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Don Daglow



 
 
Don Daglow (born circa 1953) is an American
United States

The United States of America is a Federal government constitutional republic comprising U.S. state and a federal district. The country is situated mostly in central North America, where its Contiguous United States and Washington, D.C., the Capital districts and territories, lie between the Pacific Ocean and Atlantic Oceans, Borders of the U...
 computer game and video game designer
Game designer

A game designer is a person who designs gameplay, conceiving and designing the rules and structures of a game. The term applies to the designer of any game, whether a video game or Tabletop games such as board games or card games....
, programmer
Game programmer

A game programmer is a programmer who primarily develops video games or related software . Game programming has many specialized disciplines; practitioners of any may regard themselves as "game programmers"....
 and producer
Game producer

A game producer is the person in charge of overseeing game development of a video game.The earliest documented use of the term producer in games was by Trip Hawkins, who established the position when he founded Electronic Arts in 1982....
. He is best known for designing a series of pioneering simulation games and role-playing games, as well as the first computer baseball game and the first graphical MMORPG
MMORPG

A massively multiplayer online role-playing game is a genre of computer role-playing games in which a large number of player interact with one another in a virtual world....
, all between 1971 and 1995. He founded long-standing game developer
Video game developer

A video game developer is a Computer software Software developer that creates video games. A developer may specialize in a certain video game console, such as Sony's PlayStation 3, Microsoft's Xbox 360, Nintendo's Wii, or may develop for a variety of systems, including personal computers....
 Stormfront Studios
Stormfront Studios

Stormfront Studios was a video game developer based in San Rafael, California which had one of the longest creative histories in the industry. In 2007, the company had over 50 developers working on two teams, and owned all its proprietary engines, tools and technology....
 in 1988; as of 2007 more than 12,500,000 Stormfront games had been sold.

In 2008 Daglow was honored at the 59th Annual Technology & Engineering Emmy Award
Technology & Engineering Emmy Award

A Technology and Engineering Emmy Award is given by the National Academy of Television Arts and Sciences for outstanding achievement in technical or engineering development....
s for Neverwinter Nights pioneering role in MMORPG development.






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Don Daglow (born circa 1953) is an American
United States

The United States of America is a Federal government constitutional republic comprising U.S. state and a federal district. The country is situated mostly in central North America, where its Contiguous United States and Washington, D.C., the Capital districts and territories, lie between the Pacific Ocean and Atlantic Oceans, Borders of the U...
 computer game and video game designer
Game designer

A game designer is a person who designs gameplay, conceiving and designing the rules and structures of a game. The term applies to the designer of any game, whether a video game or Tabletop games such as board games or card games....
, programmer
Game programmer

A game programmer is a programmer who primarily develops video games or related software . Game programming has many specialized disciplines; practitioners of any may regard themselves as "game programmers"....
 and producer
Game producer

A game producer is the person in charge of overseeing game development of a video game.The earliest documented use of the term producer in games was by Trip Hawkins, who established the position when he founded Electronic Arts in 1982....
. He is best known for designing a series of pioneering simulation games and role-playing games, as well as the first computer baseball game and the first graphical MMORPG
MMORPG

A massively multiplayer online role-playing game is a genre of computer role-playing games in which a large number of player interact with one another in a virtual world....
, all between 1971 and 1995. He founded long-standing game developer
Video game developer

A video game developer is a Computer software Software developer that creates video games. A developer may specialize in a certain video game console, such as Sony's PlayStation 3, Microsoft's Xbox 360, Nintendo's Wii, or may develop for a variety of systems, including personal computers....
 Stormfront Studios
Stormfront Studios

Stormfront Studios was a video game developer based in San Rafael, California which had one of the longest creative histories in the industry. In 2007, the company had over 50 developers working on two teams, and owned all its proprietary engines, tools and technology....
 in 1988; as of 2007 more than 12,500,000 Stormfront games had been sold.

In 2008 Daglow was honored at the 59th Annual Technology & Engineering Emmy Award
Technology & Engineering Emmy Award

A Technology and Engineering Emmy Award is given by the National Academy of Television Arts and Sciences for outstanding achievement in technical or engineering development....
s for Neverwinter Nights pioneering role in MMORPG development. Along with John Carmack and Mike Morhaime, Daglow is one of only three game developers to accept awards at both the Technology & Engineering Emmy Awards and at the Academy of Interactive Arts & Sciences
Academy of Interactive Arts & Sciences

The Academy of Interactive Arts & Sciences , founded in 1996, is a non-profit organization that promotes computer and video game entertainment with the annual D.I.C.E....
 Interactive Achievement Awards
Interactive Achievement Awards

The Academy of Interactive Arts & Sciences has been hosting the Interactive Achievement Awards for video game publication annually since 1998. The game award ceremony is presented at the annual D.I.C.E....
.

In 2003 he was the recipient of the CGE Achievement Award for "groundbreaking accomplishments that shaped the Video Game Industry."

University mainframe games in the 1970s

In 1971 Daglow was studying playwriting at Pomona College
Pomona College

Pomona College is a private university residential college Liberal arts colleges in the United States located in Claremont, California. It has ranked in the top ten of liberal arts colleges nationally according to the U.S....
 in Claremont, California
Claremont, California

Claremont is a college town in eastern Los Angeles County, California, California, United States, about 30 miles east of downtown Los Angeles, California at the base of the San Gabriel Mountains....
. A computer terminal
Computer terminal

A computer terminal is an electronic or electromechanical computer hardware device that is used for entering data into, and displaying data from, a computer or a computing system....
 connected to the Claremont Colleges
Claremont Colleges

The Claremont Colleges are a consortium of five undergraduate and two graduate schools of higher education located in Claremont, California, California, United States....
 PDP-10
PDP-10

The PDP-10 was a mainframe computer manufactured by Digital Equipment Corporation from the late 1960s on; the name stands for "Programmed Data Processor model 10"....
 mainframe computer
Mainframe computer

Mainframes are computers used mainly by large organizations for critical applications, typically bulk data processing such as census, industry and consumer statistics, Enterprise Resource Planning, and financial transaction processing....
 was set up in his dorm, and he saw this as a new form of writing. Like Kelton Flinn
Kelton Flinn

Dr. Kelton Flinn is an United States computer game game designer who is a major pioneer in online games. He is a co-founder of the seminal online game company Kesmai, which they began in 1982....
, another prolific game designer of the 1970s, his nine years of computer access as a student, grad student and grad school instructor throughout the 1970s gave him time to build a large body of major titles. Unlike Daglow and Flinn, most college students in the early 1970s lost all access to computers when they graduated, since home computers had not yet been invented.

Some of Daglow's titles were distributed to universities by the DECUS
DECUS

DECUS is an independent association of users of Hewlett-Packard and HP Partners. The membership association, registered in Munich, Germany, acts as part of the worldwide Association of Hewlett-Packard User Groups in Germany and Austria....
 program-sharing organization, earning popularity in the free-play era of 1970s college gaming.

His best known games and experiments of this era include:
  • Baseball
    Baseball (computer game)

    Baseball was the first-ever baseball computer game, and was created on a PDP-10 Mainframe computer computer at Pomona College in 1971 by student Don Daglow....
     (1971) — First-ever computer baseball
    Baseball

    Baseball is a bat-and-ball sport played between two team sport of nine players each. The goal of baseball is to score run by hitting a thrown Baseball with a baseball bat and touching a series of four markers called base arranged at the corners of a ninety-foot square, or diamond. Players on one team take turns hitting against...
     game, now recorded in the baseball Hall of Fame
    Hall of Fame

    A hall of fame is a type of museum established for any a field of endeavor to honor individuals of noteworthy achievement in that field.In some cases, these halls of fame consist of actual halls or museums which enshrine the honorees with sculptures, plaques, and displays of memorabilia....
     in Cooperstown, New York
    Cooperstown, New York

    Cooperstown is a village in Otsego County, New York, New York, USA. It is located in the Otsego, New York. The population was estimated to be 2,032 at the United States Census 2000....
    . Daglow continued to expand Baseball throughout the 1970s, and ported the game to the Apple II in 1981, adding graphics in 1982. The simulation model in the Apple version in turn was ported to the Intellivision
    Intellivision

    The Intellivision is a video game console released by Mattel in 1979. Development of the console began in 1978, less than a year after the introduction of its main competitor, the Atari 2600....
     in 1982 as the basis for Intellivision World Series Baseball
    Intellivision World Series Baseball

    Intellivision World Series Major League Baseball is a baseball sports game , designed by Don Daglow and Eddie Dombrower and published by Mattel for the Intellivision Entertainment Computer System....
    .
  • Star Trek
    Star Trek (script game)

    Star Trek was a text-based Mainframe computer computer game written by Don Daglow on a PDP-10 timesharing computer at Pomona College in 1972, and upgraded periodically through 1974, including contributions by Jonathan Osser....
     (1972) — The second of two popular Star Trek
    Star Trek

    Star Trek is an American Science fiction on television entertainment series and media franchise. The Star Trek fictional universe created by Gene Roddenberry is the setting of six television series including the original 1966 Star Trek: The Original Series, in addition to ten feature films with Star Trek to be released on May 8,...
     computer games widely played in American colleges during this era.
  • Ecala (1973) — Improved version of the ELIZA
    ELIZA

    ELIZA is a computer program by Joseph Weizenbaum, designed in 1966, which parodied a Rogerian psychotherapy, largely by rephrasing many of the patient's statements as questions and posing them to the patient....
     computer conversation program. This project paved the way for his later work by suggesting new kinds of game interfaces.
  • Dungeon
    Dungeon (computer game)

    Dungeon was one of the earliest computer role-playing games, running on PDP-10 mainframe computers manufactured by Digital Equipment Corporation....
     (1975) — The first computer role playing game, based on the then-new Dungeons & Dragons
    Dungeons & Dragons

    Dungeons & Dragons is a fantasy role-playing game originally designed by Gary Gygax and Dave Arneson, and first published in 1974 by TSR, Inc....
     gaming system. The game was steadily expanded over the following five years.
  • Spanish Translator (1977) — As he experimented with parsers he created a context-sensitive Spanish translation program.
  • Killer Shrews (1978) — A simulation game based on the cult
    Cult film

    A 'cult film' is a film that has acquired a highly devoted but relatively small group of fan . Often, cult movies have failed to achieve fame outside of the small fanbases; however, there have been exceptions that have managed to gain fame amongst mainstream audiences, including Carnival of Souls , Easy Rider , 2001: A Space Odyssey...
     sci-fi film The Killer Shrews. The player has not many decisions to make, only when to try to escape the island during the simulation of the depleting of the food that is there.
  • Educational Dungeon (1979) — An attempt to make rote computer-aided instruction (CAI) programs more interesting by taking Dungeon and making correct answers propel the story.


Intellivision and Electronic Arts in the 1980s

In 1980 Daglow was hired as one of the original five in-house Intellivision
Intellivision

The Intellivision is a video game console released by Mattel in 1979. Development of the console began in 1978, less than a year after the introduction of its main competitor, the Atari 2600....
 programmers at Mattel
Mattel

Mattel Inc. is the world's largest toy importing company based on revenue. The products it produces include Barbie dolls, Hot Wheels and Matchbox cars, American Girl dolls, board games, and, in the early 1980s, video game consoles....
 during the first Console wars
Console wars

"Console wars" is a term used to refer to periods of intense competition for market share between video game console manufacturers. The winners of these "wars" may be debated based on different standards: market penetration and financial success, or the fierce loyalty and numbers of the fans of the system's games....
. Intellivision titles where he did programming and extensive ongoing design include:
  • Geography Challenge (1981) — an educational title for the ill-fated Intellivision Keyboard component.
  • Utopia
    Utopia (video game)

    Utopia, released on Intellivision in 1982 in video gaming, is often regarded as among the first Construction and management simulation games and god game, as well as setting the scene for the real-time strategy genre....
     — the first sim game or god game
    God game

    A god game is a construction and management simulation games that casts the player in the position of controlling the game on a large scale, as an entity with divine/supernatural powers, as a great leader or with no specified character , and places them in charge of a game setting containing autonomous characters to guard and influence....
     (1982). Utopia was a surprise hit and received wide press coverage for its unique design in an arcade-dominated era. The game has been named to two different video game halls of fame.
  • Intellivision World Series Baseball
    Intellivision World Series Baseball

    Intellivision World Series Major League Baseball is a baseball sports game , designed by Don Daglow and Eddie Dombrower and published by Mattel for the Intellivision Entertainment Computer System....
     (1983) — the first video game to use multiple camera angles to display the action rather than a static playfield.


As the team grew Daglow was promoted to be Director of Intellivision Game Development, where he created the original designs for a number of Mattel titles in 1982-83 that were enhanced and expanded by other programmers, including:
  • Tron Deadly Discs
    Tron Deadly Discs

    TRON: Deadly Discs is a video game for Mattel's Intellivision console, and was published by Mattel in 1982 in video gaming. The initial game design was done by Don Daglow, with further design and programming by Steven Sents....
     (programmed by Steve Sents)
  • Shark! Shark!
    Shark! Shark!

    Shark! Shark! is an Intellivision game originally designed by Don Daglow, and with additional design and programming by Ji-Wen Tsao, one of the first female game programmers in the history of video games....
     (programmed by Ji-Wen Tsao)
  • Buzz Bombers (programmed by Michael Breen)
  • Pinball (programmed by Minh-Chau Tran).


During the Video Game Crash of 1983
Video game crash of 1983

The North American video game crash of 1983 was the Stock market crash of the US video game market in the early 1980s. It almost destroyed the then-fledgling industry and led to the bankruptcy of several companies producing home computers and video game consoles in North America....
 Daglow was recruited to join Electronic Arts
Electronic Arts

Electronic Arts is an international video game developer, marketer, video game publisher and distributor of video games. Established in 1982 by Trip Hawkins, the company was a pioneer of the early home computer games industry and was notable for promoting the designers and programmers responsible for its games....
 by founder Trip Hawkins
Trip Hawkins

William M. 'Trip' Hawkins III is a Silicon Valley United States entrepreneur and founder of Electronic Arts, The 3DO Company and Digital Chocolate....
, where he joined the EA producer team of Joe Ybarra
Joe Ybarra

Joe Ybarra is one of the original game producers at Electronic Arts in 1982 , where the concept of a game producer was created by Trip Hawkins....
 and Stewart Bonn. His EA titles include:
  • Realm of Impossibility
    Realm of Impossibility

    Realm of Impossibility is a computer game created by Mike Edwards and published by Electronic Arts in 1984 for the Apple IIe, Atari 8-bit family and Commodore 64 computer systems....
     (1984)
  • Adventure Construction Set
    Adventure Construction Set

    Adventure Construction Set is a program used to construct Ultima -type games, written by graphic adventure game pioneer Stuart Smith and published in 1985 by Electronic Arts....
     (1985)
  • Racing Destruction Set
    Racing Destruction Set

    Racing Destruction Set is a car racing and motocross computer game that was published in 1985 by Electronic Arts. It was developed for the Commodore 64 computer system, and was advertised as being Commodore 128 compatible....
     (1985)
  • Mail Order Monsters
    Mail Order Monsters

    Mail Order Monsters is an innovative 1985 in video gaming computer game game designer by Paul Reiche III, Evan Robinson and Nicky Robinson and video game publisher by Electronic Arts for the Commodore 64 and Atari 8-bit family home computers....
     (1985)
  • Thomas M. Disch's Amnesia
    Amnesia (computer game)

    Thomas M. Disch's Amnesia is a text adventure computer game created by Charles Kreitzberg's Cognetics Corporation, written by award-winning science fiction author Thomas M....
     (1986)
  • Lords of Conquest
    Lords of Conquest

    Lords of Conquest is a 1986 in video gaming strategy video game developed by Eon Software, Inc. and produced by Don Daglow. It was published by Electronic Arts and released for the Commodore 64, Apple II, Atari 8-bit, Atari ST and PC DOS....
     (1986)
  • World Tour Golf
    World Tour Golf

    World Tour Golf is an 1986 in video gaming computer game game designer by Evan and Nicky Robinson and video game publisher by Electronic Arts for the Commodore 64, Amiga and Personal computer home computers....
     (1986)
  • Super Boulder Dash
    Boulder Dash

    Boulder Dash, aka Rockford, originally released in 1984, is a classic series of computer games for the Apple II family, MSX, ZX Spectrum, Commodore 64, and Atari 8-bit family home computers, and later ported to the Nintendo Entertainment System, Acorn Electron, IBM PC, Amstrad CPC, Amiga and many other platforms....
     (1986)
  • Ultimate Wizard (1986)
  • Earl Weaver Baseball
    Earl Weaver Baseball

    Earl Weaver Baseball is a baseball computer game , designed by Don Daglow and Eddie Dombrower and published by Electronic Arts. The artificial intelligence for the computer manager was provided by Baseball Hall of Fame member Earl Weaver, then manager of the Baltimore Orioles....
     (1987) — again teamed with Eddie Dombrower. One of the earliest EA Sports
    EA Sports

    EA Sports is a brand name used by Electronic Arts since 1993 to distribute games based on sports. Formerly a gimmick inside Electronic Arts sports games, that tried to mimic real-life sports networks, calling themselves "EA Sports Network" with pictures or endorsements of real commentators such as John Madden , it soon grew up to become a su...
     titles, EWB was later named to the computer game Hall of Fame by Computer Gaming World
    Computer Gaming World

    Computer Gaming World was founded in 1981 by Russell Sipe as a bimonthly publication. Early issues were typically 40-50 pages in length, written in a newsletter style, including submissions by game designers such as Joel Billings , Dan Bunten , and Chris Crawford ....
     and GameSpy
    GameSpy

    GameSpy, also known as GameSpy Industries, is a division of IGN Entertainment, which operates a network of game websites and provides online video game-related services and software....
    . CGW named it as one of the top 25 games of all time in 1996.
  • Patton Versus Rommel
    Patton Versus Rommel

    Patton vs. Rommel is a computer game Wargaming designed and programmed by Chris Crawford , and published by Electronic Arts in 1987 for the Apple Macintosh and IBM PC clone systems....
     (1987)
  • Return to Atlantis
    Return to Atlantis

    Return to Atlantis is the sequel to the Chooseco version of the Journey Under the Sea....
     (1987)


In addition to Dombrower, at EA Daglow often worked with former members of the Intellivision team, including programmer Rick Koenig, artist Connie Goldman and musician Dave Warhol.

Daglow spent 1987-88 at Brøderbund
Brøderbund

Br?derbund Software was an United States maker of computer games, educational software and The Print Shop productivity tools. It was best known as the original creator and publisher of the popular Carmen Sandiego games....
 as head of the company's Entertainment and Education Division. Although he supervised the creation of games like Jordan Mechner
Jordan Mechner

Jordan Mechner is a game programmer, game designer, screenwriter and movie director. Mechner was born in New York, New York. He graduated from Yale University with a BA in Psychology in 1985....
's Prince of Persia
Prince of Persia

Prince of Persia is a platform game, originally developed by Jordan Mechner in 1989 in video gaming for the Apple II, that was widely seen as a great leap forward in the quality of animation seen in Video game....
, Star Wars
Star Wars (arcade game)

Star Wars is an arcade game produced by Atari Inc. and released in 1983. The game is a first-person shooter space simulator, based around Star Wars Episode IV: A New Hope....
, the Ancient Art of War
Ancient Art of War

The Ancient Art of War is a computer game developed by Evryware and published by Broderbund in 1984 in video gaming. In retrospect, it is generally recognized as one of the first real-time strategy games....
 series, and Where in the World is Carmen Sandiego?, his role was executive rather than creative. He took a lead role in signing the original distribution deal for SimCity
SimCity

SimCity is a city-building game Construction and management simulation games personal computer game, first released in 1989 and designed by Will Wright ....
 with Maxis
Maxis

Maxis Software was an United States company that was founded as a video game developer and is now a brand name of Electronic Arts . Maxis' second software title was the seminal SimCity, a city simulation and planning Video game....
, and acquired the Star Wars
Star Wars

Star Wars is an epic film space opera Media franchise initially conceived by George Lucas. The first film in the franchise was simply titled Star Wars Episode IV: A New Hope, but later had the subtitle Episode IV: A New Hope added to distinguish it from its sequels and prequels....
 license for Brøderbund from LucasFilm
Lucasfilm

Lucasfilm Limited is an United States film production company founded by George Lucas in 1971, based in San Francisco, California. Lucas is the company's current chairman, and Micheline Chau is the president and Chief operating officer....
.

Stormfront Studios in the 1990s and 2000s

Looking to return to hands-on game development, Daglow founded game developer Stormfront Studios
Stormfront Studios

Stormfront Studios was a video game developer based in San Rafael, California which had one of the longest creative histories in the industry. In 2007, the company had over 50 developers working on two teams, and owned all its proprietary engines, tools and technology....
 in 1988 in San Rafael, California
San Rafael, California

San Rafael , is the county seat of Marin County, California, United States. The city is located in the North Bay region of the San Francisco Bay Area....
. The company continues to be an independent developer today.

Between 1988 and 1995 Daglow designed or co-designed the following titles:
  • Tony La Russa Baseball
    Tony La Russa Baseball

    Tony La Russa Baseball is a baseball computer game and video game console sports game series , designed by Don Daglow, Mark Buchignani, David Bunnett and Hudson Piehl and developed by Stormfront Studios....
     (1991–1997) — with Mark Buchignani, David Bunnett and Hudson Piehl, winner of multiple Game of the Year awards from Computer Gaming World
    Computer Gaming World

    Computer Gaming World was founded in 1981 by Russell Sipe as a bimonthly publication. Early issues were typically 40-50 pages in length, written in a newsletter style, including submissions by game designers such as Joel Billings , Dan Bunten , and Chris Crawford ....
     and other publications.
  • Quantum Space
    Quantum Space

    Quantum Space was the first play-by-email game offered as part of a major commercial online service. It ran on AOL from 1989 to 1992. The game was developed by Stormfront Studios, designed and programmed by Don Daglow and produced by Kathi McHugh....
     (1989–1991) — The first original play by email
    Play-by-mail game

    Play-by-mail games are games, of any type, played through postal mail or email. One example, chess, has been played by mail for centuries . Another example, Diplomacy , has been played by mail since the 1960s, starting with a printed newsletter written by John Boardman....
     game offered by a major online service
  • Gateway to the Savage Frontier
    Gateway to the Savage Frontier

    Gateway to the Savage Frontier is a Gold Box Dungeons and Dragons computer game developed by Stormfront Studios and published by Strategic Simulations for the Commodore 64, Personal Computer and Amiga personal computers....
     (1991) — A Gold Box
    Gold Box

    Gold Box is the name for a series of computer role-playing games produced by Strategic Simulations, Inc.. The company won a license to produce games based on the Advanced Dungeons & Dragons role-playing game from Tactical Studies Rules These games shared a common engine that came to be known as the "Gold Box Engine" after the gold boxes i...
     Dungeons and Dragons RPG for SSI, went to #1 on the U.S. game charts.
  • Rebel Space
    Rebel Space

    Rebel Space was the second play-by-email game offered as part of a major commercial online service. It ran on Prodigy from 1992 to 1995. The game was developed by Stormfront Studios, designed by Don Daglow and programmed by Mark Buchignani....
     (1992–1993) — with Mark Buchignani, David Bunnett and Hudson Piehl.
  • Treasures of the Savage Frontier
    Treasures of the Savage Frontier

    Treasures of the Savage Frontier is a Gold Box Dungeons and Dragons computer game developed by Stormfront Studios and published by Strategic Simulations for the Personal Computer and Amiga personal computers....
     (1992) — Gold Box D&D RPG for SSI, the first game where an NPC
    Non-player character

    A non-player character, often shortened to NPC, is a fictional character that is controlled by the gamemaster in role-playing games. When this definition extends to video games, an NPC in a video game is usually part of the computer program, and not controlled by a human....
     could fall in love with a player character.
  • Neverwinter Nights
    Neverwinter Nights (AOL game)

    Neverwinter Nights was the first massively multiplayer online role-playing game to display graphics, and ran from 1991 to 1997 on AOL. Neverwinter Nights was followed by a series of progressively more successful graphical MMORPGs, including Ultima Online , Everquest and World of Warcraft ....
     (1991–1997) — The first graphical MMORPG
    MMORPG

    A massively multiplayer online role-playing game is a genre of computer role-playing games in which a large number of player interact with one another in a virtual world....
    , with programmer Cathryn Mataga
    Cathryn Mataga

    Cathryn Mataga is a game programmer who has worked on Neverwinter Nights. She was born William Mataga and at some point underwent sex reassignment surgery....
    , and the top revenue producing title in the first ten years of online games. NWN paved the way for Ultima Online
    Ultima Online

    Ultima Online is a graphical massively multiplayer online role-playing game , released on September 25, 1997, by Origin Systems. It was instrumental to the development of the genre, and is still running today....
     (1997), Everquest
    EverQuest

    EverQuest, often called EQ, is a 3D fantasy fiction-themed massively multiplayer online role-playing game that was released on 16 March 1999....
     (1999), and World of Warcraft
    World of Warcraft

    World of Warcraft, often referred to as WoW, is a massively multiplayer online role-playing game . It is Blizzard Entertainment's fourth released game set in the fantasy Warcraft universe, which was first introduced by Warcraft: Orcs & Humans in 1994 in video gaming....
     (2004).
  • Stronghold (1993) — The first 3D RTS
    RTS

    RTS is a three-letter abbreviation that may refer to:* Rape Trauma Syndrome* Real-time strategy, a gaming genre* Reclaim the Streets, an anarchist organization...
     game, with Mark Buchignani and David Bunnett
  • Old Time Baseball
    Old Time Baseball

    Old Time Baseball is a baseball computer game personal computer game designed and programmed by Don Daglow, Hudson Piehl, Clay Dreslough and James Grove....
     (1995) — a baseball sim with over 12,000 players and 100 years of teams.


By 1995 Stormfront had placed on the Inc. 500 list of fast-growing companies three times and Daglow stepped back from his design role to focus on the CEO position. See the article on Stormfront Studios
Stormfront Studios

Stormfront Studios was a video game developer based in San Rafael, California which had one of the longest creative histories in the industry. In 2007, the company had over 50 developers working on two teams, and owned all its proprietary engines, tools and technology....
 for further information.

In 2003 and again in 2007 Daglow was elected to the Board of Directors of the Academy of Interactive Arts & Sciences
Academy of Interactive Arts & Sciences

The Academy of Interactive Arts & Sciences , founded in 1996, is a non-profit organization that promotes computer and video game entertainment with the annual D.I.C.E....
. He also serves on the San Francisco Advisory Board of the IGDA, the Advisory Board to the President of the Academy of Art University
Academy of Art University

The Academy of Art University , a Proprietary colleges, private university owned by the Stephens Institute, was founded in San Francisco, California in 1929 by Richard S....
 and the Advisory Board to the Games Convention
Games Convention

The Games Convention sometimes called the Leipzig Games Convention, and abbreviated as GC, is an annual video game event in Leipzig, Germany, first held in 2002....
 Developers Conference. He has been a keynote speaker, lecturer and panelist at game development conferences in Australia, Canada, Germany, the United Kingdom and the United States.

Fiction

During the late 1970s Daglow worked as a teacher and graduate school instructor while pursuing his writing career. He was a winner of the National Endowment for the Humanities
National Endowment for the Humanities

The National Endowment for the Humanities is an independent federal agency of the United States established by the National Foundation on the Arts and the Humanities Act of 1965 dedicated to supporting research, education, preservation, and public programs in the humanities....
 New Voices playwriting competition in 1975. His 1979 novelette
Novelette

A novelette is a piece of short prose fiction. The distinction between a novelette and other literary forms, like a novella, is usually based upon word count....
 The Blessing of La Llorona appeared in the April, 1982 issue of Fantasy and Science Fiction magazine.

External links