Moraff's World
Encyclopedia
Moraff's World is the second of three in a series of roguelike
Roguelike
The roguelike is a sub-genre of role-playing video games, characterized by randomization for replayability, permanent death, and turn-based movement. Most roguelikes feature ASCII graphics, with newer ones increasingly offering tile-based graphics. Games are typically dungeon crawls, with many...

 shareware
Shareware
The term shareware is a proprietary software that is provided to users without payment on a trial basis and is often limited by any combination of functionality, availability, or convenience. Shareware is often offered as a download from an Internet website or as a compact disc included with a...

 computer games produced by Steve Moraff
Steve Moraff
Steve Moraff is a video game designer best known for a series of DOS games launched in the late 1980s and early 1990s.-Childhood and career:...

 in the late 1980s and early 1990s. Although more advanced than its predecessor, Moraff's Revenge
Moraff's Revenge
Moraff's Revenge is a role-playing game which provides a 3D first-person perspective for its players.The objective of the game is to create a character to explore a series of dungeons in order to destroy monsters, gain experience, find treasures, and reach the Fountain of Youth...

, it lacks the plot and "modernized" graphics of its successor, Moraff's Dungeons of the Unforgiven.

Gameplay

Like most games of its genre, the player creates a character
Player character
A player character or playable character is a character in a video game or role playing game who is controlled or controllable by a player, and is typically a protagonist of the story told in the course of the game. A player character is a persona of the player who controls it. Player characters...

, choosing between several different races and class
Character class
In role-playing games, a common method of arbitrating the capabilities of different game characters is to assign each one to a character class. A character class aggregates several abilities and aptitudes, and may also sometimes detail aspects of background and social standing or impose behaviour...

es. This character will explore one or more dungeon
Dungeon
A dungeon is a room or cell in which prisoners are held, especially underground. Dungeons are generally associated with medieval castles, though their association with torture probably belongs more to the Renaissance period...

s that are 202 levels each. The level maps are constant for each floor and never change.

The player's objective is to kill monster
Monster
A monster is any fictional creature, usually found in legends or horror fiction, that is somewhat hideous and may produce physical harm or mental fear by either its appearance or its actions...

s, gain experience
Experience point
An experience point is a unit of measurement used in many role-playing games and role-playing video games to quantify a player character's progression through the game...

, find treasure
Treasure
Treasure is a concentration of riches, often one which is considered lost or forgotten until being rediscovered...

s, and kill the evil Red Dragon
Dragon
A dragon is a legendary creature, typically with serpentine or reptilian traits, that feature in the myths of many cultures. There are two distinct cultural traditions of dragons: the European dragon, derived from European folk traditions and ultimately related to Greek and Middle Eastern...

 King. The topmost dungeon level is always a monster-free town with services such as an inn
INN
InterNetNews is a Usenet news server package, originally released by Rich Salz in 1991, and presented at the Summer 1992 USENIX conference in San Antonio, Texas...

 for regenerating spell point
Magic point
Magic points are units of magical power that are used in many role-playing, computer role-playing and similar games as an expendable resource that is needed to pay for magic spells and other abilities, such as special attacks...

s, a bank
Bank
A bank is a financial institution that serves as a financial intermediary. The term "bank" may refer to one of several related types of entities:...

 for converting stones into jewel pieces (the currency
Currency
In economics, currency refers to a generally accepted medium of exchange. These are usually the coins and banknotes of a particular government, which comprise the physical aspects of a nation's money supply...

 in Moraff's World), shops for weapon
Weapon
A weapon, arm, or armament is a tool or instrument used with the aim of causing damage or harm to living beings or artificial structures or systems...

s and armor, a temple
Temple
A temple is a structure reserved for religious or spiritual activities, such as prayer and sacrifice, or analogous rites. A templum constituted a sacred precinct as defined by a priest, or augur. It has the same root as the word "template," a plan in preparation of the building that was marked out...

 for curing, and access to the wilderness
Wilderness
Wilderness or wildland is a natural environment on Earth that has not been significantly modified by human activity. It may also be defined as: "The most intact, undisturbed wild natural areas left on our planet—those last truly wild places that humans do not control and have not developed with...

.

The wilderness leads to other dungeons in Moraff's World. Since other dungeons provide only different layouts, traveling beyond the original dungeon serves little purpose. Also, the boat
Boat
A boat is a watercraft of any size designed to float or plane, to provide passage across water. Usually this water will be inland or in protected coastal areas. However, boats such as the whaleboat were designed to be operated from a ship in an offshore environment. In naval terms, a boat is a...

s required to cross overland bodies of water are expensive. The wildnerness is absent in the sequel, Dungeons of the Unforgiven, where simple teleporter
Teleportation
Teleportation is the fictional or imagined process by which matter is instantaneously transferred from one place to another.Teleportation may also refer to:*Quantum teleportation, a method of transmitting quantum data...

s are used instead.

Traveling to and from dungeon levels requires locating ladder
Ladder
A ladder is a vertical or inclined set of rungs or steps. There are two types: rigid ladders that can be leaned against a vertical surface such as a wall, and rope ladders that are hung from the top. The vertical members of a rigid ladder are called stringers or stiles . Rigid ladders are usually...

s that lead to other floors. Some ladders skip a few floors for the player, and certain up ladders send a player several floors higher, but disappear after, preventing the player from climbing back down again. Alternatively, a player may use a floor "slosher" (down to level 75), use a "descend" spell
Magic (gaming)
Some role-playing games or game systems can include a set of rules that are used to portray magic in the paranormal sense. These rules simulate the effects that magic would have within the game context, according to how the game designer intended the magic to be portrayed...

 (down to level 123) or, failing all else, dig through the floor (down to level 120) to go down a level. There are also "ascend" spells to go up, although they only work down to the 64th level. When traversing a ladder, monsters do not get a free strike, so ladders can provide refuge for casting healing spells or, if the character has a ring of regeneration
Regeneration (biology)
In biology, regeneration is the process of renewal, restoration, and growth that makes genomes, cells, organs, organisms, and ecosystems resilient to natural fluctuations or events that cause disturbance or damage. Every species is capable of regeneration, from bacteria to humans. At its most...

, regaining hit points by waiting around. Chutes are a one-way means of traveling down if the character steps on one. They are hidden, but are revealed in any explored squares when the player leaves the level.

Combat
Combat
Combat, or fighting, is a purposeful violent conflict meant to establish dominance over the opposition, or to terminate the opposition forever, or drive the opposition away from a location where it is not wanted or needed....

 in the dungeons is turn-based. One of the distinctive features of all of Moraff's RPGs is that the main screen is divided into four mini-screens that allow the player to view creatures and hallways in all directions (but also allow them to be attacked by up to four different creatures in open spaces). Damage is dealt through standard RPG rolling systems and checks (i.e. armor class
Armor class
In some role-playing games, armor class is a derived statistic that indicates how difficult it is to land a successful blow on a character with an attack...

, weapon strength).

Although all monsters die when they hit zero hit points, the character must go below zero in order to die. When the character dies, he immediately rises from the dead (with a loss of one point of constitution) if in possession of a raise dead contract
Contract
A contract is an agreement entered into by two parties or more with the intention of creating a legal obligation, which may have elements in writing. Contracts can be made orally. The remedy for breach of contract can be "damages" or compensation of money. In equity, the remedy can be specific...

 with a town temple.

Bosses

At eight key depths in the game are bosses who are more powerful than the average enemy for the level. When defeated, each of these monsters drops a power item to enchant weapons and armor and generally toughen up the player's character. Once the final boss, the Red Dragon King on dungeon level 200, has been defeated, the player may continue with the game, but this is somewhat pointless as the player has defeated the most powerful creature Moraff has to offer.

Character classes and race

The first task for a player is to choose a race. There are eight different races to choose from, each with their own strengths and weaknesses, and with the human
Human
Humans are the only living species in the Homo genus...

 being the "average" race (i.e. all statistics are equal). The other seven classes are elf
Elf
An elf is a being of Germanic mythology. The elves were originally thought of as a race of divine beings endowed with magical powers, which they use both for the benefit and the injury of mankind...

, dwarf, hobbit
Hobbit
Hobbits are a fictional diminutive race who inhabit the lands of Middle-earth in J. R. R. Tolkien's fiction.Hobbits first appeared in the novel The Hobbit, in which the main protagonist, Bilbo Baggins, is the titular hobbit...

, gnome
Gnome
A gnome is a diminutive spirit in Renaissance magic and alchemy, first introduced by Paracelsus and later adopted by more recent authors including those of modern fantasy literature...

, ogre
Ogre
An ogre is a large, cruel, monstrous, and hideous humanoid monster, featured in mythology, folklore, and fiction. Ogres are often depicted in fairy tales and folklore as feeding on human beings, and have appeared in many classic works of literature...

, sprite
Sprite (creature)
The term sprite is a broad term referring to a number of preternatural legendary creatures. The term is generally used in reference to elf-like creatures, including fairies, and similar beings , but can also signify various spiritual beings, including ghosts. In Eoin Colfer's Artemis Fowl books,...

 and imp
Imp
An imp is a mythological being similar to a fairy or demon, frequently described in folklore and superstition. The word may perhaps derive from the term ympe, used to denote a young grafted tree.-Folklore:...

. Each race's attributes are more or less the traditional ones; for example the Ogre is strong, but stupid and the Imp is intelligent, but weak. Unlike in Moraff's Revenge, the player's choice of race has a significant impact on gameplay.

There are seven classes to choose from, each listed below with their in-game description:
  • Fighter: Simple to play, can use many weapons, no spells and very little magic. Should have high strength, agility, constitution. Cannot use spellbooks, at all.
  • Worshiper [sic]: Very poor fighter. Can cast many priestly spells. Interesting to play, but requires very peaceful attitude. Can use all priest, permanent, and preparation spellbooks, gains more spell points then a priest at level up.
  • Monk
    Monk
    A monk is a person who practices religious asceticism, living either alone or with any number of monks, while always maintaining some degree of physical separation from those not sharing the same purpose...

    : Doesn't use weapons, can't keep any items, magic or not. Deadly with hands, and has ability to cast spells without spellbooks. Note: Can actually keep a small number of the special items you get as boss rewards and random finds; starts with all spells, but gains manna like a fighter (so virtually no spell points to cast spells with)
  • Wizard
    Wizard (character class)
    The Wizard is a type of magical character class in certain role-playing games and computer role-playing games. Wizards are considered to be spellcasters who wield powerful spells, but are often physically weak as a trade-off. Wizards are commonly confused with similar offensive spellcasting...

    : Doesn't fight well but gets more spells than any other class. Should have very high intelligence. Good for advanced players. Note: The above is a description of what the game SAYS, in reality the Wizard gets more spell POINTS then any other class, but cannot cast priestly spells (like the hugely important protection from level drain). Can use all wizard, permanent, and preparation spellbooks. Can only equip knife and robes.
  • Priest
    Priest
    A priest is a person authorized to perform the sacred rites of a religion, especially as a mediatory agent between humans and deities. They also have the authority or power to administer religious rites; in particular, rites of sacrifice to, and propitiation of, a deity or deities...

    : Moderate fighter with many defensive and subtle spells. Should have high wisdom, but all characteristics are important. Can equip up to field plate armour, can use all priest, permanent, and preparation spellbooks.
  • Sage: Poor fighter, poor spell caster. Good for exploring without being noticed. Gains experience just for exploring. Needs high agility. This class must be played very carefully. Not for beginners. Note: The above is a description of what the game SAYS, in reality the Sage does not gain experience for exploring, but CAN use weapons and items (unlike the monk) AND can learn all spells in the game. Can equip knife, and leather armour, can use all spellbooks
  • Mage
    Wizard (character class)
    The Wizard is a type of magical character class in certain role-playing games and computer role-playing games. Wizards are considered to be spellcasters who wield powerful spells, but are often physically weak as a trade-off. Wizards are commonly confused with similar offensive spellcasting...

    : Combination of fighter and wizard. Very hard to start, but very powerful later. Needs well-balanced characteristics. Less spell points then wizard, can use the second best sword, and second best armour (longsword and field plate), can learn all wizard, preparation, and permanent spells


The classes are fairly self-explanatory. It is useful to note which classes can use which types of spellbooks, weapons and armor, most notably that the Mage cannot wield the Greatsword or the strongest form of armor.

Monster types

There are more than 40 different monsters to be found in Moraff's World, who fall into several different classes.

Regular monsters

This group includes Walking Sword
Sword
A sword is a bladed weapon used primarily for cutting or thrusting. The precise definition of the term varies with the historical epoch or the geographical region under consideration...

s, Dwarves, Armored Fighters, Ogre
Ogre
An ogre is a large, cruel, monstrous, and hideous humanoid monster, featured in mythology, folklore, and fiction. Ogres are often depicted in fairy tales and folklore as feeding on human beings, and have appeared in many classic works of literature...

s, Kobalds
Kobold
The kobold is a sprite stemming from Germanic mythology and surviving into modern times in German folklore. Although usually invisible, a kobold can materialise in the form of an animal, fire, a human being, and a candle. The most common depictions of kobolds show them as humanlike figures the size...

 [sic]), Ape
Ape
Apes are Old World anthropoid mammals, more specifically a clade of tailless catarrhine primates, belonging to the biological superfamily Hominoidea. The apes are native to Africa and South-east Asia, although in relatively recent times humans have spread all over the world...

s and Orc
Orc
An orc is one of a race of mythical human-like creatures, generally described as fierce and combative, with grotesque features and often black, grey or greenish skin. This mythology has its origins in the writings of J. R. R. Tolkien....

s. These monsters are fairly common and don't possess any particularly unique traits, save for that they are plentiful and dangerous on lower levels.

Some regular monsters, such as Foot Stompers, Faces of Doom, Unicorns, Titan
Titan (mythology)
In Greek mythology, the Titans were a race of powerful deities, descendants of Gaia and Uranus, that ruled during the legendary Golden Age....

s and Stone Golem
Golem
In Jewish folklore, a golem is an animated anthropomorphic being, created entirely from inanimate matter. The word was used to mean an amorphous, unformed material in Psalms and medieval writing....

s are crudely drawn and far less common, although they have no special traits. One such creature, the Flesh Eater, became the basis for Moraff's Escapade.

Blockers

This group includes Giant Colored Balls and Garbage Can Men. While having no unique characteristics in and of themselves, they often have massive amounts of hit points (up to 32000 on the lower levels), making them extremely tedious (and dangerous if there are other monsters around) to kill if the character cannot use an Autokill spell.

Puffballs

Puffballs come in many different colors and possess exceedingly low hit points, even on lower dungeon levels. If a puffball is not killed within a few rounds, it will raise or lower one character attribute and disappear. Like the magic pills found in Moraff's World, each distinct color of puffball affects a specific character attribute. A general rule is that if the puffball is "light", it will raise an attribute, whereas if it is "dark", it will lower it.

Poisoned and diseased monsters

Poisoned and diseased monsters are regular creatures that have been painted black (in the case of poison
Poison
In the context of biology, poisons are substances that can cause disturbances to organisms, usually by chemical reaction or other activity on the molecular scale, when a sufficient quantity is absorbed by an organism....

) or green (for disease
Disease
A disease is an abnormal condition affecting the body of an organism. It is often construed to be a medical condition associated with specific symptoms and signs. It may be caused by external factors, such as infectious disease, or it may be caused by internal dysfunctions, such as autoimmune...

). Creatures of this type include Giant Ant
Ant
Ants are social insects of the family Formicidae and, along with the related wasps and bees, belong to the order Hymenoptera. Ants evolved from wasp-like ancestors in the mid-Cretaceous period between 110 and 130 million years ago and diversified after the rise of flowering plants. More than...

s, Spider
Spider
Spiders are air-breathing arthropods that have eight legs, and chelicerae with fangs that inject venom. They are the largest order of arachnids and rank seventh in total species diversity among all other groups of organisms...

s, Bat
Bat
Bats are mammals of the order Chiroptera "hand" and pteron "wing") whose forelimbs form webbed wings, making them the only mammals naturally capable of true and sustained flight. By contrast, other mammals said to fly, such as flying squirrels, gliding possums, and colugos, glide rather than fly,...

s and Scorpion
Scorpion
Scorpions are predatory arthropod animals of the order Scorpiones within the class Arachnida. They have eight legs and are easily recognized by the pair of grasping claws and the narrow, segmented tail, often carried in a characteristic forward curve over the back, ending with a venomous stinger...

s. Poison drains strength after a certain number of rounds, while disease drains constitution. There are also yellow versions of all these creatures which function as regular enemies.

Dragons

This category includes Dragonflies, Mini and Major Dragons and Dragon Kings. Orange and Blue breathe fire and ice respectively, which does a large amount of damage with no after effects. Black and Green function as poisoned and diseased creatures, while White can spray acid
Acid
An acid is a substance which reacts with a base. Commonly, acids can be identified as tasting sour, reacting with metals such as calcium, and bases like sodium carbonate. Aqueous acids have a pH of less than 7, where an acid of lower pH is typically stronger, and turn blue litmus paper red...

 that will melt the character's current armor. The Shadow dragon series mentioned above is difficult to hit with physical weapons, whereas the Reds drain levels with every attack.

Level drainers

Level drainers are undead
Undead
Undead is a collective name for fictional, mythological, or legendary beings that are deceased and yet behave as if alive. Undead may be incorporeal, such as ghosts, or corporeal, such as vampires and zombies...

 creatures that, as the name implies, drain the player's level with every hit. When killed, they drop different colored pills
Tablet
A tablet is a pharmaceutical dosage form. It comprises a mixture of active substances and excipients, usually in powder form, pressed or compacted from a powder into a solid dose...

 that raise and lower statistics and keys
Key (lock)
A key is an instrument that is used to operate a lock. A typical key consists of two parts: the blade, which slides into the keyway of the lock and distinguishes between different keys, and the bow, which is left protruding so that torque can be applied by the user. The blade is usually intended to...

 that allow access to the level-skipping trapdoor
Trapdoor
A trapdoor is a door set into a floor or ceiling .Originally, trapdoors were sack traps in mills, and allowed the sacks to pass up through the mill while naturally falling back to a closed position....

 system. The trapdoor system is crucial at levels below 64, where conventional means of level skipping do not work. The level drainers include Zombie
Zombie
Zombie is a term used to denote an animated corpse brought back to life by mystical means such as witchcraft. The term is often figuratively applied to describe a hypnotized person bereft of consciousness and self-awareness, yet ambulant and able to respond to surrounding stimuli...

s, Medusa
Medusa
In Greek mythology Medusa , " guardian, protectress") was a Gorgon, a chthonic monster, and a daughter of Phorcys and Ceto. The author Hyginus, interposes a generation and gives Medusa another chthonic pair as parents. Gazing directly upon her would turn onlookers to stone...

, Skeletens
Skeleton (undead)
A Skeleton is a type of physically manifested undead often found in fantasy, gothic and horror fiction, and mythical art. Most are human skeletons, but they can also be from any creature or race found on Earth or in the fantasy world.- Myth and folklore :...

 [sic], Wraith
Wraith
Wraith is a Scottish dialectical word for "ghost, spirit", see Ghosts in European culture.Wraith or The Wraith may also refer to:-Entertainment:*Wraith: The Oblivion, a role-playing game*The Wraith, a 1986 movie starring Charlie Sheen...

s, Spectors [sic], Demon
Demon
call - 1347 531 7769 for more infoIn Ancient Near Eastern religions as well as in the Abrahamic traditions, including ancient and medieval Christian demonology, a demon is considered an "unclean spirit" which may cause demonic possession, to be addressed with an act of exorcism...

s, Mummies
Mummy
A mummy is a body, human or animal, whose skin and organs have been preserved by either intentional or incidental exposure to chemicals, extreme coldness , very low humidity, or lack of air when bodies are submerged in bogs, so that the recovered body will not decay further if kept in cool and dry...

, Vampire
Vampire
Vampires are mythological or folkloric beings who subsist by feeding on the life essence of living creatures, regardless of whether they are undead or a living person...

s and Ghoul
Ghoul
A ghoul is a folkloric monster associated with graveyards and consuming human flesh, often classified as undead. The oldest surviving literature that mention ghouls is likely One Thousand and One Nights...

s.

Superbeings

Zeus
Zeus
In the ancient Greek religion, Zeus was the "Father of Gods and men" who ruled the Olympians of Mount Olympus as a father ruled the family. He was the god of sky and thunder in Greek mythology. His Roman counterpart is Jupiter and his Etruscan counterpart is Tinia.Zeus was the child of Cronus...

 and Devil
Devil
The Devil is believed in many religions and cultures to be a powerful, supernatural entity that is the personification of evil and the enemy of God and humankind. The nature of the role varies greatly...

 are the two superbeings to be found in Moraff's World. They are exceedingly rare (until you pass the 175th level then they become more common), but also incredibly dangerous. They have a high number of hit points, powerful spells and attacks, and cannot be killed with Autokill, or even the Holy Hand Grenade. These monsters, along with the bosses, are also immune to the "Go Away" and "Drain Monster" spells. The Devil is especially dangerous, because he is also a level drainer who takes away three levels with every hit. The Devil is almost impossible to defeat, unless you are a Priest and have the Resist Drain Level spell, or have a Scroll of the same spell.

See also

  • Bard's Tale, the video game that was the inspiration for this game
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