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World War II Online



 
 
World War II Online: Battleground Europe, also referred to as WWIIOL:BE, WW2OL or BE is a massively multi-player online first-person shooter computer game (MMOFPS
Massively multiplayer online first-person shooter

Massively multiplayer online first-person shooter is a sub-category of the massively multiplayer online game video game genre, which combines first-person shooter-style gameplay with the game design elements that typify the MMOG genre; namely, a persistent world populated by a large number of concurrent players, and in-depth player characte...
) first released June 6, 2001. The game is set in 1940-43
1943

Year 1943 was a common year starting on Friday of the Gregorian calendar....
 World War II
World War II

World War II, or the Second World War , was a global military conflict which involved a Participants in World War II, including all of the great powers, organised into two opposing military alliances: the Allies of World War II and the Axis powers....
 Europe
Europe

Europe is, conventionally, one of the world's seven continents. Comprising the westernmost peninsula of Eurasia, Europe is generally divided from Asia to its east by the water divide of the Ural Mountains, the Ural , the Caspian Sea, and by the Caucasus Mountains to the southeast....
. It is a combined arms war simulation
Simulation

Simulation is the imitation of some real thing, state of affairs, or process. The act of simulating something generally entails representing certain key characteristics or behaviors of a selected physical or abstract system....
 otherwise known as a virtual battlefield
Virtual battlefield

A virtual battlefield is the digital simulation of a war, generally accomplished by the combination of differing simulators into a digital environment....
. A player can command or crew a variety of accurately modeled aircraft, armored fighting vehicles, anti-tank guns, anti-aircraft artillery, and three naval vessels, or fight as a foot-soldier with a variety of infantry weapons.






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World War II Online: Battleground Europe, also referred to as WWIIOL:BE, WW2OL or BE is a massively multi-player online first-person shooter computer game (MMOFPS
Massively multiplayer online first-person shooter

Massively multiplayer online first-person shooter is a sub-category of the massively multiplayer online game video game genre, which combines first-person shooter-style gameplay with the game design elements that typify the MMOG genre; namely, a persistent world populated by a large number of concurrent players, and in-depth player characte...
) first released June 6, 2001. The game is set in 1940-43
1943

Year 1943 was a common year starting on Friday of the Gregorian calendar....
 World War II
World War II

World War II, or the Second World War , was a global military conflict which involved a Participants in World War II, including all of the great powers, organised into two opposing military alliances: the Allies of World War II and the Axis powers....
 Europe
Europe

Europe is, conventionally, one of the world's seven continents. Comprising the westernmost peninsula of Eurasia, Europe is generally divided from Asia to its east by the water divide of the Ural Mountains, the Ural , the Caspian Sea, and by the Caucasus Mountains to the southeast....
. It is a combined arms war simulation
Simulation

Simulation is the imitation of some real thing, state of affairs, or process. The act of simulating something generally entails representing certain key characteristics or behaviors of a selected physical or abstract system....
 otherwise known as a virtual battlefield
Virtual battlefield

A virtual battlefield is the digital simulation of a war, generally accomplished by the combination of differing simulators into a digital environment....
. A player can command or crew a variety of accurately modeled aircraft, armored fighting vehicles, anti-tank guns, anti-aircraft artillery, and three naval vessels, or fight as a foot-soldier with a variety of infantry weapons. The game is played in real time alongside or against other players as German
Germany

Germany , officially the Federal Republic of Germany , is a country in Central Europe. It is bordered to the north by the North Sea, Denmark, and the Baltic Sea; to the east by Poland and the Czech Republic; to the south by Austria and Switzerland; and to the west by France, Luxembourg, Belgium, and the Netherlands....
, British
United Kingdom

The United Kingdom of Great Britain and Northern Ireland, commonly known as the United Kingdom , the UK or Britain,is a sovereign state located off the northwestern coast of continental Europe....
 and French
France

France , officially the French Republic , is a country whose Metropolitan France is located in Western Europe and that also comprises various Overseas departments and territories of France....
 forces in a persistent world. Command structures and missions provide strategic
Strategy

A strategy is a plan of action designed to achieve a particular Objective .Strategy is different from Tactic . In military terms, tactics is concerned with the conduct of an engagement while strategy is concerned with how different engagements are linked....
 and tactical
Military tactics

Military tactics are the techniques for using weapons or military units in combination for engaging and defeating an Enemy in battle. Changes in philosophy and technology over time have been reflected in changes to military tactics....
 layers while ranks provide a RPG
Role-playing game

A role-playing game is a game in which the participants assume the roles of fictional characters. Participants determine the actions of their characters based on their characterization, and the actions succeed or fail according to a role-playing game system of rules and guidelines....
 layer by demonstrating leadership roles. WWIIOL online uses a ½ scale map
Scale (map)

Sorry, no overview for this topic
 of Western Europe with 30,000 km² of accurate terrain (800 m resolution satellite data). It is commonly recognized as the first MMOFPS.

WWIIOL was re-packaged and re-released in 2006 under the new name of World War II Online: Battleground Europe, and the name Battleground Europe is sometimes used to refer to the game.

Gameplay


In imitation of the war itself, there are two sides: Axis
Axis Powers

The Axis powers were those countries that were opposed to the Allies of World War II during World War II. The three major Axis powers - Nazi Germany, Kingdom of Italy , and Empire of Japan - were part of a military alliance on the signing of the Tripartite Pact in September 1940, which officially founded the Axis powers....
 vs. Allied
Allies of World War II

The Allies of World War II were the countries officially opposed to the Axis powers of World War II during the World War II. Within the ranks of the Allies powers, the British Empire, the Soviet Union, and the United States of America were known as "The Big Three"....
. The Axis consists of the German
Germany

Germany , officially the Federal Republic of Germany , is a country in Central Europe. It is bordered to the north by the North Sea, Denmark, and the Baltic Sea; to the east by Poland and the Czech Republic; to the south by Austria and Switzerland; and to the west by France, Luxembourg, Belgium, and the Netherlands....
 forces and the Allies are the combined British (UK)
United Kingdom

The United Kingdom of Great Britain and Northern Ireland, commonly known as the United Kingdom , the UK or Britain,is a sovereign state located off the northwestern coast of continental Europe....
 and French
France

France , officially the French Republic , is a country whose Metropolitan France is located in Western Europe and that also comprises various Overseas departments and territories of France....
 forces. Other forces from the actual war, such as those from the rest of Europe
Europe

Europe is, conventionally, one of the world's seven continents. Comprising the westernmost peninsula of Eurasia, Europe is generally divided from Asia to its east by the water divide of the Ural Mountains, the Ural , the Caspian Sea, and by the Caucasus Mountains to the southeast....
, the rest of the British Commonwealth
Commonwealth of Nations

The Commonwealth of Nations, also known as the Commonwealth or the British Commonwealth, is an intergovernmental organization of fifty-three independent member states....
, the United States
United States

The United States of America is a Federal government constitutional republic comprising U.S. state and a federal district. The country is situated mostly in central North America, where its Contiguous United States and Washington, D.C., the Capital districts and territories, lie between the Pacific Ocean and Atlantic Oceans, Borders of the U...
, Soviet Union
Soviet Union

The Union of Soviet Socialist Republics was a Constitution of the Soviet Union socialist state that existed in Eurasia from 1922 to 1991.The name is a translation of the , romanization of Russian Soyuz Sovetskikh Sotsialisticheskikh Respublik, abbreviated ????, SSSR....
, China
China

China is a Culture of China, an ancient civilization, and, depending on perspective, a national or multinational entity extending over a large area in East Asia....
 or Japan
Japan

Japan is an island country in East Asia. Located in the Pacific Ocean, it lies to the east of the Sea of Japan, People's Republic of China, North Korea, South Korea and Russia, stretching from the Sea of Okhotsk in the north to the East China Sea and Taiwan in the south....
 have not been introduced into the campaign yet. Players can play whichever side they want and may even switch sides after waiting a mandatory period of a few hours that begins when they resign from their current enlistment.

Gameplay occurs on a single server, with a 1/2 scale map of Western Europe. It is one of the largest MMOG maps, at over 350,000 km², with most play occurring in a 30,000 km² central area in which capturable cities, airfields and ports have been placed. Two alternate servers are available for training events and beta testing the next version.

The general organization of the forces is historical, with the exception is that SS units are excluded, along with all political elements (for instance, the Nazi Party, Gestapo, swastika).

WWIIOL is team-oriented. Players are various troops, pilots, gunners, tank commanders, naval destroyer captains, mission leaders, high commanders and are organized into brigade
Brigade

A brigade is a military unit that is typically composed of two to five regiments or battalions, depending on the era and nationality of a given army....
s. Everyone plays in the brigade of their choice. Smaller military units of heavily-themed squad
Squad

In military terminology, a squad is a small military unit led by a non-commissioned officer that is subordinate to an infantry platoon. In countries following the British Army tradition this organization is referred to as a section ....
s are independently managed by players and can use their own tactics but must follow the brigade and strategic rules set by the high command players and cooperate with other squads and non-squad players. Being a squad member is optional but encouraged. Some squads have vigorous membership rites
Rite of passage

A rite of passage is a ritual that marks a change in a person's social status. It is a universal phenomenon which can show anthropologists what social hierarchies, values and beliefs are important in specific cultures....
. Anyone can, however, form their own squad, solicit members and register the squad with the high command for brigade assignment.

Picture 7
Each player holds a title of rank, based on the military ranks of the time. Ranks are gained through a performance-based scoring system. Rank is never lost as a result of an unsuccessful mission or death.

Detailed statistics are tracked by the server, and made available through a web interface, known as 'Combat Statistics and Records', or CSR. Statistics are very detailed, recording a history of every mission the player has attempted over the campaign. Summary statistics are available to compare player performance to those of other players. Statistics include elements such as number of kills, damages, deaths, time spent on each mission, and depot captures. The top 100 players for several categories are updated regularly.

In WWIIOL, it takes skill, teamwork, tactics, strategy, planning, patience and perseverance
Attrition

Attrition may refer to:*Physical wear*Loss of personnel by retirement*Attrition , the loss of participants during an experiment*Attrition , the loss of tooth structure by mechanical forces from opposing teeth...
 to win or lose battles, make progress and individually rank upward.

Communication between players via text is supported by a variety of communication channels for messages exchanged between players. Channels are automatically created for players in the nearby region, on the same mission, and players in the same squad (a voluntary group similar to a clan in other online games). Channels can also be manually created. Additionally, it is common for players to communicate via TeamSpeak
TeamSpeak

TeamSpeak is proprietary software Voice over IP software that allows users to speak on a chat channel with other users, much like a telephone conference call....
, since cooperation with other players can be critical for success.

Playable equipment


WWIIOL has a variety of playable equipment, each modeled with data from historical references. Like many other RPGs, the more experience the player has, the more equipment that becomes available to him or her. New recruits start with a limited equipment selection. As the player progresses in rank, better vehicles and more infantry classes become available.

The following tables list the playable armor, anti-tank guns, anti-aircraft artillery, and aircraft for each faction:

Sshot9oi0
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British French German
Tanks/Armored Cars
Churchill Mk.III
Churchill tank

The Tank, Infantry, Mk IV was a heavy United Kingdom infantry tank used in the World War II, best known for its heavy armour and its use as the basis of many specialist vehicles....
 
Churchill Mk.VII
Churchill tank

The Tank, Infantry, Mk IV was a heavy United Kingdom infantry tank used in the World War II, best known for its heavy armour and its use as the basis of many specialist vehicles....

Matilda Mk.II
Matilda tank

The Tank, Infantry, Mk II, Matilda II was a United Kingdom tank of World War II. In a somewhat unorthodox move, it shared the same name as the Matilda Mk I....

A13 Crusader I (Cruiser Mk IV)
Cruiser Mk IV

The Tank, Cruiser, Mk IV was a United Kingdom cruiser tank of World War II. It followed directly on from the Cruiser Mk III. The first Mk IVs were Mk IIIs with extra armour fitted to the turret....

A15 Crusader II
Crusader tank

One of the primary cruiser tanks of the United Kingdom during World War II, the Tank, Cruiser, Mk VI Crusader was perhaps the most important British tank of the North African Campaign....

A15 Crusader III
Crusader tank

One of the primary cruiser tanks of the United Kingdom during World War II, the Tank, Cruiser, Mk VI Crusader was perhaps the most important British tank of the North African Campaign....

Daimler Mk 1
Vickers Mk VI
Light Tank Mk VI

The Tank, Light, Mk VI was a United Kingdom Tank classification#Light tank, produced by Vickers-Armstrong in the late 1930s, which saw service during World War II....

Trucks
Bedford OYD Truck
Bedford Vehicles

Bedford was a subsidiary of Vauxhall Motors, itself the United Kingdom subsidiary of General Motors , established in 1930 and constructing commercial vehicles....

Morris CDSW
Morris Light Reconnaissance Car

Morris Light Reconnaissance Car was a United Kingdom Armored car produced during the World War II....

Anti-Aircraft/Anti-Tank Guns
Bofors 40mm
Bofors 40 mm gun

The Bofors 40 mm gun is a famous Anti-aircraft warfare autocannon designed by the Sweden firm of Bofors. It was one of the most popular medium-weight anti-aircraft systems during World War II, used by most of the western Allies of World War II as well as various other forces....

25 mm CA mle 38 (AA gun)
25 mm Hotchkiss anti-aircraft gun

The Hotchkiss 25 mm anti-aircraft gun was a anti-aircraft autocannon designed by the France firm of Hotchkiss et Cie. It served in World War II with French, Japan and other nations' forces....

Ordnance QF 2 Pdr ATG
Ordnance QF 2 pounder

The Ordnance QF 2-pounder was a 40 mm United Kingdom anti-tank gun and vehicle-mounted gun, employed in the Second World War. It was actively used in the Battle of France, and during the North Africa campaign....

Ordnance QF 6pdr ATG
Ordnance QF 6 pounder

The Ordnance QF 6-pounder 7 cwt, or just 6 pdr, was a United Kingdom 57 mm gun, their primary anti-tank gun during the middle of World War II, as well as the main armament for a number of armoured fighting vehicles....

Ordnance QF 17pdr ATG
Ordnance QF 17 pounder

The Ordnance QF 17 pounder was a 76.2 mm gun developed by the United Kingdom during World War II. It was used as an anti-tank gun on its own carriage, as well as equipping a number of British tanks....

Planes
Douglas DB7 (Havoc Mk1)
Douglas DB-7

The Douglas Aircraft Company A-20/DB-7 Havoc was a family of United States attack, light bomber and night fighter aircraft of World War II, serving with several Allies of WWII air forces, principally those of the Soviet Union, United Kingdom, and United States....

Bristol Blenheim MkIf
Bristol Blenheim

The Bristol Blenheim was a United Kingdom light bomber aircraft designed and built by the Bristol Aeroplane Company that was used extensively in the early days of the World War II....

Bristol Blenheim MkIV
Bristol Blenheim

The Bristol Blenheim was a United Kingdom light bomber aircraft designed and built by the Bristol Aeroplane Company that was used extensively in the early days of the World War II....

Hawker Hurricane MkI
Hawker Hurricane

The Hawker Hurricane is a United Kingdom single-seat fighter aircraft that was designed and predominantly built by Hawker Aircraft. Some production of the Hurricane was carried out in Canada by the Canada Car and Foundry....

Hawker Hurricane MkIIb
Hawker Hurricane

The Hawker Hurricane is a United Kingdom single-seat fighter aircraft that was designed and predominantly built by Hawker Aircraft. Some production of the Hurricane was carried out in Canada by the Canada Car and Foundry....

Hawker Hurricane MkIIc
Hawker Hurricane

The Hawker Hurricane is a United Kingdom single-seat fighter aircraft that was designed and predominantly built by Hawker Aircraft. Some production of the Hurricane was carried out in Canada by the Canada Car and Foundry....

Supermarine Spitfire MkI
Supermarine Spitfire

The Supermarine Spitfire is a United Kingdom single-seat fighter aircraft used by the Royal Air Force and many other Allies of World War II countries through the Second World War and on into the 1950s as a frontline fighter and in secondary roles....

Supermarine Spitfire MkIb
Supermarine Spitfire

The Supermarine Spitfire is a United Kingdom single-seat fighter aircraft used by the Royal Air Force and many other Allies of World War II countries through the Second World War and on into the 1950s as a frontline fighter and in secondary roles....

Supermarine Spitfire MkVb
Supermarine Spitfire

The Supermarine Spitfire is a United Kingdom single-seat fighter aircraft used by the Royal Air Force and many other Allies of World War II countries through the Second World War and on into the 1950s as a frontline fighter and in secondary roles....

Supermarine Spitfire MkIXc
Supermarine Spitfire

The Supermarine Spitfire is a United Kingdom single-seat fighter aircraft used by the Royal Air Force and many other Allies of World War II countries through the Second World War and on into the 1950s as a frontline fighter and in secondary roles....

C-47 Dakota
C-47 Skytrain

The Douglas C-47 Skytrain or Dakota is a military transport that was developed from the Douglas DC-3 airliner. It was used extensively by the Allies during World War II and remained in front line operations through the 1950s with a few remaining in operation to this day....

Ships
British Fairmile B Class
British Freighter
Hog Islander

Hog Islanders is the slang for ships built to Emergency Fleet Corporation designs number 1022 and 1024. These vessels were cargo and transport ships, respectively, built under government direction and subsidy to address a shortage of ships in the United States Merchant Marine during World War I....

J/K Class Destroyer
J, K and N class destroyer

The J, K and N class was a ship class of 24 destroyers of the Royal Navy launched in 1938. They were a return to a smaller vessel, with a heavier torpedo armament, after the Tribal class destroyer that emphasised guns over torpedoes....

Tanks/Armored Cars
B1 bis
Char B1

The Char B1 was a French heavy tank manufactured before the Second World War.The Char B1 was a specialised heavy break-through vehicle, originally conceived as a self-propelled gun with a 75 mm howitzer in the hull; later a 47 mm gun in a turret was added, to allow it to function also as a Char de Bataille, a "battle tank" fighting enem...

M10 Wolverine
M10 Wolverine

The 3-inch Gun Motor Carriage M10 was a United States tank destroyer of World War II. US troops also called them TDs . The M10 was called the Wolverine in British service....

Panhard 178 Armored Car
Panhard 178

The Panhard 178 or "Pan-Pan" was an advanced French reconnaissance 4x4 Armored car that was designed for the French Cavalry before World War II....

Renault R35
Hotchkiss H39
Somua S35
Somua S-35

The SOMUA S35 was a France cavalry tank of the Second World War. Built from 1936 until 1940 to equip the armoured divisions of the Cavalry, it was for its time a relatively agile medium-weight tank, superior in armour and armament to both its French and foreign competitors, like the contemporary versions of the German Panzerkampfwagen III....

Sherman M4A2 (75mm)
Stuart M3A3
Stuart tank

The M3 Stuart, formally Light Tank M3 was an United States light tank of World War II. It was used by United Kingdom and Commonwealth of Nations forces prior to the entry of the USA into the war, and thereafter by US and Allied forces until the end of the war....

Sherman M4A3E3 (76.2mm)
Trucks
Laffly S20
Laffly W15 TCC
Anti-Aircraft/Anti-Tank Guns
25mm SA mle 34
25 mm Hotchkiss anti-tank gun

The 25 mm Hotchkiss anti-tank gun was a France anti-tank gun that saw service in the first years of the World War II....
 (ATG)
47mm SA mle 37
47 mm APX anti-tank gun

The 47 mm APX anti-tank gun was a France anti-tank gun that saw service in the first years of the World War II....
 (ATG)
M1A3 (57mm ATG)
Ordnance QF 6 pounder

The Ordnance QF 6-pounder 7 cwt, or just 6 pdr, was a United Kingdom 57 mm gun, their primary anti-tank gun during the middle of World War II, as well as the main armament for a number of armoured fighting vehicles....

3 in. M5 (76mm ATG)
3-inch gun

There are different types of "3-inch" guns.* 3-inch M1902 field gun of 1902, 1904, 1905* 3-inch M1918 gun, an anti-aircraft gun used by the United States Army...

25mm CA mle 38
25 mm Hotchkiss anti-aircraft gun

The Hotchkiss 25 mm anti-aircraft gun was a anti-aircraft autocannon designed by the France firm of Hotchkiss et Cie. It served in World War II with French, Japan and other nations' forces....
 (AA gun)
40 mm CA mle 39
Bofors 40 mm gun

The Bofors 40 mm gun is a famous Anti-aircraft warfare autocannon designed by the Sweden firm of Bofors. It was one of the most popular medium-weight anti-aircraft systems during World War II, used by most of the western Allies of World War II as well as various other forces....
 (Bofors AA gun)
Planes
Bristol Blenheim MkIV
Bristol Blenheim

The Bristol Blenheim was a United Kingdom light bomber aircraft designed and built by the Bristol Aeroplane Company that was used extensively in the early days of the World War II....

Douglas DB7
Douglas DB-7

The Douglas Aircraft Company A-20/DB-7 Havoc was a family of United States attack, light bomber and night fighter aircraft of World War II, serving with several Allies of WWII air forces, principally those of the Soviet Union, United Kingdom, and United States....

Bell 14a (Airacobra P-39)
P-39 Airacobra

The Bell Aircraft P-39 Airacobra was one of the principal United States fighter aircraft in service at the start of World War II. Although its mid-engine placement was innovative, the P-39 design was handicapped by the lack of an efficient turbocharger, limiting it to low-altitude work, although the type was used with great success by the Sov...

Dewoitine D.520
Dewoitine D.520

The Dewoitine D.520 was a France fighter aircraft that entered service in early 1940, shortly after the opening of World War II. Unlike the Morane-Saulnier M.S.406, which was at that time the List of aircraft of the Arm?e de l'Air, World War II's most numerous fighter, the Dewoitine D.520 came close to being a match for the latest Germany typ...

Curtiss Hawk Model 75 (P-36)
P-36 Hawk

The Curtiss Aeroplane and Motor Company P-36 Hawk, also known as Curtiss Hawk Model 75, was a U.S.-built fighter aircraft of the 1930s. A contemporary of the Hawker Hurricane and Messerschmitt Bf 109, it was one of the first fighters of the new generation ? sleek monoplanes with extensive use of metal in construction and powerful piston...

Curtiss Hawk Model H-81a2 (P-40)
Curtiss P-40

The Curtiss-Wright P-40 was an United States single-engine, single-seat, Aluminium fighter aircraft and ground attack aircraft that first flew in 1938....

Curtiss Hawk Model H-87b3 (p-40)
Curtiss P-40

The Curtiss-Wright P-40 was an United States single-engine, single-seat, Aluminium fighter aircraft and ground attack aircraft that first flew in 1938....

Lockheed P38f
P-38 Lightning

The Lockheed Corporation P-38 Lightning was a World War II United States fighter aircraft. Developed to a United States Army Air Corps requirement, the P-38 had distinctive twin booms and a single, central nacelle containing the cockpit and armament....

Junkers Ju 52
Junkers Ju 52

The Junkers Ju 52 was a Cargo aircraft manufactured 1932 ? 1945 by Junkers. It saw both civilian and military service during the 1930s and 1940s....

Ships
French Fairmile B Class
French Freighter
Hog Islander

Hog Islanders is the slang for ships built to Emergency Fleet Corporation designs number 1022 and 1024. These vessels were cargo and transport ships, respectively, built under government direction and subsidy to address a shortage of ships in the United States Merchant Marine during World War I....

Aigle class destroyer
Aigle class destroyer

The Aigle-class destroyers of the French navy were laid down between 1928 and 1929 and commissioned in 1931 and 1932. They were very similar to the previous Guepard class, the only difference being improved machinery with higher pressure boilers, offering an additional 0.5kt of speed and a new model 138mm gun with a sliding breech block giving...

Tanks/Armored Cars
Panzerkampfwagen II Ausf. C
Panzer II

Panzer II is the common name of a Nazi Germany tank used in World War II. The official German designation was Panzerkampfwagen II . Designed as a stopgap while other tanks were developed, it played an important role in the early years of World War II, during the Invasion of Poland and Battle of France....

Panzerkampfwagen III Ausf. F
Panzer III

Panzer III is the common name of a medium tank that was developed in the 1930's by Nazi Germany and used extensively in World War II. The official German designation was Panzerkampfwagen III "armoured battle wagon"....

Panzerkampfwagen III Ausf. H
Panzer III

Panzer III is the common name of a medium tank that was developed in the 1930's by Nazi Germany and used extensively in World War II. The official German designation was Panzerkampfwagen III "armoured battle wagon"....

Panzerkampfwagen IV Ausf. D
Panzer IV

The Panzerkampfwagen IV , commonly known as the Panzer IV, was a medium tank developed in Nazi Germany in the late 1930s and used extensively during the World War II....

Panzerkampfwagen IV Ausf. G
Panzer IV

The Panzerkampfwagen IV , commonly known as the Panzer IV, was a medium tank developed in Nazi Germany in the late 1930s and used extensively during the World War II....

Panzerkampfwagen 38(t)
Panzer 38(t)

The Panzerkampfwagen 38 was a Czechoslovakian tank used by Germany during World War II. . The special vehicle designation for the tank in Germany was Sd.Kfz....

SdKfz 232
List of SdKfz designations

Sd.Kfz. stood for Sonderkraftfahrzeug or "special-purpose vehicle". Sd.Kfz. designations were assigned to armored vehicles and other vehicles placed in military service for a specific purpose....

Sturmgeschütz III Ausf. B
Sturmgeschütz III

The Sturmgesch?tz III assault gun was Nazi Germany most produced armoured fighting vehicle during World War II. It was built on the chassis of the proven Panzer III tank....

Sturmgeschütz III Ausf G
Sturmgeschütz III

The Sturmgesch?tz III assault gun was Nazi Germany most produced armoured fighting vehicle during World War II. It was built on the chassis of the proven Panzer III tank....

Panzerkampfwagen VI Ausf. E (Tiger I)
Tiger I

The Tiger I was a Nazi Germany heavy tank used in World War II, from late 1942 until the German surrender in 1945. The tank design served as the basis for other armoured vehicles: the Sturmtiger heavy self-propelled gun and the Bergetiger armoured recovery vehicle....

Trucks/Halftracks
SdKfz 251 Halftrack
SdKfz 251

The Sd.Kfz. 251 half-track was an armored fighting vehicle designed and first built by Nazi Germany's Hanomag company during World War II. They were produced throughout the war....

Opel Truck
Opel Blitz

The Opel Blitz was a German light truck built from 1930 to 1973. From 1973 to 1987 a successor vehicle from Bedford Vehicles of Luton was sold under the name "Bedford Blitz"....

SdKfz 7 Halftrack
SdKfz 7

The SdKfz 7 was a half-track military vehicle used by the Germany Wehrmacht and Waffen-SS during the Second World War.Development of the SdKfz 7 can be traced back to a 1934 requirement for an eight-tonne half-track....

Anti-Aircraft/Anti-Tank Guns
40 mm FlaK 28 (Bofors)
Bofors 40 mm gun

The Bofors 40 mm gun is a famous Anti-aircraft warfare autocannon designed by the Sweden firm of Bofors. It was one of the most popular medium-weight anti-aircraft systems during World War II, used by most of the western Allies of World War II as well as various other forces....

20mm FlaK 30
2 cm FlaK 30

The FlaK 30 and improved FlaK 38 were 20 mm anti-aircraft guns widely used by various German forces throughout the Second World War....

88 mm FlaK 36
37 mm PaK 36
50 mm PaK 38
75 mm PaK 40
Planes
Messerschmitt Bf-110C4/B
Messerschmitt Bf 110

The Messerschmitt Bf 110 ) was a twin-engine heavy fighter in the service of the Luftwaffe during Second World War. Hermann G?ring was a proponent of the Bf 110, and nicknamed it his Eisenseiten, or "Ironsides"....

Heinkel He-111
Heinkel He 111

The Heinkel He 111 was a German aircraft designed by G?nter brothers in the early 1930s in violation of the Treaty of Versailles. Often described as a "Wolf in sheep's clothing", it masqueraded as a transport aircraft, but its purpose was to provide the Luftwaffe with a fast medium bomber....

Junkers Ju 87 (Stuka Dive Bomber)
Junkers Ju 52
Junkers Ju 52

The Junkers Ju 52 was a Cargo aircraft manufactured 1932 ? 1945 by Junkers. It saw both civilian and military service during the 1930s and 1940s....

Messerschmitt BF109E-1
Messerschmitt Bf 109

The Messerschmitt Bf 109 was a Germany World War II fighter aircraft designed by Willy Messerschmitt in the early 1930s. It was one of the first true modern fighters of the era, including such features as an all-metal monocoque construction, a closed canopy, and retractable landing gear....

Messerschmitt BF109E-4
Messerschmitt Bf 109

The Messerschmitt Bf 109 was a Germany World War II fighter aircraft designed by Willy Messerschmitt in the early 1930s. It was one of the first true modern fighters of the era, including such features as an all-metal monocoque construction, a closed canopy, and retractable landing gear....

Messerschmitt BF109F-4
Messerschmitt Bf 109

The Messerschmitt Bf 109 was a Germany World War II fighter aircraft designed by Willy Messerschmitt in the early 1930s. It was one of the first true modern fighters of the era, including such features as an all-metal monocoque construction, a closed canopy, and retractable landing gear....

Messerschmitt BF109 G6/U4
Messerschmitt Bf 109

The Messerschmitt Bf 109 was a Germany World War II fighter aircraft designed by Willy Messerschmitt in the early 1930s. It was one of the first true modern fighters of the era, including such features as an all-metal monocoque construction, a closed canopy, and retractable landing gear....

Focke-Wulf 190A4
Focke-Wulf Fw 190

The Focke-Wulf Fw 190 W?rger, was a German, single-seat, single-engine fighter aircraft designed by Kurt Tank in the 1930s. It was used by the Luftwaffe during the Second World War....

Ships
German Fairmile B Class
German Freighter
Hog Islander

Hog Islanders is the slang for ships built to Emergency Fleet Corporation designs number 1022 and 1024. These vessels were cargo and transport ships, respectively, built under government direction and subsidy to address a shortage of ships in the United States Merchant Marine during World War I....

Zerstörer 1936A Destroyer (Z34)


In addition to the vehicles above, there are several options for infantry gameplay. Players choose equipment from several predefined load outs (Rifleman, submachine gunner, light machine gunner, light mortar, engineer, anti-tank rifleman, and sniper). Each load out selects equipment from the following list:

British French German
.303 inch Lee-Enfield Rifle
No.36 HE Grenade
Mills bomb

Mills bomb is the popular name for a series of prominent United Kingdom hand grenades....

No.36 Mills Rifle Grenade
Mills bomb

Mills bomb is the popular name for a series of prominent United Kingdom hand grenades....

Thompson M1928 Sub-Machine Gun
Thompson submachine gun

The Thompson submachine gun is an United States submachine gun that became infamous during the Prohibition in the United States era. It was a common sight of the time, being used by both law enforcement officers and criminals....

Webley .455 Caliber Revolver
Webley Revolver

The Webley Revolver was, in various Mark , the standard issue service pistol for the armed forces of the United Kingdom, the British Empire, and the Commonwealth of Nations from 1887 until 1963....

M18 Smoke Grenade
5kg Satchel Charge
Satchel charge

A satchel charge is a demolition device, primarily intended for combat, whose primary components are a charge of dynamite or a more potent explosive such as C-4 plastic explosive, a carrying device functionally similar to a satchel or messenger bag, and a triggering mechanism; the term covers both improvised and formally designed devices....

Bren Mk.1 Light Machine Gun
Bren

The Bren , usually called the Bren Gun, was a series of light machine guns adopted by Britain in the 1930s and used in various roles until 1991....

Boys .55 inch Anti-Tank Rifle
Rifle, Anti-Tank, .55 in, Boys

The Rifle, Anti-Tank, .55in, Boys commonly known as the "Boys Anti-tank Rifle" was a British anti-tank rifle. There were three main versions of the Boys, an early model which had a circular muzzle brake and T shaped bipod, a later model that had a square muzzle brake and a V shaped bipod, and a third model made for airborne for...

Mortar, SBML 2 Inch
Fusil MAS.36
MAS-36

The MAS Mod?le 36 is a bolt-action rifle. It was adopted in 1936 by France, and was intended to replace the Berthier rifle and Lebel Model 1886 rifle series of service rifles....
 (rifle)
Fusil mle 1886 M93
Lebel Model 1886 rifle

The Lebel Model 1886 rifle is a French 8mm bolt action rifle which has the distinction of being the first military rifle designed to use smokeless powder cartridges....
 ("Lebel" rifle)
Grenade OF mle 1915 (HE grenade)
7.65 MAS Mle.38 Sub-machine Gun
MAS-38

The MAS-38 was a French submachine gun designed prior to the World War II and used by France and Germany forces.The Pistolet Mitrailleur MAS mod?le 38 was developed from the experimental MAS-35 itself derived from the STA 1922 and the MAS 1924 both in 9mm produced immediately after WW1....

PA mle 1935A (pistol)
Grenade fumigène mle 1916 (smoke grenade)
Vivien-Bessière Rifle Grenade
Boys .55 inch Anti-Tank Rifle
Rifle, Anti-Tank, .55 in, Boys

The Rifle, Anti-Tank, .55in, Boys commonly known as the "Boys Anti-tank Rifle" was a British anti-tank rifle. There were three main versions of the Boys, an early model which had a circular muzzle brake and T shaped bipod, a later model that had a square muzzle brake and a V shaped bipod, and a third model made for airborne for...

Fusil Mitrailleur 24/29
FM-24/29

The FM 24/29, or fusil-mitrailleur mod?le 1924 M29, was the standard light machine gun of the French army from the early 1930s until the 1950s....
 (Light Machine Gun)
5kg Satchel Charge
Satchel charge

A satchel charge is a demolition device, primarily intended for combat, whose primary components are a charge of dynamite or a more potent explosive such as C-4 plastic explosive, a carrying device functionally similar to a satchel or messenger bag, and a triggering mechanism; the term covers both improvised and formally designed devices....

Mortar, Lance-grenades de 50 mm mle 37
7.9mm Karabiner 98k Mauser Rifle
Karabiner 98k

The Karabiner 98 Kurz was a bolt-action rifle adopted as the standard infantry rifle in 1935 by the German Wehrmacht, and was one of the final developments in the long line of Mauser military rifles....

StiG.24 HE Grenade
Model 24 grenade

The Model 24 Stielhandgranate was the standard hand grenade of the German Army from the end of World War I until the end of World War II. The very distinctive appearance led to its being called a "stick grenade", or a "potato masher" in British Army slang, and is today one of the most easily recognized infantry weapons of the 20th centur...

Nb. Hgn.39 Smoke Grenade
GewSprGr.30 HE Rifle Grenade
MP.38/40 Submachine Gun
MP40

The MP38 and MP40 were submachine guns developed in Nazi Germany and used extensively by paratroopers, platoon and squad leaders, and other troops during World War II....

Luger Semi-Automatic Pistol
Luger pistol

The Parabellum-Pistole , popularly known as the Luger, is a toggle locked, Recoil operation#Short recoil operation, semi-automatic pistol....

5kg Satchel Charge
Satchel charge

A satchel charge is a demolition device, primarily intended for combat, whose primary components are a charge of dynamite or a more potent explosive such as C-4 plastic explosive, a carrying device functionally similar to a satchel or messenger bag, and a triggering mechanism; the term covers both improvised and formally designed devices....

7.92mm MG.34 Light Machine Gun
MG 34

The Maschinengewehr 34, or MG34, was a Nazi Germany machine gun that was first produced and accepted for service in 1934, and first issued to units in 1935....

7.92mm Pzb.39 Antitank Rifle
Panzerbüchse

File:Bundesarchiv Bild 101I-283-0619-31, Russland, Deutsche Soldaten mit Panzerb?chse 39.jpgPanzerb?chse is the German language term for anti-tank rifle used in World War II....

Mortar, Granatwerfer 36
Granatwerfer 36

The 5cm leichter Granatenwerfer 36 was a light Mortar used by Germany during World War II....

In total, there are currently 109 different playable weapons.

Damage model

Sshot5
The damage model in WWIIOL is more complex than surface appearance indicates. Several critical components within each vehicle are modeled, and often interact. For example, if a radiator is punctured, it may boil off its coolant, causing the engine block (an independent critical component) to seize. Damaged components also provide feedback into the flight or ground simulation model; for aircraft, damage to flight surfaces will result in increased drag and reduced performance of the vehicle. Armor is placed in all vehicles to protect these components, with historically accurate detail on armor angle and thickness

The ballistic model is also detailed, taking into account drag coefficient
Drag coefficient

The drag coefficient is a dimensionless quantity which is used to quantify the drag or resistance of an object in a fluid environment such as air or water....
 properties, muzzle velocity, and mass of each individual type of ammunition. For instance, High Explosive
Shell (projectile)

A shell is a payload-carrying projectile, which, as opposed to Round shot, contains an explosive or other filling, though modern usage includes large solid projectiles previously termed shot ....
 (HE) rounds typically travel a shorter distance than Armour Piercing (AP) shells, when fired from the same cannon, due to higher drag coefficient and lower mass

The game engine considers the physical details of all rounds at point of impact, calculating the angle of impact and energy of the round, and thickness of the target vehicle's armor. Rounds which manage to penetrate may go on to cause damage to components or crew members, depending on the point of penetration, in relation to them. Rounds that do not penetrate may cause spall
Spall

Spall are flakes of a material that are broken off a larger solid body and can be produced by a variety of mechanisms, including as a result of projectile impact, corrosion, weathering, cavitation, or excessive rolling pressure ....
(high velocity metal fragments) within the vehicle, if close enough to penetration

Because rounds may fail to penetrate or damage critical components, the complexity of the damage model can lead to incorrect beliefs about opposing vehicle's invulnerability, particularly amongst new players.

Strategic Layer (High Command)


Both sides in Battleground Europe have player-run groups, known as the High Command (HC), responsible for strategic management of the side's forces. High Command players have their own avatar and their playername has a 'C' after it, making their responsibilities easily recognizable to friendly players. An in-game list of all currently logged in HC players is available.

HC players have abilities that are not available to the rest of the playerbase, namely in the placing of Attack Objectives (AOs).

When an AO is placed on a town, the other side gets an automatic Defence Objective (DO) on that town allowing all players to know that it is under attack. When an AO is first placed on a town, tables appear in the town's Depot Office building, City Office building, and Rail Road Office buildings. These capturable buildings are collectively known as Capture Points (CPs).

After 10 minutes from the placement of an AO, a radio will appear on each table signifying that it is now able to be captured ("capped"), by the attacking side. Doing so gives the attacking side control of the corresponding building linked to the Office. If the Office links to a Depot that has a link to a friendly town, the Depot is referred to as "Spawnable" and players may spawn from new missions there, making them an important objective.

When an Office is captured, a table will appear in all the town's Army Bunkers, Airfield Bunkers and Docks. If the attacking side is able to hold ownership of any Office building for 10 minutes, radios will appear in these buildings allowing them to be re-captured. Once all the town's Office buildings, Army Bunkers, Airfield Bunkers and Docks are captured, the AO and DO are lifted and the town changes ownership to the attacking side.

AOs can also be placed on bridges. An AO on a bridge enables that side to destroy it, while a DO allows it to be repaired.

High Command players are able to move their side's "brigades." Each brigade can be moved once every Hour. A friendly brigade in a town allows players to spawn in that town to either defend or attack.

Each army division has a Head Quarters (HQ) unit and three combat brigades. Two of the brigades are Infantry brigades (with a high proportion of infantry and artillery, with only light tanks) and one brigade is classified as an Armoured brigade (with a high proportion of heavy and medium tanks and less amount of infantry and artillery). The HQ unit is mostly used to resupply the other three brigades, and is vulnerable when placed on the front line by itself. It is common practice to attach the armoured brigade to one of the infantry brigades and use the HQ unit to resupply both.

The game's movement rules only allow the brigades to be moved to a friendly town that is no more than 1 town away from another brigade or the HQ in its own Division. The rule though does not apply in the case that the brigade is the only one left in its division and if this occurs it is free to move to any surrounding town. This occurs through the routing of brigades. Routing removes brigades from the game map for 6 hours and can happen in a few ways. Brigades in a division will normally "fallback" if the AB is captured, but only if the game's movement rules allow it, that is, move to within 1 link of a brigade or HQ in its own division. If none of the surrounding friendly towns are within 1 link of a brigade within its own division when the AB is captured, then the brigade will be routed off the game map for 6 hours.

High Command players that are Commanding Officers (CO) of a Brigade or higher can give out side wide messages known as dot Axis or dot Allied messages. They are named thus as the command to type one out is, ".axis" or ".allied". These messages are seen by all players on a side and are used for a number of purposes. The usual purpose of the message is to inform players of important battles. The message will tell players what town is being attacked or defended, what brigade or brigades are involved, who the Officer in Command (OIC) of the attack or defence is and what chat and possibly Team Speak channels are being used. Most high command players liven their messages up beyond just the generic and quite humorous messages can often be seen. These messages can also be used to boost the "morale" of the troops by telling them how well they have been fighting and to announce future Operations that are being planned.

Requirements

Stugii 2
In addition to other necessary computer system component
Electronic component

An electronic component is a basic Electronics element usually packaged in a discrete form with two or more connecting leads or metallic pads....
s, such as a mouse
Mouse

A mouse is a small animal that belongs to one of numerous species of rodents. The best known mouse species is the House Mouse . It is also a popular pet....
, Internet connection, this game requires a powerful CPU (PC or Macintosh), an abundance of fast RAM, a fast graphics display interface with pixel shader
Shader

A shader in the field of computer graphics is a set of software instructions, which is used primarily to calculate Rendering effects on graphics hardware with a high degree of flexibility....
 version 2.0 or better, and any recently manufactured high RPM
Revolutions per minute

Revolutions per minute is a units of measurement of frequency: the number of Turn completed in one minute around a rotation around a fixed axis....
 ATA-100 or SATA
Serial ATA

The Serial ATA computer bus is a storage-interface for connecting Host adapter to mass storage devices .Conceptually, SATA is a 'wire replacement' for the older AT Attachment standard ....
 hard drive. Joystick
Joystick

A joystick is an input device consisting of a stick that pivots on a base and reports its angle or direction to the device it is controlling. Joysticks are often used to control video games, and usually have one or more push-buttons whose state can also be read by the computer....
s are optional, but frequently used for convenience, and are especially recommended for players choosing to fly airplanes.

See the for current specifications. There are minimum system requirements listed, but players with systems of this spec may find it difficult to compete.

The connectivity bandwidth
Bandwidth (computing)

In computer networking and computer science, digital bandwidth, network bandwidth or just bandwidth is a measure of available or consumed data communication resources expressed in bit/s or multiples of it ....
 requirement, minimal for this game, isn't usually an issue unless there is a real problem with an internet service provider. CRS is generally committed in the near-term to maintaining playability for 56K modem users. Broadband connections are not as widely available, and while desirable, are not necessary for online play.

As WWIIOL is an FPS
FPS

FPS has several meanings:In units of measurement:* Foot-pound-second, the imperial units system of measurement* Feet per second, an Imperial unit for speed...
, better performing systems will result in more responsive gameplay, improving their ability to react quickly to enemy players. In addition, because the game is constantly evolving to support newer graphical features and a more detailed environment, a system which performs well now need to be upgraded in the future to maintain the same level of performance.

Mid-range and lower-end computers may require system tweaking
Tweaking

Tweaking refers to fine-tuning or adjusting a complex system, usually an electronic device. Tweaks are any small modifications intended to improve a system....
, and it is not unusual for players to discover their system settings aren't quite as stable as they are used to in other games. Tuning can help by reducing calculation lag
Lag

In computing and especially computer networks, lag is a term used where the computer freezes and then continues some time later when an action is performed, for example clicking a mouse button....
, frame rate
Frame rate

Frame rate, or frame frequency, is the measurement of the frequency at which an imaging device produces unique consecutive images called Film frames....
 stuttering, and even system crashes. The majority of these problems are related to individual systems and it can be a complicated task to iron-out individual issues with individual players' computer systems.

Unlike the traditional MMORPG
MMORPG

A massively multiplayer online role-playing game is a genre of computer role-playing games in which a large number of player interact with one another in a virtual world....
, Battleground Europe is simulation based PvP. This means that calculations regarding ordnance and weapon performance, damage models, collision, and movement across the terrain need to be calculated on the player's system. WWIIOL also models a 6000 meter visual range, compared to a more standard 500 meter range typical in other games, significantly increasing the number of items that may need to be rendered, and thus decreasing the number of polygons used to detail each item. These issues make the game unusually demanding in terms of CPU requirements.

Technical support

Technical support for player problems is provided mostly by other players in the discussion forums found at the WWIIOL website. Support directly from the developer is rare. Volunteering players, collectively known as the 'Player Support Corps', have managed to master, in most cases, the technical complexity of identifying individual system performance problems, finding, and offering solutions. The Player Support Corps stays in contact with the development team in resolving any software bugs that are found. Subscription billing and account problems are directly handled by Playnet, Inc.

Criticisms

The focus of WWIIOL design is on realism, teamwork, and to a degree, historical accuracy. These alone place the game into a niche market in the game industry. While some players crave this design, and join the highly loyal playerbase, the effects of these design decisions often do not appeal to many players and become the major source of criticisms of the game.

Steep learning curve

World War II Online is a game with a long learning curve. This is due to several forms of complexity. First, there is a large offering of vehicles - each with a somewhat different interface to control. Most vehicles are extremely hard to drive without a joystick, with some being next to impossible without one. Players coming in from non-simulation game genres may have to try several times before they can even get an aircraft off the ground. There are no third person views to tanks or planes, and tank drivers must look out of little slits or periscopes in order to see the surrounding terrain. Getting a better view often involves "unbuttoning" which exposes the crew to enemy fire. Second, the tactics for effectively using any given vehicle are various and complex. Players have to learn to listen to engine noises to track other players, conceal themselves, shoot effectively, and work together with other players to be effective. Many players go as far as memorizing the different sounds that enemy fire arms make, in order to distinguish them from friendlies. The burden of dedication this places on typical gamers is partly responsible for Gamespot stating "World War II Online is a dangerous mess of a game that can't be recommended to any but the most hard-core game players in its current state" shortly after the games release in 2001. In 2008, version 1.29 added the beginnings of a tutorial system that will be expanded in future releases.

Realistic vulnerability

Because of the game's emphasis on realism, game play experience is frustrating for inexperienced newcomers for whom character demise is rapid, sometimes as the result of a single shot. The inability to learn from mistakes - no detailed debriefing is given - increases the level of frustration. The community has fostered veteran players willing to help train and encourage newcomers, but these resources are often overlooked or ignored.

Slower-paced, strategic gameplay

Some players find the game to be slower paced than they desire. In early versions of the game, it was common for players to spend 30 minutes or more before finding enemy players to engage. They would often have to wait for a truck, and then drive for miles to the action. This level of realism appealed to the gamer craving authenticity, but left the casual gamer feeling disenchanted. Recent efforts by developers have focused on bringing more immediate action to the field, through the introduction of a feature called "mobile spawn points". Similarly, changes have been made to add more structure to the game by limiting battle to certain arenas designated by players enrolled in the "High Command". This ensures inexperienced players aren't simply wandering around an unoccupied and inactive area, but has been characterized by many to result in other players dictating how, when, and where one will play. This loss of self-determination in the game has also been widely criticized.

Graphics engine

The WWIIOL engine renders a detailed environment for many kilometers in every direction, including trees, towns, as well as character and vehicle models. Because this high view distance is a more realistic model of actual battles, the graphics must be simple in order to maintain a playable frame-rate. The level of detail in the depictions is accordingly lower than in other mainstream games involving smaller polygon counts and fewer active elements, causing the game's appearance to suffer in direct comparison. Other inefficiencies in the program may have also resulted in graphic depictions generally considered below the current industry standard.

Subscriber Forums

The Terms of Service (which players are required to agree to in order to play the game and use the forums) for the CRS/Playnet forums expressly forbid forum posts that are critical of the game, the forum moderators, or CRS/Playnet staff. Any posts of that nature are considered hostile by the staff and are deleted. Offenders can and have been issued "TOS's", a formal communication of warning from the company. This communication is some times accompanied by a ban from using the forums. Bans are typically short lived (one to ten days), but on repeated serious offenses (intentionally posting explicit or offensive images, threatening other players or criticizing CRS), paying customers have been completely banned from using the forums or playing the game itself.

Furthermore, the TOS explicitly prohibit posting links to, or even the mere mention of: competing games or websites that they deem are unfavorable to the game, CRS, Playnet, or the community forum moderators. Again, offenders typically have the posts deleted and receive bans from the forums.

Small Player Base

Though CRS has declined to list it's current number of subscribers, current and former players have complained that the number of people still playing the game has dwindled over the years, taking the "massive" out of "massively multiplayer". What this means is that, at times, the action is non-existent. One could travel in game for literally hours and not find a worthwhile engagement.

Developers


WWIIOL is continuously developed by Cornered Rat Software (CRS) located in Bedford, Texas
Bedford, Texas

Bedford is a suburban city located in northeast Tarrant County, Texas, Texas in the "mid-cities" area between Dallas, Texas and Fort Worth, Texas....
, USA. The development team, who are affectionately known as The Rats, includes members with experience developing World War II flight simulations such as WarBirds
WarBirds

WarBirds is a Massively Multiplayer Online Role Playing Game simulating World War II air combat, published by iEntertainment Network.Warbirds 2008 is a interactive 3D offline and massively multi-player online PC and MAC game that includes a combat flight simulator, tank simulator and other vehicles from World War II....
 and Aces High
Aces High (computer game)

Aces High is a combat flight simulator and massively multiplayer online game for the IBM PC compatible. It was created by HiTech Creations and released on May 8, 2000....
. CRS is a wholly owned subsidiary of Playnet Inc. which administers subscriptions, billing, accounting, the world-wide networks and game servers.

Cornered Rat Software was founded by a core group of former WarBirds staff, for the purpose of developing WWIIOL. The founders also saw potential to sell excess capacity, over what they would require to run WWIIOL, such as facilities management, co-location, networking infrastructure, and accounting. A parent company, Playnet, was created to manage those assets. When the launch of WWIIOL met financial difficulty, the company effectively dropped the Playnet concept and now the only real distinction between Playnet and Cornered Rat Software is on paper.

Although the presence and involvement of some of the original developers, such as "Mo" (Chris Sherland), "Hatch" (Rodney Hodge), "Frying Tiger" (Roger Long), and "Squirm" (Kevin Rivas), have been sorely missed over the years; many developers, such as Killer (John MacQueen), Gophur (Dana Baldwin), Doc (Geoff Evans), Kfsone (Oliver Smith) and Rafter (Al Corey) are still highly active within the game community and players often find themselves in a situation of communicating directly with developers.

Screenshots



History


B4afterbig


Initial release

After a lengthy closed beta
Development stage

A software release is the distribution of an initial or upgraded Software versioning of a computer software product. The software engineering and company doing the work decide on how to distribute the program or system, or changes to that program or system....
 stage, WWIIOL went live on June 6, 2001 under the campaign title
Blitzkrieg
Blitzkrieg

Blitzkrieg is "a headline word applied retrospectively to describe a military doctrine of an all-mechanized force concentration its attack on a small section of the enemy front then, once the latter is pierced, proceeding without regard to its flank." As British military historian Sir John Keegan has noted, it was an idea which owed its cre...
. The release was timed to coincide with the anniversary of the D-Day:
D-Day

D-Day is a term often used in military parlance to denote the day on which a combat attack or operation is to be initiated. "D-Day" often represents a variable , designating the day upon which some significant event will occur or has occurred; see Military designation of days and hours for similar terms....
 
Operation Overlord
Battle of Normandy

The Invasion of Normandy was the invasion and establishment of Western Allies forces in Normandy, France, during Operation Overlord in World War II....
 invasion of Normandy
Normandy

Normandy is a geographical region corresponding to the former Duchy of Normandy. It is situated along the coast of France south of the English Channel between Brittany and Picardy and comprises territory in northern France and the Channel Islands....
.

Like most online games, WWIIOL is a continual work in progress, and so has a history of updates that are frequently released to add new features, fix problems and improve existing features. Updates, or patches
Patch (computing)

A patch is a small piece of software designed to fix problems with or update a computer program or its supporting data. This includes fixing computer bug, replacing graphics and improving the usability or performance....
 to the game code, are released every 6 weeks, on average. These patches generally include a wide range of features and problem fixes. Everything from new weapons and vehicles to audits of the performances of existing weapons and vehicles are part of the patching process as well as terrain, structure, game play and performance improvements.

The initial launch had a number of technical difficulties. The game required a 70 MB
Megabyte

Megabyte is a SI prefix-multiple of the unit byte for digital information computer storage or transmission and is equal to 106 bytes....
 update to be downloaded
Uploading and downloading

In networks, uploading and downloading refer to the two canonical directions that information can move, and further defines such data as being copy and file transfer to create a complete file, Progress bar....
 before they could play online. At the time, the majority of users had 56k modems
56K modem

56k modems are voiceband modems nominally capable of download speeds up to 56 kbit/s . At the beginning of the 21st Century, most personal computers contained one, their use declining as broadband technologies such as DSL gain wider availability....
, requiring around 3 hours to update the game. As the developers worked feverishly behind the scenes to complete other promised features and fix the software bug
Software bug

A software bug is an error, flaw, mistake, failure, or fault in a computer program that prevents it from behaving as intended . Most bugs arise from mistakes and errors made by people in either a program's source code or its software architecture, and a few are caused by compilers producing incorrect code....
s on the gold CD
Development stage

A software release is the distribution of an initial or upgraded Software versioning of a computer software product. The software engineering and company doing the work decide on how to distribute the program or system, or changes to that program or system....
, even more updates became necessary.

Three days prior to release, the colocation
Colocation centre

A colocation centre or carrier hotel is a type of data center where multiple customers locate network, server and storage gear and interconnect to a variety of telecommunications and other network service provider with a minimum of cost and complexity....
 network
Wide area network

Wide Area Network is a computer network that covers a broad area . Contrast with personal area networks , local area networks , campus area networks , or metropolitan area networks which are usually limited to a room, building, campus or specific metropolitan area respectively....
 facility had a bad fiber optic
Optical fiber

An optical fiber is a glass or plastic fiber that carries light along its length. Fiber optics is the overlap of applied science and engineering concerned with the design and application of optical fibers....
 cable. This failure reduced the player capacity of the server
Server (computing)

A server is a computer program that provides services to other computer programs , in the same or other computer. The physical computer that runs a server program is also often referred to as server....
 cluster, from 10,000 players down to only 1200 players. As a temporary workaround, Playnet set up multiple copies of the game-world on different servers, distributing the network load, but at some cost in game play. This solution lasted for several months while the developers resolved the server-side issues, after which all servers were merged into a single game-world.

Some features advertised on the game box were partially implemented, or missing, such as rank and high-command strategic features.

The combination of the above problems resulted in game returns, complaints from customers, and a drop-off in sales as word spread of the game's state. Subscription fees for the first several months were waived, until the major problems with the game were resolved. This helped to retain many of the players, especially the long-term fans of the project, but it was not long before Playnet had financial problems. They filed for Chapter 11
Chapter 11, Title 11, United States Code

Chapter 11 is a chapter of the United States Bankruptcy in the United States, which permits reorganization under the bankruptcy laws of the United States....
 bankruptcy protection in late 2001, and cut costs, resulting in a number of lay-offs within the company.

Statements from both the developer (CRS), and publisher (Strategy First
Strategy First

Strategy First is a software company based in Montreal, Canada. Founded in 1988, the company has published numerous well-known games, such as the Disciples 3: Renaissance, Jagged Alliance , Space Empires series, and Galactic Civilizations....
), indicated that CRS wanted a longer open beta, but the game was launched anyway, due to financial reasons.

Accolades
World War II Online has received numerous industry press awards including GameSpy
GameSpy

GameSpy, also known as GameSpy Industries, is a division of IGN Entertainment, which operates a network of game websites and provides online video game-related services and software....
's 2001 Gamers' Choice Sim of the Year and IGN's 2001 Persistent World Game of the Year.

2002-2006


Despite the problems in the early release, the CRS development team continued to support and improve the game, through frequent patch releases, upgraded servers and periodic investment in improved network infrastructure
Infrastructure

Infrastructure can be defined as the basic physical and organizational structures needed for the operation of a society or enterprise , or the services and facilities necessary for an economy to function....
.

A number of patches have been issued, introducing significant gameplay improvements, including:

  • Introduction of ranks
  • Introduction of combat statistics (accessible through a web interface)
  • Introduction of new vehicles and weapons
  • Introduction of paratroopers
  • Introduction of naval combat
  • Introduction of the "high command"; functionality for high-ranking players with a strategic focus
  • Introduction of brigades that regulate force movement (directed by high command)
  • Additional in-game support of squads
  • Expansion of the in-game map
  • Improvements to the graphics engine (higher-polygon object models, improved shading, fog, performance improvements, SpeedTree
    SpeedTree

    SpeedTree is a programming package produced by Interactive Data Visualization, Inc. that generates virtual foliage in real time for video games and simulations....
    (tm) technology)
  • Improved cover and concealment
  • Replacement of impassable "hard forests" with navigatable forests
  • Multiple user interface revisions
  • Server tracked mortar rounds & objects (allows for persistent player placed objects such as hulks)
  • Variable weather states
  • Introduction of player-led missions (OIC system)
  • Semi-persistent Corpses


Re-release

Battlegroundeuropecover
WWIIOL recently completed a third retail release under the new campaign title
Battleground Europe. This new title was chosen because of legal considerations with the old title of Blitzkrieg, whose trademark was owned by another game
Blitzkrieg (computer game)

Blitzkrieg is a real-time tactics computer game based on the events of World War II. The game allows players to assume the role of commanding officer during the battles of World War II that occurred in Europe and North Africa....
. The Battleground Europe re-release was distributed across Europe in late 2005 and in the US in early 2006 by the game's new publishers GMX Media (Europe) and Matrix Games (USA).

World War II Online: Battleground Europe was largely a compilation of fixes already available through patches to the original game. However, compared to the initial 2001 release, the game was drastically different due to these changes.

The launch of
Battleground Europe included an extensive open beta, and was based largely on a proven product. As such, it was met with considerably more favorable reviews in the media.

2007 to Present Day

Some of the features released in WWIIOL from 2007 to the present day include:
  • Addition of mortars as infantry units
  • Three new medium tier planes (Hurricane IIB, Hawk-87 B3 and Bf109 G6/U4)
  • TOEs (Tables of Equipment), allowing better control of weaponry assignment at a strategic level.
  • Air Warning System, to help airborne players better locate enemy aircraft.
  • Personalized vehicle markings.
  • Differentiated army brigades - Every division has two infantry brigades and one armor brigade.
  • Tutorials, improving the accessibility for new players
  • Predefined mouse/meyboard controls for vehicles
  • Improved performance


Future releases


Battleground Europe, like many MMOGs is a continual work-in-progress. The game continually expands in terms of gameplay, equipment, cities, etc, often introducing radical changes to gameplay.

As with other frequently patched online games, players are sometimes puzzled by, and in disagreement over the development priorities of the team. The game's producer, Geoff "Doc" Evans, is very active in the forums, listening to player feedback on designs and game flaws, helping to avoid disastrous design decisions.

Patches occasionally introduce new bugs and other gameplay regressions. When unintended by the developers, the developers work quickly to resolve the problems. Players are generally invited to test new patches on an open test server, before their general release, to find the problems early.

To provide additional financial support for new features, devoted players have taken the initiative to organize their own private funding for the game, and private contributions are recognized by the developers through a program known as the "Builder's Program".

WW2OL is also receiving a massive graphics update in the near future. Its original engine, Unity 1, was created in 1999 when the most advanced graphics card on the market was a Voodoo 3. The developers have stated that the current game graphics are like 'band-aids' on top of a large problem, and the only way to solve the problem is with a massive engine overhaul. The new engine is called Unity 2, and will feature vastly improved graphics.

  • UPDATE* In early 2008, CRS was contracted by Chinese investors to design a version of "World War 2 Online: Battleground Europe" for the Chinese market. This version will include Chinese language support, "anti-addiction" software as required by the Chinese government and tutorials to aid new players in understanding the complexities of the game.
This event has delayed the development track slightly but CRS has promised the subscriber base that the infusion of new capital and exposure will insure that WW2Online will continue to grow and evolve for the foreseeable future.

Additional Sources

  • Playnet, Inc.
  • Dev Announcements by Playnet employees


External links

  • WWII Online homepage
  • Official Battleground Europe wiki
  • community page
  • Axis strategic coordination site
  • Allied strategic coordination site
  • Third party Battleground Europe game monitoring tool.
  • CRS's BBB rating of F