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Mortal Kombat II



 
 
Mortal Kombat II is a 1993 arcade game and the second title in the Mortal Kombat fighting game series.
owing his defeat to Liu Kang
Liu Kang

Liu Kang is a video game character in the Mortal Kombat fighting game series. First appearing in Mortal Kombat Liu Kang is portrayed as a Shaolin Monk who enters the Mortal Kombat tournament to save his world, Earthrealm, from being destroyed due to having lost nine consecutive tournaments....
 (in the first Mortal Kombat
Mortal Kombat (video game)

Mortal Kombat was the first entry in the famous and highly controversial Mortal Kombat fighting game series by Midway Games, released in Video arcade in 1992....
 game), Shang Tsung
Shang Tsung

Shang Tsung is a video game character in the Mortal Kombat fighting game series. He was the final boss in the first Mortal Kombat game....
 begs his master, Shao Kahn
Shao Kahn

Shao Kahn is a boss and recurring Player character from the Mortal Kombat fighting game series....
, to spare his life. He tells Shao Kahn that the invitation for Mortal Kombat cannot be turned down, and if they hold it in Outworld, the Earthrealm warriors must attend.






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Encyclopedia


Mortal Kombat II is a 1993 arcade game and the second title in the Mortal Kombat fighting game series.

Storyline

Following his defeat to Liu Kang
Liu Kang

Liu Kang is a video game character in the Mortal Kombat fighting game series. First appearing in Mortal Kombat Liu Kang is portrayed as a Shaolin Monk who enters the Mortal Kombat tournament to save his world, Earthrealm, from being destroyed due to having lost nine consecutive tournaments....
 (in the first Mortal Kombat
Mortal Kombat (video game)

Mortal Kombat was the first entry in the famous and highly controversial Mortal Kombat fighting game series by Midway Games, released in Video arcade in 1992....
 game), Shang Tsung
Shang Tsung

Shang Tsung is a video game character in the Mortal Kombat fighting game series. He was the final boss in the first Mortal Kombat game....
 begs his master, Shao Kahn
Shao Kahn

Shao Kahn is a boss and recurring Player character from the Mortal Kombat fighting game series....
, to spare his life. He tells Shao Kahn that the invitation for Mortal Kombat cannot be turned down, and if they hold it in Outworld, the Earthrealm warriors must attend. Kahn agrees to this plan, and restores Tsung's youth. He extends the invitation to Raiden, who gathers his warriors and takes them into Outworld. The tournament is dangerous, as Shao Kahn has the home field advantage, and an Outworld victory will unbalance the furies and allow Outworld to subdue Earthrealm.

Game system

Mortal Kombat II is an extension of the previous game. A few normal moves have been added (crouching punch, for example). The roundhouse kick was made more powerful, and knocks opponents across the screen. Additionally returning characters gained new special moves. The game also introduced multiple fatalities, as well as additional finishing moves to the franchise. However, each character still shared generic attributes – speed, power, jump height and airtime – and most normal moves were similar between each character (some normal moves, such as the uppercut or jumping kicks, varied between characters; this variance was a major part of high-level MKII strategy). As with its predecessor, the only thing differentiating each character were their appearance, special moves, hitbox, and finishing moves. However, the game plays slightly faster and much more smoothly than the original.

As with its predecessor, matches are divided into rounds. The first player to win two rounds by fully depleting their opponent's life bar is the winner. At this point the loser's character will become dazed and the winner is given the option of using a finishing move. In addition to the Fatalities
Fatality (Mortal Kombat)

In the Mortal Kombat series of fighting games, a Fatality is a special finishing move that can be used against one's opponent at the end of the final match....
 of its predecessor, the winner could also use Babalities, Friendships, and stage specific Fatalities. This game also drops the point system from its predecessor, in favor of a win tally.

The characters of Mortal Kombat II have a less digitized and more hand-drawn look to them than in the first game. Both the theme and art style of the game are slightly darker, although with a more vibrant color palette employed. Also, the graphics system now uses a much richer color depth
Color depth

Color depth or bit depth, is a computer graphics term describing the number of bits used to represent the color of a single pixel in a Raster graphicsped image or video frame buffer....
 than in the previous game. Mortal Kombat II also strays from the severe oriental theme of its predecessor, though it does retain the original motive in some aspects, as in some of the music. Finally, the nature of the game is slightly less serious with the addition of trivial and 'joke' Fatalities and the addition of alternative finishing moves.

Characters

Mk2cred 10

New characters

  • Baraka
    Baraka (Mortal Kombat)

    Baraka is a Character in the Mortal Kombat fighting game series....
     - Tarkatan nomad warlord responsible for the assault on the Shaolin temple.
  • Jax Briggs - U.S. Special Forces major who enters the tournament to rescue Sonya Blade
    Sonya Blade

    Sonya Blade is a Character from the Mortal Kombat series....
     from Outworld.
  • Kitana
    Kitana (Mortal Kombat)

    Kitana is a Character in the Mortal Kombat fighting game series....
     - Lost daughter of Sindel (Queen of Edenia) who was enslaved by Shao Kahn, The Emperor of Outworld. She fights to help the warriors of Earthrealm.
  • Kung Lao
    Kung Lao

    Kung Lao is a Character in the Mortal Kombat fighting game series....
     - Shaolin monk and close friend of Liu Kang (descendant of the Great Kung Lao), who seeks to avenge the destruction of the Shaolin temple.
  • Mileena
    Mileena

    Mileena is a Character in the Mortal Kombat fighting game series....
     - Kahn's personal assassin, and clone of Kitana with Tarkatan traits.
  • Sub-Zero
    Sub-Zero (Mortal Kombat)

    Sub-Zero is a video game character in the Mortal Kombat fighting game series....
     - Younger brother of the original Sub-Zero, sent to assassinate Shang Tsung.


Returning characters

  • Johnny Cage
    Johnny Cage

    Johnny Cage is a main video game character from the Mortal Kombat fighting game series....
     - Hollywood actor who joins Liu Kang in his journey to Outworld. Interestingly, he can not perform his punch to the mid section on the female characters. In such a case, he will split but not punch.
  • Liu Kang
    Liu Kang

    Liu Kang is a video game character in the Mortal Kombat fighting game series. First appearing in Mortal Kombat Liu Kang is portrayed as a Shaolin Monk who enters the Mortal Kombat tournament to save his world, Earthrealm, from being destroyed due to having lost nine consecutive tournaments....
     - Shaolin monk who is the reigning champion of Mortal Kombat. Travels to Outworld to seek revenge for the death of his Shaolin brothers.
  • Raiden
    Raiden (Mortal Kombat)

    Raiden is a Character in the Mortal Kombat fighting game series....
     - Thunder god who returns to Mortal Kombat to stop Kahn's evil plans of taking the Earthrealm for his own.
  • Reptile
    Reptile (Mortal Kombat)

    Reptile is a Character in the Mortal Kombat series of video games. Created for Midway Games by John Tobias and Ed Boon, Reptile debuted in Mortal Kombat as a hidden boss and appeared in subsequent titles as a playable character....
     - Shang Tsung's personal bodyguard. Was made into an original character and given his own moves.
  • Scorpion
    Scorpion (Mortal Kombat)

    Scorpion is a fictional character in the Mortal Kombat video game series....
     - Hellspawned spectre who returns to the tournament to once again assassinate Sub-Zero.
  • Shang Tsung
    Shang Tsung

    Shang Tsung is a video game character in the Mortal Kombat fighting game series. He was the final boss in the first Mortal Kombat game....
     - Evil sorcerer who convinced Kahn to spare his life after losing the last tournament, with a new evil plan to appease his master, who in turn also restores Tsung's youth. He could be considered a playable sub-boss, as the player always fights him before Kintaro.


Boss and sub-bosses

  • Kintaro
    Kintaro (Mortal Kombat)

    Kintaro is a fictional character in the Mortal Kombat fighting game series....
     (Stop-motion) - Kahn's bodyguard, sent by his race to avenge Goro's defeat.
  • Shao Kahn
    Shao Kahn

    Shao Kahn is a boss and recurring Player character from the Mortal Kombat fighting game series....
     - Emperor of Outworld, who wishes to conquer Earthrealm by any means.


Hidden opponents

  • Jade
    Jade (Mortal Kombat)

    Jade is a video game character from the Mortal Kombat fighting game series. She debuted in as a hidden character in Mortal Kombat II , where she was an unplayable hidden character who randomly appeared onscreen with clues on how to locate her, but was later integrated into the MK canon in UMK3 as an Edenian assassin hired by Kahn to...
     - Green palette swap of Kitana who was invincible to projectiles.
  • Noob Saibot
    Noob Saibot

    Noob Saibot is a video game character from the Mortal Kombat fighting game series. He debuted as a hidden character in Mortal Kombat II , although the later game Mortal Kombat: Deception established his true identity as that of the original Sub-Zero from the first Mortal Kombat , who was killed by his nemesis Scorpion prio...
     - Dark silhouetted ninja who was a "lost warrior" from the first MK tournament (derived from the names of creators Boon
    Ed Boon

    Edward J. Boon is a video game game programmer, who works for Midway Games....
     and Tobias
    John Tobias

    John Tobias is one of the creators of the groundbreaking Mortal Kombat fighting game series....
     spelled backwards)
  • Smoke - Gray palette swap of Scorpion who emitted puffs of smoke from his body.


Sonya
Sonya

Sonya, pronounced SOHN-yah or SAWNY-YAH, and its variations are occasionally found as surnames in England and the North America, is a popular feminine eastern seaboard....
 and Kano
Kano (Mortal Kombat)

Kano is a Character in the Mortal Kombat fighting game series....
 are the only playable characters from the first Mortal Kombat to not return as regular fighters, though they do appear in the background of the Kahn's Arena stage, chained and on display.

Cast

  • Phillip Ahn - Shang Tsung
  • Richard Divizio
    Richard Divizio

    Richard Divizio is an United States of America actor best known for his work in the Mortal Kombat video game series. He holds a degree in computer graphic design from the American Academy of Art in Chicago, of which MK co-creator and former Midway Games employee John Tobias was an alumnus....
     - Baraka
  • Brian Glynn
    Brian Glynn (actor)

    Brian Glynn is an American actor who was best known for playing as the physical body of Shao Kahn in Mortal Kombat II, Mortal Kombat 3, Ultimate Mortal Kombat 3, and Mortal Kombat Trilogy....
     - Shao Kahn
  • Anthony Marquez
    Anthony Marquez

    Anthony Marquez is an American actor and martial artist from Chicago. Anthony was rated in the North American Sport Karate Association top 10 for 1989, 1990, and 1993....
     - Kung Lao
  • Ho Sung Pak
    Ho Sung Pak

    Ho Sung Pak is a Korean American film actor, martial artist, action choreographer, writer, and producer.Not only did he play as the main villain of the first Mortal Kombat game, Shang Tsung, but he also played the Mortal Kombat champion Liu Kang for the first game and Mortal Kombat II....
     - Liu Kang
  • John Parrish
    John Parrish

    John Henry Parrish is a Major League Baseball relief pitcher in the Baltimore Orioles organization....
     - Jax
  • Carlos Pesina
    Carlos Pesina

    Carlos Pesina is a skilled martial artist and employee of Midway Games. He is most recognized as the actor who played Raiden in Mortal Kombat , Mortal Kombat II, and Mortal Kombat Trilogy....
     - Raiden
  • Daniel Pesina
    Daniel Pesina

    Daniel Pesina is a martial arts expert and a former employee of Midway Games. He is most recognized as the actor who played Johnny Cage and ninjas Sub-Zero , Scorpion , Reptile , Smoke , Ermac, and Noob Saibot in Mortal Kombat and Mortal Kombat II....
     - Scorpion, Sub-Zero, Reptile, Smoke, Noob Saibot, Johnny Cage
  • Katalin Zamiar
    Katalin Zamiar

    Katalin Rodriguez-Ogren is an United States martial artist and actress....
     - Kitana, Mileena, Jade
  • Steve Ritchie
    Steve Ritchie

    Steven S. Ritchie is an acclaimed pinball and video game designer. He has been called "The Master of Flow" by pinball aficionados due to the emphasis in his designs on ball speed, loops, and the like....
     - Shao Kahn (voice)


Audio

Mortal Kombat II was the first arcade game to use the Williams DCS
Digital Compression System

Digital Compression System, or DCS, is a sound system developed by Williams . This advanced sound board, used for Williams and Bally pinball games and coin-op arcade games by Midway Games, became the standard sound system for these names....
 sound system. All Mortal Kombat arcade games to follow would use this sound board, dropping the original Mortal Kombats inferior Yamaha
Yamaha (manufacturer)

The is a multinational corporation and Conglomerate based in Japan with a wide range of products and services, predominantly musical instruments, motorcycles and powersports equipment, and electronics....
 sound board.

All of the music was composed, performed, recorded and mixed by Dan Forden
Dan Forden

Daniel Warren Forden is an United States Game programmer#Sound programmer and music composer, and was the lead programmer on several high-profile arcade game and pinball games....
, the
MK series' sound designer and composer.

Mortal Kombat II: Music from the Arcade Game Soundtrack, an album featuring music from Mortal Kombat II and Mortal Kombat was released in July 1994. It could only be purchased by ordering it through a limited offer posted on the arcade version of Mortal Kombat II's demo screen.

Reception

Mortal Kombat II was awarded Bloodiest Game of 1994 by Electronic Gaming Monthly
Electronic Gaming Monthly

Electronic Gaming Monthly was an United States video game magazine. It was published by Ziff Davis as part of the 1UP.com Network and released 12 issues a year ....
.

Ports


Amiga

The Amiga
Amiga

The Amiga is a family of personal computers originally developed by Amiga Corporation. Development on the Amiga began in 1982 with Jay Miner as the principal hardware designer....
 port of
Mortal Kombat II was released at the end of 1994. Critical reception was mostly favourable, ranging from CU Amiga Magazine's 95% Superstar award to Amiga Computing
Amiga Computing

Amiga Computing was a monthly computer magazine published by Europress and IDG in both the UK and USA, it published a total of 117 issues and was of a serious nature....
's 80% Gold Award. Amiga Power
Amiga Power

Amiga Power was a monthly magazine about Amiga computer games. It was published in the United Kingdom by Future Publishing, and ran for 65 issues, from May 1991 to September 1996....
was particularly critical, awarding 63%. The Amiga version had sprite sizes and gameplay nearly identical to the MegaDrive/Genesis version however it lacked multi-layered scrolling backgrounds.

Game Boy

Developed by Probe Entertainment, this port only contained eight of the twelve playable fighters from the arcade game (Liu Kang, Jax, Sub-Zero, Scorpion, Reptile, Kitana, Mileena and Shang Tsung). Shao Kahn was featured as the final boss, but Kintaro was completely removed from the game. He was going to be in, however, and text for him can be found in the ROM. Hidden opponents Jade and Smoke also appear in this port, although Noob Saibot does not. Three of ten Kombat Zones remain from the arcade: the Kombat Tomb, the Pit II and Goro's Lair. The Kombat Tomb contained the port's only stage Fatality and Goro's Lair, like the arcade game, was used exclusively when fighting hidden opponents. Goro's Lair was much simpler in this version and consisted of a brick wall with no openings or glowing eyes. Blood was completely removed, but each character retained a version of one of their fatalities and the babality finishing moves.

Master System and Game Gear

Developed by Probe Entertainment, these two ports were almost identical, except for the reduced size of the Game Gear screen. They featured the same fighters and arenas as the Game Boy port (see above) and both Kintaro and Shao Kahn as final bosses, as well as Jade and Smoke as secret opponents.

Unlike the Game Boy port, blood was present, but in much less quantities than in the other console ports. Also, it's noticeable that, because of the limited graphical resources the systems could manage, some of the Fatalities in the game were altered so they destroyed completely the opponent's body (except for the generic gibs
Gibs

In computer games, gibs , are variably-sized body parts or fragments produced when non-player characters or player character are damaged or killed....
 such as bones and assorted limbs used for all the characters). For example, Sub-Zero's Deep Freeze/Uppercut fatality would no longer split the victim in half, instead pulverizing them completely. Also, some of the Fatalities were simplified to use common animations; for example, Liu Kang's Dragon transformation would scorch the opponent with a fireball (similar to the one in Scorpion's Toasty! Fatality), instead of eating his/her upper body. The only Stage Fatality involves uppercutting your opponent onto the spiked ceiling in the Kombat Tomb.

Midway Arcade Treasures 2 and others

Mortal Kombat II was re-released in 2004 as a part of Midway Arcade Treasures 2
Midway Arcade Treasures 2

Midway Arcade Treasures 2 is the second collection of classic arcade games published by Midway Games for the Nintendo GameCube, PlayStation 2, and Xbox....
. This version was an emulation of the original Mortal Kombat II arcade game, rather than a port. As a result, this version plays closer to the original Mortal Kombat II arcade game than any version released previous to it. Unfortunately, it suffers from a common graphical bug: each characters' "shadow" sprites flicker. Music and sound effects are also prone to cutting out or playing out of sync. Also, due to a control mapping issue involving the "start button", it is impossible to fight Smoke. However, the "random select" can be activated by pressing up+X on the character select screen.

MKII is also unlockable via a secret code in the game Mortal Kombat: Shaolin Monks in identical quality to the edition released in Midway Arcade Treasures 2
Midway Arcade Treasures 2

Midway Arcade Treasures 2 is the second collection of classic arcade games published by Midway Games for the Nintendo GameCube, PlayStation 2, and Xbox....
.

It also saw a release on the Sony PSP in
Midway Arcade Treasures: Extended Play, but like Midway Arcade Treasures 2, it contains bugs in its graphics. Some graphics have actually been removed: the "far" background in the Kahn's Arena no longer has clouds. This version also suffers from heavy loading times.

PlayStation

In Japan,
Mortal Kombat II was released on the PlayStation
PlayStation

The PlayStation is a 32-bit history of video game consoles video game console released by Sony Computer Entertainment in December .The PlayStation was the first of the ubiquitous PlayStation ....
. While the graphics in this port remain close to the quality of those featured in the arcade game, the sound quality does not. Instead of utilizing the CD-ROM format and using CD audio tracks, the game uses the PlayStation's own SPU internal sound chip.

Also, the loading times for the Japanese version were long at times. When performing certain actions (such as Shang Tsung's morph ability), the game would show the Mortal Kombat II symbol and it would take about 1 to 2 seconds to load instead of being instant such as some other versions. Another example of this would be when you would do the stage fatality on the Pit II. When the person hits the ground they are supposed to stop screaming, but when they hit the ground they are still screaming.

PlayStation 3

Midway announced that
Mortal Kombat II would be coming out for the PlayStation 3's download service, PlayStation Network. The game was made available for sale on April 12, 2007 for $4.99 USD ($5.99 CDN). This version features online play and was handled by Digital Eclipse - the same development team responsible for the Xbox Live Arcade
Xbox Live Arcade

Xbox Live Arcade is a game market operated by Microsoft and is used to Digital distribution video games, mostly casual games to Xbox and Xbox 360 owners via Xbox Live....
 conversion of
Ultimate Mortal Kombat 3
Ultimate Mortal Kombat 3

Ultimate Mortal Kombat 3 is a fighting game in the Mortal Kombat series, released in Video arcade in 1995. It is an update of Mortal Kombat 3 and was later updated into Mortal Kombat Trilogy....
.

Sega 32X

Developed by Probe Entertainment, this port contained improved graphics over the Sega Genesis counterpart, such as more frames of animation per character, added background details, and faster gameplay. Although there is a broader variety of sound effects than in the Genesis version, the background music is nearly identical to that port, with only tertiary detail added from the 32X's sound processor.

Sega Genesis/Sega Mega Drive

Developed by Probe Entertainment, this port retained all of the blood and fatalities without a special code having to be entered, unlike the original
Mortal Kombat for the system. Unfortunately, due to the system's hardware limitations, the port lacked the graphics and sound of the superior Super NES port. Graphics are more grainy and not as brightly colored, and character shadows are all oval. To compensate, the speed is increased and the sprites are bigger than the SNES version.

Most of the music in this version is altered considerably from the original arcade compositions, and most of the background songs are played on the incorrect stages. Also, Goro's Lair, the secret characters' arena, was removed and replaced with a blue palette swap of the portal stage.

Despite its shortcomings, the Genesis/MegaDrive port contains several exclusive Easter eggs. By activating a cheat menu in the options screen, Dan Forden's "Toasty" image is replaced by a crudely drawn sprite
Sprite (computer graphics)

In computer graphics, a sprite is a two-dimensional/three-dimensional or animation that is integrated into a larger scene.Sprites were originally invented as a method of quickly compositing several images together in two-dimensional video games using special hardware....
 inserted by one of Probe Entertainment's programmers. This image, apparently drawn by the programmer's son, was intended as an alternative graphic to the Dan Forden toasty image and also a way to connect the game to Probe, rather than Midway. However, in the final code, the sprite wasn't used. In all cases, the "Toasty!" sound remains unchanged.

Also, if an option entitled "Oooh Nasty!" is enabled in the cheat screen, the player could perform a "Fergality." The player needed to select Raiden and be fighting on the Armory stage to perform it. When successfully executed, the opponent would then transform into a smoking character with an oversized head of former founder and CEO of Probe Entertainment, Fergus McGovern.

This port also includes some animation differences. One of them is Shang Tsung's victory stance, where he has a laughing animation instead of his still pose in all other ports. This animation can be seen in the arcade only during the game's ending credits when Shang Tsung appears. Baraka's winning stance also ends with him bowing forward with his swords pointing down, instead of ending with him standing straight with his swords crossed over his chest.

Sega Saturn

The Sega Saturn port seems to be based on the Playstation version, but loading times are faster, the graphics have been slightly enhanced and look even closer to the Arcade version, and the music has also been updated from the poor audio quality of the Playstation's Sound Chip to CD Quality soundtracks (though still not quite up to par with the original arcade's quality for some reason). It is also missing some sound effects, such as Shao Kahn saying "Round 1" and "Scorpion Wins", and Kitana's death screams. The Saturn version also allowed players to preload certain morphs for Shang Tsung. This reduced pauses during morphs, however produced a glitch where morphing between ninjas was possible. Basically, choose any male ninja (Reptile, Scorpion, Sub-Zero), and you can morph to the other two even if they're not selected. Or Choose a female ninja (Kitana/Mileena) and be able to morph into the other one.

Playstation Portable

This port was featured on Midway Arcade Treasures:Extended Play. The game's graphics and sound are very close to that of the arcade version, but whenever a fighter performs their fatality the game seems to be choppy and so does the sound. The clouds in the background of the arena "Khan's arena" don't seem to move unlike the original arcade version. The game's controls are almost the same as the arcade version also.

Super Nintendo Entertainment System

This port was developed by Sculptured Software
Sculptured Software

Sculptured Software Inc. was a late twentieth century video game developer in the Salt Lake City, Utah metropolitan area. They specialized in porting games to different platforms, especially from arcade games to home console games....
. Unlike the Super NES port of the original
Mortal Kombat, Nintendo didn't censor the blood and fatalities this time around. However, they put a warning label on the game's box in order to inform parents about the game's mature content. Also, the sprites are smaller and more blurry to hide the grainy looks.

The Japanese version, however, is censored to a degree, with green blood for all fighters, as well as the screen colors turning black and white for fatalities. However, stage fatalities "The Dead Pool", "Pit II", and "Kombat Tomb" do not turn the screen monochrome. Because of this you can see even the word Fatality that drips blood is now turned green.

This particular port has a secret intro if the two L and R buttons are held down after turning on the game. A scene between Shao Khan and Kintaro will take place during the Acclaim logo. Also, a special team mode is unlocked by holding down these buttons when pressing Start on the Start/Options screen.

Also exclusive to this port is the use of the Super Nintendo's Mode 7
Mode 7

The term Mode 7 originated on the Super Nintendo Entertainment System video game console, on which it describes a simple texture mapping graphics mode that allows a background layer to be rotated and scaled....
, a texture mapping graphics mode, during the overhead fall on the Pit II's stage fatality. When the opponent is falling, the background scales forward and rotates slightly counter-clockwise. In the arcade, the background only scaled forward.

This port also changed the colors of Cage's costume. In the arcade version, Cage's primary costume is black and blue, and his second costume is black and red. In the SNES version, this is the other way around.

The US version had two different versions released. The second release fixed some major bugs such as enabling you to reach Noob Saibot after 50 wins. Also a new company logo is shown at startup (which makes it easy to identify version 1.1 from 1.0, except for the European versions which always had the logo, the North American V1.0 did not) and gameplay demos will run if the game is left alone long enough. Johnny Cage's Shadow kick will also randomly leave a red trail rather than the usual green.

Hacks

In the arcade versions, there are only 3 known hacks for MKII, notably MKII Challenger.
  • Mortal Kombat II 4.2 - A hacked update of the original (3.1 according to MAME) with few tweaks, such as fast uppercuts, red shadow for Johnny Cage, fight Noob after six wins, fight Smoke when Dan Forden comes out in any stage, playing Pong sooner, and easy Dead Pool fatality.
  • Mortal Kombat II 9.1 - A very rare hack for MKII, but is similar to the previous hack, 4.2.
  • Mortal Kombat II Challenger - A popular hack for MKII. It has a very difficult ladder which can start with a secret character (Smoke or Noob), or Kintaro, and infinite time for fatalities. Other features are similar to the 2 previous hacks, 4.2 and 9.1.
  • Mortal Kombat II Arcade Version 2.0 - Very rare version of the arcade game where during the "Finish "Him/Her" sequence of the game, you could perform as many finishing moves as the player wanted in the allotted time. Constant Babalaties could be performed, causing numerous babies to appear on screen. Performing the character's Fatality would usually end the sequence entirely. If you performed the Fatality after a Babality or Friendship, the opponent's image would typically freeze on screen (Regardless if the "baby version" of the opponent was already on screen.) rather than go through the Fatality animation.


External links