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In online gaming
Online game

An online game is a game played over some forms of Computer networking. At the present, this almost always means the Internet or equivalent technology; but games have always used whatever technology was current: modems before the internet, and hard wired Computer terminal before modems....
, a MUD (Multi-User Dungeon), pronounced /m?d/, is a multi-user
Multi-user

Multi-user is a term that defines an operating system or application software that allows concurrent access by multiple User s of a computer. Time-sharing systems are multi-user systems....
 real-time virtual world
Virtual world

A virtual world is a computer simulation intended for its user to inhabit and interact via Avatar s. These avatars are usually depicted as textual, two-dimensional, or 3D computer graphics representations, although other forms are possible ....
 described entirely in text. It combines elements of role-playing games, hack and slash
Hack and slash

Hack and slash or hack and slay can refer to either a Video game genres of action game, or a type of gameplay. In both cases, it describes the emphasis on close combat with short-range weapons....
, interactive fiction
Interactive fiction

Interactive fiction, often abbreviated IF, describes Computer software simulating environments in which players use text Command to control Player character and influence the environment....
, and online chat
Online chat

Online chat can refer to any kind of communication over the Internet, but is primarily meant to refer to direct one-on-one chat or text-based chat room , using tools such as instant messengers, Internet Relay Chat, talkers and possibly MUDs....
. Players can read descriptions of rooms, objects, other players, non-player characters, and actions performed in the virtual world. Players interact with each other and the world by typing commands that resemble a natural language
Natural language

In the philosophy of language, a natural language is a language that is spoken, Sign language, or writing by humans for general-purpose communication, as distinguished from formal languages and from constructed languages....
.

Traditional MUDs implement a fantasy
Fantasy

Fantasy is a genre that uses magic and other supernatural forms as a primary element of Plot , Theme , and/or Setting . Fantasy is generally distinguished from science fiction and horror by the expectation that it steers clear of technological and macabre themes, respectively, though there is a great deal of overlap between the three ....
 world populated by fictional races and monsters
List of species in fantasy fiction

Fantasy fiction tends to draw upon a common set of creatures that are easily recognizable to fans of the fantastic genre and have some pre-determined traits....
, with players being able to choose from a number of classes
Character class

In role-playing games, a common method of arbitrating the capabilities of different fictional characters is to assign each one to a character class....
 in order to gain specific skills or powers.






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Encyclopedia


In online gaming
Online game

An online game is a game played over some forms of Computer networking. At the present, this almost always means the Internet or equivalent technology; but games have always used whatever technology was current: modems before the internet, and hard wired Computer terminal before modems....
, a MUD (Multi-User Dungeon), pronounced /m?d/, is a multi-user
Multi-user

Multi-user is a term that defines an operating system or application software that allows concurrent access by multiple User s of a computer. Time-sharing systems are multi-user systems....
 real-time virtual world
Virtual world

A virtual world is a computer simulation intended for its user to inhabit and interact via Avatar s. These avatars are usually depicted as textual, two-dimensional, or 3D computer graphics representations, although other forms are possible ....
 described entirely in text. It combines elements of role-playing games, hack and slash
Hack and slash

Hack and slash or hack and slay can refer to either a Video game genres of action game, or a type of gameplay. In both cases, it describes the emphasis on close combat with short-range weapons....
, interactive fiction
Interactive fiction

Interactive fiction, often abbreviated IF, describes Computer software simulating environments in which players use text Command to control Player character and influence the environment....
, and online chat
Online chat

Online chat can refer to any kind of communication over the Internet, but is primarily meant to refer to direct one-on-one chat or text-based chat room , using tools such as instant messengers, Internet Relay Chat, talkers and possibly MUDs....
. Players can read descriptions of rooms, objects, other players, non-player characters, and actions performed in the virtual world. Players interact with each other and the world by typing commands that resemble a natural language
Natural language

In the philosophy of language, a natural language is a language that is spoken, Sign language, or writing by humans for general-purpose communication, as distinguished from formal languages and from constructed languages....
.

Traditional MUDs implement a fantasy
Fantasy

Fantasy is a genre that uses magic and other supernatural forms as a primary element of Plot , Theme , and/or Setting . Fantasy is generally distinguished from science fiction and horror by the expectation that it steers clear of technological and macabre themes, respectively, though there is a great deal of overlap between the three ....
 world populated by fictional races and monsters
List of species in fantasy fiction

Fantasy fiction tends to draw upon a common set of creatures that are easily recognizable to fans of the fantastic genre and have some pre-determined traits....
, with players being able to choose from a number of classes
Character class

In role-playing games, a common method of arbitrating the capabilities of different fictional characters is to assign each one to a character class....
 in order to gain specific skills or powers. The object of this sort of game is to slay monster
Monster

A monster is any of a large number of legendary creatures which usually appear in, legend, or horror fiction. The word originates from the ancient Latin :la:monstrum, meaning "omen", from the root of :wikt:monere and also meaning "prodigy" or "miracle"....
s, explore a fantasy world, complete quests, go on adventures, create a story by roleplaying
Roleplaying

Roleplaying refers either to the unconscious changing of one's behavior to assume a social role or roles in life or to the conscious adoption and Acting out of roles, both fictional and real world....
, and advance the created character. Many MUDs were fashioned around the dice rolling rules of the Dungeons & Dragons
Dungeons & Dragons

Dungeons & Dragons is a fantasy role-playing game originally designed by Gary Gygax and Dave Arneson, and first published in 1974 by TSR, Inc....
 series of games.

Such fantasy settings for MUDs are common, while many others are set in a science fiction
Science fiction

Science fiction is a broad genre of fiction that often involves speculations based on current or future science or technology. Science fiction is found in books, art, television, films, games, theatre, and other media....
–based universe or themed on popular books, movies, animations, history, and so on. Not all MUDs are games; some, more typically those referred to as MOO
Moo

Moo or MOO can refer to a wide variety of things.* An onomatopoeia imitating the sound made by a cattle*Molly Moo-Cow, an animated character dating from the 1930s...
s, are used in distance education
Distance education

Distance education, or distance learning, is a field of education that focuses on the pedagogy and andragogy, technology, and instructional systems design that aim to deliver education to students who are not physically "on site"....
 or for virtual conferences. MUDs have attracted the interest of academic scholars from many fields, including communication
Communication

Communication is commonly defined as "the imparting or interchange of thoughts, opinions, or information by speech, writing, or signs...",, 1: an act or instance of transmitting and 3 a: "a process by which information is exchanged between individuals through a common system of symbols, signs, or beha...
s, sociology
Sociology

Sociology is a branch of the social sciences that uses systematic methods of Empiricism and critical theory to develop and refine a body of knowledge about human social structure and activity, sometimes with the goal of applying such knowledge to the pursuit of social welfare....
, law
LAW

LAW may refer to:* Anti-tank warfare, e.g. the US Army M72 LAW or the British Army LAW 80*Palestinian Society for the Protection of Human Rights ...
, and synthetic economies.

Most MUDs are run as hobbies and are free to players; some may accept donations or allow players to purchase virtual items
Virtual Asset Sales

Virtual Asset Sales, also known as pay for perks, refers to any game business model that allows its players to acquire in-game items or bonuses through the use of real-money....
, while others charge a monthly subscription fee. MUDs can be accessed via standard telnet
TELNET

Telnet is a network protocol used on the Internet or Local Area Network connections. It was developed in 1969 beginning with RFC 15 and standardized as Internet Engineering Task Force STD 8, one of the first Internet standards....
 clients, or specialized MUD client
MUD client

A MUD client is a computer application used to connect to a MUD. Generally, a MUD client is a very basic telnet client that lacks VT100 terminal emulation and the capability to perform telnet negotiations....
s which are designed to improve the user experience. Numerous games are listed at various web portals, like The Mud Connector
The Mud Connector

The Mud Connector is a computer gaming web site which provides articles, discussions, reviews, resource links and game listings about MUDs.The site allows mud owners, administrators and enthusiasts to submit information and reviews about specific MUDs....
.

It has been argued that modern games like World of Warcraft
World of Warcraft

World of Warcraft, often referred to as WoW, is a massively multiplayer online role-playing game . It is Blizzard Entertainment's fourth released game set in the fantasy Warcraft universe, which was first introduced by Warcraft: Orcs & Humans in 1994 in video gaming....
, and social virtual worlds such as Second Life
Second Life

Second Life is a virtual world developed by Linden Lab that launched on June 23, 2003 and is accessible via the Internet. A free Client called the Second Life Viewer enables its users, called Resident , to interact with each other through avatar ....
 can have their origins traced back to the early MUDs. Originally graphical virtual worlds were called graphical MUDs, most notably Everquest
EverQuest

EverQuest, often called EQ, is a 3D fantasy fiction-themed massively multiplayer online role-playing game that was released on 16 March 1999....
, but by 2000 the term MMORPG
MMORPG

A massively multiplayer online role-playing game is a genre of computer role-playing games in which a large number of player interact with one another in a virtual world....
 (massively multiplayer online role-playing game) had become the standard. The MMORPG RuneScape
RuneScape

RuneScape is a Java -based MMORPG operated by Jagex Recognised by Guiness World Records as the world's most popular free MMORPG, RuneScape has approximately fifteen million active Free-to-play and is a graphical game browser-based game with a large degree of 3d rendering....
 started out as a text-based MUD before graphics were added. Many MUDs are still active and a number of influential MMORPG designers, such as Raph Koster
Raph Koster

Raphael "Raph" Koster is an United States entrepreneur, computer game designer, and author of A Theory of Fun for Game Design. Koster is widely recognized for his work as the lead designer of Ultima Online and the creative director behind Star Wars Galaxies....
, Brad McQuaid
Brad McQuaid

Brad McQuaid is an United States computer game designer who was the key designer of EverQuest, a highly successful massively multiplayer online role-playing game released in 1999....
, Mark Jacobs
Mark Jacobs (video game designer)

Mark Jacobs is currently the GM/VP/CEO of Mythic Entertainment. He is one of the pioneers in the massively multiplayer online role-playing game industry, having created two early MUDs, Aradath and Dragon's Gate serving as both the designer and programmer in addition to his duties as President/CEO....
, Brian Green
Brian Green (game developer)

Brian "Psychochild" Green is a game developer known for his work on the online 3D graphical RPG, Meridian 59. He had worked on the game for The 3DO Company , but co-founded Near Death Studios in 2001....
, and J. Todd Coleman
J. Todd Coleman

J. Todd Coleman is an United States computer game designer who is a director of massively multiplayer online role-playing game titles. He is known for Shadowbane released in 2003 and Wizard101 released in 2008....
, began as MUD developers and/or players.

History


Adventure, created in 1975 by Will Crowther on a DEC
Digital Equipment Corporation

Digital Equipment Corporation was a pioneering United States company in the computer industry. It is often referred to within the computing industry as DEC ....
 PDP-10
PDP-10

The PDP-10 was a mainframe computer manufactured by Digital Equipment Corporation from the late 1960s on; the name stands for "Programmed Data Processor model 10"....
 computer, was the first widely used adventure game
Adventure game

An adventure game is a video game in which the player assumes the role of protagonist in an interactive story that is driven by exploration and puzzle instead of physical challenges such as combat....
. The game was significantly expanded in 1976 by Don Woods. Adventure contained many D&D features and references, including a computer controlled dungeon master
Dungeon Master

In the Dungeons & Dragons role-playing game, the Dungeon Master is the game organizer and participant in charge of creating the details and challenges of a given adventure, while maintaining a realistic continuity of events....
.

Inspired by Adventure, a group of students at MIT, wrote a game called Zork
Zork

Zork was one of the first interactive fiction computer games and an early descendant of Colossal Cave Adventure. The first version of Zork was written in 1977?1979 on a PDP-10 computer by Tim Anderson , Marc Blank, Bruce Daniels , and Dave Lebling, and implemented in the MDL programming language....
 in the summer of 1977 for the PDP-10 minicomputer which became quite popular on the ARPANET
ARPANET

The ARPANET developed by Defense Advanced Research Projects Agency of the United States Department of Defense during the Cold War, was the world's first operational packet switching network, and the predecessor of the global Internet....
. Zork was ported under the name Dungeon to FORTRAN
Fortran

Fortran is a general-purpose programming language, procedural programming language, imperative programming language programming language that is especially suited to numerical analysis and scientific computing....
 by a programmer working at DEC
Digital Equipment Corporation

Digital Equipment Corporation was a pioneering United States company in the computer industry. It is often referred to within the computing industry as DEC ....
 in 1978.

In 1978 Roy Trubshaw
Roy Trubshaw

Roy Trubshaw was a programmer at the University of Essex who co-authored, with Richard Bartle, the first known MUD on a Digital Equipment Corporation PDP-10....
, a student at Essex University in the UK, started working on a multi-user adventure game in the MACRO-10 assembly language for a DEC PDP-10. He named the game MUD (Multi-User Dungeon), in tribute to the Dungeon variant of Zork, which Trubshaw had greatly enjoyed playing. Trubshaw converted MUD to BCPL
BCPL

BCPL is a computer programming language designed by Martin Richards of the University of Cambridge in 1966....
 (the predecessor of C
C (programming language)

C is a general-purpose computer programming language originally developed in 1972 by Dennis Ritchie at the Bell Telephone Laboratories to implement the Unix operating system....
), before handing over development to Richard Bartle
Richard Bartle

Richard Allan Bartle is a British writer and game researcher, best known for being the co-author of MUD1, the first MUD. He is one of the pioneers of the massively multiplayer online game industry....
, a fellow student at Essex University, in 1980.

MUD, better known as Essex MUD and MUD1 in later years, ran on the Essex University network until late 1987. The game revolved around gaining points till one achieved the wizard rank, giving the player immortality and certain powers over mortals. The game became more widely accessible when a guest account was set up that allowed users on JANET
JANET

File:JANET.png JANET is a private British government-funded computer network dedicated to education and research. All further- and higher-education organisations in the UK are connected to JANET, as are all the Research Councils; the majority of these sites are connected via 20 metropolitan area networks across the UK....
 (a British academic computer network) to connect between the hours of 2 am and 8 am and at weekends. MUD1 was reportedly closed down when Richard Bartle licenced MUD1
MUD1

MUD1 is the oldest virtual world in existence. It was created in 1978 by Roy Trubshaw at Essex University on a DEC PDP-10 in the UK, using the MACRO-10 assembly language....
 to CompuServe
CompuServe

CompuServe, , was the first major commercial online service in the United States. It dominated the field during the 1980s and remained a major player through the mid-1990s, when it was sidelined by the rise of information services such as AOL that charged monthly subscriptions rather than hourly rates....
, and was getting pressure from them to close Essex MUD. This left MIST, a derivative of MUD1 with similar gameplay, as the only remaining MUD running on the Essex University network, becoming one of the first of its kind to attain broad popularity. MIST ran until the machine that hosted it, a PDP-10
PDP-10

The PDP-10 was a mainframe computer manufactured by Digital Equipment Corporation from the late 1960s on; the name stands for "Programmed Data Processor model 10"....
, was superseded in early 1991.

During the Christmas of 1985, Neil Newell, an avid MUD1 player, started programming his own MUD called SHADES because MUD1 was closed down during the holidays. Starting out as a hobby, SHADES became accessible in the UK as a commercial MUD via British Telecom's Prestel
Prestel

Prestel , the brand name for the UK Post Office UK's Viewdata technology, was an interactive videotex system developed during the late 1970s and commercially launched in 1979....
 and Micronet
Micronet800

Micronet800 was an information provider on Prestel, aimed at the 1980?s personal computer market. It was an online magazine that gave subscribers computer related news, reviews, articles and downloadable telesoftware....
 networks. A scandal on SHADES led to the closure of Micronet
Micronet800

Micronet800 was an information provider on Prestel, aimed at the 1980?s personal computer market. It was an online magazine that gave subscribers computer related news, reviews, articles and downloadable telesoftware....
, as described in Indra Sinha
Indra Sinha

Indra Sinha is aBritish writer of English and Indian descent. Formerly a Copywriting for Collett Dickenson Pearce & Partners, Sinha has the distinction of having been voted one of the top ten United Kingdom copywriters of all time....
's net-memoir, The Cybergypsies.

In 1985 Pip Cordrey gathered some people on a BBS he ran to create a MUD1 clone that would run on a home computer. The tolkienesque MUD went live in 1986 and was named MirrorWorld.

1985 also saw the creation of Gods by Ben Laurie, a MUD1 clone that included online creation
Online creation

Online Creation, also referred to as OLC, Online Coding, Online Building, and online editing, is a software feature, often found in MUDs, that allows users to edit a virtual world from within the game itself....
 in its endgame. Gods became a commercial MUD in 1988.

In 1985 CompuNet started a project named Multi-User Galaxy Game as a Science Fiction alternative to MUD1 which ran on their system at the time. When one of the two programmers left CompuNet, the remaining programmer, Alan Lenton, decided to rewrite the game from scratch and named it Federation II (there never was a Federation I). The MUD was officially launched in 1989.

In 1978, around the same time Roy Trubshaw wrote MUD, Alan E. Klietz wrote a game called Milieu using Multi-Pascal
Pascal (programming language)

Pascal is an influential imperative programming and Procedural programming programming language, designed in 1968/9 and published in 1970 by Niklaus Wirth as a small and efficient language intended to encourage good programming practices using structured programming and data structure....
 on a CDC Cyber
CDC Cyber

The CDC Cyber range of mainframe computer-class supercomputers were the primary products of Control Data Corporation during the 1970s and 1980s....
 6600 series mainframe
Mainframe

Mainframe may refer to one of the following:* Mainframe computer, large data processing systems* Mainframe Entertainment, a Canadian computer animation and design company....
 which was operated by the Minnesota Educational Computing Consortium. Klietz ported Milieu to an IBM XT in 1983, naming the new port Scepter of Goth
Scepter of Goth

Scepter of Goth, also spelled Sceptre of Goth, was an early multi-user text-based adventure game, a genre now typically called a "multi-user dungeon" or MUD....
. Scepter supported 10 to 16 simultaneous users, typically connecting in by modem. It was one of the first commercial MUDs; franchises were sold to a number of locations. Scepter was first owned and run by GamBit (of Minneapolis, Minnesota
Minneapolis, Minnesota

Minneapolis is the largest city in the U.S. state of Minnesota and is the county seat of Hennepin County, Minnesota. The city lies on both banks of the Mississippi River, just north of the river's confluence with the Minnesota River, and adjoins Saint Paul, Minnesota, the state's Capital ....
), founded by Bob Alberti. GamBit's assets were later sold to InterPlay (of Fairfax, Virginia
Fairfax, Virginia

This article refers to the independent city of Fairfax, Va. For the surrounding unincorporated area of Fairfax County with a Fairfax postal address, please see Fairfax County, Virginia...
). InterPlay eventually went bankrupt.

In 1984, Mark Peterson wrote The Realm of Angmar, beginning as a clone
Clone (computer and video games)

A video game clone is a video game or game series which is very similar to or heavily inspired by a previous popular game or game series. Some video game genres are founded by such archetypal games that all subsequent similar games are thought of as derivatives....
 of Scepter of Goth. In 1994, Peterson rewrote The Realm of Angmar, adapting it to MS-DOS
MS-DOS

MS-DOS is an operating system commercialized by Microsoft. It was the most commonly used member of the DOS family of operating systems and was the main operating system for personal computers during the 1980s....
 (the basis for many dial-in BBS
Bulletin board system

File:Monochrome-bbs.pngA Bulletin Board System, or BBS, is a computer system running list of BBS software that allows User to Telecommunication circuit and Logging to the system using a terminal program....
 systems), and renamed it Swords of Chaos. For a few years this was a very popular form of MUD, hosted on a number of BBS systems, until widespread Internet access eliminated most BBSes.

In 1984, Mark Jacobs
Mark Jacobs

Mark Jacobs may refer to:* Mark Jacobs , CEO of Mythic Entertainment* Mark Jacobs * Mark Jacobs , character on the Australian television show Blue Heelers...
 created and deployed a commercial gaming site, Gamers World. The site featured two games coded and designed by Jacobs, a MUD called Aradath (which was later renamed, upgraded and ported to GEnie
Genie

In Islam and Arabian mythology, a genie is a supernatural fiery creature which possesses free will. Genies are mentioned in the Qur'an, wherein a whole Sura is named after them ....
 as Dragon's Gate
Dragon's Gate

Dragon's Gate was an interactive, real time, text-based Multi-user online Role-playing game game, sometimes referred to as a MUD. It was one of the longest running pay-for-play online games in the world, it opened to the public in the spring of 1991 on GEnie....
) and a 4X science-fiction game called Galaxy, which was also ported to GEnie
Genie

In Islam and Arabian mythology, a genie is a supernatural fiery creature which possesses free will. Genies are mentioned in the Qur'an, wherein a whole Sura is named after them ....
. At its peak, the site had about 100 monthly subscribers to both Aradath and Galaxy. GEnie was shut down in the late 1980s, although Dragon's Gate
Dragon's Gate

Dragon's Gate was an interactive, real time, text-based Multi-user online Role-playing game game, sometimes referred to as a MUD. It was one of the longest running pay-for-play online games in the world, it opened to the public in the spring of 1991 on GEnie....
 was later brought to America Online before it was finally released on its own. Dragon's Gate was closed on February 10, 2007.

In the summer of 1980 University of Virginia
University of Virginia

The University of Virginia is a public university research university located in Charlottesville, Virginia, founded by Thomas Jefferson. Conceived by 1800 and established in 1819, it is the only university in the United States to be designated a World Heritage Site by UNESCO, an honor it shares with nearby Monticello....
 classmates John Taylor and Dr. Kelton Flinn
Kelton Flinn

Dr. Kelton Flinn is an United States computer game game designer who is a major pioneer in online games. He is a co-founder of the seminal online game company Kesmai, which they began in 1982....
 wrote Dungeons of Kesmai, a six player game inspired by Dungeons & Dragons
Dungeons & Dragons

Dungeons & Dragons is a fantasy role-playing game originally designed by Gary Gygax and Dave Arneson, and first published in 1974 by TSR, Inc....
 which used Roguelike
Roguelike

The roguelike is a sub-genre of role-playing game video games, characterized by randomization for replayability, permanent death, and turn-based movement....
 ASCII
ASCII

American Standard Code for Information Interchange , is a coding standard that can be used for interchanging information, if the information is expressed mainly by the written form of English words....
 graphics. They founded the Kesmai
Kesmai

Kesmai was a pioneering video game developer and online game publisher, founded in 1982 by Kelton Flinn and John Taylor. The company was best known for the combat flight sim Air Warrior on the GEnie online service, one of the first graphical MMOGs, launched in 1987....
 company in 1982 and in 1985 an enhanced version of Dungeons of Kesmai, Island of Kesmai, was launched on CompuServe
CompuServe

CompuServe, , was the first major commercial online service in the United States. It dominated the field during the 1980s and remained a major player through the mid-1990s, when it was sidelined by the rise of information services such as AOL that charged monthly subscriptions rather than hourly rates....
. Later, its 2-D graphical descendant Legends of Kesmai was launched on AOL
AOL

AOL LLC is an United States global Internet services and media company operated by Time Warner and was headquartered in Loudoun County, Virginia until late April 2008 when it was moved to new offices at 770 Broadway in New York City....
 in 1996. The games were retired commercially in 2000.

The popularity of MUDs of the Essex University tradition escalated in the USA during the late 1980s when affordable personal computers with 300 to 2400 bit/s modems enabled role-players to log into multi-line Bulletin Board Systems and online service providers such as CompuServe
CompuServe

CompuServe, , was the first major commercial online service in the United States. It dominated the field during the 1980s and remained a major player through the mid-1990s, when it was sidelined by the rise of information services such as AOL that charged monthly subscriptions rather than hourly rates....
. During this time it was sometimes said that MUD stands for "Multi Undergraduate Destroyer" due to their popularity among college students and the amount of time devoted to them.

Spread


The first popular MUD codebase
Codebase

The term codebase, or code base is used in software development to mean the whole collection of source code used to build a particular application software or Software componentry....
 was AberMUD
AberMUD

AberMUD was the first popular open source MUD, named after the town in which it was written, Aberystwyth. The first version was written in B by Alan Cox, Richard Acott, Jim Finnis, and Leon Thrane based at University of Wales, Aberystwyth for an old Honeywell Mainframe computer and opened in 1987....
, written in 1987 by Alan Cox
Alan Cox

Alan Cox is a United Kingdom computer programmer heavily involved in the development of the Linux kernel since its early days 1991. He lives in Swansea, Wales with his wife, Telsa Gwynne....
, named after the University of Wales, Aberystwyth
University of Wales, Aberystwyth

Aberystwyth University is a university located in Aberystwyth, Wales. Aberystwyth was a founding Member Institution of the former federal University of Wales....
. Alan Cox had played the original University of Essex
University of Essex

The University of Essex is a United Kingdom campus university located near the town of Colchester, England. Established in 1963 and receiving its Royal Charter in 1965, the University has established itself as a centre of excellence for humanities and social sciences, and is highly rated in the United Kingdom and the world for the fields of s...
 MUD, and the gameplay was heavily influenced by it. AberMUD was initially written in B for a Honeywell L66 mainframe under GCOS3/TSS. In late 1988 it was ported to C
C (programming language)

C is a general-purpose computer programming language originally developed in 1972 by Dennis Ritchie at the Bell Telephone Laboratories to implement the Unix operating system....
, which enabled it to spread rapidly to many Unix
Unix

Unix is a computer operating system originally developed in 1969 by a group of American Telephone & Telegraph employees at Bell Labs, including Ken Thompson , Dennis Ritchie, Douglas McIlroy, and Joe Ossanna....
 platforms upon its release in 1989. AberMUD's popularity resulted in several inspired works, the most notable of which were TinyMUD
TinyMUD

TinyMUD is the name of MUD server codebase, and the first MUD running that codebase. The MUD itself has subsequently come to be known as "TinyMUD Classic" or simply "Classic", or occasionally "DaisyMUD" ....
, LPMUD
LPMud

LPMud is a MUD variant developed in 1989 by Lars Pensj? that separates the MUD environment functionality between a virtual machine and world-building components in the LPC ....
, and DikuMUD
DikuMUD

DikuMUD is a multiplayer text-based adventure game written in 1990 and 1991 by Sebastian Hammer, Tom Madsen, Katja Nyboe, Michael Seifert, and Hans Henrik Staerfeldt at DIKU , the department of computer science at the University of Copenhagen in Copenhagen, Denmark....
.

TinyMUD


was a multi-user adventure game created by Richard Skrenta for the VAX
VAX

VAX was an instruction set architecture developed by Digital Equipment Corporation in the mid-1970s. A 32-bit complex instruction set computer ISA, it was designed to extend or replace DEC's various Programmed Data Processor ISAs....
 and written in VMS Pascal. It was publicly released in November 1988. Monster was disk-based and modifications to the game were immediate. Monster pioneered the approach of allowing players to build
Online creation

Online Creation, also referred to as OLC, Online Coding, Online Building, and online editing, is a software feature, often found in MUDs, that allows users to edit a virtual world from within the game itself....
 the game world, setting new puzzles or creating dungeons for other players to explore. Monster, which comprised about 60.000 lines of code, had a lot of features which appeared to be designed to allow Colossal Cave Adventure
Colossal Cave Adventure

Colossal Cave Adventure was the first computer adventure game. It was originally designed by William Crowther, a programmer and spelunking enthusiast who based the layout on part of the Mammoth Cave National Park system in Kentucky....
 to work in it. Though there never were many network-accessible Monster servers, it inspired James Aspnes to create a stripped down version of Monster which he called TinyMUD
TinyMUD

TinyMUD is the name of MUD server codebase, and the first MUD running that codebase. The MUD itself has subsequently come to be known as "TinyMUD Classic" or simply "Classic", or occasionally "DaisyMUD" ....
.

TinyMUD, written in C and released in late 1989, spawned a number of descendants, including TinyMUCK
TinyMUCK

TinyMUCK or, more broadly, a MUCK, is a type of user-extendable online text-based role playing game, designed for Role-playing game and social interaction....
 and TinyMUSH. TinyMUCK versions 2 contained a full programming language named MUF
MUF (programming language)

MUF is a Forth -based programming language used on TinyMUCK MUCK Server s and their descendants, including Fuzzball MUCK, ProtoMUCK and GlowMUCK....
 (Multi-User Forth), while MUSH
MUSH

A MUSH is a text-based online social medium to which multiple users are connected at the same time. MUSH are often used for online social intercourse and role-playing games, although the first forms of MUSH do not appear to be coded specifically to implement gaming activity....
 greatly expanded the command interface. Some use the term MU* to refer to TinyMUD, MUCK
Muck

Muck can refer to:*Muck *Muck, Scotland, an island in Scotland*Muck , a number of actions *Muck , sorting out the rich ore from the poor rock in an underground metallic mine after blasting...
, MUSH, MUSE
Muse

File:Muse reading Louvre CA2220.jpgThe Muses in Greek mythology, poetry, and literature are the goddesses or spirits who inspire the creation of literature and the arts....
, MUX, and their kin. UberMUD, UnterMUD, and MOO
Moo

Moo or MOO can refer to a wide variety of things.* An onomatopoeia imitating the sound made by a cattle*Molly Moo-Cow, an animated character dating from the 1930s...
 were inspired by TinyMUD but are not direct descendants.

LPMud

In 1989 LPMud
LPMud

LPMud is a MUD variant developed in 1989 by Lars Pensj? that separates the MUD environment functionality between a virtual machine and world-building components in the LPC ....
 was developed by Lars Pensjö
Lars Pensjö

Lars Pensj? of Sweden is the original author of the LPMud MUD engine and one of the founders of Genesis LPMud. He attended Chalmers University of Technology in Gothenburg, Sweden....
 (hence the LP in LPMud). Pensjö had been an avid player of TinyMUD
TinyMUD

TinyMUD is the name of MUD server codebase, and the first MUD running that codebase. The MUD itself has subsequently come to be known as "TinyMUD Classic" or simply "Classic", or occasionally "DaisyMUD" ....
 and AberMUD
AberMUD

AberMUD was the first popular open source MUD, named after the town in which it was written, Aberystwyth. The first version was written in B by Alan Cox, Richard Acott, Jim Finnis, and Leon Thrane based at University of Wales, Aberystwyth for an old Honeywell Mainframe computer and opened in 1987....
 and wanted to create a world with the flexibility of TinyMUD and the power of AberMUD. In order to accomplish this he wrote what is nowadays known as a virtual machine
Virtual machine

In computer science, a virtual machine is a software implementation of a machine that executes programs like a real machine.Definitions...
 which he called the LPMud driver as well as the C-like LPC programming language used to create the game world. Pensjö's interest in LPMud eventually waned and development was carried on by others. During the early 1990s, LPMud was one of the most popular MUD codebases.

DikuMUD

In 1991, the release of DikuMUD
DikuMUD

DikuMUD is a multiplayer text-based adventure game written in 1990 and 1991 by Sebastian Hammer, Tom Madsen, Katja Nyboe, Michael Seifert, and Hans Henrik Staerfeldt at DIKU , the department of computer science at the University of Copenhagen in Copenhagen, Denmark....
, which was inspired by AberMUD, led to a virtual explosion of hack-n-slash MUDs based upon its code. DikuMUD inspired several derivative codebase
Codebase

The term codebase, or code base is used in software development to mean the whole collection of source code used to build a particular application software or Software componentry....
s too, including CircleMUD
CircleMUD

CircleMUD is a MUD codebase written by Jeremy Elson first released on July 16, 1993. It is a derivative of DikuMUD that was written in 1990 by Katja Nyboe, Tom Madsen, Hans Henrik Staerfeldt, Michael Seifert and Sebastian Hammer....
, Merc
Merc (MUD)

Merc is a multi-user domain engine derived from Copper , which in turn was based on DikuMUD. First released in March 1991, DikuMUD served as the basis for many later MUDs....
, SillyMUD, ROM
ROM (MUD)

ROM is a MUD codebase derived from Merc , which is based on DikuMUD. Russ Taylor released Rom 2.3 in 1993. In 1994 he formed the Rom Consortium with his then-wife Gabrielle Taylor and their close friend Brian Moore ....
, SMAUG
Smaug

Smaug is a fictional character in The Hobbit by J. R. R. Tolkien, and the main antagonist within the story....
, and GodWars
GodWars

GodWars is a MUD engine derived from Merc , created in 1995 by Richard Woolcock, better known in the MUD community as "KaVir". GodWars MUDs are typically loosely based on White Wolf, Inc....
.

Simutronics

In 1987 David Whatley, who in previous years had played Sceptre of Goth and Island of Kesmai, founded Simutronics
Simutronics

Simutronics is the online video game developer responsible for GemStone IV, DragonRealms, and many other games. It was founded in 1987 by David Whatley, with husband and wife Tom & Susan Zelinski....
 with Tom and Susan Zelinski. In the same year they demonstrate a prototype of GemStone to GEnie. After a short-lived instance of GemStone II, GemStone III was officially launched in February 1990. GemStone III became available on AOL in September 1995, followed by the release of DragonRealms
DragonRealms

DragonRealms is a medieval fantasy MUD set in the world of Elanthia. It was developed from 1992-1995 and released in February 1996. It was originally intended for the Ziff-Davis online service....
 in February 1996. By the end of 1997 GemStone III and DragonRealms had become the first and second most played games on AOL.

Graphical MUDs

A graphical MUD is a MUD that uses computer graphics to represent parts of the virtual world and its visitors. A prominent early graphical MUD was Habitat
Habitat (video game)

Lucasfilm's Habitat was an early and technologically influential MMORPG developed by LucasArts and made available as a beta test in 1986 by Quantum Link, an online service for the Commodore 64 computer and the corporate progenitor to America Online....
, written by Randy Farmer
Randy Farmer

F. Randall "Randy" Farmer has created and organized numerous online communities. He is probably most famous for his role creating one of the first graphical online Massively multiplayer online game, Lucasfilm's Habitat , with Chip Morningstar....
 and Chip Morningstar
Chip Morningstar

Chip Morningstar is an author, academic and developer of software systems for online entertainment and communication. A University of Michigan graduate, he participated in Project Xanadu, for which the word hypertext was first coined....
 for Lucasfilm
Lucasfilm

Lucasfilm Limited is an United States film production company founded by George Lucas in 1971, based in San Francisco, California. Lucas is the company's current chairman, and Micheline Chau is the president and Chief operating officer....
 in 1985. Graphical MUDs require players to download a special client and the game's artwork. They range from simply enhancing the user interface
User interface

The user interface is the aggregate of means by which people—the User s—Interaction with the system—a particular machine, device, computer program or other complex tools....
 to simulating 3D worlds with visual spatial relationships and customized avatar appearances.

After the increase in computing power and Internet connectivity during the late nineties, graphical MUDs became better known as MMORPG
MMORPG

A massively multiplayer online role-playing game is a genre of computer role-playing games in which a large number of player interact with one another in a virtual world....
s, Massively Multiplayer Online Role-Playing Games.

Gameplay

While there have been many variations in gameplay
Gameplay

Gameplay includes all player experiences during the interaction with game systems, especially formal games. Proper use is coupled with reference to "what the player does"....
 and features in MUDs, some distinct sub-groups have formed that can be used to help categorize different game mechanic
Game mechanic

A game mechanic is a construct of wiktionary:rules intended to produce an enjoyable game or gameplay. All games use mechanics; however, theories and styles differ as to their ultimate importance to the game....
s and game genres.

Hack and Slash MUDs

Due to the room based nature of traditional MUDs ranged combat is difficult to implement, as a result most MUDs equip characters with close-ranged weapons and usually takes place in a medieval fantasy
Medieval fantasy

Medieval fantasy is a subgenre of fantasy that encompasses medieval era high fantasy and sometimes simply represents fictitious versions of historic events....
 setting. MUDs that restrict player killing and primarily focus on combat and questing are labeled Hack and Slash MUDs.

Player versus player MUDs

Most MUDs restrict player versus player combat, often abbreviated as PK (Player Killing). This is accomplished through hard coded restrictions and various forms of social intervention. MUDs without these restrictions are known as PK MUDs.

Roleplaying MUDs

Roleplaying MUDs, generally abbreviated as RP MUDs, encourage or enforce that players act out the role of their playing characters at all times. Some RP MUDs provide an immersive gaming environment, while others only provide a virtual world with no game elements. MUDs that are heavily roleplay-enforced and have a cohesive game world are also known as RPI (Roleplay Intensive) MUDs.

Talkers

A less-known MUD variant is the talker
Talker

Talkers are chat systems that people use to talk to each other over the Internet. Dating back to the 1980s, they were a predecessor of instant messaging....
, typically based on ew-too
Ew-too

ewtoo, short for Elsewhere Too, was the first publicly available code base for Internet talkers and was written by Simon "Burble" Marsh in 1992....
 or NUTS
Nuts (Talker)

NUTS, or Neil's Unix Talk Server is a talker base written in C by Neil Robertson, and got the status as the best-known talker base by 1996, surpassing ew-too....
, with plenty of derived codebases. The early talkers were essentially MUDs with most of the complex game machinery stripped away, leaving just the communication commands. Talkers create very little network traffic, making them ideal for setting up quietly at work. People who are long time users of ew-too talkers are called spod
Spod

Spod is used to refer to a person who uses ew-too-style talkers . The spod tends to be something of a long-term fanatic; many have been using the same talker for a decade or more by now....
s.

Psychology and playing style

Dr. Sherry Turkle
Sherry Turkle

Sherry Turkle is the Abby Rockefeller Mauze Professor of the Social Studies of Science and Technology at the Massachusetts Institute of Technology and a clinical psychology....
, Ph.D. of Sociology
Sociology

Sociology is a branch of the social sciences that uses systematic methods of Empiricism and critical theory to develop and refine a body of knowledge about human social structure and activity, sometimes with the goal of applying such knowledge to the pursuit of social welfare....
 of Science at MIT, developed a theory in her book "Life on the Screen" that the constant use (and in many cases, overuse) of MUDs allows users to develop different personalities in their environments. She uses examples, which date back to the text-based MUDs of the mid-1990s, showing college students who simultaneously live different lives through characters in separate MUDs, up to three at a time, all while doing schoolwork. The students claimed that it was a way to "shut off" their own lives for a while and become part of another reality. Turkle claims that this could present a psychological problem of identity for today's youths.

A Story About A Tree
A Story About A Tree

A Story About A Tree is a short essay and an epitaph written by Raph Koster, regarding the death of a LegendMUD player named Karyn. The essay raises the subject of inter-human relationships in virtual world, particularly the loss of friends, concluding that these are not just games....
, a short essay written by Raph Koster
Raph Koster

Raphael "Raph" Koster is an United States entrepreneur, computer game designer, and author of A Theory of Fun for Game Design. Koster is widely recognized for his work as the lead designer of Ultima Online and the creative director behind Star Wars Galaxies....
 regarding the death of a LegendMUD player named Karyn, raising the subject of inter-human relationships in virtual worlds.

Observations of MUD-play show styles of play that can be roughly categorized. Achievers focus on the difficulties of the game, difficult quests, fearsome monsters, and hard to obtain equipment; others explore every nook and cranny of the game, and try out all the guilds and races; some devote most of their energy to interacting with other players; then there are the killers who focus on interacting negatively with other players, if permitted, killing their characters or otherwise thwarting their play. Few players play only one way, or play one way all the time; most exhibit a diverse style. According to Richard Bartle
Richard Bartle

Richard Allan Bartle is a British writer and game researcher, best known for being the co-author of MUD1, the first MUD. He is one of the pioneers of the massively multiplayer online game industry....
, a longtime coder and observer of MUD-play, responding to a question posed by Keith Stuart, an interviewer for The Guardian, "People go there as part of a hero's journey - a means of self-discovery"

See also

  • MUD trees
    MUD trees

    A MUD tree is a hierarchical display of derived code from source code packages.DikuMUD family tree TinyMUD family tree ...
  • Online text-based role-playing game
    Online text-based role-playing game

    An online text-based role playing game is a role-playing game played online using a solely text-based interface. Online text-based role playing games predate graphical online games by several years, and can be attributed to the first attempts to bring multiplayer gaming to the internet, which culminated in the invention of MUDs, the forefath...
  • Cyberformance
    Cyberformance

    Cyberformance refers to live theatrical performances in which remote participants are enabled to work together in real time through the medium of the internet, employing technologies such as chat applications or purpose-built, multiuser, real-time collaborative software such as UpStage....


External links


MUD history, analysis

  • from Richard Bartle's "Interactive Multi-User Computer Games" report
  • : A timeline of MUD history up to 1995.
  • by Martin Keegan, Grandmaster Data Services Ltd, Cambridge, UK
  • - Raph Koster's timeline of significant events for the development of virtual worlds.
  • A comprehensive history of the internet, including MUDs.
  • Long-running test to classify MUD/MMORPG personality, based on Bartle
    Richard Bartle

    Richard Allan Bartle is a British writer and game researcher, best known for being the co-author of MUD1, the first MUD. He is one of the pioneers of the massively multiplayer online game industry....
    's research.
  • - A thesis on cultural and social interaction on muds.
  • : Formerly the Journal of Mud Research. A currently inactive peer-reviewed academic journal.


MUD source code repositories

  • : Home of the 16k MUD competition, and other resources.
  • : Hierarchal archive of MUD source code
  • : MUD code repository and discussion.


MUD resources

  • : Extensive mud portal with hundreds of mud listings
  • : MUD listings, reviews, discussion forum and rankings by category.
  • : Google custom search engine indexing MUD and MUD-related web sites.
  • : MUD listings and codebase downloads.
  • : MUD statistics.
  • : Site devoted to Role-Play MUDs.