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Computer and video game industry



 
 
The video game industry (formally referred to as interactive entertainment
Interactive entertainment

The phrase interactive entertainment refers to the business of producing and distributing products and services, or the products and services, of which the entertainment value can be influenced by users through direct feedback....
) is the economic
Economics

File:Ballard Farmers' Market - vegetables.jpgEconomics is the Social sciences that studies the Production theory basics, Distribution , and Consumption of Good and Service ....
 sector involved with the development
Video game developer

A video game developer is a Computer software Software developer that creates video games. A developer may specialize in a certain video game console, such as Sony's PlayStation 3, Microsoft's Xbox 360, Nintendo's Wii, or may develop for a variety of systems, including personal computers....
, marketing
Marketing

Marketing is defined by the American Marketing Association as the activity, set of institutions, and processes for creating, communicating, delivering, and exchanging offerings that have value for customers, clients, partners, and society at large....
 and sale of video games. It encompasses dozens of job disciplines and employs thousands of people worldwide.

Overview
Once a niche market and considered by some as a curiosity in the mid-1970s, the computer and video game industry took in about USD$
United States dollar

The United States dollar is the unit of currency of the United States and was defined by the Coinage Act of 1792 to be between 371 and 416 grains of silver ....
9.5 billion in the US in 2007 (ESA
Entertainment Software Association

The Entertainment Software Association is the trade association of the video game industry in the United States. It was formed in April 1994 as the Interactive Digital Software Association and renamed on July 16 2003....
 annual report).

The modern computing
Personal computer

A personal computer is any general-purpose computer whose original sales price, size, and capabilities make it useful for individuals, and which is intended to be operated directly by an end user, with no intervening computer operator....
 world owes many modern computing innovations to the game industry.






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Encyclopedia


The video game industry (formally referred to as interactive entertainment
Interactive entertainment

The phrase interactive entertainment refers to the business of producing and distributing products and services, or the products and services, of which the entertainment value can be influenced by users through direct feedback....
) is the economic
Economics

File:Ballard Farmers' Market - vegetables.jpgEconomics is the Social sciences that studies the Production theory basics, Distribution , and Consumption of Good and Service ....
 sector involved with the development
Video game developer

A video game developer is a Computer software Software developer that creates video games. A developer may specialize in a certain video game console, such as Sony's PlayStation 3, Microsoft's Xbox 360, Nintendo's Wii, or may develop for a variety of systems, including personal computers....
, marketing
Marketing

Marketing is defined by the American Marketing Association as the activity, set of institutions, and processes for creating, communicating, delivering, and exchanging offerings that have value for customers, clients, partners, and society at large....
 and sale of video games. It encompasses dozens of job disciplines and employs thousands of people worldwide.

Overview


Once a niche market and considered by some as a curiosity in the mid-1970s, the computer and video game industry took in about USD$
United States dollar

The United States dollar is the unit of currency of the United States and was defined by the Coinage Act of 1792 to be between 371 and 416 grains of silver ....
9.5 billion in the US in 2007 (ESA
Entertainment Software Association

The Entertainment Software Association is the trade association of the video game industry in the United States. It was formed in April 1994 as the Interactive Digital Software Association and renamed on July 16 2003....
 annual report).

The modern computing
Personal computer

A personal computer is any general-purpose computer whose original sales price, size, and capabilities make it useful for individuals, and which is intended to be operated directly by an end user, with no intervening computer operator....
 world owes many modern computing innovations to the game industry. The following computing elements owe their lineage and development to the game industry:

  • Sound card
    Sound card

    A sound card is a computer expansion card that facilitates the input and output of sound to/from a computer under control of computer programs....
    s: developed for addition of digital-quality sound to games. Later improved for music and audiophiles.
  • Graphics cards and 3D graphic accelerators: were developed for graphical user interface
    Graphical user interface

    A graphical user interface is a type of user interface which allows people to human-computer interaction such as computers; hand-held devices such as MP3 Players, Portable Media Players or Gaming devices; household appliances and office equipment....
    s (GUIs) and games. GUIs drove the need for high resolution, games drove 3D acceleration. They also gave one the opportunity to use multiple graphics cards in one computer (such as with SLI or CrossFire
    ATI CrossFire

    CrossFire is a brand name for ATI Technologies' multi-Graphics processing unit solution, which competes with Scalable Link Interface from NVIDIA....
     graphics cards).
  • CD ROM drives: were developed for mass distribution of media in general, however games use is probably instrumental in driving their ever higher speeds.
  • Unix
    Unix

    Unix is a computer operating system originally developed in 1969 by a group of American Telephone & Telegraph employees at Bell Labs, including Ken Thompson , Dennis Ritchie, Douglas McIlroy, and Joe Ossanna....
    : developed, in part, so that the programmer
    Programmer

    A programmer is someone who writes computer software. The term computer programmer can refer to a specialist in one area of computer programming or to a generalist who writes code for many kinds of software....
    s could play a space traveling game.


In addition, many of the higher powered personal computers
IBM PC compatible

IBM PC compatible computers are those generally similar to the original IBM Personal Computer, IBM Personal Computer XT, and IBM Personal Computer/AT....
 are purchased by gamer
Gamer

Historically, the term "gamer" usually referred to someone who played role-playing games, wargaming, or those who are virgins. More recently, however, the term has grown to include players of video games....
s who want the fastest equipment to power the latest cutting-edge games. Modern games are among the most demanding of applications on PC resources, so the latest hardware is often targeted at this sector likely to purchase and make use of the latest features. Thus, the inertia of CPU
Central processing unit

A central processing unit is an electronic circuit that can execute computer programs. This broad definition can easily be applied to many early computers that existed long before the term "CPU" ever came into widespread usage....
 development is due in part to this industry whose applications demand faster processors than traditional applications.

Game industry value chain


Ben Sawyer of Digitalmill observes that the game industry value chain
Value chain

The value chain, also known as value chain analysis, is a concept from business management that was first described and popularized by Michael Porter in his 1985 best-seller, Competitive Advantage: Creating and Sustaining Superior Performance....
 is made up of six connected and distinctive layers:

  1. Capital and publishing layer: involved in paying for development of new titles and seeking returns through licensing of the titles.
  2. Product and talent layer: includes developers
    Video game developer

    A video game developer is a Computer software Software developer that creates video games. A developer may specialize in a certain video game console, such as Sony's PlayStation 3, Microsoft's Xbox 360, Nintendo's Wii, or may develop for a variety of systems, including personal computers....
    , designers and artists
    Game artist

    A game artist is an artist who creates art for one or more types of games. Game artists are responsible for all of the aspects of game development that call for visual art....
    , who may be working under individual contracts or as part of in-house development teams.
  3. Production and tools layer: generates content production tools, game development middleware
    Game engine

    A game engine is a software system designed for the creation and development of video games. There are many game engines that are designed to work on video game consoles and desktop operating systems such as Microsoft Windows, Linux, and Mac OS X....
    , customizable game engines
    Game engine

    A game engine is a software system designed for the creation and development of video games. There are many game engines that are designed to work on video game consoles and desktop operating systems such as Microsoft Windows, Linux, and Mac OS X....
    , and production management tools.
  4. Distribution layer: or the "publishing
    Video game publisher

    A video game publisher is a company that Publishing video games that they have either developed internally or have had developed by a video game developer....
    " industry, involved in generating and marketing catalogs of games for retail and online distribution.
  5. Hardware (or Virtual Machine or Software Platform) layer: or the providers of the underlying platform, which may be console-based, accessed through online media, or accessed through mobile devices such as the Nokia N-Gage
    N-Gage

    The N-Gage is a mobile telephone and handheld game system based on the Nokia Series 60 platform. It started selling on October 7, 2003. It attempted to lure gamers away from the Game Boy Advance by including cellphone functionality....
    . This layer now includes non-hardware platforms such as virtual machines (e.g. Java or Flash), or software platforms such as browsers or even further Facebook, etc.
  6. End-users layer: or the users/players of the games.


Disciplines


The game industry employs those experienced in other traditional businesses, but some have experience tailored to the game industry. For example, many recruiter
Recruiter

A recruiter is someone engaging in recruitment, which is the solicitation of individuals to fill job s or positions within any group, such as a corporation or sports team....
s target just game industry professionals. Some of the disciplines specific to the game industry include:
  • Game programmer
    Game programmer

    A game programmer is a programmer who primarily develops video games or related software . Game programming has many specialized disciplines; practitioners of any may regard themselves as "game programmers"....
  • Game designer
    Game designer

    A game designer is a person who designs gameplay, conceiving and designing the rules and structures of a game. The term applies to the designer of any game, whether a video game or Tabletop games such as board games or card games....
  • Level designer
    Level designer

    A level designer is a person who creates level s, challenges or missions for computer game and/or video games using a specific set of Computer programs....
  • Game producer
    Game producer

    A game producer is the person in charge of overseeing game development of a video game.The earliest documented use of the term producer in games was by Trip Hawkins, who established the position when he founded Electronic Arts in 1982....
  • Game artist
    Game artist

    A game artist is an artist who creates art for one or more types of games. Game artists are responsible for all of the aspects of game development that call for visual art....
  • Game tester
    Game tester

    A game tester analyzes video games to document computer bugs as part of a quality control process in video game development. While popularized as a dream job for gamers, interactive entertainment software testing is a highly technical field requiring computing expertise, analytic competence, thick skin, and the ability to endure long hours....


Most of these professionals are employed by video game developer
Video game developer

A video game developer is a Computer software Software developer that creates video games. A developer may specialize in a certain video game console, such as Sony's PlayStation 3, Microsoft's Xbox 360, Nintendo's Wii, or may develop for a variety of systems, including personal computers....
s or video game publisher
Video game publisher

A video game publisher is a company that Publishing video games that they have either developed internally or have had developed by a video game developer....
s. However, many hobby
Hobby

A hobby is a leisure recreational pursuit....
ists also produce computer games and sell them commercially.

History

William Higinbotham
William Higinbotham

William A. Higinbotham , an United States physicist, is credited with creating one of the first computer games, Tennis for Two. Like Pong, it is a portrait of a game of tennis or ping-pong, but featured very different game mechanics that have no resemblance to the later game....
, a scientist, created "Tennis For Two
Tennis for Two

Tennis for Two was a game developed in 1958 in video gaming on an analog computer, which simulates a game of tennis or ping pong on an oscilloscope....
" in 1958. It was never commercially released because it wasn't an actual video game. It was meant to be an electrical experiment.

By the late 1970s, the computer game industry formed from a hobby culture, when personal computers just began to become widely available. The industry grew along with the advancement of computing technology, and often drove that advancement. However, in the mid 1980s the industry crashed due to the production of too many badly developed games (quantity over quality), resulting in the fall of the North American industry and giving rise to the Japanese industry, particularly the games company Nintendo. Today, the video game industry is a juggernaut of development; profit still drives technological advancement which is then used by other industry sectors. Though maturing, the video game industry is still very volatile, with third-party video game developers quickly cropping up and, just as quickly, going out of business.

In Asian countries, notably Japan
Japan

Japan is an island country in East Asia. Located in the Pacific Ocean, it lies to the east of the Sea of Japan, People's Republic of China, North Korea, South Korea and Russia, stretching from the Sea of Okhotsk in the north to the East China Sea and Taiwan in the south....
 and China
China

China is a Culture of China, an ancient civilization, and, depending on perspective, a national or multinational entity extending over a large area in East Asia....
, the video game medium did not reach major popularity on a mass scale until the arrival of the manga
Manga

, , are comics and print cartoons , in the Japanese language and conforming to the style developed in Japan in the late 20th century. In their modern form, manga date from shortly after World War II, but they have a long, complex pre-history in earlier Japanese art....
 series Game Center Arashi
Game Center Arashi

is a Japanese manga by Mitsuru Sugaya, which ran in CoroCoro Comic from 1978 to 1984. It sold over 5 million copies and won the 1983 Shogakukan Manga Award for Kodomo....
 in the late 70s. The series helped the public understand the possibility of the product and the entertainment value at the cultural level.

Economics


The video game industry is currently facing financial strains as it attempts to fairly compensate its talent, while continuing to turn a profit. The result is that the game developer—the traditional source of new games—is essentially dying out or is being incorporated into large publishers. The game industry is currently experiencing a phase of consolidation and vertical integration as a reaction to spiraling costs.This climate has also given birth to vibrant indie game developers
List of indie game developers

This is a partial list of independent game developers, video game developers that are not supported by a video game publisher. They are usually self-funded small teams that operate over the Internet....
 comprising tiny companies trying to use the internet rather than traditional retail channels to reach an audience.

Early on, development costs were minimal, and video games could be quite profitable. Games developed by a single programmer, or by a small team of programmers and artists, could sell hundreds of thousands of copies each. Many of these games only took a few months to create, so developers could release several titles each year. Thus, publishers could often be generous with benefits, such as royalties
Royalties

Royalties are usage-based payments made by one party to another for ongoing use of an asset, sometimes an intellectual property right.Royalties can be determined as a percentage of gross or net sales derived from use of the asset or a fixed price per unit sold....
 on the games sold. Many early game publishers started from this economic climate, such as Origin Systems
Origin Systems

Origin Systems, Inc. was a computer game developer based in Austin, Texas that was active from 1983 to 2004. It is most famous for the Ultima , Wing Commander , and Crusader game franchises....
, Sierra Entertainment
Sierra Entertainment

Sierra Entertainment, Inc. was a Worldwide American video game developer and video game publisher founded in 1979 as On-Line Systems by Ken Williams and Roberta Williams....
, EDGE Games
EDGE Games

EDGE Games is a United Kingdom video game developer and video game publisher headquartered in Pasadena, California and with offices in London, England....
, Capcom
Capcom

is a leading international video game developer and video game publisher of video games headquartered in Osaka, Japan. It was founded in 1979 as Japan Capsule Computers, a company devoted to the manufacturing and distribution of electronic game machines....
, Activision
Activision

Activision Inc. is an United States video game developer and video game publisher. It was founded on October 1, 1979., and was the first independent developer and distributor of video games for video game console....
 and Electronic Arts
Electronic Arts

Electronic Arts is an international video game developer, marketer, video game publisher and distributor of video games. Established in 1982 by Trip Hawkins, the company was a pioneer of the early home computer games industry and was notable for promoting the designers and programmers responsible for its games....
.

As computing and graphics power increased, so too did the size of development teams, as larger staffs were needed to address the ever increasing graphical and programming complexities. Now budgets can easily reach millions of dollars, even if middleware
Game engine

A game engine is a software system designed for the creation and development of video games. There are many game engines that are designed to work on video game consoles and desktop operating systems such as Microsoft Windows, Linux, and Mac OS X....
 and pre-built game engine
Game engine

A game engine is a software system designed for the creation and development of video games. There are many game engines that are designed to work on video game consoles and desktop operating systems such as Microsoft Windows, Linux, and Mac OS X....
s are used. Most professional games require one to three years to develop, further increasing the strain on budgets.

Some developers are turning to alternative production and distribution methods, such as online distribution
Digital distribution

Digital distribution is the principle of providing digital information and content over the Internet in the form of products or services. It has been growing steadily and increasing rapidly since the turn of the century due to the rise of consumer broadband....
, to reduce costs.

Today, the video game industry has a major impact on the economy through the sales of major systems and games such as, Grand Theft Auto IV
Grand Theft Auto IV

Grand Theft Auto IV is a Nonlinear gameplay Action-adventure game video game developed by Rockstar North. It is the ninth game in the Grand Theft Auto ....
, which took in over USD
United States dollar

The United States dollar is the unit of currency of the United States and was defined by the Coinage Act of 1792 to be between 371 and 416 grains of silver ....
$500 million in sales during its opening week. The game's income was more than the opening weekend of Spider-Man 3
Spider-Man 3

Spider-Man 3 is a 2007 in film superhero film written and directed by Sam Raimi, with a screenplay by Ivan Raimi and Alvin Sargent. It is the third film in the Spider-Man based on the fictional character Marvel Comics character Spider-Man....
 and the original title holder for a video game Halo 3
Halo 3

Halo 3 is a first-person shooter video game developed by Bungie exclusively for the Xbox 360. The game is the third title in the Halo and concludes the story arc that began in Halo: Combat Evolved and continued in Halo 2....
. Many individuals have also benefited from the economic success of video games including the former chairman of Nintendo
Nintendo

is a global company located in Kyoto, Japan founded on September 23, 1889 by Fusajiro Yamauchi to produce handmade hanafuda cards. By 1963, the company had tried several small niche businesses, such as a cab company and a love hotel....
 and Japan's richest man: Hiroshi Yamauchi
Hiroshi Yamauchi

is a Japanese people businessman. He was the third president of Nintendo, beginning in 1949 until stepping down on May 31, 2002. Yamauchi is credited with transforming Nintendo from a small hanafuda card-making company in Japan to a multi-billion dollar video game company, as it currently is....
.

Practices

Video game industry practices are similar to those of other entertainment industries (e.g. the music recording industry), but the video game industry in particular has been accused of treating its development talent poorly. This promotes independent development, as developers leave to form new companies and projects. In some notable cases, these new companies grow large and impersonal, having adopted the business practices of their forebears, and ultimately perpetuate the cycle.

However, unlike the music industry, where modern technology has allowed a fully professional product to be created extremely inexpensively by an independent musician, modern games require increasing amounts of manpower and equipment. This dynamic makes publishers
Video game publisher

A video game publisher is a company that Publishing video games that they have either developed internally or have had developed by a video game developer....
, who fund the developers
Video game developer

A video game developer is a Computer software Software developer that creates video games. A developer may specialize in a certain video game console, such as Sony's PlayStation 3, Microsoft's Xbox 360, Nintendo's Wii, or may develop for a variety of systems, including personal computers....
, much more important than in the music industry.

Breakaways

A particularly famous case is the "original" independent developer Activision
Activision

Activision Inc. is an United States video game developer and video game publisher. It was founded on October 1, 1979., and was the first independent developer and distributor of video games for video game console....
, founded by former Atari
Atari

Atari is a corporate and brand name owned by several entities since its inception in 1972. It is currently owned by Atari Interactive, a wholly owned subsidiary of the French publisher Infogrames ....
 developers. Activision grew to become the world's second largest game publisher. In the mean time, many of the original developers left to work on other projects. For example, founder Alan Miller left Activision to start another video game development company, Accolade
Accolade (video game publisher)

Accolade was an United States video game developer and video game publisher of the 1980s and 1990s. It was founded in 1984 by video game industry veterans Alan Miller and Bob Whitehead....
 (now Atari
Atari

Atari is a corporate and brand name owned by several entities since its inception in 1972. It is currently owned by Atari Interactive, a wholly owned subsidiary of the French publisher Infogrames ....
 née Infogrames
Infogrames

Infogrames Entertainment SA is an international France holding company headquartered in Villeurbanne, Lyon, France. It is the owner of Atari, Inc , headquartered in New York City, and Atari Europe....
).

Activision was popular among developers for giving them credit in the packaging and title screens for their games, while Atari disallowed this practice. As the video game industry took off in the mid-80s, many developers faced the more distressing problem of working with fly-by-night or unscrupulous publishers that would either fold unexpectedly or run off with the game profits.

Economics

Economic problems remain today with regard to publisher-developer contracts (see copyright: transfer of rights
Copyright

Copyright is a form of intellectual property which gives the creator of an original work exclusive rights for a certain time period in relation to that work, including its publication, distribution and adaptation; after which time the work is said to enter the public domain....
). Typically, developers receive a royalty of around 20% of the sales profits, and the rest goes to the publisher. Rather than dividing royalties, many publishers buy the development studio outright. Some developers begrudge the tendency for the studio's original management to leave in the wake of a buyout, while the remaining employees try to finish the project only to be shut down after a few years. These buyouts often result in a big push to finish video game projects in time for the holiday purchasing season, and transfer of creative control to the publisher.

Creative control

Some people disapprove of publishers having creative control since they are more apt to follow short-term market trends rather than invest in risky but potentially lucrative ideas. On the other hand, publishers may know better than developers what consumers want. The relationship between video game developers and publishers parallels the relationship between recording artists
Recording Artists' Coalition

The Recording Artists' Coalition is an American music industry organization that represents recording artists, and attempts to defend their rights and interests....
 and record labels in many ways. But unlike the music industry, which has seen flat or declining sales in the early 2000s, the video game industry continues to grow. Also, personal computers have made the independent development of music almost effortless, while the gap between an independent game developer and the product of a fully financed one grows larger.

In the computer games industry, it is easier to create a startup, resulting in many successful companies. The console
Video game console

A video game console is an game development that produces a video signal which can be used with a display device to display a video game. The term "video game console" is used to distinguish a machine designed for consumers to buy and use solely for playing video games from a personal computer, which has many other functions, or arcade machi...
 games industry is a more closed one, and a game developer must have up to three licenses from the console manufacturer:
  1. A license to develop games for the console
  2. The publisher must have a license to publish games for the console
  3. A separate license for each game


In addition, the developer must usually buy development systems from the console manufacturer in order to even develop a game for consideration, as well as obtain concept approval for the game from the console manufacturer. Therefore, the developer normally has to have a publishing deal in place before starting development on a game project, but in order to secure a publishing deal, the developer must have a track record of console development, something which few startups will have.

Alternatives

An alternative method for publishing video games is to self-publish using the shareware
Shareware

The term shareware, popularized by Bob Wallace, refers to copyrighted commercial software that is distributed without payment on a trial basis and is limited by any combination of functionality, availability, or convenience....
 or open source
Open source

Open source is an approach to design, development, and distribution offering practical accessibility to a product's source . Some consider open source as one of various possible design approaches, while others consider it a critical Strategy element of their business operations....
 model over the Internet
Internet

The Internet is a global network of interconnected computers, enabling users to share information along multiple channels. Typically, a computer that connects to the Internet can access information from a vast array of available server and other computers by moving information from them to the computer's local memory....
. However, it remains to be seen whether freely made and distributed games can survive in the era of multi-million dollar production.

Japanese video game industry practices


The Japan
Japan

Japan is an island country in East Asia. Located in the Pacific Ocean, it lies to the east of the Sea of Japan, People's Republic of China, North Korea, South Korea and Russia, stretching from the Sea of Okhotsk in the north to the East China Sea and Taiwan in the south....
ese video game industry is markedly different from the industry in North America
North America

North America is the northern continent of the Americas, situated in the Earth's northern hemisphere and almost totally in the western hemisphere....
 and Europe
Europe

Europe is, conventionally, one of the world's seven continents. Comprising the westernmost peninsula of Eurasia, Europe is generally divided from Asia to its east by the water divide of the Ural Mountains, the Ural , the Caspian Sea, and by the Caucasus Mountains to the southeast....
.

Generally, games have a greater market share
Market share

Market share, in strategic management and marketing, is the percentage or proportion of the total available market or market segment that is being serviced by a company....
 of total entertainment in Japan than in the West. Japan has created some of the largest and most expensive titles ever made, such as Shenmue
Shenmue

is an adventure game developed by Sega-AM2 and published by Sega for the Sega Dreamcast, produced and directed by Yu Suzuki. Suzuki coined a genre title, "FREE" , for the game, based on the interactivity and freedom he wanted to give to the player....
, Final Fantasy
Final Fantasy

is a media franchise created by Hironobu Sakaguchi and owned by Square Enix that includes video games, motion pictures, and other merchandise. The series began in 1987 as an Final Fantasy console role-playing game video game developer by Square Co., spawning a video game series that became the central focus of the franchise....
 and the Metal Gear Solid
Metal Gear Solid

is a stealth game video game directed and written by Hideo Kojima. The game was video game developer by Konami Computer Entertainment Japan and first video game publisher by Konami in 1998 in video gaming for the PlayStation video game console....
 series of games.

Arcades
Video game arcades
Video arcade

A video arcade is a venue where people play arcade game that are housed in colourfully-decorated cabinets. The cabinets consist of a video monitor, gameplay controls and buttons, computer hardware and software, and a coin-, Token coin-, or magnetic card-based payment mechanism....
 are still relatively popular in Japan; for every arcade game
Arcade game

An arcade game is a coin-operated entertainment machine, typically installed in businesses such as restaurants, public houses, video arcades, and Family Entertainment Centers....
 released in the US, nine are released in Japan. The history of the Japanese arcade is very significant in the story of the decline of the American arcade, and in the shape of game design
Game design

Game design is the process of designing the content and rules of a game. The term is also used to describe both the game design embodied in an actual game as well as documentation that describes such a design....
 in general. In particular, the arcade scene in Japan has caused them to lag behind in the field of sound effect
Sound effect

Sound effects or audio effects are artificially created or enhanced sounds, or sound processes used to emphasize artistic or other content of films, television shows, live performance, animation, video games, music, or other media....
s and sound design
Sound design

Sound design is a technical/conceptually creative field. It covers all non-compositional elements of a film, a play, a music performance or recording, computer game software or any other multimedia project....
, because this is less important in an arcade. For example, a modern game like Tekken 4
Tekken 4

Tekken 4 is the fourth installment in the Tekken series, for the PlayStation 2. It was Video game developer and video game publisher by Namco....
 still uses 16 kHz samples like the original arcade release.

Media
Consoles
Video game console

A video game console is an game development that produces a video signal which can be used with a display device to display a video game. The term "video game console" is used to distinguish a machine designed for consumers to buy and use solely for playing video games from a personal computer, which has many other functions, or arcade machi...
 and arcade games are the main media for Japanese game design; PC
IBM PC compatible

IBM PC compatible computers are those generally similar to the original IBM Personal Computer, IBM Personal Computer XT, and IBM Personal Computer/AT....
 games are nowhere near as popular. This necessarily dictates that there are fewer independently developed games coming from Japan, as it is much harder to develop independently for a console than it is for a PC.

Development environment
The structure and culture of a Japanese game developer is different from a western one. Throughout the history of Japanese game design, many developers have seen fit to remain mostly anonymous, even using pseudonyms to a large degree in video game credits.

Also, the division in labor for video game development is different. For example, Japanese game design teams had a dedicated designer
Game designer

A game designer is a person who designs gameplay, conceiving and designing the rules and structures of a game. The term applies to the designer of any game, whether a video game or Tabletop games such as board games or card games....
 (which they called a "director") much earlier than American design teams adopted the practice.

Secondly, Japanese game designers throughout history generally had far more people working on a particular game than a comparable western design team. For example, Street Fighter 2 (1991), a Japanese title, had almost one artist working on every character in the game, plus two programmers and a musician, with the result being a team of twenty or more people. Mortal Kombat
Mortal Kombat (video game)

Mortal Kombat was the first entry in the famous and highly controversial Mortal Kombat fighting game series by Midway Games, released in Video arcade in 1992....
 (1992), a comparable American title, was developed by four people: a programmer
Game programmer

A game programmer is a programmer who primarily develops video games or related software . Game programming has many specialized disciplines; practitioners of any may regard themselves as "game programmers"....
, an artist
Artist

The definition of an artist is wide-ranging and covers a broad spectrum of activities to do with creating art, practicing the arts and/or demonstrating an art....
, a musician
Musician

A musician is a person who plays or writes music. Musicians can be classified by their roles in creating or performing music:* An instrumentalist plays a musical instrument....
, and a background artist. the main producers are the Japanese developers Nintendo and Sony.

Latest trends in the gaming industry


A fairly recent practice, since the mid-1990s, of the video game industry is the rise of game players as developers of game content. The rise of video game players as fourth-party developers of game content allows for more open source
Open source

Open source is an approach to design, development, and distribution offering practical accessibility to a product's source . Some consider open source as one of various possible design approaches, while others consider it a critical Strategy element of their business operations....
 models of game design
Game design

Game design is the process of designing the content and rules of a game. The term is also used to describe both the game design embodied in an actual game as well as documentation that describes such a design....
, development and engineering. Game players create user modifications
Mod (computer gaming)

Mod or modification is a term generally applied to Personal computer game, especially first-person shooters, Role-playing games and real-time strategy games....
 (mods), which in some cases become just as popular, maybe even more popular, as the original game created. An example of this is the game Counter-strike
Counter-Strike

Counter-Strike is a tactical shooter first-person shooter video game which originated from a Half-Life Game mod by Minh Le and Jess Cliffe....
, which began as a mod of the video game Half-Life and eventually became a published game that was very successful. While this "community of modifiers" may only add up to approximately 1% of a particular game's user base, the number of those involved will grow as more games offer modifying opportunities (such as, by releasing source code
Source code

In computer science, source code is any collection of statements or declarations written in some human-readable computer programming language....
) and as the international community of gamers rise. According to Ben Sawyer, as many as 600,000 established online game community developers will exist by 2012. This will effectively add a new component to the game industry value chain and if it continues to mature it will integrate itself into the overall industry.

See also

  • List of gaming topics
  • Game Developer magazine


External links

  • (Google Groups
    Google Groups

    Google Groups is a free service from Google where groups of people have discussions about common interests. Internet users can find discussion groups related to their interests and participate in Threaded discussioned conversations, either through the Google Groups WorldWideWeb interface, or by e-mail....
    )
  • (Cambridge University Press
    Cambridge University Press

    Cambridge University Press is a printer and publisher granted a Royal Letters Patent by Henry VIII of England in 1534. It is the world's oldest continually operating book publisher....
    )
  • (Tom Sloper)