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Roguelike



 
 
The roguelike is a sub-genre of role-playing
Role-playing game (video games)

Role-playing video games are a broad genre of video games. These games derive from early role-playing games, especially Dungeons & Dragons, and use both the Setting and game mechanics found in such games....
 video games, characterized by randomization for replayability, permanent death
Permanent death

In computer role-playing games , permanent death is a situation in which player characters die permanently and are removed from the game. Less common terms with the same meaning are persona death and player death. This is in contrast to games in which characters who are killed can be restored to life , often at some minor cost...
, and turn-based movement. Many early roguelikes featured ASCII
ASCII

American Standard Code for Information Interchange , is a coding standard that can be used for interchanging information, if the information is expressed mainly by the written form of English words....
 graphics. Games are typically dungeon crawl
Dungeon crawl

A dungeon crawl is a type of role-playing game in which heroes navigate a labyrinthine environment, battling various monsters and looting any treasure they may find....
s, with many monsters, items, and environmental features. Computer roguelikes usually employ the majority of the keyboard to facilitate interaction with items and the environment. The name of the genre comes from the 1980
1980 in video gaming

Events...
 game, Rogue
Rogue (computer game)

Rogue popularized the dungeon crawling personal computer game dating back from 1980 in video gaming. A favorite on college Unix systems in the early to mid-1980s and created a Video game genres known collectively as "roguelikes"....
.

roguelike genre originated from Rogue, a role-playing game based on the Dungeons & Dragons
Dungeons & Dragons

Dungeons & Dragons is a fantasy role-playing game originally designed by Gary Gygax and Dave Arneson, and first published in 1974 by TSR, Inc....
 system, including concepts such as stats
Statistic (role-playing games)

A statistic in role-playing games is a piece of data which represents a particular property of a fictional character. That piece of data is usually a integer or, in some cases, a dice pool....
 and experience points.

Some features of Rogue existed in earlier games, notably: Adventure
Colossal Cave Adventure

Colossal Cave Adventure was the first computer adventure game. It was originally designed by William Crowther, a programmer and spelunking enthusiast who based the layout on part of the Mammoth Cave National Park system in Kentucky....
 (1975), Dungeon
Dungeon (computer game)

Dungeon was one of the earliest computer role-playing games, running on PDP-10 mainframe computers manufactured by Digital Equipment Corporation....
 (1975), and several written for the PLATO system, such as the multi-user games dnd
Dnd (computer game)

dnd is a computer role-playing game. The name dnd is derived from the abbreviation "DND" from the original role-playing game Dungeons & Dragons, which was first published in 1974....
 (1975) and Moria
Moria (PLATO)

Moria is a dungeon crawl style computer role-playing game first developed for the PLATO system around 1975, with copyright dates listed as 1978 and 1984....
 (1975).






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Encyclopedia


The roguelike is a sub-genre of role-playing
Role-playing game (video games)

Role-playing video games are a broad genre of video games. These games derive from early role-playing games, especially Dungeons & Dragons, and use both the Setting and game mechanics found in such games....
 video games, characterized by randomization for replayability, permanent death
Permanent death

In computer role-playing games , permanent death is a situation in which player characters die permanently and are removed from the game. Less common terms with the same meaning are persona death and player death. This is in contrast to games in which characters who are killed can be restored to life , often at some minor cost...
, and turn-based movement. Many early roguelikes featured ASCII
ASCII

American Standard Code for Information Interchange , is a coding standard that can be used for interchanging information, if the information is expressed mainly by the written form of English words....
 graphics. Games are typically dungeon crawl
Dungeon crawl

A dungeon crawl is a type of role-playing game in which heroes navigate a labyrinthine environment, battling various monsters and looting any treasure they may find....
s, with many monsters, items, and environmental features. Computer roguelikes usually employ the majority of the keyboard to facilitate interaction with items and the environment. The name of the genre comes from the 1980
1980 in video gaming

Events...
 game, Rogue
Rogue (computer game)

Rogue popularized the dungeon crawling personal computer game dating back from 1980 in video gaming. A favorite on college Unix systems in the early to mid-1980s and created a Video game genres known collectively as "roguelikes"....
.

History

The roguelike genre originated from Rogue, a role-playing game based on the Dungeons & Dragons
Dungeons & Dragons

Dungeons & Dragons is a fantasy role-playing game originally designed by Gary Gygax and Dave Arneson, and first published in 1974 by TSR, Inc....
 system, including concepts such as stats
Statistic (role-playing games)

A statistic in role-playing games is a piece of data which represents a particular property of a fictional character. That piece of data is usually a integer or, in some cases, a dice pool....
 and experience points.

Some features of Rogue existed in earlier games, notably: Adventure
Colossal Cave Adventure

Colossal Cave Adventure was the first computer adventure game. It was originally designed by William Crowther, a programmer and spelunking enthusiast who based the layout on part of the Mammoth Cave National Park system in Kentucky....
 (1975), Dungeon
Dungeon (computer game)

Dungeon was one of the earliest computer role-playing games, running on PDP-10 mainframe computers manufactured by Digital Equipment Corporation....
 (1975), and several written for the PLATO system, such as the multi-user games dnd
Dnd (computer game)

dnd is a computer role-playing game. The name dnd is derived from the abbreviation "DND" from the original role-playing game Dungeons & Dragons, which was first published in 1974....
 (1975) and Moria
Moria (PLATO)

Moria is a dungeon crawl style computer role-playing game first developed for the PLATO system around 1975, with copyright dates listed as 1978 and 1984....
 (1975). Both dnd and Moria utilized limited graphics. Moria offered a primitive first-person
First-person shooter

File:Freedoom aaa.pngFirst-person shooter is a Video game genres, featuring a First person , with which the player views the action as if through the eyes of the protagonist and in which the primary element is combat based around shooting....
, three-dimensional
3D computer graphics

3D computer graphics are graphics that use a Cartesian coordinate system#Three-dimensional coordinate system representation of geometric data that is stored in the computer for the purposes of performing calculations and rendering 2D images....
 view, while dnd presented a top-down map view similar to Rogue.

In Rogue and Moria, the dungeon
Dungeon

A dungeon is a place where prisoners are kept. In the past, it used to double as the keep....
 is randomly regenerated
Random dungeon

A random dungeon is a dungeon in a role-playing video game which is generated by the computer using an algorithm, such that the dungeon is laid out differently every time the player enters it, and a player often never plays through quite the same dungeon twice....
 when the player begins, creating a new challenge
Replay value

Replay value or replayability is a term usually found in combination with video games, but it may be also used to describe other kinds of games, film, music, or theater plays....
 each time.

Gameplay

These games present a plain view. Traditionally, an "@" sign represents the player character
Player character

A player character or playable character is a fictional character in a video game or role playing game who is controlled or controllable by a player , and is typically a protagonist of the story told in the course of the game....
. Letters of the alphabet
Alphabet

An alphabet is a standardized set of letter basic written symbols each of which roughly represents a phoneme, a spoken language, either as it exists now or as it was in the past....
 represent other characters
Non-player character

A non-player character, often shortened to NPC, is a fictional character that is controlled by the gamemaster in role-playing games. When this definition extends to video games, an NPC in a video game is usually part of the computer program, and not controlled by a human....
 (usually opposing monster
Monster

A monster is any of a large number of legendary creatures which usually appear in, legend, or horror fiction. The word originates from the ancient Latin :la:monstrum, meaning "omen", from the root of :wikt:monere and also meaning "prodigy" or "miracle"....
s). Rogue itself only made use of capital letters, but present-day roguelikes vary capitalization to supply additional visual cues. A dog
Dog

The dog is a domesticated subspecies of the Gray Wolf, a member of the Canidae family of the order Carnivora. The term is used for both feral and pet varieties....
, for example, may be represented by the letter "d", and a dragon
European dragon

European dragons are legendary creatures in folklore and mythology among the overlapping culture of Europe. The word for dragon in Germanic mythology and its descendants is wiktionary:worm , meaning snake or serpent....
 by a "D". Coloration may signal further distinction between creatures. For example, a Red Dragon might be represented by a red "D" and a Blue Dragon by a blue "D", each of differing abilities significant to player strategy. Additional dungeon features are represented by other ASCII
ASCII

American Standard Code for Information Interchange , is a coding standard that can be used for interchanging information, if the information is expressed mainly by the written form of English words....
 (or ANSI
ANSI escape code

ANSI escape sequences are used to control text formatting and other output options on text terminals. In this context, American National Standards Institute refers to the ANSI X3.64 standard ....
) symbols. A traditional sampling follows.

 ------                             -  Wall
 |....|      ############           #  Unlit hallway
 |....|      #          #           .  Lit area
 |.$..+########         #           $  Some quantity of gold
 |....|       #      ---+---        +  A door
 ------       #      |.....|        |  Wall
              #      |.!...|        !  A magic potion
              #      |.....|
              #      |..@..|        @  The adventurer
   ----       #      |.....|
   |..|       #######+..D..|        D  A red dragon
   |<.+###    #      |.....|        <  Stairs to a higher level
   ----  #    #      |.?...|        ?  A magic scroll
         ######      -------


Graphical adaptations are available for most early roguelikes, and it is not uncommon for new development projects to adopt a graphical user interface
Graphical user interface

A graphical user interface is a type of user interface which allows people to human-computer interaction such as computers; hand-held devices such as MP3 Players, Portable Media Players or Gaming devices; household appliances and office equipment....
.

Players issue game commands with at most a few keystrokes, rather than with simple sentences interpreted by a parser
Parsing

In computer science and linguistics, parsing, or, more formally, syntactic analysis, is the process of analyzing a sequence of lexical analysis#Token to determine their grammatical structure with respect to a given formal grammar....
 or by means of a pointing device
Pointing device

A pointing device is an input interface that allows a user to input spatial data to a computer. Computer-aided design systems and graphical user interfaces allow the user to control and provide data to the computer using physical Mouse gesture ? point, click, and drag ? for example, by moving a hand-held Mouse across the surface of the...
 such as a mouse
Mouse (computing)

In computing, a mouse is a pointing device that functions by detecting dimension motion relative to its supporting surface. Physically, a mouse consists of an object held under one of the user's hands, with one or more buttons....
. For example, in NetHack
NetHack

NetHack is a single-player roguelike video game originally released in 1987 in video gaming. It is a descendant of an earlier game called Hack , which is a descendant of Rogue ....
 one would press "r" to read
Reading (process)

Reading is a complex cognitive process of decoding symbols for the purpose of deriving meaning and/or constructing meaning. Written information is received by the retina, processed by the primary visual cortex, and interpreted in Wernicke's area....
 a scroll
Scroll

A Scroll is a roll of parchment, papyrus, or paper, which has been drawn or written upon.Scroll may also refer to:*Scroll , the decoratively curved end of the pegbox of string instruments such as violins...
, "d" to drop an item, and "q" to quaff (drink) a potion
Potion

A potion is a consumable medicine or poison, usually possessing Magic properties.In mythology, a potion is a concoction used to heal, bewitch or poison people, made by a Magician , magic or witch....
.

Features

  • Roguelike games randomly generate dungeon levels
    Level (computer and video games)

    In video games, a level is a discrete subdivision of a video game's virtual world or set of challenges.Each level almost always has an associated objective, which may be as simple as walking from point A to point B, though the objective can be far more elaborate than that....
    ; though they may include static levels as well. Generated layouts typically incorporate rooms connected by corridors, some of which may be preset to a degree (e.g., monster lairs or treasuries). Open areas or natural features, like rivers, may also occur.


  • The identity of magic
    Magic (gaming)

    Some role-playing games or game systems can include a set of wiktionary:rules that are used to portray magic in the paranormal sense. These rules simulate the effects that magic would have within the game context, according to how the game designer intended the magic to be portrayed....
    al items varies across games. Newly discovered objects only offer a vague physical description, with purposes and capabilities left unstated. For example, a "bubbly" potion might heal wounds one game, then poison the player character in the next. Items are often subject to alteration, acquiring specific traits, such as a curse, or direct player modification.


  • The combat
    Combat

    Combat, or fighting, is purposeful violence conflict intended to establish dominance over the opposition.The term "combat" typically refers to armed conflict between military forces in warfare, whereas the more general term "fighting" can refer to any violent conflict....
     system is turn-based
    Turn-based strategy

    A turn-based strategy game is a strategy game that is turn-based game. The phrase turn-based is used to distinguish such games from real-time strategy games, and as such the phrase refers almost exclusively to video games....
     instead of real-time
    Real-time strategy

    Real-time strategy games are a genre of computer wargames which do not progress incrementally in turn-based game.Brett Sperry is credited with coining the term to market Dune II....
    . Gameplay is usually step-based, where player actions are performed serially and take a variable measure of in-game time to complete. Game processes (e.g., monster movement and interaction, progressive effects such as poisoning or starvation) advance based on the passage of time dictated by these actions.


  • Most are single-player games. On multi-user
    Multi-user

    Multi-user is a term that defines an operating system or application software that allows concurrent access by multiple User s of a computer. Time-sharing systems are multi-user systems....
     systems, scoreboards are often shared between players. Some roguelikes allow traces of former player characters to appear in later game sessions in the form of ghost
    Ghost

    File:Henry Fuseli- Hamlet and his father's Ghost.JPGA ghost is popularly held to be the disembodied spirit or soul of a death person. Popularly described as insubstantial and partly transparent, ghosts are reported to haunt particular List of reportedly haunted locations that they were associated with in life or at time of death....
    s or grave markings
    Headstone

    A headstone, tombstone, or gravestone is a marker, normally carved from Rock , placed over or next to the site of a burial in a cemetery or elsewhere....
    . Multi-player derivatives such as TomeNET, MAngband, and Crossfire
    Crossfire (computer game)

    Crossfire is a free software and open source software cross platform multiplayer online computer role-playing game.Crossfire features a tile based graphic system with a pseudo-isometric perspective....
     do exist and are playable online.


  • Roguelikes traditionally implement permanent death ("permadeath"). Once a character dies, the player must begin a new game. A "save game" feature will only provide suspension of gameplay and not a limitlessly recoverable state; the stored session
    Saved game

    A saved game is a piece of computer file management information about the progress of a player character in a video game. This saved game can be reloaded later, so the player can continue where he or she had stopped....
     is deleted upon resumption or character death. Players can circumvent this by manipulating stored game data ("save scumming"), an act that may be considered cheating
    Cheating (video games)

    Cheating in video games involves a player of a video game creating an advantage beyond the bounds of normal gameplay, usually to make the game easier....
    .


Notable examples


Modern roguelikes

  • Ancient Domains of Mystery
    Ancient Domains of Mystery

    Ancient Domains of Mystery, or ADOM, is a roguelike computer game by Thomas Biskup first released in 1994 in video gaming. The player's aim is to stop the forces of Chaos that invade the world of Ancardia....
    , also called ADOM
  • Angband and its several variants
  • Linley's Dungeon Crawl
    Linley's Dungeon Crawl

    Linley's Dungeon Crawl is a roguelike personal computer game originally game programming by Linley Henzell in 1995 in video gaming. Version 1.00 was released 1 October 1997, and the game is still being developed....
    , also called Dungeon Crawl or Crawl
  • NetHack
    NetHack

    NetHack is a single-player roguelike video game originally released in 1987 in video gaming. It is a descendant of an earlier game called Hack , which is a descendant of Rogue ....
    , a descendant of Hack
    • SLASH'EM
      Slash'EM

      Slash'EM is a variant of the roguelike game NetHack that offers extra features, monsters, and items. Several of its novel features, such as the Monk class, "conducts" , and the Sokoban levels, have been reincorporated into NetHack....
      , a fork of NetHack
      NetHack

      NetHack is a single-player roguelike video game originally released in 1987 in video gaming. It is a descendant of an earlier game called Hack , which is a descendant of Rogue ....
       with lots of extra features.
    • SporkHack, a fork of NetHack
      NetHack

      NetHack is a single-player roguelike video game originally released in 1987 in video gaming. It is a descendant of an earlier game called Hack , which is a descendant of Rogue ....
       with an improved endgame and a few new features.
  • Tales of Middle Earth, also called ToME
  • Dwarf Fortress, in its adventure game mode
  • Mystery Dungeon series
  • Izuna
    Izuna: Legend of the Unemployed Ninja

    Izuna: Legend of the Unemployed Ninja, known in Japan as and in Europe as Izuna: The Legend of the Ninja, is a Nintendo DS game by Success and published by Atlus in the United States, and by 505 Games in Europe....
     series
  • Azure Dreams
    Azure Dreams

    Azure Dreams is a PlayStation video game developed by Konami and released on 30 June 1998. The game was ported onto the Game Boy Color as Other Life: Azure Dreams....
     and Other Life: Azure Dreams
    Other Life: Azure Dreams

    Other Life: Azure Dreams is a 1999 Game Boy Color port of the PlayStation game, Azure Dreams....
  • Shiren the Wanderer


Classic roguelikes

  • Rogue
    Rogue (computer game)

    Rogue popularized the dungeon crawling personal computer game dating back from 1980 in video gaming. A favorite on college Unix systems in the early to mid-1980s and created a Video game genres known collectively as "roguelikes"....
  • Moria
    Moria (computer game)

    Moria is a roguelike personal computer game based heavily on J. R. R. Tolkien's novel The Lord of the Rings. The game's objective is to kill a Balrog, presumably Durin's Bane, deep within the Moria ....
  • Hack
  • Larn
    Larn

    Larn is a roguelike computer game authored by Noah Morgan in 1986 in video gaming for the UNIX operating system. Morgan's original version of Larn remains part of the NetBSD games collection....
  • The Dungeon Revealed
    The Dungeon Revealed

    The Dungeon Revealed is a popular dungeon crawl computer game created by John Raymonds and published by Woodrose Editions in 1987. A demo and shareware version of the game entitled The Dungeon of Doom were released in 1986 and 1987 respectively to promote the commercial release of "The Dungeon Revealed" which came in 1987....

Legacy

Many online communities
Virtual community

A virtual community, e-community or online community is a Group of people that primarily interact via communication media such as newsletters, telephone, email, online social networks or instant messages rather than face to face, for social, professional, educational or other purposes....
 dedicate themselves to roguelike games, most notably the rec.games.roguelike Usenet
Usenet

Usenet, a portmanteau of "user" and "network", is a worldwide distributed Internet discussion system. It evolved from the general purpose UUCP architecture of the same name....
 hierarchy.

According to 1UP.com
1UP.com

1UP.com is a video game website owned by UGO Networks, a division of Hearst Corporation, following the acquisition of the 1UP Network from Ziff Davis Media....
's Jeremy Parish, action role-playing game
Action role-playing game

An action role-playing game is a video game based on role-playing combat systems, and typified by a heavy emphasis on real-time combat against large numbers of enemies....
s such as Diablo
Diablo (video game)

Diablo is a dark fantasy-themed action role-playing game Software developer by Blizzard North and released by Blizzard Entertainment on January 2, 1997....
 can also be considered types of roguelikes, due to their similar premise: players slash their way
Hack and slash

Hack and slash or hack and slay can refer to either a Video game genres of action game, or a type of gameplay. In both cases, it describes the emphasis on close combat with short-range weapons....
 through increasingly difficult monsters and attain treasure while traversing deeper into randomly-generated dungeons to complete quests.

See also

  • MUD
    MUD

    In Online game, a MUD , pronounced /m?d/, is a multi-user real-time virtual world described entirely in text. It combines elements of role-playing games, hack and slash, interactive fiction, and online chat....


External links


  • , a wiki
    Wiki

    A wiki is a page or collection of Web pages designed to enable anyone who accesses it to contribute or modify content , using a simplified markup language....
     devoted to roguelikes
  • at Google Groups
    Google Groups

    Google Groups is a free service from Google where groups of people have discussions about common interests. Internet users can find discussion groups related to their interests and participate in Threaded discussioned conversations, either through the Google Groups WorldWideWeb interface, or by e-mail....
  • , an online roguelikes community