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Nintendo Entertainment System



 
 
The Nintendo Entertainment System (abbreviated to NES or Nintendo) is an 8-bit
8-bit

Eight-bit CPUs normally use an 8-bit data bus and a 16-bit address bus which means that their address space is limited to 64 KBs. This is not a "natural law", however, so there are exceptions....
 video game console
Video game console

A video game console is an game development that produces a video signal which can be used with a display device to display a video game. The term "video game console" is used to distinguish a machine designed for consumers to buy and use solely for playing video games from a personal computer, which has many other functions, or arcade machi...
 that was released by Nintendo
Nintendo

is a global company located in Kyoto, Japan founded on September 23, 1889 by Fusajiro Yamauchi to produce handmade hanafuda cards. By 1963, the company had tried several small niche businesses, such as a cab company and a love hotel....
 in North America, Europe and Australia
Australia

Australia, officially the Commonwealth of Australia, is a country in the southern hemisphere comprising the Australia of the world's smallest continent, the major island of Tasmania, and numerous list of islands of Australia in the Indian Ocean and Pacific Oceans....
 in . In most of Asia, including Japan (where it was first launched in ), the Philippines
Philippines

The Philippines, officially known as the Republic of the Philippines, is a country in Southeast Asia with Manila as its capital city. It comprises 7,107 islands in the western Pacific Ocean....
, China
China

China is a Culture of China, an ancient civilization, and, depending on perspective, a national or multinational entity extending over a large area in East Asia....
, Vietnam
Vietnam

Vietnam , officially the Socialist Republic of Vietnam , is the easternmost country on the Indochina Peninsula in Southeast Asia. It is bordered by People's Republic of China to the north, Laos to the northwest, Cambodia to the southwest, and the South China Sea to the east....
 and Singapore
Singapore

Singapore , officially the Republic of Singapore, is an island country microstate located at the southern tip of the Malay Peninsula. It lies 137 kilometres north of the equator, south of the Malaysian state of Johor and north of Indonesia's Riau Islands....
, it was released as the . In Southern Asia (such as India), it was known as the Tata Famicom.

The best-selling gaming console
List of best-selling game consoles

This is a list of video game consoles and handheld game consoles that have sold or shipped at least one million units....
 of its time, the NES helped revitalize the US video game industry following the video game crash of 1983
Video game crash of 1983

The North American video game crash of 1983 was the Stock market crash of the US video game market in the early 1980s. It almost destroyed the then-fledgling industry and led to the bankruptcy of several companies producing home computers and video game consoles in North America....
, and set the standard for subsequent consoles in everything from game design
Game design

Game design is the process of designing the content and rules of a game. The term is also used to describe both the game design embodied in an actual game as well as documentation that describes such a design....
 to controller layout.






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The Nintendo Entertainment System (abbreviated to NES or Nintendo) is an 8-bit
8-bit

Eight-bit CPUs normally use an 8-bit data bus and a 16-bit address bus which means that their address space is limited to 64 KBs. This is not a "natural law", however, so there are exceptions....
 video game console
Video game console

A video game console is an game development that produces a video signal which can be used with a display device to display a video game. The term "video game console" is used to distinguish a machine designed for consumers to buy and use solely for playing video games from a personal computer, which has many other functions, or arcade machi...
 that was released by Nintendo
Nintendo

is a global company located in Kyoto, Japan founded on September 23, 1889 by Fusajiro Yamauchi to produce handmade hanafuda cards. By 1963, the company had tried several small niche businesses, such as a cab company and a love hotel....
 in North America, Europe and Australia
Australia

Australia, officially the Commonwealth of Australia, is a country in the southern hemisphere comprising the Australia of the world's smallest continent, the major island of Tasmania, and numerous list of islands of Australia in the Indian Ocean and Pacific Oceans....
 in . In most of Asia, including Japan (where it was first launched in ), the Philippines
Philippines

The Philippines, officially known as the Republic of the Philippines, is a country in Southeast Asia with Manila as its capital city. It comprises 7,107 islands in the western Pacific Ocean....
, China
China

China is a Culture of China, an ancient civilization, and, depending on perspective, a national or multinational entity extending over a large area in East Asia....
, Vietnam
Vietnam

Vietnam , officially the Socialist Republic of Vietnam , is the easternmost country on the Indochina Peninsula in Southeast Asia. It is bordered by People's Republic of China to the north, Laos to the northwest, Cambodia to the southwest, and the South China Sea to the east....
 and Singapore
Singapore

Singapore , officially the Republic of Singapore, is an island country microstate located at the southern tip of the Malay Peninsula. It lies 137 kilometres north of the equator, south of the Malaysian state of Johor and north of Indonesia's Riau Islands....
, it was released as the . In Southern Asia (such as India), it was known as the Tata Famicom.

The best-selling gaming console
List of best-selling game consoles

This is a list of video game consoles and handheld game consoles that have sold or shipped at least one million units....
 of its time, the NES helped revitalize the US video game industry following the video game crash of 1983
Video game crash of 1983

The North American video game crash of 1983 was the Stock market crash of the US video game market in the early 1980s. It almost destroyed the then-fledgling industry and led to the bankruptcy of several companies producing home computers and video game consoles in North America....
, and set the standard for subsequent consoles in everything from game design
Game design

Game design is the process of designing the content and rules of a game. The term is also used to describe both the game design embodied in an actual game as well as documentation that describes such a design....
 to controller layout. In addition, with the NES, Nintendo introduced a now-standard business model of software licensing for third-party developers.

History

Following a series of arcade game
Arcade game

An arcade game is a coin-operated entertainment machine, typically installed in businesses such as restaurants, public houses, video arcades, and Family Entertainment Centers....
 successes in the early 1980s, Nintendo made plans to produce a cartridge-based console. Masayuki Uemura
Masayuki Uemura

is a Japanese game hardware designer. Due to the bombings in Japan in that era, his family was forced to move to Kyoto. Having little money, he was forced to make his own toys....
 designed the system, which was released in Japan on July 15, 1983 for ¥
Japanese yen

The is the currency of Japan. It is the third most-traded currency in the forex after the euro and the United States dollar. It is also widely used as a reserve currency after the U.S....
14,800 alongside three ports
Porting

In computer science, porting is the process of adapting software so that an executable Computer program can be created for a computing environment that is different from the one for which it was originally designed ....
 of Nintendo's successful arcade games Donkey Kong
Donkey Kong (video game)

is an arcade game developed by Nintendo, released in . It is an early example of the Platform game genre, as the gameplay focuses on maneuvering the main character across a series of platforms while dodging obstacles....
, Donkey Kong Jr., and Popeye. The Nintendo Family Computer (Famicom) was slow to gather momentum; a bad chip set caused the initial release of the system to crash
Crash (computing)

A crash or in computing is a condition where a program stops performing its expected function and also stops responding to other parts of the system....
. Following a product recall
Product recall

A product recall is a request to return to the maker a batch or an entire production run of a product, usually due to the discovery of safety issues....
 and a reissue with a new motherboard
Motherboard

A motherboard is the central printed circuit board in some complex electronic systems, such as modern personal computers. The motherboard is sometimes alternatively known as the mainboard, system board, or, on Apple Inc....
, the Famicom’s popularity soared, becoming the best-selling game console in Japan by the end of 1984.

Encouraged by these successes, Nintendo soon turned its attention to the North American market. Nintendo entered into negotiations with Atari
Atari

Atari is a corporate and brand name owned by several entities since its inception in 1972. It is currently owned by Atari Interactive, a wholly owned subsidiary of the French publisher Infogrames ....
 to release the Famicom under Atari’s name as the name Nintendo Advanced Video Gaming System; however, this deal eventually fell apart. Subsequent plans to market a Famicom console in North America featuring a keyboard, cassette data recorder, wireless joystick controller, and a special BASIC
BASIC

In computer programming, BASIC is a family of high-level programming languages. The Dartmouth BASIC was designed in 1964 by John George Kemeny and Thomas Eugene Kurtz at Dartmouth College in New Hampshire, United States to provide computer access to non-science students....
 cartridge under the name "Nintendo Advanced Video System" likewise never materialized.

In June 1985
1985 in video gaming

Events...
, Nintendo unveiled its American version of the Famicom at the Consumer Electronics Show
Consumer Electronics Show

The International Consumer Electronics Show is a trade show held each January in Las Vegas, Nevada, Nevada, and is sponsored by the Consumer Electronics Association....
 (CES). It rolled out its first systems to limited American markets on October 18, 1985, following up with a full-fledged North American release of the console in February of the following year. Nintendo simultaneously released eighteen launch title
Launch title

A launch game is a video game released to consumers synchronously with the release of its respective video game console, meaning they are the only available games at the time of the console's launch....
s: 10-Yard Fight
10-Yard Fight

is a American football arcade game that was developed and published in Japan by Irem and published in the United States by Taito Corporation. The Nintendo Entertainment System version was developed and published in Japan by Irem and published in North America and Europe by Nintendo in ....
, Baseball
Baseball (Nintendo game)

Baseball is a simple baseball video game made by Nintendo in 1983 for the Nintendo Entertainment System, making it one of the first games released for the Famicom....
, Clu Clu Land
Clu Clu Land

is an arcade game and Nintendo Entertainment System game released in 1985 and was later released in North America on the Wii Virtual Console on September 1, 2008 and in Europe on March 6, 2009....
, Donkey Kong Jr. Math, Duck Hunt
Duck Hunt

is a video game for the Nintendo Entertainment System video game console in which players use the NES Zapper to shoot ducks on screen for points. The game was developed and published by Nintendo, and was released in 1984 in Japan....
, Excitebike
Excitebike

is a motocross racing game video game franchise made by Nintendo. It first debuted as a game for the Nintendo Entertainment System in Japan in 1984 for a price of 5000 yen....
, Golf
Golf (video game)

Golf is a sports-simulation video game released in 1985 for the Nintendo Entertainment System. It was originally released in Japan in 1984 for the Nintendo Entertainment System....
, Gyromite
Gyromite

Gyromite is a video game released in 1985 for the Nintendo Entertainment System, designed for use with the R.O.B.. Gyromite is one of two games in Nintendo's Robot Series, the other being Stack-Up....
, Hogan’s Alley
Hogan's Alley (arcade game)

Hogan's Alley is a 1984 arcade game by Nintendo. It was one of the first games to use a light gun as an input device....
, Ice Climber
Ice Climber

is a vertical platform game developed and published by Nintendo for the release of the Nintendo Entertainment System in 1985. The video game features Popo and Nana , collectively known as the Ice Climbers, venturing up 32 ice-covered mountains to recover stolen vegetables from a giant condor....
, Kung Fu, Mach Rider
Mach Rider

is a futuristic Driving game created by Nintendo. It was first released on October 18,1985 for the Nintendo Entertainment System, as one of the 18 initial Launch title....
, Pinball
Pinball (video game)

Pinball is a 1984 arcade game created by Nintendo. It was ported to the Nintendo Entertainment System later that year. In 1985 it reached North America as one of 18 launch titles....
, Stack-Up
Stack-Up

Stack-Up is a video game released in 1985 for the Nintendo Entertainment System, designed for use with the R.O.B.. Stack-Up is one of two games in Nintendo's Robot Series, the other being Gyromite....
, Tennis
Tennis (video game)

Tennis is a video game released for the Nintendo Entertainment System in 1984. The concept of the game is very basic in that the player controls one person faced against an opponent CPU player....
, Wild Gunman
Wild Gunman

is a Video game light gun game created by Nintendo....
, Wrecking Crew
Wrecking Crew (video game)

Wrecking Crew is a game for the Nintendo Entertainment System, starring Mario....
, and Super Mario Bros.

In Europe and Australia, the system was released to two separate marketing regions (A and B). Distribution in region B, consisting of most of mainland Europe (excluding Italy), was handled by a number of different companies, with Nintendo responsible for most cartridge releases; most of region B saw a 1986 release. Mattel handled distribution for region A, consisting of the United Kingdom, Ireland, Italy, Australia and New Zealand, starting the following year. Not until 1990 did Nintendo's newly created European branch take over distribution throughout Europe. Despite the system’s lackluster performance outside of Japan and North America, by 1990 the NES had outsold all previously released consoles worldwide.

As the 1990s dawned, however, renewed competition from technologically superior systems such as the 16-bit
16-bit

16-bit architectureThe HP 2100#Descendants and variants , introduced in 1975, was the world's first 16-bit microprocessor.Prominent 16-bit processors include the PDP-11, Intel 8086, Intel 80286 and the WDC 65C816....
 Sega Mega Drive
Sega Mega Drive

The is a History of video game consoles video game console released by Sega in Japan in 1988, North America in 1989, and the PAL region in 1990. Mega Drive was the name used in Japan and Europe, while it was sold under the name Sega Genesis in North America, as Sega was unable to secure legal rights to the Mega Drive name in that region....
 (called the Sega Genesis in North America) marked the end of the NES’s dominance. Eclipsed by Nintendo's own Super Nintendo Entertainment System
Super Nintendo Entertainment System

The Super Nintendo Entertainment System or Super NES is a History of video game consoles video game console that was released by Nintendo in North America, Europe, Australasia , and South America between 1990 and 1993....
 (SNES), the NES’s user base gradually waned. Nintendo continued to support the system in North America through the first half of the decade, even releasing a new version of the system's console, under the name Control Deck (model NES-101) in North America, to address many of the design flaws in the original console hardware. A similarly redesigned console was also released in Japan as the AV family Computer. The final games released for the system were as follows: in Japan, Adventure Island IV
Adventure Island IV

is a 1994 in video gaming platform game released by Hudson Soft for the Nintendo Entertainment System. It is the fourth and final Adventure Island game released for the system....
, and, in North America, among unlicensed titles, Sunday Funday
Sunday Funday

Sunday Funday is a Christian video game that was released for the Nintendo Entertainment System by Wisdom Tree, formerly a subsidiary label of Color Dreams, in 1995....
 was the last, whereas Wario's Woods
Wario's Woods

Wario's Woods is a puzzle game made by Nintendo for the Nintendo Entertainment System and Super Nintendo Entertainment System in 1994, and then later released on the Satellaview in 1997....
 was the last licensed game (also the only one with an ESRB rating). In the wake of ever decreasing sales and the lack of new software titles, Nintendo of America officially discontinued the NES by 1995. Despite this, Nintendo of Japan kept producing new Nintendo Famicom units up until September 2003, when it discontinued the line. Even as developers ceased production for the NES, a number of high-profile video game franchises and series for the NES were transitioned to newer consoles and remain popular to this day. Nintendo's own Super Mario Bros., The Legend of Zelda, and Metroid franchises debuted on the NES, as did Capcom
Capcom

is a leading international video game developer and video game publisher of video games headquartered in Osaka, Japan. It was founded in 1979 as Japan Capsule Computers, a company devoted to the manufacturing and distribution of electronic game machines....
's Mega Man franchise, Konami
Konami

is a leading video game developer and video game publisher of numerous popular and strong-selling toys, trading cards, anime, tokusatsu, slot machines, Japanese arcade cabinetss and video games....
's Castlevania
Castlevania

Castlevania is a video game video game series created and developed by Konami. The series debuted in Japan on September 26, 1986 with the release of for the Famicom Disk System , followed by an alternate version for the MSX platform on October 30....
 franchise, and Squaresoft's Final Fantasy
Final Fantasy

is a media franchise created by Hironobu Sakaguchi and owned by Square Enix that includes video games, motion pictures, and other merchandise. The series began in 1987 as an Final Fantasy console role-playing game video game developer by Square Co., spawning a video game series that became the central focus of the franchise....
 and Enix
Enix

The was a Japan company that produced video games, Anime and manga. The company was founded by Yasuhiro Fukushima on September 22, 1975 as and renamed Enix in 1982....
's Dragon Quest
Dragon Quest

, published as Dragon Warrior in North America until the 2005 release of Dragon Quest VIII: Journey of the Cursed King, is a series of console role-playing game created by Yuji Horii and published by Square Enix ....
 (now Square Enix
Square Enix

is a video game and publishing company based in Japan best known for its console role-playing game franchises, which include the Dragon Quest series, the Final Fantasy series, and the Kingdom Hearts series....
's) franchises.

Nintendo of Japan continued to repair Famicom consoles until October 31, 2007, attributing the decision to discontinue support to an increasing shortage of the necessary parts.

North American bundle packages

For its North American release in 1985, the NES was released in two different configurations, or "bundles". The console deck itself was identical, but each bundle was packaged with different game paks and accessories. The first of these sets, the Control Deck, retailed from US$
United States dollar

The United States dollar is the unit of currency of the United States and was defined by the Coinage Act of 1792 to be between 371 and 416 grains of silver ....
199.99 (equivalent to US$ today), and included the console itself, two game controllers, and a Super Mario Bros. game
Pack-in game

A pack-in game is a game that is included with the purchase of a video game console....
 cartridge. The second bundle, the Deluxe Set, retailed for US$249.99 (equivalent to US$ today), and consisted of the console, a R.O.B.
R.O.B.

R.O.B. was an accessory for the Nintendo Entertainment System. It was released in July 1985 in Japan as the Famicom Robot and later that year as R.O.B....
 accessory, an NES Zapper
NES Zapper

The NES Zapper, also known as the Beam Gun in Japan, is an electronic light gun accessory for the Nintendo Entertainment System and the Japanese Famicom....
 (electronic gun), and two game paks: Duck Hunt
Duck Hunt

is a video game for the Nintendo Entertainment System video game console in which players use the NES Zapper to shoot ducks on screen for points. The game was developed and published by Nintendo, and was released in 1984 in Japan....
 and Gyromite
Gyromite

Gyromite is a video game released in 1985 for the Nintendo Entertainment System, designed for use with the R.O.B.. Gyromite is one of two games in Nintendo's Robot Series, the other being Stack-Up....
.

For the remainder of the NES's commercial lifespan in North America, Nintendo frequently repackaged the console in new configurations to capitalize on newer accessories or popular game titles. Subsequent bundle packages included the NES Action Set, released in November 1988 for US$
United States dollar

The United States dollar is the unit of currency of the United States and was defined by the Coinage Act of 1792 to be between 371 and 416 grains of silver ....
149.99 (equivalent to US$ today), which replaced both of the earlier two sets, and included the console, the NES Zapper, two game controllers, and a multicart
Multicart

In video game parlance, a multicart is Cartridge that contains more than one game. Typically, the separate games are available individually for purchase or were previously available individually ...
 version of Super Mario Bros. and Duck Hunt. The Action Set became the most successful of the packages released by Nintendo. One month later, in December 1988, to coincide with the release of the Power Pad
Power Pad

The Power Pad is a floor mat game controller for the Nintendo Entertainment System. It is a gray mat with twelve pressure-sensors embedded between two layers of flexible plastic....
 floor mat controller, Nintendo released a new Power Set bundle, consisting of the console, the Power Pad
Power Pad

The Power Pad is a floor mat game controller for the Nintendo Entertainment System. It is a gray mat with twelve pressure-sensors embedded between two layers of flexible plastic....
, the NES Zapper, two controllers, and a multicart containing Super Mario Bros.
Super Mario Bros.

is a Platform game video game developed by Nintendo in late 1985 and published for the Nintendo Entertainment System as a sequel to the 1983 game Mario Bros.....
, Duck Hunt
Duck Hunt

is a video game for the Nintendo Entertainment System video game console in which players use the NES Zapper to shoot ducks on screen for points. The game was developed and published by Nintendo, and was released in 1984 in Japan....
, and World Class Track Meet. In 1990, a Sports Set bundle was released, including the console, an NES Satellite
NES Satellite

The NES Satellite was a Nintendo Entertainment System accessory created by Nintendo, and was released in 1989.The Satellite allowed up to four players to play the NES anywhere in the room without the necessity of wires running from the NES all the way to the players....
 infrared wireless multitap
Multitap

A multitap is a video game console peripheral that increases the number of Game controller ports available to the player, allowing additional controllers to be used in play....
 adapter, four game controllers, and a multicart featuring Super Spike V'Ball and Nintendo World Cup
Nintendo World Cup

Nintendo World Cup is a football video game for the Nintendo Entertainment System and Game Boy, developed by Technos and released in 1990. It is a localization of , the fourth Nekketsu Koha Kunio-kun game released for the Famicom....
.

Two more bundle packages were released using the original model NES console. The Challenge Set included the console, two controllers, and a Super Mario Bros. 3
Super Mario Bros. 3

Super Mario Bros. 3 is a Platform game developed and published by Nintendo for the Nintendo Entertainment System , and is the fifth game in the Mario series....
 game pak. The Basic Set, first released in 1987, included only the console and two controllers with no pack-in cartridge. Instead, it contained a book called the The Official Nintendo Player's Guide, which contained detailed information for every NES game made up to that point. Finally, the console was redesigned for both the North American and Japanese markets as part of the final Nintendo-released bundle package. The console was released under the name Control Deck in North America and AV Family Computer in Japan. The package included the new style console and one redesigned "dogbone" game controller. Released in October 1993 in North America, this final bundle retailed for US$49.99 (equivalent to US$ today), and remained in production until the discontinuation of the NES in 1995.

Regional differences

Famicom Disk System
Although the Japanese Famicom, North American and European NES versions included essentially the same hardware, there were certain key differences between the systems:
  • Different case design. The Famicom featured a top-loading cartridge slot, a 15-pin
    Pin

    A pin is a device used for fastening objects or material together.Pin may also refer to:* Award pin, a small piece of metal or plastic with a pin attached given as an award for some achievement...
     expansion port located on the unit’s front panel for accessories (as the controllers were hard-wired to the back of the console), and a red and white color scheme. The NES featured a front-loading cartridge slot, and a more subdued gray, black and red color scheme. An expansion port was found on the bottom of the unit, and the cartridge connector pinout
    Pinout

    In electronics, a pinout is a cross-reference between the contacts, or pins, of an electrical connector, and their functions....
     was changed.


  • 60-pin vs. 72-pin cartridges. The original Famicom and the re-released AV Family Computer both utilized a 60-pin cartridge design, which resulted in smaller cartridges than the NES, which utilized a 72-pin design. Four pins were used for the 10NES
    10NES

    10NES was the Lock-out chip for the American version of Nintendo Entertainment System video game console. The system consisted of two parts--a computer chip in the NES that would check the cartridge in the system for authentication, and a chip in the cartridge that would give the 10NES code upon demand....
     lockout chip. Ten pins were added that connected a cartridge directly to the expansion port on the bottom of the unit. Finally, two pins that allowed cartridges to provide their own sound expansion chips were removed. Many early games (such as Stack-Up
    Stack-Up

    Stack-Up is a video game released in 1985 for the Nintendo Entertainment System, designed for use with the R.O.B.. Stack-Up is one of two games in Nintendo's Robot Series, the other being Gyromite....
    ) released in North America were simply Famicom cartridges attached to an adapter (such as the T89 Cartridge Converter
    T89 Cartridge Converter

    The T89 cartridge converter was a 60 to 72 pin adaptor that allowed people to plug a 60-pin Nintendo Entertainment System game into a 72-pin-based Nintendo Entertainment System....
    ) to allow them to fit inside the NES hardware. Nintendo did this to reduce costs and inventory by using the same cartridge boards in North America and Japan.


  • Peripherals. A number of peripheral devices and software
    Computer software

    Computer software, or just software is a general term used to describe a collection of computer programs, Algorithm and Software documentation that perform some tasks on a computer system....
     packages were released for the Famicom. Few of these devices were ever released outside of Japan.


    • Family BASIC is an implementation of BASIC for the Famicom. It allowed the user to program his own games. Many programmers got their first experience on programming for the console this way.
    • Famicom MODEM is a modem
      Modem

      Modem is a peripheral device that modulation an analog carrier wave Signal to encode digital information, and also demodulation such a carrier signal to decode the transmitted information....
       that allowed connection to a Nintendo server which provided content such as jokes, news (mainly about Nintendo), game tips, and weather reports for Japan; it also allowed a small number of programs to be downloaded. A modem was, however, tested in the United States, by the Minnesota State Lottery
      Minnesota State Lottery

      Minnesota State Lottery is the official lottery association in Minnesota....
      . It would have allowed players to buy scratchcard
      Scratchcard

      A scratchcard is a small token, usually made of cardboard, where one or more areas contain concealed information: they are covered by a substance that cannot be seen through, but can be scratched off....
      s and play the lottery with their NES. It was not released because minors were able to play the lottery illegally and anonymously.


  • External sound chips. The Famicom had two cartridge pins that allowed cartridges to provide external sound enhancements. They were originally intended to facilitate the Famicom Disk System’s external sound chip. These pins were removed from the cartridge port of the NES, and relocated to the bottom expansion port. As a result, individual cartridges could not make use of this functionality, and many NES localizations suffered from technologically inferior sound compared to their equivalent Famicom versions. Castlevania III: Dracula's Curse
    Castlevania III: Dracula's Curse

    Castlevania III: Dracula's Curse, known in Japan as , is the third installment in the Castlevania series of video games. It was published by Konami in Japan in 1989 and in North America in 1990....
     is a notable example of this problem.
Famicom Controllers
  • Hardwired controllers. The Famicom’s original design includes hardwired, non-removable controllers. In addition, the second controller featured an internal microphone
    Microphone

    A microphone, sometimes referred to as a mike or?more recently?mic, is an acoustic-to-electric transducer or sensor that converts sound into an electrical signal....
     for use with certain games and lacked SELECT and START buttons. Both the controllers and the microphone were subsequently dropped from the redesigned AV Famicom in favor of the two seven-pin controller ports on the front panel used in the NES from its inception.


  • Lockout circuitry. The Famicom contained no lockout hardware, and, as a result, unlicensed cartridges (both legitimate and bootleg) were extremely common throughout Japan and the Far East. The original NES (but not the top-loading NES 2) contained the 10NES
    10NES

    10NES was the Lock-out chip for the American version of Nintendo Entertainment System video game console. The system consisted of two parts--a computer chip in the NES that would check the cartridge in the system for authentication, and a chip in the cartridge that would give the 10NES code upon demand....
     lockout chip, which significantly increased the challenges faced by unlicensed developers. Tinkerers at home in later years discovered that disassembling the NES and cutting the fourth pin of the lockout chip would change the chip’s mode of operation from "lock" to "key", removing all effects and greatly improving the console’s ability to play legal games, as well as bootlegs and converted imports. The European release of the console used a regional lockout
    Regional lockout

    Regional lockout is the programming practice, code, chip, or physical barrier used to prevent the playing of media designed for a device from the country where it is marketed on the version of the same device marketed in another country....
     system that prevented cartridges released in region A from being played on region B consoles, and vice versa.


  • Audio/video output. The original Famicom featured an RF modulator
    RF modulator

    An RF modulator is a device that takes a baseband input signal and outputs a radio frequency-modulated signal.This is often a preliminary step in transmitting signals, either across open air via an Antenna or transmission to another device such as a television....
     plug for audio/video output, while the original NES featured both an RF modulator and RCA
    RCA connector

    An RCA jack, also referred to as a phono connector or Cinch connector, is a type of electrical connector that is commonly used in the audio/video market....
     composite
    Composite video

    Composite video is the format of an analog television signal before it is combined with a sound signal and modulation onto an Radio Frequency carrier wave....
     output cables. The AV Famicom featured only RCA composite output, and the top-loading NES 2
    NES 2

    The NES 2 is a compact, top-loading redesign of the original Nintendo Entertainment System video game console from Nintendo. Nintendo itself called it simply Nintendo Entertainment System exactly the same as the original but users call it the NES 2 or NES Toploader to distinguish from the original....
     featured only RF modulator output. The original North American NES was the first game console to feature direct composite video output so people could hook it up to a stand-alone composite monitor
    Composite monitor

    A composite monitor is any analog signal video display that receives input in the form of an analog composite video signal through a single cable ? in contrast to multiple-cable or multiple-wire video sources such as VGA cable....
    .


  • Third-party cartridge manufacturing. In Japan, six companies, namely Nintendo, Konami
    Konami

    is a leading video game developer and video game publisher of numerous popular and strong-selling toys, trading cards, anime, tokusatsu, slot machines, Japanese arcade cabinetss and video games....
    , Capcom
    Capcom

    is a leading international video game developer and video game publisher of video games headquartered in Osaka, Japan. It was founded in 1979 as Japan Capsule Computers, a company devoted to the manufacturing and distribution of electronic game machines....
    , Namco
    Namco

    , from NAkamura Manufacturing COmpany, is an amusement company based in Japan, best known overseas for video games development. On September 29 2005, Namco officially merged with Japanese toymaker Bandai to form Namco Bandai, one of the largest entertainment companies in Japan.Namco became a wholly owned subsidiary of the holdin...
    , Bandai
    Bandai

    is a Japanese toy making company, as well as the producer of a large number of plastic model kits. It is the world's third largest producer of toys. Some ex-Bandai group companies produce anime and tokusatsu programs....
     and Jaleco
    Jaleco

    Jaleco is the name of two separate Japan companies, Jaleco Holding and Jaleco Ltd, that were releated until January 2009.The original Jaleco Ltd was founded in 1974....
    , manufactured the cartridges for the Famicom. This allowed these companies to develop their own customized chips designed for specific purposes, such as Konami's VRC 6 and VRC 7 sound chips that increased the quality of sound in their games.


  • European "Mattel" and "NES" Versions. In the UK as well as other parts of Europe, two versions of the NES were released, under the name of the "Mattel Version" and the "NES Version", the main differences between the two aside from the aesthetics of the Mattel version having a gloss finish and the NES version having a Matte finish was that the NES version was compatible with North American NES titles whereas the Mattel version could only have titles released in Europe playable on it. As several publishers simply ported American stock to the UK, this caused several problems with many titles carrying a sticker with "This game is not compatible with Mattel NES systems" attached to the game box.


Game controllers


The game controller
Game controller

A game controller is an input device used to control a video game. A controller is typically connected to a video game console or a personal computer....
 used for both the NES and the Famicom featured an oblong brick-like design with a simple four button layout: two round buttons labelled "B" and "A", a "START" button, and a "SELECT" button. Additionally, the controllers utilized the cross-shaped D-pad
D-pad

A D-pad is a flat, usually thumb-operated directional control found on nearly all modern video game console gamepads, game controllers and on the remote control units of some television and DVD players, with one button on each point....
, designed by Nintendo employee Gunpei Yokoi
Gunpei Yokoi

Gunpei Yokoi, also spelled , was a long-time Nintendo employee, creator of the Game Boy, and producer of the long-running Metroid ....
 for Nintendo Game & Watch
Game & Watch

File:Nintendo Game and watch Marios cement factory 1983.jpgThe were handheld electronic games made by Nintendo and created by its game designer Gunpei Yokoi from to ....
 systems, to replace the bulkier joystick
Joystick

A joystick is an input device consisting of a stick that pivots on a base and reports its angle or direction to the device it is controlling. Joysticks are often used to control video games, and usually have one or more push-buttons whose state can also be read by the computer....
s on earlier gaming consoles’ controllers.

The original model Famicom featured two game controllers, both of which were hardwired to the back of the console. The second controller lacked the START and SELECT buttons, but featured a small microphone
Microphone

A microphone, sometimes referred to as a mike or?more recently?mic, is an acoustic-to-electric transducer or sensor that converts sound into an electrical signal....
. Relatively few games made use of this feature. The earliest produced Famicom units initially had square A and B buttons. This was changed to the circular designs because of the square buttons being caught in the controller casing when pressed down, and glitches within the hardware causing the system to freeze occasionally while playing a game.

The NES dropped the hardwired controllers, instead featuring two custom 7-pin ports on the front of the console. Also in contrast to the Famicom, the controllers included with the NES were identical to each other—the second controller lacked the microphone that was present on the Famicom model, and possessed the same START and SELECT buttons as the primary controller.

A number of special controllers designed for use with specific games were released for the system, though very few such devices proved particularly popular. Such devices included, but were not limited to, the NES Zapper
NES Zapper

The NES Zapper, also known as the Beam Gun in Japan, is an electronic light gun accessory for the Nintendo Entertainment System and the Japanese Famicom....
 (a light gun
Light gun

A light gun is a pointing device for computers and a controller for arcade game and video game console.Modern screen-based light guns work by building a sensor into the gun itself, and the on-screen target emit light rather than the gun....
), the Power Pad
Power Pad

The Power Pad is a floor mat game controller for the Nintendo Entertainment System. It is a gray mat with twelve pressure-sensors embedded between two layers of flexible plastic....
, the R.O.B.
R.O.B.

R.O.B. was an accessory for the Nintendo Entertainment System. It was released in July 1985 in Japan as the Famicom Robot and later that year as R.O.B....
, the LaserScope
Laserscope

The Konami LaserScope is a head-mounted light gun with a microphone and a crosshair that covered one eye. It is an officially licensed product for the Nintendo Entertainment System video game console....
, the Vaus
Arkanoid Controller

The Arkanoid Controller, or Vaus, is an optional game controller for the Nintendo Entertainment System game Arkanoid which enhances the feel and play of the game....
, and the Power Glove
Power Glove

The Power Glove is a List of Nintendo Entertainment System accessories for the Nintendo Entertainment System designed by the team of Grant Goddard Abrams/Gentile Entertainment, made by Mattel in the United States and PAX in Japan....
. The original Famicom featured a deepened DA-15 expansion port on the front of the unit, which was used to connect most auxiliary devices. On the NES, these special controllers were generally connected to one of the two control ports on the front of the unit.

Near the end of the NES's lifespan, upon the release of the AV Famicom and the top-loading NES 2, the design of the game controllers was modified slightly. Though the original button layout was retained, the redesigned device abandoned the "brick" shell in favor of a "dog bone" shape reminiscent of the controllers of the Super Nintendo Entertainment System. In addition, the AV Famicom joined its international counterpart and dropped the hardwired controllers in favor of detachable controller ports. However, the controllers included with the Famicom AV, despite being the "dog bone" type, had cables which were a short three feet long, as opposed to the standard six feet of NES controllers.

In recent years, the original NES controller has become one of the most recognizable symbols of the console. Nintendo has mimicked the look of the controller in several recent products, from promotional merchandise to limited edition versions of the Game Boy Advance SP
Game Boy Advance SP

The , released in February 2003, is an upgraded version of Nintendo's Game Boy Advance. The "SP" in Game Boy Advance SP stands for "Special". The SP was marketed at United States dollar99.99 at launch....
 and Game Boy Micro
Game Boy Micro

is a handheld game console developed and manufactured by Nintendo. The system is the second major redesign of the Game Boy Advance, and is marketed towards the "image conscious" consumer, with emphasis placed on its small size and sleek design....
 handheld game console
Handheld game console

A handheld game console is a lightweight, portable device with a built-in screen, games controls and speakers. Handheld game consoles are run on machines of small size allowing people to carry them and play them at any time or place....
s.


Hardware design flaws

Nes Cleaning Kit
When Nintendo released the NES in the United States, the design styling was deliberately different from that of other game consoles. Nintendo wanted to distinguish its product from those of competitors, and to avoid the generally poor reputation that game consoles had acquired following the video game crash of 1983
Video game crash of 1983

The North American video game crash of 1983 was the Stock market crash of the US video game market in the early 1980s. It almost destroyed the then-fledgling industry and led to the bankruptcy of several companies producing home computers and video game consoles in North America....
. One result of this philosophy was a front-loading zero insertion force (ZIF) cartridge socket designed to resemble the front-loading mechanism of a VCR. The ZIF connector worked quite well when both the connector and the cartridges were clean and the pins on the connector were new. Unfortunately, the ZIF connector was not truly zero insertion force. When a user inserted the cartridge into the NES, the force of pressing the cartridge down and into place bent the contact pins slightly, as well as pressing the cartridge’s ROM board back into the cartridge itself. Repeated insertion and removal of cartridges caused the pins to wear out relatively quickly, and the ZIF design proved far more prone to interference by dirt and dust than an industry-standard card edge connector. Exacerbating the problem was Nintendo’s choice of materials; the slot connector that the cartridge was actually inserted into was highly prone to corrosion. Add-on peripherals like the popular Game Genie
Game Genie

The Game Genie is a series of cheat cartridges designed by Codemasters and sold by Camerica and Galoob for the Nintendo Entertainment System, Super Nintendo Entertainment System, Game Boy, Sega Mega Drive, and Sega Game Gear that modifies game data, allowing the player to cheat, manipulate various aspects of Video game, and sometimes view u...
 cheat cartridge
Cheat cartridge

A cheat cartridge is a device that connects to any sort of cartridge-based video game console. It allows a user to input special cheat codes to manipulate a game in a way not permitted by its original programming....
 tended to further exacerbate this problem by bending the front-loading mechanism during gameplay. Recently, third-party manufacturers have been producing gold clones of the NES connector piece to replace the existing one and prevent corrosion.

Problems with the 10NES
10NES

10NES was the Lock-out chip for the American version of Nintendo Entertainment System video game console. The system consisted of two parts--a computer chip in the NES that would check the cartridge in the system for authentication, and a chip in the cartridge that would give the 10NES code upon demand....
 lockout chip frequently resulted in the console's most infamous problem: the blinking red power light, in which the system appears to turn itself on and off repeatedly. The lockout chip was quite finicky, requiring precise timing in order to permit the system to boot. Dirty, aging, and bent connectors would often disrupt the timing, resulting in the blink effect. Alternatively, the console would turn on but only show a solid white, gray, or green screen. Users attempted to solve this problem by blowing air onto the cartridge connectors, licking the edge connector, slapping the side of the system after inserting a cartridge, shifting the cartridge from side to side after insertion, pushing the ZIF up and down repeatedly, holding the ZIF down lower than it should have been, and/or cleaning the connectors with alcohol which, observing the back of the cartridge, was not endorsed by Nintendo. Many of the most frequent attempts to fix this problem instead ran the risk of damaging the cartridge and/or system. In 1989, Nintendo released an official NES Cleaning Kit
NES Cleaning Kit

The NES Cleaning Kit was produced in 1989 by Nintendo as an NES Accessory for use with the Nintendo Entertainment System. The Cleaning Kit contained two green plastic cleaning tools and an instruction manual....
 to help users clean malfunctioning cartridges and consoles.

With the release of the top-loading NES 2
NES 2

The NES 2 is a compact, top-loading redesign of the original Nintendo Entertainment System video game console from Nintendo. Nintendo itself called it simply Nintendo Entertainment System exactly the same as the original but users call it the NES 2 or NES Toploader to distinguish from the original....
 toward the end of the NES's lifespan, Nintendo resolved the problems by switching to a standard card edge connector, and eliminating the lockout chip. All of the Famicom systems used standard card edge connectors, as did Nintendo’s subsequent game consoles, the Super Nintendo Entertainment System
Super Nintendo Entertainment System

The Super Nintendo Entertainment System or Super NES is a History of video game consoles video game console that was released by Nintendo in North America, Europe, Australasia , and South America between 1990 and 1993....
 and the Nintendo 64
Nintendo 64

The , often abbreviated as N64, is Nintendo's third home video game console for the international market. Named for its 64-bit CPU, it was released on June 23, 1996 in Japan, September 29, 1996 in North America, March 1, 1997 in Europe and Australia, September 1, 1997 in France and December 10, 1997 in Brazil....
.

In response to these hardware flaws, "Nintendo Authorized Repair Centers" sprang up across the United States. According to Nintendo, the authorization program was designed to ensure that the machines were properly repaired. Nintendo would ship the necessary replacement parts only to shops that had enrolled in the authorization program. In practice, the authorization process consisted of nothing more than paying a fee to Nintendo for the privilege. In a recent trend, many sites have sprung up to offer Nintendo repair parts, guides and services, that replace those formerly offered by the authorized repair centers.


Third-party licensing

Nintendo's near monopoly
Monopoly

In economics, a monopoly exists when a specific individual or enterprise has sufficient control over a particular product or service to determine significantly the terms on which other individuals shall have access to it....
 on the home video game market left it with a degree of influence over the industry exceeding even that of Atari
Atari

Atari is a corporate and brand name owned by several entities since its inception in 1972. It is currently owned by Atari Interactive, a wholly owned subsidiary of the French publisher Infogrames ....
 during Atari's heyday in the early 1980s. Unlike Atari, which never actively courted third-party developers (and even went to court in an attempt to force Activision
Activision

Activision Inc. is an United States video game developer and video game publisher. It was founded on October 1, 1979., and was the first independent developer and distributor of video games for video game console....
 to cease production of Atari 2600
Atari 2600

The Atari 2600 is a video game console released in October 1977. It is credited with popularizing the use of microprocessor-based hardware and cartridge containing game code, instead of having non-microprocessor dedicated console hardware with all games built in....
 games), Nintendo had anticipated and encouraged the involvement of third-party software developers—but strictly on Nintendo's terms. To this end, a 10NES authentication chip was placed in every console, and another was placed in every officially licensed cartridge. If the console's chip could not detect a counterpart chip inside the cartridge, the game would not load. Because Nintendo controlled the production of all cartridges, it was able to enforce strict rules on its third-party developers. Third-party developers were also asked to sign a contract by Nintendo that would obligate these parties to develop exclusively for the system. These extremely restricted production runs would end up damaging several smaller software developers: even if demand for their games was high, they could only produce as much profit as Nintendo allowed.

Unlicensed games

Bible Adventures
Several companies, refusing to pay the licensing fee or having been rejected by Nintendo, found ways to circumvent the console's authentication system. Most of these companies created circuits that used a voltage spike to temporarily disable the 10NES chip in the NES. A few unlicensed games released in Europe and Australia came in the form of a dongle
Dongle

A dongle is a small piece of Computer hardware that connects to a computer. Electrically dongles mostly appear as two-interface security tokens with transient data flow that does not interfere with other dongle functions and a pull communication that reads security data from the dongle....
 that would be connected to a licensed game, in order to use the licensed game's 10NES chip for authentication.

Atari Games
Atari Games

Atari Games Corporation was an United States producer of arcade games, and originally part of Atari...
 created a line of NES products under the name Tengen
Tengen (company)

Tengen was a video game publisher and video game developer that was created by arcade game manufacturer Atari Games. Atari had been split into two distinct companies....
, and took a different approach. Afraid of damaging NES units and being liable for it by using the voltage spike technique, the company attempted to reverse engineer the lockout chip to develop its own "Rabbit" chip. However, Tengen also obtained a description of the lockout chip from the United States Patent and Trademark Office
United States Patent and Trademark Office

The United States Patent and Trademark Office is an agency in the United States Department of Commerce that issues patents to inventors and businesses for their inventions, and trademark registration for product and intellectual property identification....
 by falsely claiming that it was required to defend against present infringement claims in a legal case. Nintendo sued Tengen for copyright
Copyright

Copyright is a form of intellectual property which gives the creator of an original work exclusive rights for a certain time period in relation to that work, including its publication, distribution and adaptation; after which time the work is said to enter the public domain....
 infringement, which Tengen lost as it could not prove that the illegally obtained patent documents had not been used by the reverse engineering team. Tengen's antitrust
Antitrust

United States antitrust law is the body of laws that prohibits anti-competitive behavior and unfair business practices. Antitrust laws are designed to encourage competition in the marketplace....
 claims against Nintendo were never finally decided.

Following the introduction of the Sega Mega Drive
Sega Mega Drive

The is a History of video game consoles video game console released by Sega in Japan in 1988, North America in 1989, and the PAL region in 1990. Mega Drive was the name used in Japan and Europe, while it was sold under the name Sega Genesis in North America, as Sega was unable to secure legal rights to the Mega Drive name in that region....
 (Sega Genesis in North America), Nintendo began to face real competition in the industry, and in the early 1990s was forced to reevaluate its stance towards its developers, many of whom had begun to defect to other systems. When the console was reissued as the NES 2
NES 2

The NES 2 is a compact, top-loading redesign of the original Nintendo Entertainment System video game console from Nintendo. Nintendo itself called it simply Nintendo Entertainment System exactly the same as the original but users call it the NES 2 or NES Toploader to distinguish from the original....
, the 10NES
10NES

10NES was the Lock-out chip for the American version of Nintendo Entertainment System video game console. The system consisted of two parts--a computer chip in the NES that would check the cartridge in the system for authentication, and a chip in the cartridge that would give the 10NES code upon demand....
 chip was omitted from the console, marking the end of Nintendo’s most notorious hold over its third-party developers.

Hardware clones

A thriving market of unlicensed NES hardware clones
Clone (computer science)

In computing, a clone is a computer hardware or software system that is designed to mimic another system. computer compatibility with the original system is usually the explicit purpose of cloning hardware or low-level software such as operating systems....
 emerged during the heyday of the console's popularity. Initially, such clones were popular in markets where Nintendo never issued a legitimate version of the console. In particular, the Dendy , an unlicensed hardware clone produced in the former Soviet Union
Soviet Union

The Union of Soviet Socialist Republics was a Constitution of the Soviet Union socialist state that existed in Eurasia from 1922 to 1991.The name is a translation of the , romanization of Russian Soyuz Sovetskikh Sotsialisticheskikh Respublik, abbreviated ????, SSSR....
, emerged as the most popular video game console of its time in that setting, and it enjoyed a degree of fame roughly equivalent to that experienced by the NES/Famicom in North America and Japan. The Micro Genius
Micro Genius

The Micro Genius is a game console marketed in Southeast Asia. There are several models of the Micro Genius, but the Micro Genius IQ-501 was particularly popular until the official introduction of several competitors like Sega and Nintendo....
 (Simplified Chinese: ???) was marketed in Southeast Asia as an alternative to the Famicom, Samurai was the popular PAL
PAL

PAL, short for Phase Alternating Line, is a color-encoding system used in broadcast television systems in large parts of the world. Other common analog television systems are SECAM and NTSC....
 alternative to the NES and in Eastern Europe, especially Poland
Poland

Poland , officially the Republic of Poland , is a country in Central Europe. Poland is bordered by Germany to the west; the Czech Republic and Slovakia to the south; Ukraine, Belarus and Lithuania to the east; and the Baltic Sea and Kaliningrad Oblast, a Russian Enclave and exclave, to the north....
, the Pegasus was available.

The unlicensed clone market has flourished following Nintendo's discontinuation of the NES. Some of the more exotic of these resulting systems have gone beyond the functionality of the original hardware, and have included variations such as a portable system with a color LCD (e.g. Pocket Famicom). Others have been produced with certain specialized markets in mind, including various "educational computer packages" which include copies of some of the NES's educational games and come complete with a clone of the Famicom BASIC keyboard, transforming the system into a rather primitive personal computer
Personal computer

A personal computer is any general-purpose computer whose original sales price, size, and capabilities make it useful for individuals, and which is intended to be operated directly by an end user, with no intervening computer operator....
. These unauthorized clones have been helped by the invention of the so called NES-on-a-chip or NoaC.

As was the case with unlicensed software titles, Nintendo has typically gone to the courts to prohibit the manufacture and sale of unlicensed cloned hardware. Many of the clone vendors have included built-in copies of licensed Nintendo software, which constitutes copyright infringement in most countries. As recently as 2004, Nintendo of America has filed suits against manufacturers of the Power Player Super Joy III
Power Player Super Joy III

The Power Player Super Joy III consoles are a line of unauthorized handheld Nintendo Entertainment System/Nintendo Entertainment System Nintendo Entertainment System hardware clones manufactured by NRTRADE that are sold in North America, Brazil, Europe, Asia, and Australia....
, a NES clone console that had been sold in North America, Europe and Australia.

Although most hardware clones were not produced under license by Nintendo, certain companies were granted licenses to produce NES-compatible devices. The Sharp Corporation
Sharp Corporation

is a Japanese electronics manufacturer, founded in 1912.It takes its name from one of its founder's first inventions, the Ever-Sharp mechanical pencil, which was invented by Tokuji Hayakawa in 1915....
 produced at least two such clones: the Twin Famicom
Twin Famicom

The was Produced by Sharp Corporation in 1986, and was released only within Japan. It is a licensed Nintendo product, and is basically the Nintendo Entertainment System and the Famicom Disk System which have been combined onto a single piece of hardware....
 and the SHARP 19SC111
SHARP 19SC111

The SHARP 19SC111 was a 19" television produced by Sharp Corporation with a built-in licensed Nintendo Entertainment System. Originally released in Japan, the unit was released in the US in 1989....
 television. The Twin Famicom was compatible with both Famicom cartridges and Famicom Disk System
Famicom Disk System

The was released on February 21, 1986 by Nintendo as a peripheral for the Nintendo Entertainment System console in Japan. It was a unit that used proprietary floppy disks for data storage....
 disks. It was available in two colors (red and black) and used hardwired controllers (as did the original Famicom), but it featured a different case design. The SHARP 19SC111 television was a television which included a built-in Famicom. A similar licensing deal was reached with Hyundai Electronics, who manufactured the system under the name Comboy in the South Korean market. This deal with Hyundai was made necessary because of the South Korean government's wide ban on all Japanese "cultural products", which remained in effect until 1998 and ensured that the only way Japanese products could legally enter the South Korean market was through licensing to a third-party (non-Japanese) distributor (see also Korean-Japanese disputes
Korean-Japanese disputes

There have been disputes between Japan and Korea on many issues over the years. The two nations have a complex history of cultural exchange, trade, and war, underlying their relations today....
).

Technical specifications


Original chassis/casing

The original Japanese Famicom was predominantly white plastic, with dark red trim. It featured a top-loading cartridge slot, and grooves on both sides of the deck in which the hardwired game controllers could be placed when not in use.

The original version of the North American NES used a radically different design. The NES's color scheme was two different shades of gray, with black trim. The top-loading cartridge slot was replaced with a front-loading mechanism. The slot is covered by a small, hinged door that can be opened to insert or remove a cartridge, and closed at other times. The dimensions of this model are 10" width by 8" length by 3.5" height. When opened, the cartridge slot door adds an additional 1" height to the unit. Due to its bulky, square design and slot-loading functionality, the original NES chassis is often referred to as the "Toaster".

NES 2/AV Family Computer

The remodeled NES 2 (known as the AV Family Computer in Japan) and known commonly as the "Top Loader", uses the same basic color scheme, although there are several subtle differences. The power switch is colored a bright red and slides into the on and off position, similar to the SNES
Super Nintendo Entertainment System

The Super Nintendo Entertainment System or Super NES is a History of video game consoles video game console that was released by Nintendo in North America, Europe, Australasia , and South America between 1990 and 1993....
, instead of the original push-button. Also, there is no LED power indicator on the unit. Like the original Famicom, it uses a top-loading cartridge slot. The NES was redesigned after the (also top loading) SNES, and indeed they share many of the same design cues. The NES 2 is considerably more compact than the original model, measuring 6" by 7" by 1.5". The streamlining of the design and chipset in the Top Loader made it arguably more reliable than the original NES models, although there was a tradeoff in connectivity and picture quality: the Top Loader offered only RF
RF connector

An RF connector is an electrical connector designed to work at radio frequencies in the multi-megahertz range.RF connectors are typically used with coaxial cables and are designed to maintain the shielding that the coaxial design offers....
 outputs instead of the RF and RCA
RCA connector

An RCA jack, also referred to as a phono connector or Cinch connector, is a type of electrical connector that is commonly used in the audio/video market....
 (mono) outputs offered on the original, whereas ironically, the AV Family Computer offered RCA connectors only.

Cartridges

All officially licensed North American (NTSC
NTSC

NTSC is the analog television system used in most of the Americas, Japan, South Korea, Taiwan, the Philippines, Burma, and some Pacific island nations and territories ....
) and European (PAL
PAL

PAL, short for Phase Alternating Line, is a color-encoding system used in broadcast television systems in large parts of the world. Other common analog television systems are SECAM and NTSC....
) cartridges, or "carts", are 5.5" long by 4.1" wide. Originally, NES carts were held together with 5 small, slotted
Screw

A screw is a shaft with a helix groove or screw thread formed on its surface and provision at one end to turn the screw. Its main uses are as a threaded fastener used to hold objects together, and as a simple machine used to translate torque into linear force....
 screws. Later games (post-1987) were redesigned slightly to incorporate two plastic clips molded into the plastic itself, eliminating the need for the top two screws. This is why older NES carts are referred to as "5-screw", and are distinguishable by their flat tops and, as the name suggests, five screws instead of three. Around this time, the standard screws were changed to 3.8&Nbsp;mm security screws
Screw

A screw is a shaft with a helix groove or screw thread formed on its surface and provision at one end to turn the screw. Its main uses are as a threaded fastener used to hold objects together, and as a simple machine used to translate torque into linear force....
 to further secure the ROMs inside from tampering. The back of the cartridge bears a label with instructions on handling. These labels were gray for standard games and gold (or in rare cases silver) for games that featured battery backup. With the exception of The Legend of Zelda
The Legend of Zelda

is a video game designed by Shigeru Miyamoto and developed and published by Nintendo. Set in the fantasy land of Universe of The Legend of Zelda#Hyrule, the plot centers on a boy named Link , the playable protagonist, who aims to rescue Princess Zelda from the primary antagonist, Ganon, by collecting eight fragments of the Universe of The Legend o...
 and Zelda II: The Adventure of Link
Zelda II: The Adventure of Link

is an action role-playing game developed and published by Nintendo for the Nintendo Entertainment System, and it is the second installment in The Legend of Zelda video game series....
, which were available in gold-plastic carts, all licensed NTSC and PAL cartridges were a standard shade of gray plastic. Unlicensed carts were produced in black (Tengen, American Video Entertainment, and Wisdom Tree), robin egg blue (Color Dreams and Wisdom Tree) and gold (Camerica), and were all slightly different shape and style than a standard NES cart. Nintendo also produced yellow-plastic carts for internal use at Nintendo Service Centers, although these "test carts" were never made available for purchase by consumers.

Japanese (Famicom) cartridges are shaped slightly differently, measuring only 3" in length, but 5.3" in width. While the NES used a 72-pin interface, the Famicom system used a 60-pin design. Some early NES games (most commonly Gyromite
Gyromite

Gyromite is a video game released in 1985 for the Nintendo Entertainment System, designed for use with the R.O.B.. Gyromite is one of two games in Nintendo's Robot Series, the other being Stack-Up....
) were actually 60-pin Famicom PCBs and ROMs with a built-in converter. Unlike NES games, official Famicom carts were produced in many colors of plastic.

Central processing unit

For its central processing unit
Central processing unit

A central processing unit is an electronic circuit that can execute computer programs. This broad definition can easily be applied to many early computers that existed long before the term "CPU" ever came into widespread usage....
 (CPU), the NES uses an 8-bit
8-bit

Eight-bit CPUs normally use an 8-bit data bus and a 16-bit address bus which means that their address space is limited to 64 KBs. This is not a "natural law", however, so there are exceptions....
 microprocessor
Microprocessor

A microprocessor incorporates most or all of the functions of a central processing unit on a single integrated circuit . The first microprocessors emerged in the early 1970s and were used for electronic calculators, using Binary-coded decimal arithmetic on 4-bit Word ....
 produced by Ricoh
Ricoh

or Ricoh, is a Japanese company that was established on February 6, 1936 as , a company in the RIKEN zaibatsu. It is headquartered in the Ricoh Building in Chuo, Tokyo, Tokyo....
 based on a MOS Technology 6502
MOS Technology 6502

The MOS Technology 6502 is an 8-bit microprocessor that was designed by Chuck Peddle and Bill Mensch for MOS Technology in 1975. When it was introduced, it was the least expensive full-featured central processing unit on the market by a considerable margin, costing less than one-sixth the price of competing designs from larger companies such...
 core. It incorporates custom sound hardware and a restricted DMA controller on-die. NTSC
NTSC

NTSC is the analog television system used in most of the Americas, Japan, South Korea, Taiwan, the Philippines, Burma, and some Pacific island nations and territories ....
 (North America and Japan) versions of the console use the Ricoh 2A03
Ricoh 2A03

The Ricoh 2A03 or RP2A03 / Ricoh 2A07 or RP2A07 is the 8-bit microprocessor in the Nintendo Entertainment System video game console....
 (or RP2A03), which runs at 1.79 MHz. PAL
PAL

PAL, short for Phase Alternating Line, is a color-encoding system used in broadcast television systems in large parts of the world. Other common analog television systems are SECAM and NTSC....
 (Europe and Australia) versions of console utilize the Ricoh 2A07 (or RP2A07), which is identical to the 2A03 save for the fact that it runs at a slower 1.66 MHz clock rate
Clock rate

The clock rate is the fundamental rate in cycles per second for the frequency of the clock in any synchronous circuit. For example, a crystal oscillator frequency reference typically is synonymous with a fixed sinusoidal waveform, a clock rate is that frequency reference translated by electronic circuitry into a corresponding square wav...
 and has its sound hardware adjusted accordingly.

Memory

The NES contains 2 KB
Kilobyte

Kilobyte is a unit of Computer data storage equal to either 1,024 bytes or 1,000 bytes , depending on context.It is abbreviated in a number of ways: KB, kB, K and Kbyte....
 (2 × 210 bytes) of onboard random access memory (RAM). A game cartridge may contain expanded RAM to increase this amount. The system supports up to 49,128 bytes (nearly 48 KB
KB

The abbreviation KB or kb can refer to:*Kilobit , a unit of information used, for example, to quantify computer memory or storage capacity...
) for read-only memory
Read-only memory

Read-only memory is a class of computer storage media used in computers and other electronic devices. Because data stored in ROM cannot be modified , it is mainly used to distribute firmware ....
 (ROM), expanded RAM, and cartridge input/output
Input/output

In computing, input/output, or I/O, refers to the communication between an information processing system , and the outside world ? possibly a human, or another information processing system....
. The process of bank switching
Bank switching

Bank switching was a technique common in 8-bit microcomputer systems, to increase the amount of addressable random-access memory and read-only memory without extending the address bus....
 can increase this amount by orders of magnitude.

Video

The NES uses a custom-made picture processing unit
Picture Processing Unit

The PPU , more specifically known as Ricoh RP2C02 / RP2C07 , is the microprocessor in the Nintendo Entertainment System responsible for generating video signals from graphic data stored in memory....
 (PPU) developed by Ricoh
Ricoh

or Ricoh, is a Japanese company that was established on February 6, 1936 as , a company in the RIKEN zaibatsu. It is headquartered in the Ricoh Building in Chuo, Tokyo, Tokyo....
. The version of the processor used in NTSC models of the console, named the RP2C02, operates at 5.37 MHz, while the version used in PAL models, named the RP2C07, operates at 5.32 MHz. Both the RP2C02 and RP2C07 output composite video
Composite video

Composite video is the format of an analog television signal before it is combined with a sound signal and modulation onto an Radio Frequency carrier wave....
. Special versions of the NES's hardware designed for use in video arcade
Video arcade

A video arcade is a venue where people play arcade game that are housed in colourfully-decorated cabinets. The cabinets consist of a video monitor, gameplay controls and buttons, computer hardware and software, and a coin-, Token coin-, or magnetic card-based payment mechanism....
s use other variations of the PPU. The PlayChoice-10
PlayChoice-10

PlayChoice-10 was an arcade cabinet machine which could consist of as many as 10 different games previously available only on the Nintendo Entertainment System home Video game console....
 uses the RP2C03, which runs at 5.37 MHz and outputs RGB video at NTSC frequencies. Two different variations were used for Nintendo Vs. Series
Nintendo Vs. Series

The Nintendo Vs. Series was a series of video arcade video games designed for two-player competitive play using the VS. UniSystem or VS....
 hardware: the RP2C04 and the RP2C05. Both of these operate at 5.37 MHz and output RGB video at NTSC frequencies. Additionally, both use irregular palettes to prevent easy ROM swapping of games. All variations of this PPU feature 256 bytes of on-die sprite position / attributable RAM ("OAM") and 28 bytes of on-die palette RAM to allow selection of background and sprite colors. This memory is stored on separate buses internal to the PPU. The console's 2 KB
Kilobyte

Kilobyte is a unit of Computer data storage equal to either 1,024 bytes or 1,000 bytes , depending on context.It is abbreviated in a number of ways: KB, kB, K and Kbyte....
 of onboard RAM may be used for tile maps and attributes on the NES board, and 8 KB
Kilobyte

Kilobyte is a unit of Computer data storage equal to either 1,024 bytes or 1,000 bytes , depending on context.It is abbreviated in a number of ways: KB, kB, K and Kbyte....
 (8 × 210 bytes) of tile pattern ROM or RAM may be included on a cartridge. Using bank switching, virtually any amount of additional cartridge memory can be used, limited only by manufacturing costs.

The system has an available color palette
Palette (computing)

In computer graphics, a palette is either a given, finite set of colors for the management of digital images , or a small on-screen graphical element for choosing from a limited set of choices, not necessarily colors ....
 of 48 colors and 5 grays. Red, green, and blue can be individually darkened at specific screen regions using carefully timed code. Up to 25 colors may be used on one scanline: a background color, four sets of three tile colors, and four sets of three sprite colors. This total does not include color de-emphasis.

A total of 64 sprites may be displayed onscreen at a given time without reloading sprites mid-screen. Sprites may be either 8 pixels by 8 pixels, or 8 pixels by 16 pixels, although the choice must be made globally and it affects all sprites. Up to eight sprites may be present on one scanline, using a flag to indicate when additional sprites are to be dropped. This flag allows the software to rotate sprite priorities, increasing maximum amount of sprites, but typically causing flicker
Flicker (screen)

Flicker is visible fading between cycles displayed on video displays, especially the refresh interval on cathode ray tube based computer display....
.

The PPU allows only one scrolling layer
Parallax scrolling

Parallax scrolling is a special scrolling technique in computer graphics, seen first in the 1982 arcade game Moon Patrol. In this pseudo-3D technique, background images move by the "camera" slower than foreground images, creating an illusion of depth in a 2D video game and adding to the immersion....
, though horizontal scrolling can be changed on a per-scanline basis. More advanced programming methods enable the same to be done for vertical scrolling.

The standard display resolution
Display resolution

The display resolution of a digital television or computer display typically refers to the number of distinct pixels in each dimension that can be displayed....
 of the NES is 256 horizontal pixels by 240 vertical pixels. Typically, games designed for NTSC-based systems had an effective resolution of only 256 by 224 pixels, as the top and bottom 8 scanlines are not visible
Overscan

Overscan is extra image area around the four edges of a video image that is not normally seen by the viewer. It exists because television sets in the 1930s through 1970s were highly variable in how the video image was framed within the cathode ray tube ....
 on most television sets. For additional video memory bandwidth, it was possible to turn off the screen before the raster
Raster scan

A Raster scan, or raster scanning, is the pattern of image detection and reconstruction in television, and is the pattern of image storage and transmission used in most computer bitmap image systems....
 reached the very bottom.

Video output connections varied from one model of the console to the next. The original Japanese Famicom featured only radio frequency (RF) modulator
RF modulator

An RF modulator is a device that takes a baseband input signal and outputs a radio frequency-modulated signal.This is often a preliminary step in transmitting signals, either across open air via an Antenna or transmission to another device such as a television....
 output. When the console was released in North America and Europe, support for composite video through RCA connector
RCA connector

An RCA jack, also referred to as a phono connector or Cinch connector, is a type of electrical connector that is commonly used in the audio/video market....
s was added in addition to the RF modulator. The AV Famicom dropped the RF modulator entirely and adopted composite video output via a proprietary 12-pin "multi-out" connector first introduced for the Super Famicom / Super Nintendo Entertainment System. Conversely, the North American re-released NES 2 most closely resembled the original model Famicom, in that it featured RF modulator output only. Finally, the PlayChoice-10 utilized an inverted RGB video output.

Audio

The NES board supported a total of five sound channels. These included two pulse wave
Pulse wave

A pulse wave or pulse train is a kind of non-sinusoidal waveform that is similar to a square wave, but does not have the symmetrical shape associated with a perfect square wave....
 channels of variable duty cycle
Duty cycle

In telecommunications and electronics, the duty cycle is the fraction of time that a system is in an "active" state. In particular, it is used in the following contexts:...
 (12.5%, 25%, 50% and 75%), with a volume control of sixteen levels, and hardware pitch bending
Portamento

Portamento is a musical term originated from Italian language primarily denoting a vocal slide between two pitch and its emulation by instruments such as the violin, and in 16th century polyphony writing refers to an ornamental figure....
 supporting frequencies ranging from 54 Hz
Hz

Hz or hz may mean:*Herero language *Hertz, unit of frequency*Hamilton Zoo, New Zealand...
 to 28 kHz. Additional channels included one fixed-volume triangle wave
Triangle wave

A triangle wave is a non-sinusoidal waveform named for its triangular shape.Like a square wave, the triangle wave contains only odd harmonics....
 channel supporting frequencies from 27 Hz to 56 kHz, one sixteen-volume level white noise
White noise

White noise is a random signal with a flat power spectral density. In other words, the signal contains equal power within a fixed bandwidth at any center frequency....
 channel supporting two modes (by adjusting inputs on a linear feedback shift register
Linear feedback shift register

A linear feedback shift register is a shift register whose input bit is a Linear transformation function of its previous state.The only linear functions of single bits are xor and inverse-xor; thus it is a shift register whose input bit is driven by the exclusive-or of some bits of the overall shift register value....
) at sixteen preprogrammed frequencies, and one differential pulse-code modulation (DPCM) channel with six bits of range, using 1-bit delta encoding at sixteen preprogrammed sample rates from 4.2 kHz to 33.5 kHz. This final channel was also capable of playing standard pulse-code modulation
Pulse-code modulation

Pulse-code modulation is a digital representation of an analog Signalling where the magnitude of the signal is sampling regularly at uniform intervals, then Quantization to a series of symbols in a numeric code....
 (PCM) sound by writing individual 7-bit values at timed intervals.

NES Test Station

The NES Test Station is an NES-based unit designed for testing NES hardware, components, and games. It was provided for use in World of Nintendo boutiques as part of the Nintendo World Class Service program. Visitors were to bring items to test on the station, often with assistance from a technician or store employee.

The NES Test Station features a Game Pak slot and connectors for testing various components (AC adapter, RF switch, Audio/Video cable, NES Control Deck, controllers and accessories) at the front, with a knob selector in the center to select the component to test. On the front edge are three colored button switches: a illuminated red Power switch, a blue Reset switch, and a green switch for alternating between AV and RF connections when testing an NES Control Deck. The different knob selections are:

  • Game Pak Channel (for testing Game Paks)
  • Control Deck and Accessories Channel (includes tests for NES Controllers, the Zapper, R.O.B., and Power Pad)
  • Audio Video Channel
  • AC Adaptor Channel
  • RF Switch Channel
  • System Channel (for testing a Control Deck)


Nintendo later provided an add-on for testing Super NES components and games, named the Super NES Counter Tester.

See also

  • List of NES games
    List of NES games

    This is a list of video games released for the Nintendo Entertainment System video game console, also referred to as the NES; its Japanese counterpart is known as the Nintendo Entertainment System....
  • List of Famicom games
    List of Famicom games

    This is a list of video games released for the Nintendo Entertainment System video game console ? the Japanese counterpart of the Nintendo Entertainment System released outside of Japan....
  • List of Famicom Disk System games
    List of Famicom Disk System games

    This is a list of Famicom Disk System video games. All of these games have been released in Japan or Asia. Games released in North America and Europe are in the List of NES games....
  • List of NES emulators
  • Nintendo World Championships


External links

  • at Nintendo.com ( at the Internet Archive Wayback Machine
    Internet Archive

    The Internet Archive is a nonprofit organization dedicated to building and maintaining a free and openly accessible online digital library, including an archive site of the World Wide Web....
    )
  • at Nintendo.com (archived from at the Internet Archive Wayback Machine
    Internet Archive

    The Internet Archive is a nonprofit organization dedicated to building and maintaining a free and openly accessible online digital library, including an archive site of the World Wide Web....
    )