Age and Iron Age...

, and can last through to 2100 AD (on the easiest setting) with Space Age
Space Age
The Space Age is a time period encompassing the activities related to the Space Race, space exploration, space technology, and the cultural developments influenced by these events. The Space Age is generally considered to have begun with Sputnik...

 and "future technologies". At the start of the game there are no cities anywhere in the world: the player controls one or two settler units, which can be used to found new cities in appropriate sites (and those cities may build other settler units, which can go out and found new cities, thus expanding the empire). Settlers can also alter terrain, build improvements such as mines and irrigation
Irrigation
Irrigation may be defined as the science of artificial application of water to the land or soil. It is used to assist in the growing of agricultural crops, maintenance of landscapes, and revegetation of disturbed soils in dry areas and during periods of inadequate rainfall...

, build roads to connect cities, and later in the game they can construct railroads which offer unlimited movement.

As time advances, new technologies are developed; these technologies are the primary way in which the game changes and grows. At the start, players choose from advances such as pottery
Pottery
Pottery is the material from which the potteryware is made, of which major types include earthenware, stoneware and porcelain. The place where such wares are made is also called a pottery . Pottery also refers to the art or craft of the potter or the manufacture of pottery...

, the wheel
Wheel
A wheel is a device that allows heavy objects to be moved easily through rotating on an axle through its center, facilitating movement or transportation while supporting a load, or performing labor in machines. Common examples found in transport applications. A wheel, together with an axle,...

, and the alphabet
Alphabet
An alphabet is a standard set of letters—basic written symbols or graphemes—each of which represents a phoneme in a spoken language, either as it exists now or as it was in the past. There are other systems, such as logographies, in which each character represents a word, morpheme, or semantic...

 to, near the end of the game, nuclear fission
Nuclear fission
In nuclear physics and nuclear chemistry, nuclear fission is a nuclear reaction in which the nucleus of an atom splits into smaller parts , often producing free neutrons and photons , and releasing a tremendous amount of energy...

 and spaceflight
Spaceflight
Spaceflight is the act of travelling into or through outer space. Spaceflight can occur with spacecraft which may, or may not, have humans on board. Examples of human spaceflight include the Russian Soyuz program, the U.S. Space shuttle program, as well as the ongoing International Space Station...

. Players can gain a large advantage if their civilization is the first to learn a particular technology (the secrets of flight, for example) and put it to use in a military or other context. Most advances give access to new units, city improvements or derivative technologies: for example, the chariot
Chariot
The chariot is a type of horse carriage used in both peace and war as the chief vehicle of many ancient peoples. Ox carts, proto-chariots, were built by the Proto-Indo-Europeans and also built in Mesopotamia as early as 3000 BC. The original horse chariot was a fast, light, open, two wheeled...

 unit becomes available after the wheel is developed, and the granary
Granary
A granary is a storehouse for threshed grain or animal feed. In ancient or primitive granaries, pottery is the most common use of storage in these buildings. Granaries are often built above the ground to keep the stored food away from mice and other animals.-Early origins:From ancient times grain...

 building becomes available to build after pottery is developed. The whole system of advancements from beginning to end is called the technology tree, or simply the Tech tree; this concept has been adopted in many other strategy games. Since only one tech may be "researched" at any given time, the order in which technologies are chosen makes a considerable difference in the outcome of the game and generally reflects the player's preferred style of gameplay.

Players can also build Wonders of the World
Wonders of the World
Various lists of the Wonders of the World have been compiled from antiquity to the present day, to catalogue the world's most spectacular natural wonders and manmade structures....

in each of the epochs of the game, subject only to obtaining the prerequisite knowledge. These wonders are important achievements of society, science, culture and defense, ranging from the Pyramid
Egyptian pyramids
The Egyptian pyramids are ancient pyramid-shaped masonry structures located in Egypt.There are 138 pyramids discovered in Egypt as of 2008. Most were built as tombs for the country's Pharaohs and their consorts during the Old and Middle Kingdom periods.The earliest known Egyptian pyramids are found...

s and the Great Wall
Great Wall of China
The Great Wall of China is a series of stone and earthen fortifications in northern China, built originally to protect the northern borders of the Chinese Empire against intrusions by various nomadic groups...

 in the Ancient age, to Copernicus' Observatory
Nicolaus Copernicus
Nicolaus Copernicus was a Renaissance astronomer and the first person to formulate a comprehensive heliocentric cosmology which displaced the Earth from the center of the universe....

 and Magellan's Expedition
Ferdinand Magellan
Ferdinand Magellan was a Portuguese explorer. He was born in Sabrosa, in northern Portugal, and served King Charles I of Spain in search of a westward route to the "Spice Islands" ....

 in the middle period, up to the Apollo program, the United Nations
United Nations
The United Nations is an international organization whose stated aims are facilitating cooperation in international law, international security, economic development, social progress, human rights, and achievement of world peace...

, and the Manhattan Project
Manhattan Project
The Manhattan Project was a research and development program, led by the United States with participation from the United Kingdom and Canada, that produced the first atomic bomb during World War II. From 1942 to 1946, the project was under the direction of Major General Leslie Groves of the US Army...

 in the modern era. Each wonder can only be built once in the world, and requires a lot of resources to build, far more than most other city buildings or units. Wonders provide unique benefits to the controlling civilization. For example, Magellan's Expedition increases the movement rate of naval units. Wonders typically affect either the city in which they are built (for example, the Colossus
Colossus of Rhodes
The Colossus of Rhodes was a statue of the Greek Titan Helios, erected in the city of Rhodes on the Greek island of Rhodes by Chares of Lindos between 292 and 280 BC. It is considered one of the Seven Wonders of the Ancient World. It was constructed to celebrate Rhodes' victory over the ruler of...

), every city on the continent (for example, the Hanging Gardens
Hanging Gardens of Babylon
The Hanging Gardens of Babylon were considered to be one of the greatest Seven Wonders of the Ancient World, and the only one of the Wonders which may in fact have been legendary. They were purportedly built in the ancient city-state of Babylon, near present-day Al Hillah, Babil, in Iraq...

), or the civilization as a whole (for example, Darwin's Voyage
Second voyage of HMS Beagle
The second voyage of HMS Beagle, from 27 December 1831 to 2 October 1836, was the second survey expedition of HMS Beagle, under captain Robert FitzRoy who had taken over command of the ship on its first voyage after her previous captain committed suicide...

). Some wonders are made obsolete by new technologies.

The game can be won by destroying all other civilizations, reaching the end of the modern era with the highest score, or by winning the space race
Space colonization
Space colonization is the concept of permanent human habitation outside of Earth. Although hypothetical at the present time, there are many proposals and speculations about the first space colony...

 by reaching the star system of Alpha Centauri
Alpha Centauri
Alpha Centauri is the brightest star in the southern constellation of Centaurus...

.

Development

Meier admits to "borrowing" many of the technology tree ideas from a board game
Board game
A board game is a game which involves counters or pieces being moved on a pre-marked surface or "board", according to a set of rules. Games may be based on pure strategy, chance or a mixture of the two, and usually have a goal which a player aims to achieve...

 also called Civilization
Civilization (board game)
Civilization is a board game designed by Francis Tresham, published in Britain in 1980 by Hartland Trefoil , and in the US in 1981 by Avalon Hill. The game typically takes eight or more hours to play and is for two to seven players...

, published in the United Kingdom
United Kingdom
The United Kingdom of Great Britain and Northern IrelandIn the United Kingdom and Dependencies, other languages have been officially recognised as legitimate autochthonous languages under the European Charter for Regional or Minority Languages...

 in 1980 by Hartland Trefoil (later by Gibson Games), and in the United States
United States
The United States of America is a federal constitutional republic comprising fifty states and a federal district...

 in 1981 by Avalon Hill
Avalon Hill
Avalon Hill was a game company that specialized in wargames and strategic board games. Its logo contained its initials "AH", and it was often referred to by this abbreviation. It also published the occasional miniature wargaming rules, role-playing game, and had a popular line of sports simulations...

. The early versions of the game even included a flier of information and ordering materials for the board game. There is now a board game based on the computer game version of Civilization.

Meier was the third major designer to plan a computer version of Civilization, but the first to actually carry out that plan. Danielle Bunten Berry
Danielle Bunten Berry
Danielle Bunten Berry , born Daniel Paul Bunten, and also known as Dan Bunten, was an American game designer and programmer, known for the 1983 game M.U.L.E. , and 1984's The Seven Cities of Gold.-Biography:Bunten was born in St Louis, Missouri, and moved to Little Rock, Arkansas as a...

 planned to start work on the game after completing M.U.L.E.
M.U.L.E.
M.U.L.E. is a seminal multiplayer video game by Ozark Softscape. It was published in 1983 by Electronic Arts. It was originally written for the Atari 400/800, and was later ported to the Commodore 64, the Nintendo Entertainment System and the IBM PC Jr. Japanese versions also exist for the...

in 1983, and again in 1985, after completing The Seven Cities of Gold at Electronic Arts
Electronic Arts
Electronic Arts, Inc. is a major American developer, marketer, publisher and distributor of video games. Founded and incorporated on May 28, 1982 by Trip Hawkins, the company was a pioneer of the early home computer games industry and was notable for promoting the designers and programmers...

. In 1983 Bunten and producer Joe Ybarra
Joe Ybarra
Joe Ybarra is one of the original game producers at Electronic Arts in 1982 , where the concept of a game producer was created by Trip Hawkins...

 opted to first do Seven Cities of Gold. The success of Seven Cities in 1985 in turn led to a sequel, Heart of Africa
Heart of Africa
Heart of Africa is an adventure game for the Commodore 64 and unofficial sequel to The Seven Cities of Gold. Created by Ozark Softscape and published by Electronic Arts in 1985, it casts the player as an adventurer searching for the Lost Tomb of Pharaoh Ankh Ankh in Africa during the late 19th...

. Bunten never returned to the idea of Civilization. Meier's designs of Pirates!
Sid Meier's Pirates!
Sid Meier's Pirates! is a video game created by Sid Meier and published and developed by MicroProse in 1987. It was the first game to include the name "Sid Meier" in its title as an effort by MicroProse to attract fans of Meier's earlier games, most of which were flight simulators...

and Colonization
Colonization (computer game)
Sid Meier's Colonization is a computer game by Brian Reynolds and Sid Meier released by MicroProse in 1994. It is a turn-based strategy game themed on the early European colonization of the New World, starting in 1492 and lasting until 1850...

both contain elements of Bunten's The Seven Cities of Gold. Don Daglow
Don Daglow
Don Daglow is an American computer game and video game designer, programmer and producer. He is best known for designing a series of pioneering simulation games and role-playing games, as well as the first computer baseball game and the first graphical MMORPG, all between 1971 and 1995...

, designer of Utopia
Utopia (video game)
Utopia is a video game, released on Intellivision in 1981 and often regarded as among the first sim games and god games. It is also regarded as setting the scene for the real-time strategy genre. It was designed and programmed by Don Daglow....

, the first simulation game, began work programming a version of Civilization in 1987. He dropped the project, however, when he was offered an executive position at Brøderbund
Brøderbund
Brøderbund Software, Inc. was an American maker of computer games, educational software and The Print Shop productivity tools. It was best known as the original creator and publisher of the popular Carmen Sandiego games. The company was founded in Eugene, Oregon, but moved to San Rafael,...

, and never returned to the game.

When the first version of Civilization was being developed, it was designed to run on an IBM PC computer, which at the time was transitioning from 16 color EGA
Enhanced Graphics Adapter
The Enhanced Graphics Adapter is the IBM PC computer display standard specification which is between CGA and VGA in terms of color and space resolution. Introduced in October 1984 by IBM shortly after its new PC/AT, EGA produces a display of 16 simultaneous colors from a palette of 64 at a...

 to VGA
Video Graphics Array
Video Graphics Array refers specifically to the display hardware first introduced with the IBM PS/2 line of computers in 1987, but through its widespread adoption has also come to mean either an analog computer display standard, the 15-pin D-subminiature VGA connector or the 640×480 resolution...

, which could use 256 different colors. The decision to limit the number of different civilizations to 16 was made to make Civilization compatible with both display standards: 16 civilizations for the 16 colors available to EGA.

Soundtrack

  • Romans - "Rise of Rome" (original)
  • Babylonians - "Hammurabi's Code" (original)
  • Germans - DOS version: "Variatio 4: Lo stesso movimento" from Goldberg Variations
    Goldberg Variations
    The Goldberg Variations, BWV 988, is a work for harpsichord by Johann Sebastian Bach, consisting of an aria and a set of 30 variations. First published in 1741, the work is considered to be one of the most important examples of variation form...

    (Johann Sebastian Bach
    Johann Sebastian Bach
    Johann Sebastian Bach was a German composer, organist, harpsichordist, violist, and violinist whose sacred and secular works for choir, orchestra, and solo instruments drew together the strands of the Baroque period and brought it to its ultimate maturity...

    ); Amiga version: "Rondo alla Turca" (Wolfgang Amadeus Mozart
    Wolfgang Amadeus Mozart
    Wolfgang Amadeus Mozart , baptismal name Johannes Chrysostomus Wolfgangus Theophilus Mozart , was a prolific and influential composer of the Classical era. He composed over 600 works, many acknowledged as pinnacles of symphonic, concertante, chamber, piano, operatic, and choral music...

    )
  • Egyptians - "Harvest Of the Nile" (original)
  • Americans - "Battle Hymn of the Republic"
  • Greek - (original)
  • Mongols - (original)
  • Russians - "Song of the Volga Boatmen" (traditional)
  • Zulus - (original)
  • French - "La Marseillaise
    La Marseillaise
    "La Marseillaise" is the national anthem of France. The song, originally titled "Chant de guerre pour l'Armée du Rhin" was written and composed by Claude Joseph Rouget de Lisle in 1792. The French National Convention adopted it as the Republic's anthem in 1795...

    "
  • Aztecs - "Tenochtitlan Revealed" (original)
  • Chinese - (traditional)
  • English - "Rondeau" from Symphonies and Fanfares for the King's Supper (Jean-Joseph Mouret
    Jean-Joseph Mouret
    Jean-Joseph Mouret was a French composer whose dramatic works made him one of the leading exponents of Baroque music in his country...

    )
  • Indians - (original)

Reception



This game has been one of the most popular strategy game
Strategy game
A strategy game or strategic game is a game in which the players' uncoerced, and often autonomous decision-making skills have a high significance in determining the outcome...

s of all time, and has a loyal following of fans. The game (by means of all its versions and updates) has endured for almost two decades, with product being offered for sale the entire time in retail stores. This high level of interest has spawned a number of free and open source
Free and open source software
Free and open-source software or free/libre/open-source software is software that is liberally licensed to grant users the right to use, study, change, and improve its design through the availability of its source code...

 versions and inspired similar games by other commercial developers, as well.

In 1992, Civilization won the Origins Award
Origins Award
The Origins Awards are American awards for outstanding work in the game industry. They are presented by the Academy of Adventure Gaming Arts and Design at the Origins Game Fair on an annual basis for the previous year, so the 1979 awards were given at the 1980 Origins.The Origins Award is commonly...

 for Best Military or Strategy Computer Game of 1991.

In November 1996, Computer Gaming World's
Computer Gaming World
Computer Gaming World was a computer game magazine founded in 1981 by Russell Sipe as a bimonthly publication. Early issues were typically 40-50 pages in length, written in a newsletter style, including submissions by game designers such as Joel Billings , Dan Bunten , and Chris Crawford...

Anniversary Edition, Civilization was chosen the #1 of the 150 Best Games of All Time, and it was described as follows:
Civilization was named one of the 16 most influential games in history at Telespiele, a German technology and games trade show, in 2007. It was also named #4 on IGN
IGN
IGN is an entertainment website that focuses on video games, films, music and other media. IGN's main website comprises several specialty sites or "channels", each occupying a subdomain and covering a specific area of entertainment...

's 2000 "Top 25 PC Games of All Time" list.

Multiplayer remake

Sid Meier's CivNet was released in 1995 and was a remake of the original game with added multiplayer, improved graphics and sound, and Windows 3.1/95
Windows 95
Windows 95 is a consumer-oriented graphical user interface-based operating system. It was released on August 24, 1995 by Microsoft, and was a significant progression from the company's previous Windows products...

 support. Gameplay was almost identical to the original game. There were several methods of multiplayer, including LAN
Local area network
A local area network is a computer network that interconnects computers in a limited area such as a home, school, computer laboratory, or office building...

, primitive Internet play, hotseat
Hotseat (multiplayer mode)
Hotseat or hot seat is a multiplayer mode provided by some turn-based video games, which allows two or more players to play on the same device by taking turns playing the game...

, modem, and direct serial link.

Legacy

There have been several sequels to Civilization, including Civilization II
Civilization II
Sid Meier's Civilization II is a turn-based strategy computer game designed by Brian Reynolds, Douglas Caspian-Kaufman and Jeff Briggs. Although it is a sequel to Sid Meier's Civilization, neither Sid Meier nor Bruce Shelley was involved in its development.Civilization II was first released in...

, Civilization III
Civilization III
Sid Meier's Civilization III, commonly shortened to Civ III or Civ 3, is the third installment of the Sid Meier's Civilization turn-based strategy computer game series. It was preceded by Civilization II and followed by Civilization IV. The game offers very sophisticated gameplay in terms of both...

, Civilization IV
Civilization IV
Sid Meier's Civilization IV is a turn-based strategy, 4X computer game released in 2005 and developed by lead designer Soren Johnson under the direction of Sid Meier and Meier's studio Firaxis Games. It is the fourth installment of the Civilization series...

, Civilization Revolution
Civilization Revolution
Civilization Revolution is a 2008 iteration of Civilization developed by Firaxis with Sid Meier as designer for the PlayStation 3, Xbox 360, Nintendo DS, and iOS. A Wii version was originally expected but was put on indefinite hold...

, and Civilization V
Civilization V
Sid Meier's Civilization V is a turn-based strategy, 4X computer game developed by Firaxis, released on Microsoft Windows in September 2010 and on Mac OS X on November 23, 2010...

. The last of these, Civilization V, was released in North America on September 21, 2010 and internationally on September 24, 2010.

An open source clone of Civilization has been developed under the name of Freeciv
Freeciv
Freeciv is a multiplayer , turn-based strategy game for workstations and personal computers inspired by the commercial proprietary Sid Meier's Civilization series...

, with the slogan "'Cause civilization should be free". Currently it can be configured to match the rules of both Civilization and Civilization II. Another game that partially clones it is a public domain
Public domain
Works are in the public domain if the intellectual property rights have expired, if the intellectual property rights are forfeited, or if they are not covered by intellectual property rights at all...

 game called C-evo
C-evo
C-evo is a free turn-based strategy computer game written in Delphi, with the majority of design and programming done by Steffen Gerlach. The source code is in the public domain, but the graphics are freeware...

.

In 1994, MicroProse published Master of Magic
Master of Magic
Master of Magic is a single-player, fantasy turn-based strategy computer game created by Simtex and published for MS-DOS by Microprose in . It is of the 4X genre. The player is a wizard attempting to dominate two linked worlds. From a small settlement, the player grows an empire and banishes the...

, a similar game but embedded in a medieval-fantasy setting where instead of technologies the player (a powerful wizard) develops spells, among other things. The game also shared many things with the popular fantasy card-trading game Magic: The Gathering
Magic: The Gathering
Magic: The Gathering , also known as Magic, is the first collectible trading card game created by mathematics professor Richard Garfield and introduced in 1993 by Wizards of the Coast. Magic continues to thrive, with approximately twelve million players as of 2011...

.

Also in 1994, Meier produced a similar game called Colonization. Colonization, while very similar to Civilization, never became as popular. It has been criticized on several theoretical grounds, particularly because it allows the player to exterminate native tribes and because it ignores slavery
Slavery
Slavery is a system under which people are treated as property to be bought and sold, and are forced to work. Slaves can be held against their will from the time of their capture, purchase or birth, and deprived of the right to leave, to refuse to work, or to demand compensation...

 and other historically important features in the creation of many nations and empires. Civilization III, however, recognized slavery in the game play.

The 1999 game Sid Meier's Alpha Centauri
Sid Meier's Alpha Centauri
Sid Meier's Alpha Centauri is the critically acclaimed science fiction 4X turn-based strategy video game sequel to the Civilization series. Sid Meier, designer of Civilization, and Brian Reynolds, designer of Civilization II, developed Alpha Centauri after they left MicroProse to join the newly...

was also created by Meier and is in the same genre, but with a futuristic/space theme. Many of the interface and gameplay innovations in this game eventually made their way into Civilization III and IV. Alpha Centauri essentially picks up where Civilization and Civilization II left off, with the space ship arriving at Sol's closest neighbor.

In 1999, Activision
Activision
Activision is an American publisher, majority owned by French conglomerate Vivendi SA. Its current CEO is Robert Kotick. It was founded on October 1, 1979 and was the world's first independent developer and distributor of video games for gaming consoles...

 released Civilization: Call to Power
Civilization: Call to Power
Civilization: Call to Power is a PC turn-based strategy game developed by Activision as a successor to the extremely successful Civilization computer game by Sid Meier. It was ported to Linux by Loki Software....

, a sequel of sorts to Civilization II
Civilization II
Sid Meier's Civilization II is a turn-based strategy computer game designed by Brian Reynolds, Douglas Caspian-Kaufman and Jeff Briggs. Although it is a sequel to Sid Meier's Civilization, neither Sid Meier nor Bruce Shelley was involved in its development.Civilization II was first released in...

but created by a completely different design team. Gamers that year had a choice between a new game with the Civilization name but no involvement of Sid Meier; and a "space"-themed civilization game without the name but clearly designed by the same team (Sid Meier's Alpha Centauri
Sid Meier's Alpha Centauri
Sid Meier's Alpha Centauri is the critically acclaimed science fiction 4X turn-based strategy video game sequel to the Civilization series. Sid Meier, designer of Civilization, and Brian Reynolds, designer of Civilization II, developed Alpha Centauri after they left MicroProse to join the newly...

). Call to Power spawned a sequel in 2000, but by then Activision had lost the rights to the Civilization name and could only call it Call to Power II
Call to Power II
Call to Power II is a PC turn-based strategy game released by Activision as a sequel to Civilization: Call to Power, which was, in turn, a game similar to the Civilization computer game by Sid Meier. The game could not have "Civilization" in its title because the word is trademarked by the makers...

.

External links

  • Civilization at MobyGames
    MobyGames
    -Platforms not yet included:- Further reading :* Rusel DeMaria, Johnny L. Wilson, High Score!: The Illustrated History of Electronic Games, McGraw-Hill/Osborne Media; 2 edition , ISBN 0-07-223172-6...

  • CivFanatics fansite
The source of this article is wikipedia, the free encyclopedia.  The text of this article is licensed under the GFDL.
 
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