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Third-person shooter

 

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Third-person shooter



 
 
Third-person shooter (TPS) is a genre of 3D
3D computer graphics

3D computer graphics are graphics that use a Cartesian coordinate system#Three-dimensional coordinate system representation of geometric data that is stored in the computer for the purposes of performing calculations and rendering 2D images....
 action
Action game

An action game is a video game genre that emphasizes physical challenges, including hand-eye coordination and reaction-time. Action games are a vast genre that includes diverse subgenres such as fighting games, first-person shooters, and platform games....
 games in which the player character
Player character

A player character or playable character is a fictional character in a video game or role playing game who is controlled or controllable by a player , and is typically a protagonist of the story told in the course of the game....
 is visible on-screen, and the gameplay
Gameplay

Gameplay includes all player experiences during the interaction with game systems, especially formal games. Proper use is coupled with reference to "what the player does"....
 consists primarily of shooting. Though shooting games have traditionally been "third-person", they are technically a platform game
Platform game

Platform game, or platformer, is a computer and video game genres characterized by jumping puzzle or over obstacles. It must be possible to control these jumps and to fall from platforms or miss jumps....
, and the term "third-person shooter" came into use after the widespread popularity of first-person shooter
First-person shooter

File:Freedoom aaa.pngFirst-person shooter is a Video game genres, featuring a First person , with which the player views the action as if through the eyes of the protagonist and in which the primary element is combat based around shooting....
s, in order to distinguish them from their counterparts. Tomb Raider
Tomb Raider

Tomb Raider is a video game video game developer by Core Design and video game publisher by Eidos Interactive. It was originally released in 1996 in video gaming for the Sega Saturn followed shortly thereafter for MS-DOS and PlayStation versions....
 is an early example of a third-person shooter that popularized the genre, and is considered widely influential in the gaming world.

Its distinction as a genre is recent, brought on by a growing convergence of gameplay concepts between third-person and first-person action games.






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Third-person shooter (TPS) is a genre of 3D
3D computer graphics

3D computer graphics are graphics that use a Cartesian coordinate system#Three-dimensional coordinate system representation of geometric data that is stored in the computer for the purposes of performing calculations and rendering 2D images....
 action
Action game

An action game is a video game genre that emphasizes physical challenges, including hand-eye coordination and reaction-time. Action games are a vast genre that includes diverse subgenres such as fighting games, first-person shooters, and platform games....
 games in which the player character
Player character

A player character or playable character is a fictional character in a video game or role playing game who is controlled or controllable by a player , and is typically a protagonist of the story told in the course of the game....
 is visible on-screen, and the gameplay
Gameplay

Gameplay includes all player experiences during the interaction with game systems, especially formal games. Proper use is coupled with reference to "what the player does"....
 consists primarily of shooting. Though shooting games have traditionally been "third-person", they are technically a platform game
Platform game

Platform game, or platformer, is a computer and video game genres characterized by jumping puzzle or over obstacles. It must be possible to control these jumps and to fall from platforms or miss jumps....
, and the term "third-person shooter" came into use after the widespread popularity of first-person shooter
First-person shooter

File:Freedoom aaa.pngFirst-person shooter is a Video game genres, featuring a First person , with which the player views the action as if through the eyes of the protagonist and in which the primary element is combat based around shooting....
s, in order to distinguish them from their counterparts. Tomb Raider
Tomb Raider

Tomb Raider is a video game video game developer by Core Design and video game publisher by Eidos Interactive. It was originally released in 1996 in video gaming for the Sega Saturn followed shortly thereafter for MS-DOS and PlayStation versions....
 is an early example of a third-person shooter that popularized the genre, and is considered widely influential in the gaming world.

Its distinction as a genre is recent, brought on by a growing convergence of gameplay concepts between third-person and first-person action games. After the rise of first-person shooters, an increasing number of third-person action games have adopted control methods derived from their first-person counterparts, where one 2D input (usually the left joystick or set of keys) is used to make the player character move, and another (the right stick or mouse) is used to aim and turn. Games that helped popularize this trend include American McGee's Alice
American McGee's Alice

American McGee's Alice is a third-person action PC video game released on October 6, 2000, which takes place in the Alice's Adventures in Wonderland universe....
 and Max Payne
Max Payne

Max Payne is a British Academy of Film and Television Arts award winning third-person shooter video game developed by Remedy Entertainment, produced by 3D Realms and published by Gathering of Developers in July, 2001 in video gaming for Microsoft Windows....
. In more recent years, camera design has also changed to bridge this gap as well. Resident Evil 4
Resident Evil 4

Resident Evil 4, known in Japan as , is a survival horror third-person shooter video game developed by Capcom and published by multiple publishers, including Capcom, Ubisoft, and Nintendo....
 is seen as a key game in this transition. While third-person 3D games traditionally kept the view centered on the character, Resident Evil 4 moved the character to the side, with the view centered on the character's aim, just as in a first-person game. Since then, this kind of camera design has become increasingly popular in games like Gears of War
Gears of War

'Gears of War' is a third-person shooter video game, developed by Epic Games and published by Microsoft Game Studios. It was initially released as an exclusive title for the Xbox 360 in November 2006 in North America, Australia, and most of Europe, and included a "Limited Collector's Edition" with added content and an art book titled Dest...
, Stranglehold
Stranglehold (video game)

Stranglehold is a third-person shooter developed by Midway Games' Chicago studio, released in late for Microsoft Windows, PlayStation 3, and Xbox 360....
, and Infernal
Infernal (video game)

Infernal is a Third-person narrative action game for Microsoft Windows, produced by Poland developer Metropolis Software and published by Playlogic International in 2007....
.

These conventions have led to games which may be mechanically indistinguishable from first-person shooter, but which are excluded from the genre by their camera view, making the "third-person shooter" terminology very useful. In some cases, such as Duke Nukem 3D
Duke Nukem 3D

Duke Nukem 3D is a first-person shooter video game developed by 3D Realms and published by Apogee Software. It was released on January 29, 1996....
, games may offer both first and third-person options, further emphasizing how tightly linked these genres are. Despite this, the term may still be correctly applied to any 3D shooting game in third-person, even if this is less common. Like first-person shooters and run and gun games, the term is rarely applied to games that do not focus on traveling on foot.

The reasons for a third-person view are various. A visible on-screen character can help the player to empathize with the character, and can help to emphasize the character as a personality rather than a vessel for the player. Third-person games are also less prone to give players motion sickness, since they have a large on-screen avatar to focus on. A third-person view may also give players a better sense of the character's bodily extremities, more awareness of their position relative to their surroundings, or simply a greater sense of the character's physical movements. Third-person cameras tend to be considerably more popular in Japan
Japan

Japan is an island country in East Asia. Located in the Pacific Ocean, it lies to the east of the Sea of Japan, People's Republic of China, North Korea, South Korea and Russia, stretching from the Sea of Okhotsk in the north to the East China Sea and Taiwan in the south....
 than they are in the West. This design has disadvantages, as well. Camera control has long been an issue, particularly in closed spaces, where the distance between the camera and character cannot be fixed. Some also feel that view is detrimental to a sense of immersion, and limits the player's ability to imagine themselves in the role of the player character.