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Electronic Arts



 
 
Electronic Arts (EA) is an international developer
Video game developer

A video game developer is a Computer software Software developer that creates video games. A developer may specialize in a certain video game console, such as Sony's PlayStation 3, Microsoft's Xbox 360, Nintendo's Wii, or may develop for a variety of systems, including personal computers....
, marketer, publisher
Video game publisher

A video game publisher is a company that Publishing video games that they have either developed internally or have had developed by a video game developer....
 and distributor of video games. Established in 1982 by Trip Hawkins
Trip Hawkins

William M. 'Trip' Hawkins III is a Silicon Valley United States entrepreneur and founder of Electronic Arts, The 3DO Company and Digital Chocolate....
, the company was a pioneer of the early home computer
Home computer

A home computer was a class of personal computer entering the market in 1977 and becoming common during the 1980s. They were marketed to consumers as accessible personal computers, more capable than video game consoles....
 games industry and was notable for promoting the designers and programmers responsible for its games. Originally, EA was a home computing game publisher. In the late 1980s, the company began developing games in-house and supported consoles by the early 1990s.






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Electronic Arts (EA) is an international developer
Video game developer

A video game developer is a Computer software Software developer that creates video games. A developer may specialize in a certain video game console, such as Sony's PlayStation 3, Microsoft's Xbox 360, Nintendo's Wii, or may develop for a variety of systems, including personal computers....
, marketer, publisher
Video game publisher

A video game publisher is a company that Publishing video games that they have either developed internally or have had developed by a video game developer....
 and distributor of video games. Established in 1982 by Trip Hawkins
Trip Hawkins

William M. 'Trip' Hawkins III is a Silicon Valley United States entrepreneur and founder of Electronic Arts, The 3DO Company and Digital Chocolate....
, the company was a pioneer of the early home computer
Home computer

A home computer was a class of personal computer entering the market in 1977 and becoming common during the 1980s. They were marketed to consumers as accessible personal computers, more capable than video game consoles....
 games industry and was notable for promoting the designers and programmers responsible for its games. Originally, EA was a home computing game publisher. In the late 1980s, the company began developing games in-house and supported consoles by the early 1990s. EA later grew via acquisition of several successful developers. By the early 2000s, EA had become one of the world's largest third-party publishers. Also partly developed by out of Cincinnati, Ohio by Drew Fischer. In 2007 EA ranked 8th on the list of largest software companies in the world. In May 2008, the company reported net annual revenue of US
United States dollar

The United States dollar is the unit of currency of the United States and was defined by the Coinage Act of 1792 to be between 371 and 416 grains of silver ....
$4.02 billion in fiscal year 2008. Currently, EA's most successful products are sports games published under its EA Sports
EA Sports

EA Sports is a brand name used by Electronic Arts since 1993 to distribute games based on sports. Formerly a gimmick inside Electronic Arts sports games, that tried to mimic real-life sports networks, calling themselves "EA Sports Network" with pictures or endorsements of real commentators such as John Madden , it soon grew up to become a su...
 label, games based on popular movie licenses such as Harry Potter and games from long-running franchises like Need for Speed, Medal of Honor
Medal of Honor series

Medal of Honor is the name of a series of first-person shooter games set in World War II. The first game was developed by DreamWorks Interactive and published by Electronic Arts in 1999 for the PlayStation game console....
, The Sims
The Sims (series)

The Sims is a video game series video game developer by Maxis and video game publisher by Electronic Arts. It is one of the most successful video games series of all time....
, Battlefield and the later games in the Burnout
Burnout (video game)

Burnout, also known as Shiny Red Car , is a racing game developed by Criterion Games and published by Acclaim Entertainment on the PlayStation 2, Xbox and Nintendo GameCube....
 and Command & Conquer series
Command & Conquer series

Command & Conquer is a video game media franchise, mostly of the real-time strategy style as well as a first-person shooter game based on the former....
.

History

Electronic Arts Historical Logo

1982-1991

In February 1982, Trip Hawkins arranged a meeting with Don Valentine
Don Valentine

Donald T. "Don" Valentine is an influential venture capitalist who concentrates mainly on technology companies in the United States. He has been called the "grandfather of Silicon Valley venture capital"....
 of Sequoia Capital
Sequoia Capital

Sequoia Capital is a venture capital firm founded by Don Valentine in 1972. The firm's partners include Don Valentine, Randy L. Ditzler, Greg McAdoo, Michael Moritz, Douglas Leone, Gaurav Garg, Michael Goguen, Mark Stevens , Jim Goetz, Roelof Botha, and Mark Kvamme....
 to discuss financing his new venture, Amazin' Software. Valentine encouraged Hawkins to leave Apple Inc., in which Hawkins served as Director of Product Marketing, and allowed Hawkins use of Sequoia Capital
Sequoia Capital

Sequoia Capital is a venture capital firm founded by Don Valentine in 1972. The firm's partners include Don Valentine, Randy L. Ditzler, Greg McAdoo, Michael Moritz, Douglas Leone, Gaurav Garg, Michael Goguen, Mark Stevens , Jim Goetz, Roelof Botha, and Mark Kvamme....
's spare office space to start the company. On 28 May 1982, Trip Hawkins incorporated and established the company with a personal investment of an estimated US
United States dollar

The United States dollar is the unit of currency of the United States and was defined by the Coinage Act of 1792 to be between 371 and 416 grains of silver ....
$200,000. Seven months later in December 1982, Hawkins secured US$2 million of venture capital
Venture capital

Venture capital is a type of private equity capital typically provided to early-stage, high-potential, Growth investing companies in the interest of generating a return through an eventual realization event such as an IPO or mergers and acquisitions of the company....
 from Sequoia Capital
Sequoia Capital

Sequoia Capital is a venture capital firm founded by Don Valentine in 1972. The firm's partners include Don Valentine, Randy L. Ditzler, Greg McAdoo, Michael Moritz, Douglas Leone, Gaurav Garg, Michael Goguen, Mark Stevens , Jim Goetz, Roelof Botha, and Mark Kvamme....
, Kleiner Perkins Caufield & Byers, and Sevin Rosen Funds
Sevin Rosen Funds

Sevin Rosen Funds is a venture capital firm that was established in 1980 by L. J. Sevin and Ben Rosen. SRF was involved in the financing of Citrix, Cypress Semiconductor, Electronic Arts, Lotus Development Corporation, Silicon Graphics, and Vitesse....
.

For more than seven months, Hawkins had refined his Electronic Arts business plan
Business plan

A business plan is a formal statement of a set of business goals, the reasons why they are believed attainable, and the plan for reaching those goals....
. With aid from his first employee (with whom he worked in marketing at Apple), Rich Melmon, the original plan was written, mostly by Hawkins, on an Apple II in Sequoia Capital's office in August 1982. During that time, Hawkins also employed two of his former staff from Apple, Dave Evans and Pat Marriott, as producer
Game producer

A game producer is the person in charge of overseeing game development of a video game.The earliest documented use of the term producer in games was by Trip Hawkins, who established the position when he founded Electronic Arts in 1982....
s. The business plan was again refined in September and reissued on 8 October 1982.

Between September and November, employee headcount rose to 11, including Tim Mott, Bing Gordon
Bing Gordon

William "Bing" Gordon is Chief Creative Officer for video game maker Electronic Arts.On April 28, 2008 Gordon announced that he will be leaving EA in order to join the venture capital Kleiner Perkins starting June, 2008...
, David Maynard, and Steve Hayes. Having outgrown the office space provided by Sequoia Capital, the company relocated to a San Mateo
San Mateo, California

San Mateo is a city in San Mateo County, California, California, United States, in the San Francisco Bay Area. It is one of the larger suburbs on the San Francisco Peninsula, located between Burlingame, California to the north, Foster City, California to the east, and Belmont, California to the south....
 office that overlooked the San Francisco Airport
San Francisco International Airport

San Francisco International Airport is a major international airport located south of downtown San Francisco, California, United States, adjacent to the cities of Millbrae, California and San Bruno, California in unincorporated area San Mateo County, California....
 landing path. Headcount rose rapidly in 1983, including Don Daglow
Don Daglow

Don Daglow is an United States computer game and video game game designer, game programmer and game producer. He is best known for designing a series of pioneering simulation games and role-playing games, as well as the first computer baseball game and the first graphical MMORPG, all between 1971 and 1995....
, Richard Hilleman
Richard Hilleman

Richard Hilleman is an United States computer game and video game producer best known for his work creating the original Madden Football game for video game consoles for Electronic Arts....
, Stewart Bonn, David Gardner, and Nancy Fong.

Early sales strategy
Hawkins was determined to sell directly to buyers. Combined with the fact that Hawkins was pioneering new game brands, this made sales growth more challenging. Retailers wanted to buy known brands from existing distribution partners. Despite this, revenue was $5 million in the first year and $11 million the next. Former CEO Larry Probst
Larry Probst

Larry Probst was previously the CEO of the world's largest video game publisher, Electronic Arts . He was succeeded by John Riccitiello on April 2 2007....
 arrived as VP of Sales in late 1984 and helped the company sustain growth into $18 million in its third full year. Teaming with the existing sales staff that included Nancy Smith, David Klein, and David Gardner, Probst built the largest sales force of any American game publisher. This policy of dealing directly with retailers gave EA higher margins and better market awareness, key advantages the company would leverage to leapfrog its early competitors.

In December 1986 David Gardner and Mark Lewis moved to the UK to open a European headquarters. Up until that point publishing of Electronic Arts Games, and the conversion of many of their games to compact cassette
Compact Cassette

The Compact Cassette, often referred to as audio cassette, cassette tape, cassette, or simply tape, is a magnetic tape Sound recording and reproduction format....
 versions in Europe was handled by Ariolasoft
Ariolasoft

Ariolasoft was a Germany video game developer, video game publisher and distributor. It started as the software subsidiary of Ariola Records, a German record label belonging to BMG....
. A small company in Wales
Wales

native_name = Cymru|conventional_long_name = Wales|common_name = Wales|image_flag = Flag of Wales 2.svg|national_motto = ...
 was already called Electronic Arts, and until 1997 Electronic Arts in the UK was known legally as EOA, a name derived from its square/circle/triangle logo. The Welsh company ceased trading in 1997 and Electronic Arts acquired the rights to the name.

Name change
Most of the early employees of the company disliked the Amazin' Software name that Hawkins had originally chosen when he incorporated the company. While at Apple, Hawkins had enjoyed company offsite meetings at Pajaro Dunes
Pajaro, California

Pajaro is a census-designated place in Monterey County, California, California, United States. The population was 3,384 at the 2000 census. The school district is in Santa Cruz County, California....
 and organized such a planning offsite for EA in October 1982. Following a long business day at the offsite, the dozen employees and advisers who were present agreed that they would stay up that night and see if they could agree unanimously on a new name for the company.

Hawkins had developed the ideas of treating software as an art form and calling the developers, "software artists." Hence, the latest version of the business plan had suggested the name "SoftArt". However, Hawkins and Melmon knew the founders of Software Arts
Software Arts

Software Arts was a software company founded by Dan Bricklin and Bob Frankston in 1979 to develop VisiCalc, which was published by a separate company, VisiCorp ....
, the creators of VisiCalc
VisiCalc

VisiCalc was the first spreadsheet program available for personal computers. It is often considered the application that turned the microcomputer from a hobby for computer hobby into a serious business tool....
, and thought their permission should be obtained. But Dan Bricklin
Dan Bricklin

Daniel S. Bricklin is the co-creator, with Bob Frankston, of the VisiCalc spreadsheet program. He also founded Software Garden, Inc., of which he is currently president, and Trellix Corporation, which is currently owned by Web.com....
 did not want the name used because it sounded too similar (perhaps "confusingly similar") to Software Arts. However, the name concept was liked by all the attendees. Hawkins had also recently read a best-selling book about the film studio, United Artists
United Artists

United Artists Entertainment LLC is an United States film studio. The current United Artists was formed in November 2006 under a partnership between producer/actor Tom Cruise and his production partner, Paula Wagner, and Metro-Goldwyn-Mayer Studios Inc., an MGM company....
, and liked the reputation that company had created. Early advisers Andy Berlin, Jeff Goodby, and Rich Silverstein (who would soon form their own ad agency Goodby, Silverstein & Partners) were also fans of that approach, and the discussion was led by Hawkins and Berlin. Hawkins said everyone had a vote but they would lose it if they went to sleep.

Hawkins liked the word "electronic", and various employees had considered the phrases "Electronic Artists" and "Electronic Arts". Other candidates included Gordon's suggestion of "Blue Light", a reference from the movie "Tron".

When Gordon and others pushed for "Electronic Artists", in tribute to the film company United Artists
United Artists

United Artists Entertainment LLC is an United States film studio. The current United Artists was formed in November 2006 under a partnership between producer/actor Tom Cruise and his production partner, Paula Wagner, and Metro-Goldwyn-Mayer Studios Inc., an MGM company....
, Steve Hayes opposed, saying, "We're not the artists, they are..." meaning that the developers whose games EA would publish were the artists. This statement from Hayes immediately tilted sentiment towards Electronic Arts and the name was unanimously endorsed.

Sharing credit
A novel approach to giving credit to its developers was one of EA's trademarks in its early days. This characterization was even further reinforced with EA's packaging of most of their games in the "album cover" pioneered by EA because Hawkins thought that a record album style would both save costs and convey an artistic feeling. EA routinely referred to their developers as "artists" and gave them photo credits in their games and numerous full-page magazine
Magazine

for quarterly in Heraldry see Quartering Magazines, periodicals, glossies or serials are publications, generally published on a regular schedule, containing a variety of Article , generally financed by advertising, by a purchase price, by pre-paid magazine subscription, or all three....
 ads. EA also shared lavish profits with their developers, which added to their industry appeal. Because of this novel treatment, EA was able to easily attract the best developers.

The square "album cover" boxes (such as the covers for 1983's M.U.L.E.
M.U.L.E.

M.U.L.E. is a seminal multiplayer game video game written in 1983 in video gaming by Dani Bunten of Ozark Softscape. It was video game publisher by Electronic Arts....
 and Pinball Construction Set
Pinball Construction Set

Pinball Construction Set is a computer game by Bill Budge published by Electronic Arts. It was released for the Apple II family and Atari 8-bit family in 1983 and was later ported to other platforms, such as the Commodore 64 and DOS ....
) were a popular packaging concept by Electronic Arts, which wanted to represent their developers
Video game developer

A video game developer is a Computer software Software developer that creates video games. A developer may specialize in a certain video game console, such as Sony's PlayStation 3, Microsoft's Xbox 360, Nintendo's Wii, or may develop for a variety of systems, including personal computers....
 as "rock
Rock music

Rock music is a loosely defined genre of popular music that entered the mainstream in the mid 1950's. It has its roots in 1940s and 1950s rhythm and blues, country music and other influences....
 stars".

Hawkins exits
After a very successful run on home computers, Electronic Arts later branched out and produced console games as well. Eventually Trip Hawkins left EA to found the now defunct 3DO
The 3DO Company

The 3DO Company , also known as 3DO, was a video game console developer and Third-party developer. It was founded in 1991 in video games under the name SMSG, Inc. by Electronic Arts co-founder Trip Hawkins in a partnership with seven other companies, including LG, Matsushita, AT&T, Music Corporation of America, Time Warner, and E...
 company.

1991-2007

EA is currently headquartered in the Redwood Shores
Redwood Shores, California

Redwood Shores is an affluent waterfront neighborhood on the San Francisco Peninsula in California. It is located on the eastern edge of Belmont, California, but is actually part of incorporated Redwood City, California....
 neighborhood of Redwood City
Redwood City, California

Redwood City is a suburb located on the San Francisco Peninsula in the San Francisco Bay Area of California. Redwood City is the county seat of San Mateo County, California....
, California
California

California is a U.S. state on the West Coast of the United States of the United States, along the Pacific Ocean. It is bordered by Oregon to the north, Nevada to the east, Arizona to the southeast, and to the south the Mexico state of Baja California....
. Following the departure of Trip Hawkins, Larry Probst
Larry Probst

Larry Probst was previously the CEO of the world's largest video game publisher, Electronic Arts . He was succeeded by John Riccitiello on April 2 2007....
 took over the reins and led the company to its current size and stature.
Ea Building Redwoodshores
Probst considered himself a man of principle and has refused to follow the M-rated example set by Take-Two Interactive
Take-Two Interactive

Take-Two Interactive Software, Inc. is an United States Video game publisher, Video game developer, and distributor of video games and video game peripherals....
, whose violent Grand Theft Auto
Grand Theft Auto (series)

Grand Theft Auto is an award-winning video game series created by David Jones , later by Dan Houser and Sam Houser, and game designer Zachary Clarke and primarily developed by Scottish company Rockstar North and published by Rockstar Games....
 franchise became the dominant brand in many key demographics from 2000 through 2003. As a result, Probst was heavily criticized by Wall Street analysts, who believe that because of this policy, EA's stock price is lower than it should be. In late March 2005, Electronic Arts issued its first ever mid-quarter profit warning blaming hardware shortages and lower than expected fourth quarter sales.

Not that M-rated games are new to EA: in 1999 EA approved its first M-rated game, System Shock II for the PC. Probst later changed his overall stance on M-rated games, and now EA has several titles that compete in the M-rated, adult game arena.

In 2004, EA made a multimillion dollar donation to fund the development of game production curriculum at the University of Southern California's Interactive Media Division
USC Interactive Media Division

The 's USC School of Cinematic Arts's Interactive Media Division first accepted students in . In addition to coursework in film production, screenwriting, and animation, students in the division study across three disciplines within interactive media: , , and ....
. In addition to the funds, EA staff members have been actively teaching and lecturing at the school.

On 1 February 2006, Electronic Arts announced that it would cut worldwide staff by 5 percent.

On 20 June 2006 EA purchased Mythic Entertainment
Mythic Entertainment

Mythic Entertainment is a video game developer in Fairfax, Virginia which is most widely recognized for developing the 2001 massively multiplayer online role-playing game Dark Age of Camelot....
, currently working on Warhammer Online.

Exclusive licenses
After Sega's ESPN NFL 2K5 successfully grabbed market share away from EA's dominant Madden NFL series during the 2004 holiday season, EA responded by making several large sports licensing deals which include an exclusive agreement with the NFL
National Football League

The National Football League is the Major North American professional sports leagues American football Sports league in the United States. It is an unincorporated 501#501.28c.29.286.29 association controlled by its members....
, and in January 2005, a 15-year deal with ESPN
ESPN

ESPN is a United States cable television Television network dedicated to Broadcasting of sports events and producing sports-related programming 24 hours a day....
, much as with Take-Two Interactive's exclusive licensing deal with Major League Baseball
Major League Baseball

Major League Baseball is the highest level of play in American professional baseball. Specifically, Major League Baseball refers to the organization that operates the National League and the American League, by means of a joint organizational structure that has developed gradually between them since 1903 ....
. The ESPN deal gave EA exclusive first rights to all ESPN content for sports simulation games. On 11 April 2005, EA announced a similar, 6-year licensing deal with the Collegiate Licensing Company
Collegiate Licensing Company

The Collegiate Licensing Company is an United States collegiate trademark licensing and marketing company. Founded in 1981 in Selma, Alabama, CLC is the largest and oldest collegiate licensing company in the United States and currently provides its services to more than 200 colleges and universities, athletic conferences, bowl games, the Hei...
 (CLC) for exclusive rights to college football
College football

College football is American football played by teams of student athletes fielded by American University, colleges, and United States military academies....
 content.

Development strategy
Much of EA's success, both in terms of sales and with regards to its stock market valuation, is due to its strategy of platform-agnostic development and the creation of strong multi-year franchises. EA was the first publisher to release yearly updates of its sports franchises—Madden, FIFA, NHL, NBA Live, Tiger Woods, etc.—with updated player rosters and small graphical and gameplay tweaks. Recognizing the risk of franchise fatigue among consumers, EA announced in 2006 that it would concentrate more of its effort on creating new original intellectual property
Intellectual property

Intellectual property are law property over creations of the mind, both artistic and commercial, and the corresponding fields of law. Under intellectual property law, owners are granted certain exclusive rights to a variety of intangible assets, such as musical, literary, and artistic works; ideas, discoveries and inventions; and words, phra...
.

2007

In February 2007, Probst stepped down from the CEO job while remaining on the Board of Directors. His handpicked successor is John Riccitiello
John Riccitiello

John Riccitiello is the Chief executive officer of Electronic Arts .He received his Bachelor of Science degree from the Haas School of Business at the University of California, Berkeley....
, who had worked at EA for several years previously, departed for a while, and then returned. Riccitiello previously worked for Elevation Partners
Elevation Partners

Elevation Partners is an American private equity firm that invests in intellectual property and media and entertainment companies. The firm has $1.9 billion of assets under management....
, Sara Lee and Pepsico
PepsiCo

PepsiCo, Incorporated is a large conglomerate with interests in manufacturing, marketing and selling a wide variety of carbonation and non-carbonation beverages, as well as sodium, sweet and grain-based snacks, and other foods....
.

City-state label model
In June 2007, new CEO John Riccitiello announced that EA would reorganize itself into four labels, each with responsibility for its own product development and publishing (the city-state model). The goal of the reorganization was to empower the labels to operate more autonomously, streamline decision-making, increase creativity and quality, and get games into the market faster. This reorganization came after years of consolidation and acquisition by EA of smaller studios, which some in the industry blamed for a decrease in quality of EA titles. In 2008, at the DICE Summit, Riccitiello called the earlier approach of "buy and assimilate" a mistake, often stripping smaller studios of its creative talent. Riccitiello said that the city-state model allows independent developers to remain autonomous to a large extent, and cited Maxis and Bioware as examples of studios thriving under the new structure.

Mac games
Also, in 2007, EA announced that it would be bringing some of its major titles to the Macintosh
Macintosh

File:Imac alu.pngMacintosh, commonly shortened to Mac, is a brand name which covers several lines of personal computers designed, developed, and marketed by Apple Inc....
. EA has released Battlefield 2142
Battlefield 2142

Battlefield 2142 is a first-person shooter Personal computer game developed by Digital Illusions CE and produced by Electronic Arts . It is the fourth game in Battlefield ....
, Command & Conquer: Tiberium Wars, Harry Potter and the Order of the Phoenix
Harry Potter and the Order of the Phoenix

Harry Potter and the Order of the Phoenix is the fifth novel in the Harry Potter series written by J. K. Rowling. It is the longest book in the series, and was released on 21 June 2003....
, Madden NFL 08
Madden NFL 08

Madden NFL 08 is the 2008 edition of the American football video game series published by EA Sports and developed by EA Tiburon. It is the 19th installment in the Madden NFL video game franchise....
, Need for Speed: Carbon
Need for Speed: Carbon

Need for Speed: Carbon, also known as NFS Carbon or NFSC is an Electronic Arts video game belonging to the Need for Speed series....
 and Spore
Spore (2008 video game)

Spore is a genre massive single-player online metaverse video game developed by Maxis and game design by Will Wright . It allows a player to control the development of a species from its beginnings as a unicellular organism, through development as an intelligent and Social animal creature, to interstellar exploration as a spaceflight cult...
 for the Mac. All of the new games have been developed for the Macintosh using Cider, a technology developed by TransGaming that enables Intel-based Macs to run Windows games inside a translation layer running on Mac OS X. They are not playable on PowerPC-based Macs.

Acquisitions
In October 2007, EA purchased Super Computer International
Super Computer International

Super Computer International is a US software company, a developer of Playlinc online game browsing and messaging platform....
, a long standing industry provider of game server hosting for development studios, who were currently developing the new PlayLinc
Playlinc

Playlinc was a game browsing and messaging platform that enabled multi-player game play, voice chat and game management. Playlinc is no longer in existence....
 software. A week later they then purchased VG Holding Corp, the parent company of BioWare
BioWare

BioWare is a Canada electronic entertainment company founded in February 1995 by Ray Muzyka, Greg Zeschuk, and Augustine Yip. It is based in Edmonton, Alberta, Canada....
 and Pandemic Studios
Pandemic Studios

Pandemic is a video game developer with office in Los Angeles, California. The studio is notable for featuring fully-destructible environments in its games....
.

2008-present


Acquisitions
It was revealed in February 2008 that Electronic Arts had made a takeover bid for rival game company Take-Two Interactive
Take-Two Interactive

Take-Two Interactive Software, Inc. is an United States Video game publisher, Video game developer, and distributor of video games and video game peripherals....
. After its initial offer of $25 per share, all cash stock transaction offer was rejected by the Take-Two board, EA revised it to $26 per share, a 64% premium over the previous day's closing price and made the offer known to the public. Rumours had been floating around the internet prior to the offer about Take-Two possibly being bought over by a bigger company, albeit with Viacom
Viacom

Viacom , short for "Video & Audio Communications", is an United States media conglomerate with various worldwide interests in cable television and satellite television networks , and movie production and distribution ....
 as the potential bidder.

In May 2008, EA announced that it will purchase the assets of Hands-On Mobile Korea, a South Korean mobile game developer and publisher. The company will become EA Mobile Korea.

In September 2008, EA dropped its buyout offer of Take-Two. No reason was given.

Casual & Sims label merger
As of Nov 6, 2008 it was confirmed that Electronic Arts
Electronic Arts

Electronic Arts is an international video game developer, marketer, video game publisher and distributor of video games. Established in 1982 by Trip Hawkins, the company was a pioneer of the early home computer games industry and was notable for promoting the designers and programmers responsible for its games....
 is closing their Casual Label & merging it with their Hasbro
Hasbro

Hasbro is an United States toy company. It is one of the largest toy makers in the world, second only to the toy giant Mattel. Hasbro is also the publisher of the world's most popular board game, Monopoly ....
 partnership with The Sims
The Sims

The Sims is a strategy game life simulation game personal computer game developed by Maxis and published by Electronic Arts. It was created by game designer Will Wright , also known for developing SimCity....
 Label. EA also confirmed the departure of Kathy Vrabeck, who was given the position as former president of the EA Casual Division in May 2007. EA made this statement about the merger
"We’ve learned a lot about casual entertainment in the past two years, and found that casual gaming defies a single genre and demographic. With the departure of Kathy Vrabeck, EA is reorganizing to integrate casual games — development and marketing — into other divisions of our business. We are merging our Casual Studios, Hasbro partnership, and Casual marketing organization with The Sims Label to be a new Sims and Casual Label, where there is a deep compatibility in the product design, marketing and demographics."

"In the days and weeks ahead, we will make further announcements on the reporting structure for the other businesses in the Casual Label including EA Mobile, Pogo, Media Sales and Online Casual Initiatives. Those businesses remain growth priorities for EA and deserve strong support in a group that will compliment their objectives."


This statement comes a week after EA announced it was laying off 6% about 600 of their staff positions & had a $310 million net loss for the quarter.

Label architecture and studios
The following are the four Electronic Arts labels, with the studios that fall under each label

  • EA Games -- Home to the largest number of studio and development teams, this label is responsible for action-adventure, role playing, racing and combat games, marketed under the EA brand. In addition to traditional packaged-goods games, EA Games also develops massively-multiplayer online role-playing games. Led by Frank Gibeau.
    • EA Redwood Shores
    • EA Los Angeles
      EA Los Angeles

      EA Los Angeles was founded in 1995 as DreamWorks Interactive, a subsidiary of DreamWorks. Also known as EA LA, it is a video game developer....
    • EA Montreal
      EA Montreal

      EA Montreal is a video game developer owned and operated by Electronic Arts. The studio is based in Montreal, Quebec. It was inaugurated by EA on March 17 2004 ....
    • BioWare
      BioWare

      BioWare is a Canada electronic entertainment company founded in February 1995 by Ray Muzyka, Greg Zeschuk, and Augustine Yip. It is based in Edmonton, Alberta, Canada....
    • EA Digital Illusions CE
    • Pandemic Studios
      Pandemic Studios

      Pandemic is a video game developer with office in Los Angeles, California. The studio is notable for featuring fully-destructible environments in its games....
    • EA Black Box
    • Maxis
      Maxis

      Maxis Software was an United States company that was founded as a video game developer and is now a brand name of Electronic Arts . Maxis' second software title was the seminal SimCity, a city simulation and planning Video game....
    • EA Phenomic
      EA Phenomic

      EA Phenomic is a real-time strategy game video game developer, headquartered in Ingelheim, Germany, and founded as Phenomic Game Development....
    • Criterion Games
      Criterion Games

      Criterion Games is a Guildford, England based video game developer. It is best known for its work on the award-winning, multi-platform Burnout , the PlayStation 2 and Xbox first-person shooter Black , and the RenderWare middleware game engine, created by Criterion Software....
    • Mythic Entertainment
      Mythic Entertainment

      Mythic Entertainment is a video game developer in Fairfax, Virginia which is most widely recognized for developing the 2001 massively multiplayer online role-playing game Dark Age of Camelot....
  • EA Sports
    EA Sports

    EA Sports is a brand name used by Electronic Arts since 1993 to distribute games based on sports. Formerly a gimmick inside Electronic Arts sports games, that tried to mimic real-life sports networks, calling themselves "EA Sports Network" with pictures or endorsements of real commentators such as John Madden , it soon grew up to become a su...
     -- Publishes all the realistic, casual, and freestyle sports-based titles from EA, including FIFA Soccer, Madden NFL
    Madden NFL

    Madden NFL is an American football video game series developed by Electronic Arts for EA Sports. The game is named after Pro Football Hall of Famer John Madden , a well-known color commentator for NBC Sports and formerly a successful Super Bowl-winning head coach during the 1970s with the Oakland Raiders....
    , Fight Night, NBA Live, NCAA Football, NCAA March Madness, Tiger Woods PGA Tour, NHL Hockey, NASCAR and Rugby. Led by Peter Moore.
    • EA Tiburon (Florida)
    • EA Canada (Vancouver)
    • EA Sports Big (San Francisco)
  • EA Casual Entertainment -- Creates and publishes casual games for gamers and non-traditional gamers. Includes EA's Pogo online service Pogo.com
    Pogo.com

    Pogo.com is a gaming website that offers a variety of free casual games, from card game and board game games to puzzle, sports, and word games ....
     (online games site, with numerous EA brand tie-ins), EA Hasbro, and EA Mobile (mobile phone and iPod games, previously JAMDAT). Led by Kathy Vrabeck.
  • "The Sims
    The Sims

    The Sims is a strategy game life simulation game personal computer game developed by Maxis and published by Electronic Arts. It was created by game designer Will Wright , also known for developing SimCity....
    " Label -- develops and markets life-simulation games and online communities, including those with "Sims" titles. Led by Rod Humble.


Downsizing

Due to the 2008 Economic Crisis
Late 2000s recession

File:2007-2009 World Financial Crisis.svgFile:800px-The Great Asset Bubble.jpgIn 2008-2009 much of the industrialized world entered into a deep recession....
, Electronic Arts had a poorer than expected 2008 holiday season, moving it in February 2009 to cut approximately 1100 jobs, which it said represented about 11% of its workforce. It will also close 12 facilities, yet to be identified. Riccitiello, in a conference call with reporters, stated that their poor performance in the fourth quarter wasn't due entirely to the poor economy, but also to the fact that they didn't release any blockbuster titles in the quarter. In the quarter ending December 31, 2008, the company lost USD
United States dollar

The United States dollar is the unit of currency of the United States and was defined by the Coinage Act of 1792 to be between 371 and 416 grains of silver ....
$641 million.

Criticism


Studio acquisition and management practices

During its period of fastest growth, EA was often criticized for buying smaller development studios primarily for their intellectual property assets, and then producing drastically changed games of their franchises. For example, Origin
Origin Systems

Origin Systems, Inc. was a computer game developer based in Austin, Texas that was active from 1983 to 2004. It is most famous for the Ultima , Wing Commander , and Crusader game franchises....
-produced Ultima VIII: Pagan
Ultima VIII

Ultima VIII: Pagan is a video game, the eighth part of the computer role-playing game series Ultima . It was not as well-received as its predecessor, Ultima VII, leading many, including lead game designer Richard Garriott, to blame its faults on a hasty development timetable forced on the team by Electronic Arts....
 and Ultima IX: Ascension
Ultima IX

Ultima IX: Ascension is the ninth and final part of the main series of the computer role-playing game series Ultima .Following the Avatar 's escape from Pagan, he is transported back to Britannia for one final battle with the Guardian , who is increasingly ruining the physical and moral fabric of that land....
 were developed quickly under EA's ownership, over the protests of Ultima creator Richard Garriott
Richard Garriott

Richard Allen Garriott , also known as Lord British in Ultima and General British in Tabula Rasa , is a significant figure in the video game industry....
, and these two are considered by many as not up to the standard of the rest of the series.

In early 2008, current CEO John Riccitiello stated that this practice by EA was wrong and that the company now gives acquired studios greater autonomy without "meddling" in their corporate culture.

In 2008, John D. Carmack of id Software
Id Software

id Software is an American video game developer from Mesquite, Texas. The company was founded in 1991 by four members of the computer company Softdisk: game programmer John D....
 said that EA is no longer The Evil Empire. id decided to go with EA Partners, despite having a poor opinion of the publisher's past record. "I'll admit that, if you asked me years ago, I still had thoughts that EA was the Evil Empire, the company that crushes the small studios...I'd have been surprised, if you told me a year ago that we'd end up with EA as a publisher.", he said. "When we went out and talked to people, especially EA Partners people like Valve, we got almost uniformly positive responses from them." Like other EA Partners, such as Harmonix/MTV Games, Carmack stressed that EA Partners deal "isn't really a publishing arrangement. Instead, they really offer a menu of services--Valve takes one set of things, Crytek
Crytek

Crytek is a video game company founded in 1999 by three Turkey brothers: Cevat Yerli, Avni and Faruk Yerli. Crytek's main headquarters are in Frankfurt, Germany, Germany, with three other studios in Kiev, Ukraine, Ukraine, Budapest, Hungary, Hungary and Sofia, Bulgaria, Bulgaria....
 takes a different set, and we're probably taking a third set".

EA was criticized for shutting down some of its acquired studios after they released poorly performing games (for instance, Origin). Though, in some of the cases, the shutdown was merely a reformation of teams working at different small studios into a single studio. The historical pattern of poor sales and ratings of the first game shipped after acquisition suggests EA's control and direction as being primarily responsible for the game's failure rather than the studio. In the past, Magic Carpet 2
Magic Carpet 2

Magic Carpet 2: The Netherworlds is a 1995 in video gaming computer game, the sequel to the Magic Carpet . It was developed by Bullfrog Productions and published by Electronic Arts ....
 was rushed to completion over the objections of designer Peter Molyneux
Peter Molyneux

Peter Douglas Molyneux Order of the British Empire is an English people computer game game designer and game programmer, responsible for well known God games Dungeon Keeper, Populous, and Black & White , among others, as well as business simulation games such as Theme Park and more recently, hit adventure role playing games...
 and it shipped during the holiday season with several major bugs. Studios such as Origin and Bullfrog Productions
Bullfrog Productions

Bullfrog Productions was a United Kingdom video game developer that was founded in 1987 by Les Edgar and Peter Molyneux. The company achieved recognition in 1989 for their third release, Populous....
 had previously produced games attracting a unsignificant fanbase. Many fans also became annoyed that their favorite developers were closed down, but some developers, for example the EALA studio, have stated that they try to carry on the legacy of the old studio (Westwood Studios). Once EA received criticism from labor groups for its dismissals of large groups of employees during the closure of a studio. However, later, it was confirmed that layoffs were not heavily confined to one team or another, countering early rumors that the teams were specifically targeted -- countering the implication that the under performance of certain games might have been the catalyst.

EA was once criticized for the acquisition of 19.9 percent of shares of its competitor Ubisoft
Ubisoft

Ubisoft Entertainment is a computer game and video game publisher and video game developer with headquarters in Montreuil, Seine-Saint-Denis, France....
, a move that many felt would lead to a hostile takeover but has never materialized as such. However, Ubisoft CEO Guillemot later indicated that a merger with EA was a possibility. "The first option for us is to manage our own company and grow it. The second option is to work with the movie industry, and the third is to merge," he said.

EA was criticized in the media for its attempted hostile takeover of Take Two Interactive.

Employment policy

In 2004, Electronic Arts was criticized for employees working extraordinarily long hours—up to 100 hours per week— and not just at "crunch" times leading up to the scheduled releases of products. The publication of the EA Spouse
EA Spouse

EA Spouse is the name commonly used to refer to a blog post originally made on November 11, 2004 to LiveJournal. It sharply criticized the labor practices of Electronic Arts....
 blog, with criticisms such as "The current mandatory hours are 9 a.m. to 10 p.m.—seven days a week—with the occasional Saturday evening off for good behaviour (at 6:30 p.m.)". The company has since settled a class action
Class action

In law, a class action or a representative action is a form of lawsuit where a large group of people collectively bring a claim to court. This form of collective lawsuit originated in the United States and is still predominately a US phenomenon, at least the US variant of it....
 lawsuit brought by game artist
Game artist

A game artist is an artist who creates art for one or more types of games. Game artists are responsible for all of the aspects of game development that call for visual art....
s to compensate for "unpaid overtime". The class was awarded $15.6 million. As a result, many of the lower-level developers (artists, programmers, producers, and designers) are now working at an hourly rate. A similar suit brought by programmers
Game programmer

A game programmer is a programmer who primarily develops video games or related software . Game programming has many specialized disciplines; practitioners of any may regard themselves as "game programmers"....
 was settled for $14.9 million.

Since these criticisms first aired, it's been reported that EA has taken steps to positively address "work-life balance" concerns by focusing on long-term project planning, compensation, and communication with employees. These efforts accelerated with the arrival of John Riccitiello as CEO in February 2007. In December 2007, an internal EA employee survey showed a 13% increase in employee morale and a 21% jump in management recognition over a three year period.

In May 2008, 'EA_Spouse' blog author Erin Hoffman, speaking to videogame industry news site Gamasutra
Gamasutra

Gamasutra is a website founded in 1997 for video game developers. It is owned and operated by Think Services , a division of United Business Media, and acts as the online sister publication to the print magazine Game Developer ....
, stated that EA has made significant progress. Hoffman said that "I think EA is tremendously reformed, having made some real strong efforts to get the right people into their human resources department," and "I've been hearing from people who have gotten overtime pay there and I think that makes a great deal of difference. In fact, I've actually recommended to a few people I know to apply for jobs there."

Game quality

For 2006, the games review aggregation site Metacritic
Metacritic

Metacritic is a website that collates reviews of music albums, console game, film, television program, DVDs, and books. For each product, a numerical score from each review is obtained and the total is averaged....
 gives the average of EA games as 72.0 (out of 100); 2.5 points behind Nintendo
Nintendo

is a global company located in Kyoto, Japan founded on September 23, 1889 by Fusajiro Yamauchi to produce handmade hanafuda cards. By 1963, the company had tried several small niche businesses, such as a cab company and a love hotel....
 (74.5) but ahead of the other first-party publishers Microsoft (71.6) and Sony (71.2). The closest third-party publisher is Take-Two Interactive
Take-Two Interactive

Take-Two Interactive Software, Inc. is an United States Video game publisher, Video game developer, and distributor of video games and video game peripherals....
 (publishing as 2K Games and Rockstar Games) at 70.3. The remaining top 10 publishers (Sega
Sega

is a Multinational corporation video game software and hardware development company, and a home computer and console manufacturer headquartered in Ota, Tokyo, Tokyo, Japan....
, Konami
Konami

is a leading video game developer and video game publisher of numerous popular and strong-selling toys, trading cards, anime, tokusatsu, slot machines, Japanese arcade cabinetss and video games....
, THQ
THQ

THQ Inc. is an Worldwide international United States Video game developer and Video game publisher of video games. Founded in 1989, the company develops products for video game consoles, handheld game systems, as well as for personal computers and wireless devices....
, Ubisoft
Ubisoft

Ubisoft Entertainment is a computer game and video game publisher and video game developer with headquarters in Montreuil, Seine-Saint-Denis, France....
, Activision
Activision

Activision Inc. is an United States video game developer and video game publisher. It was founded on October 1, 1979., and was the first independent developer and distributor of video games for video game console....
) all rate in the mid 60s. Since 2005 EA has published three games, Battlefield 2
Battlefield 2

Battlefield 2 is a video game by the Sweden developer Digital Illusions in which players fight in a modern battlefield, using modern Weapon....
, Crysis
Crysis

Crysis is a science fiction first-person shooter video game developed by German video game developer Crytek and published by Electronic Arts, and is the first game of a planned trilogy....
, and Rock Band
Rock Band

Rock Band is a music video game developed by Harmonix Music Systems, published by MTV, and distributed by Electronic Arts. It is the first title in the Rock Band....
, that received Universal Acclaim (Metacritic score 90 or greater).

EA's aggregate review performance had shown a downward trend in quality over recent years and was expected to affect market shares during competitive seasons. Pacific Crest Securities analyst Evan Wilson had said, "Poor reviews and quality are beginning to tarnish the EA brand. According to our ongoing survey of GameRankings.com aggregated review data, Electronic Arts' overall game quality continues to fall...Although market share has not declined dramatically to date, in years such as 2007, which promises to have tremendous competition, it seems likely if quality does not improve."

EA had also received criticism for developing games that lack innovation vis-à-vis the number of gaming titles produced under the EA brand that show a history of yearly updates, particularly in their sporting franchises. These typically retail as new games at full market price and feature only updated team rosters in addition to incremental changes to game mechanics, the user interface, and graphics. One critique compared EA to companies like Ubisoft and concluded that EA's innovation in new and old IPs, "Crawls along at a snail's pace.", while even the company's own CEO, John Riccitiello, acknowledged the lack of innovation seen in the industry generally, saying, "We're boring people to death and making games that are harder and harder to play. For the most part, the industry has been rinse-and-repeat. There's been lots of product that looked like last year's product, that looked a lot like the year before." EA has announced that it is turning its attention to creating new game IPs in order to stem this trend, with recently acquired and critically acclaimed studios Bioware and Pandemic would be contributing to this process..

Editing of Wikipedia

On August 15, 2007 it was revealed that somebody with an IP address
IP address

An Internet Protocol address is a numerical identification that is assigned to devices participating in a computer network utilizing the Internet Protocol for communication between its nodes....
 linked to EA had made changes to its Wikipedia
Wikipedia

Wikipedia is a Free content, multilingualism encyclopedia project supported by the non-profit organization Wikimedia Foundation. Its name is a portmanteau of the words wiki and encyclopedia....
 entry. The changes made included erasing Trip Hawkins
Trip Hawkins

William M. 'Trip' Hawkins III is a Silicon Valley United States entrepreneur and founder of Electronic Arts, The 3DO Company and Digital Chocolate....
 as founder of the company and adding a paragraph emphasizing the work of former CEO, Larry Probst
Larry Probst

Larry Probst was previously the CEO of the world's largest video game publisher, Electronic Arts . He was succeeded by John Riccitiello on April 2 2007....
, attempts to remove information regarding the infamous EA Spouse
EA Spouse

EA Spouse is the name commonly used to refer to a blog post originally made on November 11, 2004 to LiveJournal. It sharply criticized the labor practices of Electronic Arts....
 scandal, which involved the poor treatment of workers and several paragraphs under criticism were removed.

An EA spokesperson told GamesIndustry.biz that "EA sometimes updates websites with info about the company, games and employees. For example, EA has sent a correction to Yahoo Finance when they had misspelled the name of an EA executive." While not specifically addressing the changes, EA's spokesperson explained that "Many companies routinely post updates on websites like Wikipedia to ensure accuracy of their own corporate information."

Anti-trust lawsuit

On June 5, 2008, a lawsuit was filed in Oakland, California
Oakland, California

Oakland , founded in 1852, is the eighth-largest city in the U.S. state of California and the county seat of Alameda County, California. Oakland is approximately 8 miles east of San Francisco and the cities are separated by San Francisco Bay....
 alleging Electronic Arts is breaking United States anti-trust laws by signing exclusive contracts with the NFL Players Association, the NCAA and Arena Football League, to use players' names, likenesses and team logos. This keeps other companies from being able to sign the same agreements. The suit further accuses EA of raising the price of games associated with these licenses as a result of this action. However, in an interview with GameTap, Peter Moore claims it was the NFL that sought the deal. "To be clear, the NFL was the entity that wanted the exclusive relationship. EA bid, as did a number of other companies, for the exclusive relationship," Moore explained. "It wasn't on our behest that this went exclusive... We bid and we were very fortunate and lucky and delighted to be the winning licensee."

EULA Agreements and DRM

In the September 2008 release of EA's game Spore
Spore (2008 video game)

Spore is a genre massive single-player online metaverse video game developed by Maxis and game design by Will Wright . It allows a player to control the development of a species from its beginnings as a unicellular organism, through development as an intelligent and Social animal creature, to interstellar exploration as a spaceflight cult...
 it was revealed that the DRM
Digital rights management

Digital rights management refers to access control technologies used by publishers, copyright holders, and hardware manufacturers to limit usage of digital media or devices....
 scheme included a program called SecuROM
SecuROM

SecuROM is a compact disc/DVD copy protection product, most often used for computer games running under Microsoft Windows, developed by Sony. SecuROM aims to resist home media duplication devices, professional duplicators, and attempts at reverse engineering the game....
 and a lifetime machine-activation limit of three (3) instances. A huge public outcry over this DRM scheme broke out over the internet and swarmed Amazon.com with one-star ratings and critical reviews of the game in order to get EA to "pay attention to their consumers". This DRM scheme, which was intended to hinder the efforts of pirates to illegally use and distribute EA software, instead mainly affected paying customers, as the game itself was pirated well before release. On September 13, 2008, it was announced that Spore was the most pirated game ever with over half a million illegal downloads within the first week of release. In response to customer reaction, EA officially announced its release of upcoming Command & Conquer: Red Alert 3
Command & Conquer: Red Alert 3

Command & Conquer: Red Alert 3 is a 2008 in video gaming real-time strategy video game developed by EA Los Angeles and published by Electronic Arts....
 would increase the installation limit to 5 rather than 3. Many customers were still unsatisfied, claiming they were still renting the game at full price.

On September 22, 2008, a global class action law suit was filed against EA regarding the DRM in Spore, complaining about EA not disclosing the existence of SecuROM from the game manual, and addresses how SecuROM runs with the nature of a rootkit
Rootkit

A rootkit is malware which consists of a Computer program designed to hide or obscure the fact that a system has been compromised. Contrary to what its name may imply, a rootkit does not grant a user administrator access as it requires such access to execute and tamper with system files and processes....
, including how it remains on the hard drive even after Spore is uninstalled. On October 14, 2008, a similar class action lawsuit was filed against EA for the inclusion of DRM software in the free demo version of the Creature Creator.

Notable games published

Some of the most notable and popular games of video game history have been published by EA, and many of these are listed below. Though EA published these titles, they did not always develop them; some were developed by independent game development studios. EA developed their first game in 1987.

  • Pinball Construction Set
    Pinball Construction Set

    Pinball Construction Set is a computer game by Bill Budge published by Electronic Arts. It was released for the Apple II family and Atari 8-bit family in 1983 and was later ported to other platforms, such as the Commodore 64 and DOS ....
     (1983) by Bill Budge
    Bill Budge

    Bill Budge is a computer game game programmer and game designer. His two main claims to fame are 1981's Raster Blaster and 1983's Pinball Construction Set....
  • Archon
    Archon (computer game)

    Archon: The Light and the Dark is a computer game developed by Free Fall Associates and distributed by Electronic Arts. It was originally developed for Atari 8-bit family in 1983, but was later ported to several other systems of the day, including the Apple II, Commodore 64, Amstrad CPC, ZX Spectrum, Amiga, IBM PC, Apple Macintosh, NEC...
     (1983) and Archon II: Adept
    Archon II: Adept

    Archon II: Adept is the sequel to the computer game Archon available for numerous platforms in 1984 developed by Jon Freeman, Paul Reiche III and Anne Westfall and distributed by Electronic Arts ....
     (1984) by Free Fall Associates
    Free Fall Associates

    Free Fall Associates was a video game developer of the 1980s and early 1990s. It was founded in 1981 by Jon Freeman, his wife, game programmer Anne Westfall, and game designer Paul Reiche III....
  • M.U.L.E.
    M.U.L.E.

    M.U.L.E. is a seminal multiplayer game video game written in 1983 in video gaming by Dani Bunten of Ozark Softscape. It was video game publisher by Electronic Arts....
     (1983) by Dani Bunten and Ozark Softscape
    Ozark Softscape

    Ozark Softscape was a computer game programming team consisting initially of Danielle Bunten Berry, Bill Bunten , Jim Rushing, and Alan Watson. The company was based out of Little Rock, Arkansas and had profound success with a few of their early titles....
  • One on One: Dr. J vs. Larry Bird
    One on One: Dr. J vs. Larry Bird

    Dr. J and Larry Bird Go One on One, more commonly known as One on One, is a 1983 in video gaming computer game basketball game for the early era of home computers....
     (1983) by Eric Hammond
  • Music Construction Set
    Music Construction Set

    Music Construction Set is a music composition notation computer program. It was originally developed in 1984 for the Apple II family, and quickly Porting to other home computer....
     (1984) by Will Harvey
    Will Harvey

    Will Harvey is a Silicon Valley entrepreneur who achieved early fame as an Apple II game programmer at the age of 15. Dr Harvey is notably the founder of IMVU, an instant messaging company, and of There, Inc., an Massively multiplayer online game company....
  • The Seven Cities of Gold
    The Seven Cities of Gold (game)

    The Seven Cities of Gold is an adventure game created by Dani Bunten and published by Electronic Arts in 1984. The player takes the role of a late-15th century explorer for Spain, setting sail to the New World in order to explore the map and interact with the natives in order to win gold and please the Spanish court....
     (1984) by Dani Bunten and Ozark Softscape
    Ozark Softscape

    Ozark Softscape was a computer game programming team consisting initially of Danielle Bunten Berry, Bill Bunten , Jim Rushing, and Alan Watson. The company was based out of Little Rock, Arkansas and had profound success with a few of their early titles....
  • The Bard's Tale
    Bard's Tale (1985)

    The Bard's Tale is a fantasy computer role-playing game created by Interplay Entertainment in and distributed by Electronic Arts. It was designed and programmed by Michael Cranford....
     (1985) by Interplay Productions
    Interplay Entertainment

    Interplay Entertainment Corporation is an United States video game video game publisher and video game developer....
  • Mail Order Monsters
    Mail Order Monsters

    Mail Order Monsters is an innovative 1985 in video gaming computer game game designer by Paul Reiche III, Evan Robinson and Nicky Robinson and video game publisher by Electronic Arts for the Commodore 64 and Atari 8-bit family home computers....
     (1985) by Paul Reiche III
    Paul Reiche III

    Paul Reiche III is a computer game game designer.Reiche is best known for being the co-creator, together with Fred Ford, of the Star Control universe, which has gained a venerable cult following in the last decade and a half....
    , Evan Robinson and Nicky Robinson
    Nicky Robinson (game programmer)

    Nicky Robinson is a computer game game programmer, one of the earliest women to enter the field. Her career spans over twenty years, and extends back into the classic gaming era with such recognized titles as Star Control and Mail Order Monsters, on which she worked with Evan Robinson and renowned game designer Paul Reiche III....
  • Racing Destruction Set
    Racing Destruction Set

    Racing Destruction Set is a car racing and motocross computer game that was published in 1985 by Electronic Arts. It was developed for the Commodore 64 computer system, and was advertised as being Commodore 128 compatible....
     (1985) by Rick Koenig
  • Starflight
    Starflight

    Starflight is a computer game published by Electronic Arts and developed by Binary Systems in 1986. Originally developed for DOS and Tandy, it was later released for the Amiga, Atari ST, Macintosh and Commodore 64....
     (1986) by Binary Systems
  • Skate or Die!
    Skate or Die!

    Skate or Die! is a skateboarding game released by Electronic Arts in 1987 for the Sinclair ZX Spectrum, Commodore 64, Atari ST, Apple IIgs, Amstrad CPC, and IBM Compatibles running MS-DOS....
     (1987), EA's first internally-developed title
  • Populous
    Populous

    Populous is a Video game developed by Bullfrog Productions in 1989 in video gaming and is regarded by many as being the wikt:seminal god game....
     (1989) by Bullfrog
    Bullfrog Productions

    Bullfrog Productions was a United Kingdom video game developer that was founded in 1987 by Les Edgar and Peter Molyneux. The company achieved recognition in 1989 for their third release, Populous....
     which EA acquired in 1995
  • Desert Strike: Return to the Gulf (1992) by EA's High Score Production group
  • FIFA
    FIFA Series

    FIFA, also known as FIFA Football or FIFA Soccer, is a series of Association football video games, released annually by Electronic Arts under the EA Sports label....
     series (1993–current)
  • Need for Speed series (1994–present) (first installment was made by EA in collaboration with Road & Track
    Road & Track

    Road & Track is an automobile enthusiast magazine in the United States, founded by two friends in 1947. It is owned by Hachette Filipacchi M?dias and is published monthly....
    )
  • Ultima Online
    Ultima Online

    Ultima Online is a graphical massively multiplayer online role-playing game , released on September 25, 1997, by Origin Systems. It was instrumental to the development of the genre, and is still running today....
     (1997) by Origin Systems
    Origin Systems

    Origin Systems, Inc. was a computer game developer based in Austin, Texas that was active from 1983 to 2004. It is most famous for the Ultima , Wing Commander , and Crusader game franchises....
  • Command & Conquer
    Command & Conquer

    Command & Conquer is a 1995 real-time strategy video game produced by Westwood Studios for MS-DOS and released internationally by Virgin Interactive....
     series (titles from 1999–present) by Westwood Studios
    Westwood Studios

    Westwood Studios was a computer game and video game developer, founded in 1985 as Westwood Associates by Brett Sperry and Louis Castle and based in Las Vegas, Nevada, Nevada....
     (earlier titles released by Virgin Interactive
    Virgin Interactive

    Virgin Interactive was a successful and influential United Kingdom video game publisher. It was formed as Virgin Games Ltd. in 1981. The company became much larger after purchasing the budget label, Mastertronic in 1987....
    )
  • Dungeon Keeper 2
    Dungeon Keeper 2

    Dungeon Keeper 2 is a strategy game developed by Bullfrog Productions and published by Electronic Arts in 1999 for Microsoft Windows. It was released in Europe and North America in June 1999....
     by Bullfrog Productions
    Bullfrog Productions

    Bullfrog Productions was a United Kingdom video game developer that was founded in 1987 by Les Edgar and Peter Molyneux. The company achieved recognition in 1989 for their third release, Populous....
  • SimCity
    SimCity

    SimCity is a city-building game Construction and management simulation games personal computer game, first released in 1989 and designed by Will Wright ....
     series (titles from 1999–current) by Maxis
    Maxis

    Maxis Software was an United States company that was founded as a video game developer and is now a brand name of Electronic Arts . Maxis' second software title was the seminal SimCity, a city simulation and planning Video game....
     (earlier titles released by other publishers)
  • Medal of Honor series (1999–present)
  • SSX series
    SSX (series)

    Snowboard Supercross is a List of video game franchises of snowboarding video games video game publisher by EA Sports. It is very much an arcade game-style racing game with larger-than-life courses....
     (2000–2008)
  • James Bond
    James Bond games

    Over the past twenty years there have been numerous James Bond games featuring Ian Fleming's United Kingdom secret service agent, Commander James Bond....
    series (1999–2005)
  • The Sims
    The Sims

    The Sims is a strategy game life simulation game personal computer game developed by Maxis and published by Electronic Arts. It was created by game designer Will Wright , also known for developing SimCity....
    series (2000–) by EA's Maxis
    Maxis

    Maxis Software was an United States company that was founded as a video game developer and is now a brand name of Electronic Arts . Maxis' second software title was the seminal SimCity, a city simulation and planning Video game....
     studio
  • Burnout
    Burnout (series)

    Burnout is a series of high-speed racing games for the PlayStation 2, PlayStation 3, PlayStation Portable, Xbox, Xbox 360, Nintendo DS, and Nintendo GameCube game consoles....
    series (2001–present)
  • Battlefield
    Battlefield (video game series)

    The Battlefield franchise is a series of computer and console games that started with the Personal computer/Mac OS game Battlefield 1942, the series is developed by EA Digital Illusions CE, and published by Electronic Arts....
    series (2002–present) by Digital Illusions CE
    Digital Illusions CE

    EA Digital Illusions Creative Entertainment Aktiebolag is a Sweden video game developer, wholly owned by Electronic Arts, best known for the Battlefield video game series and the recent Mirror's Edge....
  • Madden NFL
    Madden NFL

    Madden NFL is an American football video game series developed by Electronic Arts for EA Sports. The game is named after Pro Football Hall of Famer John Madden , a well-known color commentator for NBC Sports and formerly a successful Super Bowl-winning head coach during the 1970s with the Oakland Raiders....
     series (1989–present)
  • NCAA Football series
    NCAA Football series

    This article is for the video game series; for the sport, see College Football.NCAA Football is a American football video game series in which you play as any current Football Bowl Subdivision or Football Championship Subdivision football team, as well as several historic teams....
     (1993–present)
  • Crysis
    Crysis

    Crysis is a science fiction first-person shooter video game developed by German video game developer Crytek and published by Electronic Arts, and is the first game of a planned trilogy....
     series (2007-present) by Crytek
    Crytek

    Crytek is a video game company founded in 1999 by three Turkey brothers: Cevat Yerli, Avni and Faruk Yerli. Crytek's main headquarters are in Frankfurt, Germany, Germany, with three other studios in Kiev, Ukraine, Ukraine, Budapest, Hungary, Hungary and Sofia, Bulgaria, Bulgaria....
  • Rock Band
    Rock Band

    Rock Band is a music video game developed by Harmonix Music Systems, published by MTV, and distributed by Electronic Arts. It is the first title in the Rock Band....
     series (2007-present) by Harmonix
  • Spore
    Spore (2008 video game)

    Spore is a genre massive single-player online metaverse video game developed by Maxis and game design by Will Wright . It allows a player to control the development of a species from its beginnings as a unicellular organism, through development as an intelligent and Social animal creature, to interstellar exploration as a spaceflight cult...
     (2008) by EA's Maxis
    Maxis

    Maxis Software was an United States company that was founded as a video game developer and is now a brand name of Electronic Arts . Maxis' second software title was the seminal SimCity, a city simulation and planning Video game....
     studio
  • Dead Space
    Dead Space (video game)

    Dead Space is a third-person survival horror-action video game, developed by Electronic Arts Redwood Shores for PlayStation 3, Xbox 360, and Microsoft Windows and released in October 2008....
     (2008)
  • Mirror's Edge
    Mirror's Edge

    Mirror's Edge is a First person action-adventure game video game developed by EA Digital Illusions CE and published by Electronic Arts. The game was released on PlayStation 3 and Xbox 360 in November 2008....
     (2008)
  • EA Skate (2007)
  • Skate 2
    Skate 2

    Skate 2 is a skateboarding video game developed by EA Canada and distributed by Electronic Arts as a sequel to the 2007 game, Skate . Skate 2 was released in January 2009 on PlayStation 3 and Xbox 360....
     (2009)


Electronic Arts also published a number of non-game titles. The most popular of these was closely related to the video game industry and was actually used by several of their developers. Deluxe Paint
Deluxe Paint

Deluxe Paint is a bitmap graphics editor originally created by Dan Silva for Electronic Arts . The original version was created for the Commodore Amiga and was released in November 1985....
 premiered on the Amiga
Amiga

The Amiga is a family of personal computers originally developed by Amiga Corporation. Development on the Amiga began in 1982 with Jay Miner as the principal hardware designer....
 in 1985 and was later ported to other systems. The last version in the line, Deluxe Paint V, was released in 1994. Other non-game titles include Music Construction Set
Music Construction Set

Music Construction Set is a music composition notation computer program. It was originally developed in 1984 for the Apple II family, and quickly Porting to other home computer....
 (and Deluxe Music Construction Set
Deluxe Music Construction Set

Deluxe Music Construction Set is a 1986 music composition, musical notation and playback software for the Amiga and Apple Macintosh home computers....
), Deluxe Paint Animation
Deluxe Paint Animation

Deluxe Paint Animation is a graphics editor and animation creation package that is an MS-DOS adaptation by Brent Iverson of Deluxe Paint, with additional animation features by Steve Shaw, released by Electronic Arts....
 and Instant Music
Instant Music (software)

Instant Music is an interactive music software program released by Electronic Arts in 1986. It was developed first for the Amiga, but then porting to other platforms, such as Apple IIGS, Atari ST and Commodore 64....
. EA also published a black and white animation tool called Studio/1, and a series of Paint titles on the Macintosh: Studio/8 and Studio/32 (1990).

Logos

The Electronic Arts logo has undergone few changes in the company's history.



1982 to 1999
EA's classic Square/Circle/Triangle corporate logo, adopted shortly after its founding and phased out in 1999, was devised by Barry Deutsch of Steinhilber Deutsch and Gard design firm. The three shapes were meant to stand for the "basic alphabet of graphic design." The shapes were rasterized to connote technology.

Many customers mistook the square/circle/triangle logo for a stylized "EOA." Though they thought the "E" stood for "Electronic" and "A" for "Arts," they had no idea what the "O" could stand for, except perhaps the o in "Electronic." An early newsletter
Newsletter

A newsletter is a regularly distributed publication generally about one main topic that is of interest to its subscribers. Newspapers and pamphlets are types of newsletters....
 of EA, Farther, even jokingly discussed the topic in one issue, claiming that the square and triangle indeed stood for "E" and "A", but that the circle was merely "a Nerf
Nerf

Nerf is a type of toy, created for safe indoor play, that either shoots or is made of foam-like material. Most of the toys are a variety of foam-based weaponry, but there were also several different types of Nerf toys, such as balls for sports like American football, basketball, and others....
 ball that got stuck in a floppy drive and has been popping up on our splash screens ever since." Other customers saw the logo as a stylized "ECA".

Nancy Fong and Bing Gordon came up with the idea to hide the three shapes on the cover of every game, borrowing the idea from the urban legend
Urban legend

An urban legend, urban myth, or urban tale is a form of modern folklore consisting of stories thought to be factual by those circulating them....
s concerning the placement of the bunny symbols on the covers of Playboy
Playboy

Playboy is an American men's magazine, founded in Chicago, Illinois, by Hugh Hefner and his associates, which has grown into Playboy Enterprises, with a presence in nearly every medium....
 magazine. Finding the logo's hidden placement on early EA titles was a ritual for employees whenever a new cover was displayed outside Fong's cubicle.

In December of 1986 David Gardner and Mark Lewis moved to the UK to open a European headquarters. Up until that point publishing of Electronic Arts Games, and the conversion of many of their games to compact cassette
Compact Cassette

The Compact Cassette, often referred to as audio cassette, cassette tape, cassette, or simply tape, is a magnetic tape Sound recording and reproduction format....
 versions in Europe was handled by Ariolasoft
Ariolasoft

Ariolasoft was a Germany video game developer, video game publisher and distributor. It started as the software subsidiary of Ariola Records, a German record label belonging to BMG....
.

1999 to present
The current EA logo was derived from the logo used by sub-brand EA Sports
EA Sports

EA Sports is a brand name used by Electronic Arts since 1993 to distribute games based on sports. Formerly a gimmick inside Electronic Arts sports games, that tried to mimic real-life sports networks, calling themselves "EA Sports Network" with pictures or endorsements of real commentators such as John Madden , it soon grew up to become a su...
. It was first used, in a different form, in 1992, when Electronic Arts introduced the "EASN" brand (later changed to "EA Sports" due to legal difficulties with ESPN
ESPN

ESPN is a United States cable television Television network dedicated to Broadcasting of sports events and producing sports-related programming 24 hours a day....
). The logo was modified and adopted company-wide around 1999.

In-game logo introductions
  • late-1990s to 2001: Originally an explosion sound effect accompanying the letters for "Electronic Arts" flying into formation, followed by an electronic voice. The sound effects have changed in certain games (sounds of the letters whipping past, for example)
  • 1999 to 2003: An outlined circle flips and forms the modern EA Games logo. Accompanied by a synthesized ping sound.
  • 2002 to 2004: EA Games logo appearing on screen, accompanied by the voice "EA Games, *whisper* challenge everything".
  • 2005: Silver EA logo appearing then fading away
  • 2006 to present: The logo is different with every game, taking on certain visual aspects of the game it is presented with. However the EA letters always remain the same and the logo always remains a circle.


Slogans

  • "We see farther." – Founding tag line
  • "EA Games, challenge everything."
  • "EA Sports, it's in the game." – a shortened version of their original slogan "If it's in the game, it's in the game.". "EA Sports, it's in the game" is spoken by Andrew Anthony, a journalist for The Guardian
    The Guardian

    Sorry, no overview for this topic
     and The Observer
    The Observer

    The Observer is a United Kingdom newspaper published on Sundays. In about the same place on the political spectrum as its daily sister paper The Guardian, it takes a Liberalism/social democratic line on most issues....
    .


Studios and subsidiaries


Current studios

  • Criterion Games
    Criterion Games

    Criterion Games is a Guildford, England based video game developer. It is best known for its work on the award-winning, multi-platform Burnout , the PlayStation 2 and Xbox first-person shooter Black , and the RenderWare middleware game engine, created by Criterion Software....
     in Guildford
    Guildford

    Guildford is the county town of Surrey, England, as well as the seat for the Guildford and the administrative headquarters of the South East England region....
    , United Kingdom
  • EA Digital Illusions CE in Stockholm
    Stockholm

    is the capital and largest city of Sweden. It is the site of the national Swedish Government of Sweden, the Parliament of Sweden, and the official residence of the Swedish Monarchy of Sweden....
    , Sweden
  • EA Black Box
    EA Canada

    EA Canada is a video game developer located in Vancouver. The development studio was opened in January 1983 and is Electronic Arts largest studio....
     in Vancouver
    Vancouver

    Vancouver is a coastal city and major seaport located in the Lower Mainland of southwestern British Columbia, Canada. It is the largest city in British Columbia and the second largest metropolitan area in the Pacific Northwest region....
    , British Columbia
  • EA Canada
    EA Canada

    EA Canada is a video game developer located in Vancouver. The development studio was opened in January 1983 and is Electronic Arts largest studio....
     in Burnaby, British Columbia
    Burnaby, British Columbia

    Burnaby, British Columbia, Canada, is the city immediately east of Vancouver. It is the third-largest city in British Columbia by population, surpassed only by nearby Surrey, British Columbia and Vancouver itself....
  • EA China in Shanghai
    Shanghai

    Shanghai is the List of cities in the People's Republic of China by population in China and one of the List of metropolitan areas by population in the world, with over 20 million people....
    , China
  • EA Turkey in Istanbul
    Istanbul

    Istanbul is the largest city in Turkey, List of metropolitan areas in Europe by population, and List of cities proper by population in the world with a population of 12.6 million....
    , Turkey
  • EA Turkey in Ankara
    Ankara

    Ankara is the capital city of Turkey and the country's List of largest cities and second largest cities by country List of cities in Turkey after Istanbul....
     ,Turkey
  • EA Los Angeles
    EA Los Angeles

    EA Los Angeles was founded in 1995 as DreamWorks Interactive, a subsidiary of DreamWorks. Also known as EA LA, it is a video game developer....
     in Los Angeles
    Los Ángeles

    Los ?ngeles is the Capital of the Biob?o Province, in the municipality of the same name, in Regions of Chile VIII , in the center-south of Chile....
    , California
  • EA Montreal
    EA Montreal

    EA Montreal is a video game developer owned and operated by Electronic Arts. The studio is based in Montreal, Quebec. It was inaugurated by EA on March 17 2004 ....
     in Montreal, Quebec
  • EA Casual Entertainment
  • Mythic Entertainment
    Mythic Entertainment

    Mythic Entertainment is a video game developer in Fairfax, Virginia which is most widely recognized for developing the 2001 massively multiplayer online role-playing game Dark Age of Camelot....
     (Formerly EA Mythic) in Fairfax, Virginia
    Fairfax, Virginia

    This article refers to the independent city of Fairfax, Va. For the surrounding unincorporated area of Fairfax County with a Fairfax postal address, please see Fairfax County, Virginia...
  • EA North Carolina in Morrisville,North Carolina
  • EA Korea in Seoul
    Seoul

    Seoul is the Capital and largest city of South Korea. With a population of over 10 million, It is one of the world's List of cities proper by population.The Seoul National Capital Area - which includes the major port city of Incheon and satellite towns in Gyeonggi-do, has 24.5 million inhabitants and is the world's second largest List of me...
    , South Korea
  • EA Byrnest in Mount Sinai, New York
    Mount Sinai, New York

    Mount Sinai is a Administrative divisions of New York#Hamlet and census-designated place in Suffolk County, New York, New York, United States. The population was 8,734 at the 2000 census....
  • EA Redwood Shores in Redwood City, California
    Redwood City, California

    Redwood City is a suburb located on the San Francisco Peninsula in the San Francisco Bay Area of California. Redwood City is the county seat of San Mateo County, California....
  • EA Freestyle in San Francisco, California
    San Francisco, California

    The City and County of San Francisco is the fourth most populous city in California and the List of United States cities by population in the United States, with a 2007 estimated population of 799,183....
     (Formerly EA Sports Big)
  • EA Singapore
  • EA UK in Guildford, Surrey
  • EA India, Noida
  • Maxis
    Maxis

    Maxis Software was an United States company that was founded as a video game developer and is now a brand name of Electronic Arts . Maxis' second software title was the seminal SimCity, a city simulation and planning Video game....
     in Emeryville, California
    Emeryville, California

    Emeryville is a small city located in Alameda County, California, in the United States. It is located in a corridor between the cities of Berkeley, California and Oakland, California, extending to the shore of San Francisco Bay....
  • EA Phenomic
    EA Phenomic

    EA Phenomic is a real-time strategy game video game developer, headquartered in Ingelheim, Germany, and founded as Phenomic Game Development....
     in Ingelheim, Germany
    Ingelheim am Rhein

    Ingelheim am Rhein is the capital of the Mainz-Bingen district, situated on the left bank of the Rhine within the federal state of Rhineland-Palatinate, Germany....
  • EA Tiburon
    EA Tiburon

    EA Tiburon is an Electronic Arts video game development studio located in Maitland, Florida just north of the Orlando, Florida downtown area. It was formerly known as Tiburon Entertainment, which was List of acquisitions by Electronic Arts in 1998....
     in Maitland, Florida
    Maitland, Florida

    Maitland is a city in Orange County, Florida, Florida, United States. The population was 12,019 at the 2000 census. As of 2006, the population recorded by the U.S....
  • EA Salt Lake in Bountiful, Utah
    Bountiful, Utah

    Bountiful is a city in Davis County, Utah, Utah, United States. As of the United States Census, 2000, the city population was 41,301, a small increase over the 1990 figure of 37,544....
     (Formerly Headgate Studios
    Headgate Studios

    EA Salt Lake is a video game developer located in Bountiful, Utah, Utah, United States. It is owned by video game publisher Electronic Arts ....
    )
  • EIS (European Integration Studio) in Madrid
    Madrid

    Madrid is the Capital and largest city of Spain. It is the Largest cities of the European Union by population within city limits in the European Union after Greater London and Berlin, and its Madrid metropolitan area is the Largest urban areas of the European Union in the European Union after Paris aire urbaine, Greater London Urban Area, a...
    , Spain
  • EA Mobile in Bucharest
    Bucharest

    Bucharest is the capital city, industrial and commercial centre of Romania. It is the largest city in Romania, located in the southeast of the country, at , and lies on the banks of the D?mbovita River....
    , Romania
  • EA Mobile in Hyderabad, India
  • EA Studio in Bucharest, Romania, from 2008
  • EA Atlanta in Atlanta, Georgia
    Atlanta, Georgia

    Atlanta is the Capital and most populous city in Georgia , as well as the 33rd largest city in the United States of America with a population of 519,145....
    , as of October 2007
  • BioWare
    BioWare

    BioWare is a Canada electronic entertainment company founded in February 1995 by Ray Muzyka, Greg Zeschuk, and Augustine Yip. It is based in Edmonton, Alberta, Canada....
     in Edmonton
    Edmonton

    Edmonton is the capital of the Canada Provinces and territories of Canada of Alberta. The city is located on the North Saskatchewan River in the central region of the province, an area with some of the most fertile farmland on the prairies....
    , Alberta, Canada and Austin, Texas
    Austin, Texas

    Austin is the capital of the U.S. state of Texas and the county seat of Travis County, Texas. Situated in Central Texas and part of the Southwestern United States, it is the fourth-largest city in Texas and the 16th-largest in the United States....
    , as of January 2008
  • Pandemic Studios
    Pandemic Studios

    Pandemic is a video game developer with office in Los Angeles, California. The studio is notable for featuring fully-destructible environments in its games....
     in Los Angeles
    Los Ángeles

    Los ?ngeles is the Capital of the Biob?o Province, in the municipality of the same name, in Regions of Chile VIII , in the center-south of Chile....
    , California and Brisbane
    Brisbane

    Brisbane is the state List of Australian capital cities of Queensland and its most populous city. It is also the List of cities in Australia by population in Australia, behind southern rivals Sydney and Melbourne....
    , Queensland, Australia, as of January 2008


Former studios

  • Original HQ in San Mateo, California
    San Mateo, California

    San Mateo is a city in San Mateo County, California, California, United States, in the San Francisco Bay Area. It is one of the larger suburbs on the San Francisco Peninsula, located between Burlingame, California to the north, Foster City, California to the east, and Belmont, California to the south....
     – moved to Redwood City in 1998
  • Origin Systems
    Origin Systems

    Origin Systems, Inc. was a computer game developer based in Austin, Texas that was active from 1983 to 2004. It is most famous for the Ultima , Wing Commander , and Crusader game franchises....
     in Austin, Texas
    Austin, Texas

    Austin is the capital of the U.S. state of Texas and the county seat of Travis County, Texas. Situated in Central Texas and part of the Southwestern United States, it is the fourth-largest city in Texas and the 16th-largest in the United States....
     – acquired in 1992, closed in 2004
  • Bullfrog Productions
    Bullfrog Productions

    Bullfrog Productions was a United Kingdom video game developer that was founded in 1987 by Les Edgar and Peter Molyneux. The company achieved recognition in 1989 for their third release, Populous....
     in Surrey
    Surrey

    Surrey is a counties of England in the South East England of England and is one of the Home Counties. The county borders Greater London, Kent, East Sussex, West Sussex, Hampshire, and Berkshire....
    , England – acquired in 1995, merged with EA UK and effectively closed in 2001
  • EA Baltimore in Baltimore
    Baltimore, Maryland

    Baltimore is an independent city and the largest city in the U.S. state of Maryland in the United States. Baltimore is located in central Maryland along the tidal portion of the Patapsco River, an arm of the Chesapeake Bay....
    , Maryland
    Maryland

    Maryland is a U.S. state located in the Mid Atlantic States of the United States, bordering Virginia, West Virginia and the Washington, D.C. to the south and west, Pennsylvania to the north, and Delaware to the east....
     – established in 1996 as part of Origin, closed in 2000
  • EA Seattle in Seattle, Washington – formerly Manley & Associates, acquired in 1996, closed in 2002
  • Maxis
    Maxis

    Maxis Software was an United States company that was founded as a video game developer and is now a brand name of Electronic Arts . Maxis' second software title was the seminal SimCity, a city simulation and planning Video game....
     in Walnut Creek, California
    Walnut Creek, California

    Walnut Creek is a community located 16 miles east of the city of Oakland. It lies in the East Bay region of the San Francisco Bay Area. While not as large as neighboring Concord, California, Walnut Creek serves as the business and entertainment hub for the neighboring cities within central Contra Costa County, California, due in part to its...
     – acquired in 1997, moved in 2004 to Redwood City
  • Westwood Studios
    Westwood Studios

    Westwood Studios was a computer game and video game developer, founded in 1985 as Westwood Associates by Brett Sperry and Louis Castle and based in Las Vegas, Nevada, Nevada....
     in Las Vegas, Nevada
    Las Vegas, Nevada

    Las Vegas is the most populous city in the U.S. state of Nevada, the seat of Clark County, Nevada, and an internationally renowned major resort city for gambling, shopping, and entertainment....
     – acquired in 1998, shut down in 2003
  • EA Pacific (known for a time as Westwood Pacific) in Irvine, California
    Irvine, California

    Irvine is an incorporated city in Orange County, California, United States. It is a planned city, mainly developed by the Irvine Company since the 1960s....
     – formerly part of Virgin Interactive, acquired with Westwood in 1998, closed in 2003
  • Kesmai
    Kesmai

    Kesmai was a pioneering video game developer and online game publisher, founded in 1982 by Kelton Flinn and John Taylor. The company was best known for the combat flight sim Air Warrior on the GEnie online service, one of the first graphical MMOGs, launched in 1987....
     (known also as GameStorm); acquired in 1999, closed in 2001.
  • DICE Canada in London, Ontario
    London, Ontario

    London is a city in Southwestern Ontario, Canada along the Quebec City-Windsor Corridor with a metropolitan area population of 457,720; the city proper had a population of 352,395 in the Canada 2006 Census....
     (created Battlefield 2: Special Forces
    Battlefield 2

    Battlefield 2 is a video game by the Sweden developer Digital Illusions in which players fight in a modern battlefield, using modern Weapon....
     expansion, Battlefield Vietnam, and all BF2 patches). Acquired DICE fully 2 October 2006; closed DICE Canada studio hours later.
  • EA Japan in Tokyo
    Tokyo

    , officially , is one of the 47 prefectures of Japan of Japan and located on the eastern side of the main island Honshu. The twenty-three special wards of Tokyo, each governed as a city, cover the area that was once the Tokyo City in the eastern part of the prefecture, and total over 8 million people....
    , Japan – closed due to consolidation; moved under EA Partners model
  • EA UK in Chertsey, United Kingdom
    Chertsey

    Chertsey is a town in Surrey, England, on the River Thames and its tributary rivers such as the River Bourne, Chertsey. It can be accessed by road from junction / 11 / of the M25 motorway London orbital motorway....
     moved to EA UK in Guildford
  • EA Chicago in Chicago, Illinois
    Chicago

    Chicago is the largest city in the U.S. state of Illinois and the Midwestern United States, as well as the List of United States cities by population city in the United States with more than 2.8 million residents....
    . Formerly NuFX
    NuFX

    NuFX is a video game developer, headquartered in Hoffman Estates, Illinois, United States. They were List of acquisitions by Electronic Arts by Electronic Arts on February 13, 2004....
    , Acquired in 2004, closed November 06 2007 due to failure to meet profit targets.


See also

  • List of Electronic Arts games
    List of Electronic Arts games

    This is a list of video games video game publisher and/or Video game developer by Electronic Arts....
  • History of computer and video game companies


Further reading

  • , a history of the early Electronic Arts
  • from Gamespot.com
  • from News.com
  • The Escapist
    The Escapist (magazine)

    The Escapist is an online magazine covering video games, gamers, the gaming industry, and gaming culture. Published by the Themis Group, it is edited by Julianne Greer, and was first published on July 12, 2005....
     Article on EA's relationship towards Origin :


External links

  • profile on MobyGames
    MobyGames

    MobyGames is a website devoted to cataloging Video game, both past and present. The site contains an extensive database of video game information....
  • profile on MobileGamesDB (Open mobile game database)