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Graphic adventure game



 
 
A graphic adventure game is a form of adventure game
Adventure game

An adventure game is a video game in which the player assumes the role of protagonist in an interactive story that is driven by exploration and puzzle instead of physical challenges such as combat....
. They are distinct from text adventures. Whereas a player must actively observe using commands such as "look" in a text-based adventure, graphic adventures revolutionized gameplay by making use of natural human perception. Eventually, the text parser
Text parser

In an Adventure game, a text parser takes typed input from the player and simplifies it to something the game can understand. Usually, words with the same meaning are turned into the same word and certain filler words are dropped ....
 interface associated with older adventure games was phased out in favor of a point-and-click
Point-and-click

Point-and-click is the action of a User moving a Cursor to a certain location on a Visual display unit and then pressing a Computer mouse button, usually the left one , or other pointing device....
 interface
User interface

The user interface is the aggregate of means by which people—the User s—Interaction with the system—a particular machine, device, computer program or other complex tools....
, i.e., a game where the player interacts with the game environment and objects using an on-screen cursor.






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A graphic adventure game is a form of adventure game
Adventure game

An adventure game is a video game in which the player assumes the role of protagonist in an interactive story that is driven by exploration and puzzle instead of physical challenges such as combat....
. They are distinct from text adventures. Whereas a player must actively observe using commands such as "look" in a text-based adventure, graphic adventures revolutionized gameplay by making use of natural human perception. Eventually, the text parser
Text parser

In an Adventure game, a text parser takes typed input from the player and simplifies it to something the game can understand. Usually, words with the same meaning are turned into the same word and certain filler words are dropped ....
 interface associated with older adventure games was phased out in favor of a point-and-click
Point-and-click

Point-and-click is the action of a User moving a Cursor to a certain location on a Visual display unit and then pressing a Computer mouse button, usually the left one , or other pointing device....
 interface
User interface

The user interface is the aggregate of means by which people—the User s—Interaction with the system—a particular machine, device, computer program or other complex tools....
, i.e., a game where the player interacts with the game environment and objects using an on-screen cursor. In many of these games, the mouse pointer is context sensitive in that it applies different actions to different objects.

History


Early years


Graphic adventure games were introduced by a company called On-Line Systems, which later changed its name to Sierra On-Line
Sierra Entertainment

Sierra Entertainment, Inc. was a Worldwide American video game developer and video game publisher founded in 1979 as On-Line Systems by Ken Williams and Roberta Williams....
. After the rudimentary Mystery House
Mystery House

Mystery House is a 1980 computer game for the Apple II family by Roberta Williams and Ken Williams . It did have one feature that would make it part of computer gaming history: computer graphics....
 (1980), and the first color adventure game Wizard and the Princess
Wizard and the Princess

Wizard and the Princess also known as Adventure in Serenia is a 1980 computer game by On-Line Systems for the Apple II and Apple II Plus....
 (1980), they established themselves with the full adventure King's Quest (1984), appearing on various systems, and went on to further success with a variety of strong titles.

A number of games were released on 8-bit
8-bit

Eight-bit CPUs normally use an 8-bit data bus and a 16-bit address bus which means that their address space is limited to 64 KBs. This is not a "natural law", however, so there are exceptions....
 home computer
Home computer

A home computer was a class of personal computer entering the market in 1977 and becoming common during the 1980s. They were marketed to consumers as accessible personal computers, more capable than video game consoles....
 formats in the 1980s that advanced on the text adventure style originated with games like Colossal Cave Adventure and, in a similar manner to Sierra, added moveable (often directly-controllable) characters to a parser or input-system similar to traditional adventures. Examples of this include Gargoyle Games
Gargoyle Games

Gargoyle Games was a United Kingdom software company founded in 1983 by Roy Carter and Greg Follis in order to publish their first game, Ad Astra ....
's Heavy on the Magick
Heavy on the Magick

Heavy on the Magick is a computer game for Amstrad CPC and ZX Spectrum published in 1986 in video gaming by Gargoyle Games. The game's influences draw heavily from the occult, with the Master Therion in the plot below a reference to Aleister Crowley....
 (1986) which has a text-input system with an animated display screen, the later Magic Knight
Magic Knight

Magic Knight is a computer game character created by freelance programmer David Jones in his 1985 game Finders Keepers for the Mastertronic budget label....
 games such as Spellbound
Spellbound (computer game)

Spellbound is a computer game that was designed and programmed by David Jones with music by Rob Hubbard and released in 1985 for the ZX Spectrum and Amstrad CPC home computers....
 (1985) which uses a window-menu system to allow for text-adventure style input, Enix
Enix

The was a Japan company that produced video games, Anime and manga. The company was founded by Yasuhiro Fukushima on September 22, 1975 as and renamed Enix in 1982....
's murder mystery
Crime fiction

Crime fiction is the genre of fiction that deals with crimes, their detection, criminals and their Motive s. It is usually distinguished from mainstream fiction and other genres such as science fiction or historical fiction, but boundaries can be, and indeed are, blurred....
 game Portopia Renzoku Satsujin Jiken
Portopia Renzoku Satsujin Jiken

, is a Japan-exclusive adventure game designed by Yuuji Horii and published by Enix . It was first released on the NEC PC-6001 in June 1983 in video gaming, and later porting to other personal computers....
 (Portopia Serial Murder) (1985), and Hideo Kojima
Hideo Kojima

is a Japanese game designer originally employed at Konami. Formerly the vice president of Konami Computer Entertainment Japan, he is currently the head of Kojima Productions....
's classic Snatcher
Snatcher

is a cyberpunk-themed adventure game published by Konami and originally written and directed by Hideo Kojima. It was first released in Japan in 1988 in video gaming for the NEC PC-8801 and MSX2 computer platforms, followed by a video game remake CD-ROM version for the PC Engine in 1992 in video gaming, as well versions for the PlayStation and Seg...
 (1988).

Point-and-click adventure

In 1984 a new kind of adventure games emerged following the launch of the Apple Macintosh with its point-and-click interface. First out was the innovative but relatively-unknown Enchanted Scepters
Enchanted Scepters

Enchanted Scepters is an early point-and-click adventure game, released in 1984 in video gaming.It was created with the World Builder adventure authoring system released to consumers in 1986 in video gaming....
 the same year, then in 1985 ICOM Simulations
ICOM Simulations

ICOM Simulations was a software company based in Wheeling, Illinois. It is best known for creating the MacVenture series of adventure games including Shadowgate....
 released Deja Vu that completely banished the text parser for a point-and-click interface. In 1987 the well-known second follow-up Shadowgate
Shadowgate

Shadowgate is a 1987 in video gaming "point-and-click game" adventure game video game originally for the Apple Macintosh and is the most popular in the MacVenture series....
 was released, and LucasArts
LucasArts

LucasArts Entertainment Company LLC is an United States video game developer and video game publisher. The company was famous for its innovative line of graphic adventure games, the critical and commercial success of which peaked in the early 1990s in video gaming....
 also entered the field with Maniac Mansion
Maniac Mansion

Maniac Mansion is a graphical adventure game originally released in 1987 by Lucasfilm Games . Maniac Mansion has become known among video game players and programmers for its highly-acclaimed gameplay and its introduction of new ideas into gaming, including multiple possible endings, multiple user-selectable characters with significan...
 - a point-and-click adventure that gained a strong following. A prime example of LucasArts' work is the Monkey Island series
Monkey Island series

Monkey Island is the collective name given to a video game series of four graphical adventure games produced and published by LucasArts, originally known as LucasFilm Games through the development of the first game in the series....
. Another famous point-and-click graphic adventure game was Hideo Kojima
Hideo Kojima

is a Japanese game designer originally employed at Konami. Formerly the vice president of Konami Computer Entertainment Japan, he is currently the head of Kojima Productions....
's Policenauts
Policenauts

is a cinematic adventure game, with a Hard science fiction storyline published by Konami, written and directed by Hideo Kojima. It was initially released for the NEC PC-9801 computer platform in 1994, followed by remade versions for the 3DO Interactive Multiplayer in 1995, and PlayStation and Sega Saturn in 1996....
 (1994).

In 1988, popular adventure game publisher Sierra Online
Sierra Online

Sierra Online is a division of Vivendi Games focusing on the growing internet gaming industry, particularly the genre of casual gaming....
 created Manhunter: New York
Manhunter: New York

Manhunter: New York is a post-apocalyptic adventure game designed by Barry Murry, Dave Murry and Dee Dee Murry of Evryware and published in 1988 by Sierra On-Line....
. It marked a major shift for Sierra, having used a text parser for their adventure games akin to text adventures.

Graphic adventure games were quick to take advantage of the storage possibilities of the CD-ROM
CD-ROM

CD-ROM is a pre-pressed Compact Disc that contains Computer data storage accessible to, but not writable by, a computer. While the Compact Disc format was originally designed for music storage and playback, the 1985 Yellow Book standard developed by Sony and Philips adapted the format to hold any form of Binary file....
 medium and the power of the Macromedia Director multimedia-production software. Games such as The Journeyman Project
The Journeyman Project

The Journeyman Project is an adventure computer game developed by Presto Studios....
, Spaceship Warlock
Spaceship Warlock

Spaceship Warlock was an adventure game created by Mike Saenz and Joe Sparks. The game featured arcade action and interactive dialogue, which enabled the player to type whatever he chose....
 and Iron Helix
Iron Helix

Iron Helix is the name of an adventure game Video game made for the Microsoft Windows, Macintosh, and the Sega CD. It was an early example of a CD-based game, including video elements integrated with conventional 2D maps and controls....
 incorporated pre-rendered 3D elements and live-action video. By 1993, Myst
Myst

Myst is a graphic adventure game video game designed and directed by the brothers Robyn Miller and Rand Miller. It was developed by Cyan Worlds, a Spokane, Washington-based studio, and video game publisher and distributed by Br?derbund....
 represented a major milestone for graphical adventure games. It featured a first-person viewpoint
First person (video games)

In video games, first person refers to a perspective rendered from the viewpoint of the player character. In many cases, this may be the viewpoint from the cockpit of a vehicle....
 and reached 6 million sales, making it one of the best selling PC games of all time.

Decline and rebirth

The genre has since seen a relative decline. Reasons for the decline involve the ability for computer hardware to play more graphically and gameplay advanced action games such as first-person shooters, and the advent of online gaming where players can play against other gamers online. Such online features are irrelevant to adventure gaming. The popularity and sales of these games have made publishers less inclined to fund development teams making graphic adventures for fear of bad sales.

Recently however independent users have created many smaller graphic adventure games in Adobe Flash
Adobe Flash

Adobe Flash is a multimedia Platform created by Macromedia and currently developed and distributed by Adobe Systems. Since its introduction in 1996, Flash has become a popular method for adding animation and interactivity to web pages; Flash is commonly used to create animation, advertisements, and various web page components, to integrate...
. Many of these challenge the player to interact with objects in an environment. These form very short and basic point-and-click adventure games. A popular sub-genre is known as escape the room
Escape the room

Escape the room is a Computer and video game genres of adventure game, usually created as a browser game for the Adobe Flash platform, that utilizes a point-and-click style of play....
 games.

The graphic adventure genre has seen a rebirth with the introduction of new videogame hardware like the Nintendo DS
Nintendo DS

The is a dual-screen handheld game console developed and manufactured by Nintendo. It was released in 2004 in video gaming in Canada, the United States, and Japan....
, and Wii
Wii

The Wii is a home video game console released by Nintendo. As a History of video game consoles console, the Wii primarily competes with Microsoft's Xbox 360 and Sony's PlayStation 3....
, that allows the gamer to interact with the game in new and innovative ways. These new play styles were naturally intuitive to the method that adventure games are played, and as a result many developers have developed new graphic adventures for these platforms.

Recent examples of graphic adventures include Zack & Wiki: Quest for Barbaros' Treasure
Zack & Wiki: Quest for Barbaros' Treasure

Zack & Wiki: Quest for Barbaros' Treasure, known as in Japan, is an adventure game/computer puzzle game video game published and developed by Capcom for the Wii video game console....
 for the Wii, Ceville
Ceville

Ceville is a humorous Graphic adventure game video game developed by the German game studio Boxed Dreams and published by Kalypso Media. Despite the game's use of 3D environments and sprites, the gameplay is very true to the graphical point-and-click adventure tradition of gameplay, immortalized by game series like Monkey Island and Myst....
 for the PC, Hotel Dusk Room 215 and the Phoenix Wright series for the Nintendo DS, as well as games developed by Telltale Games
Telltale Games

Telltale Games is a video game developer based in San Rafael, California and founded as Telltale, Incorporated in June 2004. It was created by a group of former LucasArts employees who had been working on Sam & Max Freelance Police, a sequel to the 1993 game Sam & Max Hit the Road, prior to its cancellation on March 3, 2004....
, founded by former LucasArts employees. Their games include Sam & Max Season One and Two
Sam & Max Season Two

Sam & Max Beyond Time and Space, aka Sam & Max: Season Two, is an episodic games series of adventure games by Telltale Games based around the characters of the Sam & Max comic series created by Steve Purcell and follows from Sam & Max Save the World....
, Strong Bad's Cool Game for Attractive People
Strong Bad's Cool Game for Attractive People

Strong Bad's Cool Game for Attractive People is an episodic games series of point-and-click adventure games developed by Telltale Games based on the Homestar Runner web cartoon and starring Strong Bad....
, and the upcoming Wallace & Gromit's Grand Adventures
Wallace & Gromit's Grand Adventures

Wallace & Gromit's Grand Adventures is an episodic games series of adventure games by Telltale Games based around the characters of Wallace and Gromit created by Nick Park and Aardman Animations....
.

See also