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Action-adventure game



 
 
An action-adventure game is a video game that combines elements of the adventure game
Adventure game

An adventure game is a video game in which the player assumes the role of protagonist in an interactive story that is driven by exploration and puzzle instead of physical challenges such as combat....
 genre
Computer and video game genres

Video game genres are used to categorize video games based on their gameplay interaction rather than Computer graphics or narrative differences....
 with various action game
Action game

An action game is a video game genre that emphasizes physical challenges, including hand-eye coordination and reaction-time. Action games are a vast genre that includes diverse subgenres such as fighting games, first-person shooters, and platform games....
 elements. It is perhaps the broadest and most diverse genre in gaming, and can include many games which might better be categorized under narrow genres. The first known game in this genre is the Atari 2600
Atari 2600

The Atari 2600 is a video game console released in October 1977. It is credited with popularizing the use of microprocessor-based hardware and cartridge containing game code, instead of having non-microprocessor dedicated console hardware with all games built in....
 game Adventure
Adventure (Atari 2600)

Adventure is a 1979 video game for the Atari 2600 video game console and is considered the first action-adventure game. Its creator, Warren Robinett, also introduced the first widely known Easter egg to the gaming world....
 (1979).

With the decline of the adventure game genre from mainstream popularity, the use of the term (and the hybrid term "action-adventure") has been more liberal.






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An action-adventure game is a video game that combines elements of the adventure game
Adventure game

An adventure game is a video game in which the player assumes the role of protagonist in an interactive story that is driven by exploration and puzzle instead of physical challenges such as combat....
 genre
Computer and video game genres

Video game genres are used to categorize video games based on their gameplay interaction rather than Computer graphics or narrative differences....
 with various action game
Action game

An action game is a video game genre that emphasizes physical challenges, including hand-eye coordination and reaction-time. Action games are a vast genre that includes diverse subgenres such as fighting games, first-person shooters, and platform games....
 elements. It is perhaps the broadest and most diverse genre in gaming, and can include many games which might better be categorized under narrow genres. The first known game in this genre is the Atari 2600
Atari 2600

The Atari 2600 is a video game console released in October 1977. It is credited with popularizing the use of microprocessor-based hardware and cartridge containing game code, instead of having non-microprocessor dedicated console hardware with all games built in....
 game Adventure
Adventure (Atari 2600)

Adventure is a 1979 video game for the Atari 2600 video game console and is considered the first action-adventure game. Its creator, Warren Robinett, also introduced the first widely known Easter egg to the gaming world....
 (1979).

With the decline of the adventure game genre from mainstream popularity, the use of the term (and the hybrid term "action-adventure") has been more liberal. It is not uncommon for gamers to apply the term "adventure" or "action adventure" to describe the genre of fiction to which a game belongs, and not the gameplay itself, usually to the dismay of adventure game purists.

There is a distinction between thematic genres and gameplay genres, as in this case they have very different meanings and etymology. "Adventure" is a reference to Colossal Cave Adventure
Colossal Cave Adventure

Colossal Cave Adventure was the first computer adventure game. It was originally designed by William Crowther, a programmer and spelunking enthusiast who based the layout on part of the Mammoth Cave National Park system in Kentucky....
 and has no thematic or narrative meaning nor any connection to adventure movies. Similarly, while action games usually do have violent themes similar to action movies, this is not a requirement.

Action-adventure is a hybrid genre, and thus the definition is very inclusive, leading it to be perhaps the broadest genre of computer and video games. Typically, pure adventure games have situational problems for the player to solve, with very little or no action. If there is action, it is generally confined to isolated minigames. Pure action games have gameplay based on real-time interactions that challenge the reflexes. Therefore, action-adventure games engage both reflexes and problem-solving, in both violent and non-violent situations.

Studies have found that males tend to enjoy action-adventure games more than females like games in the genre.

Definition


An action-adventure game can be defined as a game with a mix of elements from an action game
Action game

An action game is a video game genre that emphasizes physical challenges, including hand-eye coordination and reaction-time. Action games are a vast genre that includes diverse subgenres such as fighting games, first-person shooters, and platform games....
 and an adventure game
Adventure game

An adventure game is a video game in which the player assumes the role of protagonist in an interactive story that is driven by exploration and puzzle instead of physical challenges such as combat....
, especially crucial elements like puzzles. Action-adventures require many of the same physical skills as action games, but also offer a storyline, numerous characters, an inventory system, dialog, and other features of adventure games. They are faster-paced than pure adventure games, because they include both physical and conceptual challenges. Action-adventure games normally include a combination of a series complex story elements made into an audio-visual display for players that is heavily reliant upon the player character
Player character

A player character or playable character is a fictional character in a video game or role playing game who is controlled or controllable by a player , and is typically a protagonist of the story told in the course of the game....
's movement which affects the flow of the game. Some examples of action-adventure games include the The Legend of Zelda, and Tomb Raider series.

Exactly when a game stops being an adventure game and becomes an action game is a matter of interpretation. There are quite a few disagreements in the community and in the media over what actually constitutes an action-adventure game. One definition of the term "action adventure" may be '"An action/adventure game is a game that has enough action in it not to be called an adventure game, but not enough action to be called an action game." In some cases an action game with puzzles will be classified as an action-adventure game, but if these puzzles are quite simple they might be classified as an action game. Others see action games as a pure genre, while an action-adventure is an action game that includes situational problem-solving. Adventure gamers may also be purists, rejecting any game that makes use of physical challenges or time pressure. Regardless, the action-adventure label is prominent in articles over the internet and media. The term "action-adventure" is usually substituted for a particular sub-genre due to its wide scope.

Sub-genres


Although action-adventure games are diverse and difficult to classify, there are some distinct sub-genres. Popular sub-genres include:

  • Survival horror game
    Survival horror game

    Survival horror is a video game genres inspired by horror films in which the player's primary objective is to survive and/or escape a threat typical of horror fiction, usually zombies or supernatural beings of some sort....
    s
    , which emphasize "inventory management" and making sure the player has enough ammunition and recovery items to "survive" the horror setting. Survival-horror is a thematic genre with diverse gameplay, however, so not all survival horror games share these features.
  • Platform-adventure games
    Platform game

    Platform game, or platformer, is a computer and video game genres characterized by jumping puzzle or over obstacles. It must be possible to control these jumps and to fall from platforms or miss jumps....
    , which emphasize both exploration and puzzle solving, but also feature traditional platform game conventions. One of the first games of this type was Metroid
    Metroid

    Metroid is an action-adventure game video game and the first entry in the Metroid . Developed by Nintendo Research & Development 1 and published by Nintendo, the game was released in Japan in August 1986, in North America in August 1987, and in Europe in January 1988....
    .
  • Action role-playing game
    Action role-playing game

    An action role-playing game is a video game based on role-playing combat systems, and typified by a heavy emphasis on real-time combat against large numbers of enemies....
    s
    , which feature heavy emphasis on combat and real-time battle systems, as well as the use of RPG
    Role-playing game

    A role-playing game is a game in which the participants assume the roles of fictional characters. Participants determine the actions of their characters based on their characterization, and the actions succeed or fail according to a role-playing game system of rules and guidelines....
     gameplay aspects such as stats
    Statistic (role-playing games)

    A statistic in role-playing games is a piece of data which represents a particular property of a fictional character. That piece of data is usually a integer or, in some cases, a dice pool....
    .
  • Isometric platform games
    Platform game

    Platform game, or platformer, is a computer and video game genres characterized by jumping puzzle or over obstacles. It must be possible to control these jumps and to fall from platforms or miss jumps....
    , often most associated with the ZX Spectrum
    ZX Spectrum

    The Sinclair ZX Spectrum is an 8-bit personal home computer released in the United Kingdom in 1982 by Sinclair Research Ltd. Referred to during development as the ZX81 Colour and ZX82, the machine was launched as the ZX Spectrum by Sinclair to highlight the machine's colour display, compared with the black-and-white of its predec...
    . These games featured freely explorable environments with three dimensional gameplay, and two-dimensional graphics using an isometric projection
    Isometric projection

    File:Isometric projection.jpgIsometric projection is a form of graphical projection, more specifically, a form of axonometric projection. It is a method of visually representing three-dimensional objects in two dimensions, in which the three Cartesian coordinate system appear equally foreshortened and the angles between any two of them are 1...
    .
  • First-person action-adventures, which make use of first-person shooter
    First-person shooter

    File:Freedoom aaa.pngFirst-person shooter is a Video game genres, featuring a First person , with which the player views the action as if through the eyes of the protagonist and in which the primary element is combat based around shooting....
     gameplay, forgoing constant action in favor of important adventure game elements such as environmental problem-solving and a complex plot.


Gameplay


Action-adventure games are faster paced than pure adventure games, and include physical as well as conceptual challenges where the story is enacted rather than narrated. While motion-based, often reflexive, actions are required, the gameplay still follows a number of adventure game genre tropes (gathering item
Item (game)

In pencil and paper games and computer and video games, an item is an object within the game world that can be collected by a player character or, occasionally, a non-player character....
s, exploration of and interaction with one's environment, often including an overworld
Overworld

File:Pokemon gb ashandpikachu.pngIn video games, the term overworld refers to a top-down view or a Perspective #Film, television and video games of the fictional world within the game....
 connecting areas of importance, and puzzle-solving). While the controls are arcade-style (character movement, few action commands) there is an ultimate goal beyond a high score. In most action-adventure games, the player controls a single avatar (computing) as the protagonist
Protagonist

A protagonist is the main Character of a drama or Narrative. The word "protagonist" derives from the Greek language p??ta????st?? , "one who plays the first part, chief actor." In the theatre of Ancient Greece, three actors played all of the main dramatic roles in a tragedy; the leading role was played by the protagonist, while the othe...
. This type of game is often quite similar to computer role-playing game
Computer role-playing game

A computer role-playing game is a broad video game genre originally developed for personal computers and other home computers. While technically not a separate genre, and sharing the same defining characteristics as console RPGs there are nonetheless general tendencies that make them distinct from RPGs on other platforms....
s.

They are distinct from graphic adventures
Adventure game

An adventure game is a video game in which the player assumes the role of protagonist in an interactive story that is driven by exploration and puzzle instead of physical challenges such as combat....
, which sometimes have free-moving central characters, but also wider variety of commands and fewer or no arcade game elements and are distinct too from text adventures, characterized by many different commands introduced by the user via a complex text parser
Text parser

In an Adventure game, a text parser takes typed input from the player and simplifies it to something the game can understand. Usually, words with the same meaning are turned into the same word and certain filler words are dropped ....
 and no free-moving character. While they share general gameplay dynamics, action-adventures vary widely in the design of their viewpoints, including bird's eye
Bird's-eye view

A bird's-eye view is a view of an object from above, as though the observation were a bird, often used in the making of blueprints, floor plans and maps....
, side scrolling, first-person, third-person
Third-person shooter

Third-person shooter is a video game genre of 3D computer graphics action game Video game in which the player character is visible on-screen, and the gameplay consists primarily of shooting....
, over-the-shoulder, or even a 3/4 isometric view.

Many action-adventure games simulate a conversation through a conversation tree
Conversation tree

A dialog tree or conversation tree is a gameplay mechanic that is used throughout many adventure games, . When interacting with a non-player character, the player is given a choice of what to say, and makes subsequent choices until the conversation ends....
. When the player encounters a non-player character
Non-player character

A non-player character, often shortened to NPC, is a fictional character that is controlled by the gamemaster in role-playing games. When this definition extends to video games, an NPC in a video game is usually part of the computer program, and not controlled by a human....
, they are allowed to select a choice of what to say. The NPC gives a scripted response to the player, and the game offers the player several new ways to respond.

Due to the action-adventure sub-genre's broad inclusive nature it causes some players to having difficulty finishing a particular game. To compensate for this lack of the player's ability, companies have devised ways to give the player help, such as helpful clues, or allowing them to skip puzzles outright.

History


The history of the action-adventure genre began with the text-based Colossal Cave Adventure
Colossal Cave Adventure

Colossal Cave Adventure was the first computer adventure game. It was originally designed by William Crowther, a programmer and spelunking enthusiast who based the layout on part of the Mammoth Cave National Park system in Kentucky....
 (1976), which was the first adventure game
Adventure game

An adventure game is a video game in which the player assumes the role of protagonist in an interactive story that is driven by exploration and puzzle instead of physical challenges such as combat....
 ever created. First written for the PDP-10
PDP-10

The PDP-10 was a mainframe computer manufactured by Digital Equipment Corporation from the late 1960s on; the name stands for "Programmed Data Processor model 10"....
, it was later ported to countless other platforms, including the Atari 2600
Atari 2600

The Atari 2600 is a video game console released in October 1977. It is credited with popularizing the use of microprocessor-based hardware and cartridge containing game code, instead of having non-microprocessor dedicated console hardware with all games built in....
 video game console
Video game console

A video game console is an game development that produces a video signal which can be used with a display device to display a video game. The term "video game console" is used to distinguish a machine designed for consumers to buy and use solely for playing video games from a personal computer, which has many other functions, or arcade machi...
, on which it was renamed to Adventure
Adventure (Atari 2600)

Adventure is a 1979 video game for the Atari 2600 video game console and is considered the first action-adventure game. Its creator, Warren Robinett, also introduced the first widely known Easter egg to the gaming world....
 (1979) and contained graphical elements. In 1978, a programmer for Atari
Atari

Atari is a corporate and brand name owned by several entities since its inception in 1972. It is currently owned by Atari Interactive, a wholly owned subsidiary of the French publisher Infogrames ....
, Warren Robinett
Warren Robinett

Warren Robinett is a designer of interactive computer graphics software, notable as the developer of the Atari 2600's Adventure — the first graphical adventure video game — and as a founder of The Learning Company, where he designed Rocky's Boots....
, was given the task of transferring Colossal Cave Adventure to the Atari 2600. With the new iteration, Atari planned to allow the player to fight in combat, thus leading to the first action-adventure game.

Later Silas Warner
Silas Warner

Silas Warner was a game programmer and the first employee of Muse Software. Among other games, he created Castle Wolfenstein and Beyond Castle Wolfenstein....
 arrived at Muse Software
Muse Software

Muse Software was a software publisher and video game publisher and video game developer for the first generation of home computers. They first published for the Apple II, and later expanded to the Commodore 64, Atari, and the IBM PC....
 he developed Castle Wolfenstein
Castle Wolfenstein

Castle Wolfenstein is a stealth game computer game, the first of its genre, developed by Muse Software for the Apple II. It was first released in 1981 and later porting to DOS, the Atari 8-bit family and the Commodore 64....
, an action-adventure that would later inspire iD Software
Id Software

id Software is an American video game developer from Mesquite, Texas. The company was founded in 1991 by four members of the computer company Softdisk: game programmer John D....
 to create Wolfenstein 3D
Wolfenstein 3D

Wolfenstein 3D is a video game that is generally regarded as having popularized the first person shooter genre on the IBM PC compatible. It was created by id Software and published by Apogee Software....
.