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Space Invaders

 

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Space Invaders


 
 

is an arcadeArcade game

An arcade game is a coin-operated entertainment machine, typically installed in businesses such as restaurants, pubs, video ...
 video game designed by Tomohiro Nishikado in 19781978 in video gaming Summary

Sorry, no overview for this topic
. It was originally manufactured by TaitoTaito Corporation

The is a Japanese developer of video game software and arcade hardware....
 and licensed for production in the United StatesUnited States

The United States of America, also known as the United States, the U.S., the U.S.A., and America, is...
 by the MidwayMidway Games Overview

company_name = Midway Games| company_logo = | company_type = Public...
 division of BallyBally

Bally Technologies, Inc. is an American corporation....
. Space Invaders was one of the earliest shooting gamesShooter game

Shooter games cover a fairly broad spectrum of sub-genres that have the commonality of controlling a character who is usuall...
 and featured two-dimensional graphics2D computer graphics

2D computer graphics is the computer-based generation of digital images—mostly from two-dimensional models and by tec...
. The aim is to defeat waves of aliens with a laser cannon. In designing the game, Nishikado drew inspiration from popular media: BreakoutBreakout

Breakout is a Pong-like arcade game introduced by Atari in 1976, with a follow-up, Super Breakout, appearing in ...
, The War of the WorldsThe War of the Worlds

The War of the Worlds is a science fiction novel written by H....
, and Star WarsStar Wars

Star Wars is a science fantasy and fictional galaxy created by writer / producer / director George Lucas during the 197...
. To complete it, he had to design custom hardware and development tools.

Though simplistic by today's standards, it was one of the forerunners of modern video gaming and helped expand the video game industry from a novelty to a global industry. Space Invaders has earned Taito US$United States dollar

For details of current paper money and coins, see Federal Reserve Note and United States coinage....
 500 million in revenue and caused a temporary shortage of yenJapanese yen

The yen or en is the currency of Japan....
 in Japan. The game has inspired several games, been re-released on numerous platforms, and led to several sequels. The 1980 Atari VCS version quadrupled the system's sales and became the first "killer app". Space Invaders has been referenced and parodied in multiple television shows, and been a part of several video game and cultural exhibitions.

Gameplay

Space Invaders is a two-dimensional shooter game in which the player controls a laser cannon by moving it horizontally across the bottom of the screen and firing at aliens. The aim is to defeat five rows of eleven aliens—some versions featured different amounts—that move horizontally back and forth across the screen as they descend towards the bottom of the screen. The player defeats an alien by shooting it with the laser cannon—also earning points. As more aliens are defeated, the aliens' movement and the game's music speed up. Defeating all the aliens brings another wave that is more difficult. The aliens attempt to destroy the cannon by firing at it while approaching the bottom of the screen. If they reach the bottom, the alien invasion is successful and the game ends. A special "mystery ship" will sometimes move across the top of the screen and will award bonus points if destroyed. The laser cannon is partially protected by several stationary defense bunkers—the number varies by version—that are gradually destroyed by alien fire.

Development

Space Invaders was created by Tomohiro Nishikado; he handled planning, graphic design, and programming. The game was in development for a year which was divided between designing the game and developing the necessary hardware. Nishikado was first inspired by AtariAtari

Atari is a corporate and brand name owned by several entities since 1972....
's arcade game BreakoutBreakout

Breakout is a Pong-like arcade game introduced by Atari in 1976, with a follow-up, Super Breakout, appearing in ...
, and aimed to create a game that featured the same sense of achievement from completing stages, but with more complex graphics. Early enemy designs included tanks, combat planes, and battleships. However, Nishikado was not satisfied with the enemy movements; technical limitations made it difficult to simulate flying. Human beings would have been easier to simulate, but Nishikado felt shooting humans was immoral. After seeing a magazine feature about , he thought of using a space theme. Nishikado drew inspiration for the aliens from H. G. WellsH. G. Wells Overview

Herbert George Wells was a British writer best known for his science fiction novels such as The Time Machine, The War...
' The War of the WorldsThe War of the Worlds

The War of the Worlds is a science fiction novel written by H....
and created initial bitmapBitmap

In computer graphics, a bitmap or pixmap is a type of memory organization or used to store digital images....
 images after the octopusOctopus

The octopus is a cephalopod of the order Octopoda that inhabits many diverse regions of the ocean, especially coral r...
-like aliens. Other alien designs were modeled after squidSquid

Squids are a large, diverse group of marine cephalopods....
s and crabCrab

Crabs are decapod crustaceans of the infraorder Brachyura, which typically have a very short "tail", or where the abdo...
s. The game was originally titled Space Monsters, which was inspired by a popular song in Japan at the time ("Monster"), but was changed to Space Invaders by Nishikado's boss.

Hardware

During the 1970s, microcomputerMicrocomputer

Although there is no rigid definition, a microcomputer is most often taken to mean a computer with a microprocessor as its...
s in Japan were not powerful enough to create Space Invaders, and Nishikado had to create hardware and development tools for the game. The game featured rasterRaster

Raster refers to a row-oriented representation of images such as one of the following items:...
 graphics on a CRT monitorCathode ray tube

The cathode ray tube or CRT, invented by German physicist Karl Ferdinand Braun, is the display device that was long us...
, monaural sound, and used an Intel 8080Intel 8080

The Intel 8080 was an early microprocessor designed and manufactured by Intel....
 central processing unitCentral processing unit

A central processing unit , or sometimes simply processor, is the component in a digital computer that interprets ins...
. Despite the specially developed hardware, Nishikado was unable to program the game as he wanted—the Control Program board was not powerful enough to display the graphics in color or move the enemies faster—and considered the development of the hardware the most difficult part of the whole process. Space Invaders was first released in a cocktail-table format with black and white graphics. The Western release by Midway was in an upright cabinet format, but used strips of orange and green cellophaneFacts About Cellophane

Cellophane is a thin, transparent sheet made of processed cellulose....
 over the screen to simulate color graphics. The graphics were reflected onto a painted backdrop of a moon against a space background. Later Japanese releases also used colored cellophane. The cabinet artwork featured large, humanoidHumanoid

The term "humanoid" refers to any being whose body structure resembles that of a human....
 monsters not present in the game. Nishikado attributes this to the artist not looking at the in-game graphics, and basing designs on the original title, Space Monsters.

Impact and legacy

Space Invaders was a very popular video game that influenced the video game industry. In Japan, specialty arcadesVideo arcade

A video arcade is a place where people play arcade video games....
 opened with nothing but Space Invaders cabinets. The game is considered one of the most successful arcade shooting games. By 2007, it had generated almost US$United States dollar

For details of current paper money and coins, see Federal Reserve Note and United States coinage....
 500 million in revenue. The game is also attributed to a shortage of yenFacts About Japanese yen

The yen or en is the currency of Japan....
 in Japan, which led to an increase in production of 100-yen coins. Legendary game designer Shigeru MiyamotoShigeru Miyamoto

is a Japanese electronic game designer....
 considers Space Invaders a game that revolutionized the industry, and was never interested in video games before seeing it. As one of the earliest shooting games, it set many precedents and helped pave the way for future titles and the shooting genre. Space Invaders was the first video game to include some kind of intermissionIntermission

An intermission or interval is a break between two performances or sessions, in events such as a theatrical play, oper...
 between gameplay, and popularized the concept of achieving a high score. The 1980 Atari VCSAtari 2600

The Atari 2600, released in October, 1977, was the first successful video game console to use plug-in cartridges instead of ...
 version was the first official licensingLicense

To grant license or licence is to give permission....
 of an arcade game and became the first "killer app" by quadrupling the system's sales.

Retro GamerRetro Gamer

Retro Gamer is a British magazine, published worldwide, covering retrocomputing, with a particular emphasis on games....
and The ObserverThe Observer

The Observer is a United Kingdom newspaper published on Sundays....
attribute the expansion of the video game industry from a novelty into a global industry to the success of the game. Retro Gamer stated popular series like Final FantasyFinal Fantasy

is a series of computer and console role-playing games produced by Square Enix ....
, Gran TurismoGran Turismo (series)

Gran Turismo is a series of racing video games produced for the Sony PlayStation, PlayStation 2, and PlayStation Portabl...
, and Tomb Raider would not have been possible without Space Invaders. The Observer commented that the popularity of the home console versions led to a large number of home programmers that later became industry leaders. Game InformerGame Informer

Game Informer is an American-based monthly magazine featuring articles, news, strategy and reviews of popular video game...
considers it, along with Pac-ManPac-Man

Pac-Man is an arcade game developed by Namco and licensed for distribution by Midway, first released in Japan in 1979....
, one of the most popular arcade games that tapped into popular culture and generated excitement during the golden age of arcades. In 2007, Guinness World RecordsGuinness World Records

Guinness World Records, known until 2000 as The Guinness Book of Records is a reference book published annuall...
 ranked it the top rated arcade game, and IGNIGN

IGN is a multimedia news and reviews website that focuses heavily on video games....
 listed it as one of the "Top 10 Most Influential Games". Space Invaders has inspired the development of several games. Arcade games, like NamcoNamco

Namco is a company based in Japan, best known for developing video games....
's GalaxianGalaxian

Galaxian is a 1979 arcade game by Namco. ...
and GalagaGalaga

Galaga is an arcade game that was released by Namco in 1981....
, were modeled after Space Invaderss gameplay and design. In 2003, Taito released Space RaidersSpace Raiders (video game)

Space Raiders is a 2004 update to the original 1978 Space Invaders arcade game....
, a third-person shooter reminiscent of Space Invaders.

Re-releases and sequels

Space Invaders has been re-released on numerous platforms, and spawned multiple sequels. In 1980, it was ported to the Atari 2600Atari 2600

The Atari 2600, released in October, 1977, was the first successful video game console to use plug-in cartridges instead of ...
. This version featured simplified graphics, but numerous gameplay options; for example, moving defense bunkers, zigzagZigzag

A zigzag is a pattern made up of many small corners at an acute angle, tracing a path between two parallel lines; it can be ...
 shots, invisible aliens, and two-playerTwo-player Summary

A two-player game is a game played by just two players....
 cooperative gameplayCooperative gameplay

Cooperative gameplay primarily refers to a feature in video games that allows players to work together as teammates with the...
. It was followed by ports to subsequent Atari systems; two on the in 1980, and another on the Atari 5200Atari 5200

The Atari 5200 was a video game console introduced in 1982 by Atari as a replacement for the famous Atari 2600....
 in 1982. Each port featured different sets of gameplay variants. Taito released an arcade sequel titled Space Invaders Part II in 1980 with color graphics and new gameplay elements. This version was released in the United States as Deluxe Space Invaders (also known as Space Invaders Deluxe), but featured a different graphical color scheme and a lunar-city background. Another arcade sequel, titled Space Invaders II, was released exclusively in the United States. It was in a cocktail-table format and featured a competitive two-player mode. In 1983, Atari created a special edition version titled Pepsi Invaders (also known as Coke Wins) for Coca-Cola Company employees. The game featured individual letters spelling out "PEPSI" in place of the aliens. This version is one of the rarest video games produced as only 125 copies were made.

1985 saw the release of two versions; a Nintendo Entertainment SystemNintendo Entertainment System

Nintendo Entertainment System, or NES, is an 8-bit video game console released by Nintendo in North America, Brazil, E...
 port that was poorly received, and Return of the Invaders, an arcade game released during the summer. Return of the Invaders featured updated color graphics and more complex movements and attack patterns for the aliens. In 1990, several versions of Space Invaders were released: Space Invaders Day of Resurrection for the PC EngineTurboGrafx-16

The PC Engine is a video game console first released in Japan by NEC on October 30, 1987....
; Space Invaders 90 for the Sega Mega DriveSega Mega Drive

The was a 16-bit video game console released by Sega in Japan, Europe and most of the rest of the world....
—released a year later in the West as Space Invaders 91; Prize Space InvadersPrize Space Invaders Summary

Prize Space Invaders was an SWP machine released in 1990/1991 by BWB....
, a "Skill for Prizes" version of Space Invaders Part II with increased difficulty that rewarded players with money; a Japan only Game BoyGame Boy

The Game Boy is a handheld game console developed and manufactured by Nintendo, released in 1989 by Tanuj at $109 USD....
 version of Space Invaders Part II that used the Game Link Cable for the multiplayer mode; and Minivader, a Japan only arcade version of without audio and scoring. Space Invaders has also been released on several models of mobile phoneMobile phone

A mobile or cell phone is a long-range, portable electronic device for personal telecommunications over long dis...
s. Remakes were developed for seventh generationHistory of video game consoles (seventh generation)

The seventh generation is a video game consoles era in the history of computer and video games that began towards the end of...
 handhelds. Space Invaders ExtremeSpace Invaders Extreme Overview

Space Invaders Extreme is a re-vamped incarnation of the classic arcade game Space Invaders....
was released on the Nintendo DSNintendo DS

The Nintendo DS is a handheld game console developed and manufactured by Nintendo, released in 2004....
  and PlayStation PortablePlayStation Portable

The PlayStation Portable is a handheld game console produced by Sony Computer Entertainment....
, and featured similar gameplay as the original integrated with musical elements. An upcoming spin-off for the WiiWii

Wii is Nintendo's seventh-generation video game console....
, Space Invaders Get EvenSpace Invaders Get Even Summary

Space Invaders Get Even is an upcoming video game by Taito for the Wii....
, will put a twist on the formula by letting the player control the space invaders themselves.

The game and its related games have been included in various video game compilation titles. Space Invaders Anniversary was released in 2003 for the PlayStation 2PlayStation 2

The PlayStation 2 is Sony's second video game console, the successor to the PlayStation and the predecessor to the PlaySta...
 and included nine Space Invader variants. A similar title for the PlayStation Portable, Space Invaders Pocket, was released in 2005. Space Invaders, Space Invaders Part II and Return of the Invaders are included in Taito LegendsTaito Legends

Taito Legends is a compilation of 29 arcade games released for the PlayStation 2, Xbox, and PC in October 2005....
, a compilation of Taito's classic arcade games released in 2005 on the PlayStation 2, Xbox, and PC. Space Invaders 95 and Space Invaders DX were included in Taito Legends 2Taito Legends 2

Taito Legends 2 is a follow-up collection of 39 Taito arcade games released for the PlayStation 2, Xbox and PC in March ...
, a sequel compilation released in 2007.

In popular culture

The game has appeared in numerous facets of popular culture. Multiple television series have aired episodes that either reference or parody the game and its elements; for example, DangerMouseDangerMouse

DangerMouse is a British animated television series which was produced by Cosgrove Hall Films....
, That '70s ShowFacts About That '70s Show

That '70s Show is an American television sitcom that centered on the lives of a group of teenagers living in Point Pla...
, ScrubsScrubs (TV series)

Scrubs is an American situation comedy that premiered on October 2, 2001, on NBC....
, and Robot ChickenRobot Chicken

Robot Chicken is an American stop motion animated television series created by Stoop!d Monkey and Sony Pictures Digital,...
. Elements are prominently featured in the "Raiders of the Lost Arcade" segment of "Anthology of Interest II", an episode of FuturamaFuturama Overview

Futurama is an American animated television series that follows Philip J....
. Several media entities use the pixelatedPixelation

In computer graphics, pixelation is an effect caused by displaying a bitmap or a section of a bitmap at such a large size th...
 alien from the game as an icon for video games: video game magazine Electronic Gaming MonthlyElectronic Gaming Monthly Summary

Electronic Gaming Monthly is a United States-based video game magazine published by Ziff-Davis as part of the 1UP Networ...
, technology website Ars TechnicaArs Technica

Ars Technica is a technology-related website catering to PC enthusiasts....
, and concert event Video Games LiveVideo Games Live Summary

Video Games Live is a concert tour featuring music from a variety of video games, combined with video, light, lasers, and sp...
. A French street artistStreet artist

A street artist is someone who creates art on a street for the pleasure of passers-by, often in order to earn some profit....
 known as InvaderInvader (artist)

Invader is a street artist who pastes up characters from and inspired by the Space Invaders game, made up of small coloured ...
 has made a name for himself by creating mosaic artwork of Space Invader aliens around the world. In 2006, the game was one of several video game related media selected to represent Japan as part of a project done by Japan's Agency for Cultural AffairsFacts About Agency for Cultural Affairs

The is a special body of the Japanese Ministry of Education....
. In the same year, Space Invaders was included in the LondonLondon Overview

London is the capital city of England and of the United Kingdom....
 Science MuseumScience Museum (London) Summary

The Science Museum on Exhibition Road, South Kensington, London, England, is part of the National Museum of Science and Indu...
's Game On exhibition meant to showcase the various aspects of video game history, development, and culture. At the Belluard Bollwerk International 2006 festival in FribourgFribourg

Fribourg is a city in the country of Switzerland and the capital of the Swiss Canton of Fribourg on the river Saane/Sarine....
, SwitzerlandSwitzerland

Switzerland , officially the Swiss Confederation, is a landlocked Alpine country in Central Europe....
, Guillaume Reymond created a 3 minute video recreation of a game of Space Invaders as part of the "Gameover" project using humans as pixels.

External links