Versions and ports of Doom
Encyclopedia
Doom is one of the most widely ported
Porting
In computer science, porting is the process of adapting software so that an executable program can be created for a computing environment that is different from the one for which it was originally designed...

 video games in the first-person shooter
First-person shooter
First-person shooter is a video game genre that centers the gameplay on gun and projectile weapon-based combat through first-person perspective; i.e., the player experiences the action through the eyes of a protagonist. Generally speaking, the first-person shooter shares common traits with other...

 genre: starting with the original MS-DOS
MS-DOS
MS-DOS is an operating system for x86-based personal computers. It was the most commonly used member of the DOS family of operating systems, and was the main operating system for IBM PC compatible personal computers during the 1980s to the mid 1990s, until it was gradually superseded by operating...

 version (released as shareware
Shareware
The term shareware is a proprietary software that is provided to users without payment on a trial basis and is often limited by any combination of functionality, availability, or convenience. Shareware is often offered as a download from an Internet website or as a compact disc included with a...

 on December 10, 1993), it has been released officially for 7 computer
Computer
A computer is a programmable machine designed to sequentially and automatically carry out a sequence of arithmetic or logical operations. The particular sequence of operations can be changed readily, allowing the computer to solve more than one kind of problem...

 operating system
Operating system
An operating system is a set of programs that manage computer hardware resources and provide common services for application software. The operating system is the most important type of system software in a computer system...

s, 9 video game console
Video game console
A video game console is an interactive entertainment computer or customized computer system that produces a video display signal which can be used with a display device to display a video game...

s, 2 handheld game console
Handheld game console
A handheld game console is a lightweight, portable electronic device with a built-in screen, game controls and speakers. Handheld game consoles are run on machines of small size allowing people to carry them and play them at any time or place...

s, and 1 cell phone. Unofficial Doom source ports
Doom source port
A Doom source port is a source port of id Tech 1, the game engine used by the video game Doom. The term usually denotes a modification made by Doom fans, as opposed to any of the official Doom versions produced by id Software or affiliated companies.-Doom source release:The source code for the Doom...

 — based on the GPL
GNU General Public License
The GNU General Public License is the most widely used free software license, originally written by Richard Stallman for the GNU Project....

-released source code
Source code
In computer science, source code is text written using the format and syntax of the programming language that it is being written in. Such a language is specially designed to facilitate the work of computer programmers, who specify the actions to be performed by a computer mostly by writing source...

 for the Doom engine
Doom engine
The Doom engine is the game engine that powers the id Software games Doom and Doom II. It is also used by HeXen, Heretic, Strife, Freedoom, and HacX, and other games produced by licensees. It was created by John Carmack, with auxiliary functions written by Mike Abrash, John Romero, Dave Taylor and...

 and made by fans — have been created for many others still.

Some of the ports are replications of the DOS version, while others differ considerably. Differences include modifications to creature design and game levels, while a number of ports offer levels that are not included in the original version.

Updates

  • 1.0 release (December 10, 1993) (internal program number reads v0.99)
  • 1.1 (December 16): fixed some bugs in the 1.0 release
  • 1.2 (February 17, 1994): added support for modem play and new difficulty level called Nightmare!
  • 1.4, 1.5 and 1.6 were minor upgrades, available only to testers
  • 1.666 (September 1994): contained improved network code and a new deathmatch version, "Deathmatch 2.0" in addition, the Swastika
    Swastika
    The swastika is an equilateral cross with its arms bent at right angles, in either right-facing form in counter clock motion or its mirrored left-facing form in clock motion. Earliest archaeological evidence of swastika-shaped ornaments dates back to the Indus Valley Civilization of Ancient...

     pattern in Episode 1, Map 4 was altered.
  • 1.7a: adds more monsters and Super Shotgun in favor of Doom II. Subsequent versions after that have cross-compatibility with both Shareware, Registered and Doom II.
  • 1.9 final version
  • The Ultimate Doom (April 30, 1995): Contained an additional episode, "Thy Flesh Consumed", in addition to the original three episodes (with very slight modifications to some levels).

Microsoft Windows

Doom 95 released on August 20, 1996. It was compatible with Windows 95
Windows 95
Windows 95 is a consumer-oriented graphical user interface-based operating system. It was released on August 24, 1995 by Microsoft, and was a significant progression from the company's previous Windows products...

 and up, and was able to use WADs from the DOS versions. It also allowed users to set up multiplayer games much easier than in DOS.

Doom Collector's Edition was released in 2001 and contains The Ultimate Doom, Doom II and Final Doom
Final Doom
Final Doom is a first-person shooter video game that uses the game engine, items and characters from Doom II. It consists of two 32-level megawads , The Plutonia Experiment by the Casali brothers, and TNT: Evilution by TeamTNT. Final Doom was released in 1996 and distributed as an official id...

. It was re-released on January 1, 2004 with added preview content for Doom 3
Doom 3
Doom 3 is a science fiction horror video game developed by id Software and published by Activision. An example of the first-person shooter genre, Doom 3 was first released for Microsoft Windows on August 3, 2004. The game was later adapted for Linux, as well as being ported by Aspyr Media for Mac...

. Some early versions of Doom 3 included the Collector's Edition and a small demon figurine as a bonus.

The native Doom 95 executables do work in Windows XP
Windows XP
Windows XP is an operating system produced by Microsoft for use on personal computers, including home and business desktops, laptops and media centers. First released to computer manufacturers on August 24, 2001, it is the second most popular version of Windows, based on installed user base...

, but many users have complained that mouse control under Windows XP
Windows XP
Windows XP is an operating system produced by Microsoft for use on personal computers, including home and business desktops, laptops and media centers. First released to computer manufacturers on August 24, 2001, it is the second most popular version of Windows, based on installed user base...

 is broken. This is due to the use of a virtual device driver
VxD
VxD is the device driver model used in Microsoft Windows/386, the 386 enhanced mode of Windows 3.x, Windows 9x, and to some extend also by the Novell DOS 7, OpenDOS 7.01, and DR-DOS 7.02 multitasker...

 for mouse control that is incompatible with newer versions of Windows. Another problem of Doom 95 involved spectres' "invisibility" effect, which is rendered as a chaotic mix of non-transparent yellow and magenta pixel
Pixel
In digital imaging, a pixel, or pel, is a single point in a raster image, or the smallest addressable screen element in a display device; it is the smallest unit of picture that can be represented or controlled....

s (which can be fixed but only through an undocumented start-up switch ("command-line parameter") that disables DirectDraw
DirectDraw
DirectDraw is part of Microsoft's DirectX API. DirectDraw is used to render graphics in applications where top performance is important. DirectDraw also allows applications to run fullscreen or embedded in a window such as most other MS Windows applications. DirectDraw uses hardware acceleration if...

 rendering). The game also works in Vista but requires the user to manually add certain dlls available over the internet to the C:\windows\system directory. Users having trouble with Doom 95 on XP or Vista can try Doom source ports which support modern operating systems and hardware.

BeOS

Information about the BeOS availability of Doom can be found here: http://www.doomworld.com/classicdoom/ports/index.php?platform=7.

NEXTSTEP

This was actually the version that the DOS product emerged from, since at the time Id software
Id Software
Id Software is an American video game development company with its headquarters in Richardson, Texas. The company was founded in 1991 by four members of the computer company Softdisk: programmers John Carmack and John Romero, game designer Tom Hall, and artist Adrian Carmack...

 was using a NeXT cube for its graphic-engine development. This version is sluggish on anything other than an 040 NeXTstation/cube (the more memory the better), and is missing sound that was added on the PC side. With NeXT-Step based on i486 architectures, it ran smoothly under all conditions up to screen sizes of 400% with newer hardware. The version running on NeXT is 1.2, programmed by John Carmack, John Romero, and Dave Taylor.

Solaris

Doom was ported to Solaris in late 1994, and was designed to run with game files from Doom 1.8. In the readme, the port is credited to "Dave Taylor
Dave D. Taylor
Dave D. Taylor is an American game programmer, best known as a former id Software employee and noted for his work promoting Linux gaming.In 1993 he graduated from University of Texas at Austin with a Bachelor of Science degree in electrical engineering....

 and the rest of the folks at id Software." It runs on Solaris 2.4 and later. The distribution contained two versions: one for regular X11, and another for Sun DGA.

GNU/Linux

Doom was ported to GNU
GNU
GNU is a Unix-like computer operating system developed by the GNU project, ultimately aiming to be a "complete Unix-compatible software system"...

/Linux
Linux
Linux is a Unix-like computer operating system assembled under the model of free and open source software development and distribution. The defining component of any Linux system is the Linux kernel, an operating system kernel first released October 5, 1991 by Linus Torvalds...

 by id Software
Id Software
Id Software is an American video game development company with its headquarters in Richardson, Texas. The company was founded in 1991 by four members of the computer company Softdisk: programmers John Carmack and John Romero, game designer Tom Hall, and artist Adrian Carmack...

 programmer Dave D. Taylor
Dave D. Taylor
Dave D. Taylor is an American game programmer, best known as a former id Software employee and noted for his work promoting Linux gaming.In 1993 he graduated from University of Texas at Austin with a Bachelor of Science degree in electrical engineering....

 in 1994. The last GNU/Linux Doom binaries were provided by id Software
Id Software
Id Software is an American video game development company with its headquarters in Richardson, Texas. The company was founded in 1991 by four members of the computer company Softdisk: programmers John Carmack and John Romero, game designer Tom Hall, and artist Adrian Carmack...

 on October 13, 1996 through the company's ftp-server.

The source code to the GNU/Linux version of Doom was released by id Software
Id Software
Id Software is an American video game development company with its headquarters in Richardson, Texas. The company was founded in 1991 by four members of the computer company Softdisk: programmers John Carmack and John Romero, game designer Tom Hall, and artist Adrian Carmack...

 on December 23, 1997 under a non-profit End user license agreement, it was re-released on October 2, 1999 under the terms of the GNU General Public License
GNU General Public License
The GNU General Public License is the most widely used free software license, originally written by Richard Stallman for the GNU Project....

. The source code to the DOS
MS-DOS
MS-DOS is an operating system for x86-based personal computers. It was the most commonly used member of the DOS family of operating systems, and was the main operating system for IBM PC compatible personal computers during the 1980s to the mid 1990s, until it was gradually superseded by operating...

 and Windows
Microsoft Windows
Microsoft Windows is a series of operating systems produced by Microsoft.Microsoft introduced an operating environment named Windows on November 20, 1985 as an add-on to MS-DOS in response to the growing interest in graphical user interfaces . Microsoft Windows came to dominate the world's personal...

 versions of the game was not released. This was due to copyright issues concerning the sound library used by original DOS
MS-DOS
MS-DOS is an operating system for x86-based personal computers. It was the most commonly used member of the DOS family of operating systems, and was the main operating system for IBM PC compatible personal computers during the 1980s to the mid 1990s, until it was gradually superseded by operating...

 version and id Software
Id Software
Id Software is an American video game development company with its headquarters in Richardson, Texas. The company was founded in 1991 by four members of the computer company Softdisk: programmers John Carmack and John Romero, game designer Tom Hall, and artist Adrian Carmack...

 having no access to the source code of the Windows
Microsoft Windows
Microsoft Windows is a series of operating systems produced by Microsoft.Microsoft introduced an operating environment named Windows on November 20, 1985 as an add-on to MS-DOS in response to the growing interest in graphical user interfaces . Microsoft Windows came to dominate the world's personal...

 port by Microsoft
Microsoft
Microsoft Corporation is an American public multinational corporation headquartered in Redmond, Washington, USA that develops, manufactures, licenses, and supports a wide range of products and services predominantly related to computing through its various product divisions...

.

Since the game had to be ported back to other operating system
Operating system
An operating system is a set of programs that manage computer hardware resources and provide common services for application software. The operating system is the most important type of system software in a computer system...

s the term "Source Port" is often given to software projects based upon the Doom source code release.

Amiga

Doom exists in various versions for the Amiga
Amiga
The Amiga is a family of personal computers that was sold by Commodore in the 1980s and 1990s. The first model was launched in 1985 as a high-end home computer and became popular for its graphical, audio and multi-tasking abilities...

 computer. ADoom http://aminet.net/package/game/shoot/ADoom-1.3 is a direct conversion from the ID source code. Another Amiga port is DoomAttack.http://aminet.net/package/game/shoot/DoomAttack Both ports work on AGA Amiga. Apart from the standard 68K CPU ports, there is an ADoom port for PPC Amiga. http://aminet.net/package/game/shoot/ADoomPPC

All Amiga Doom ports require the original WAD files.

Mac OS

The Ultimate Doom and Doom II were released in 1995 by GT Interactive using a Mac OS launcher application to run original PC WADs. The Mac version only runs on Mac OS System 7 through 9.

Mac OS X can use a source port, such as Doomsday, prBoom or DooMLegacy, or a combination of DOSbox
DOSBox
DOSBox is emulator software that emulates an IBM PC compatible computer running MS-DOS. It is intended especially for use with old PC games. DOSBox is free software....

 and the original WADs.

Acorn RISC OS

Doom was officially released for the Acorn Risc PC
Risc PC
The RiscPC was Acorn Computers's next generation RISC OS/Acorn RISC Machine computer, launched on 15 April 1994, which superseded the Acorn Archimedes. The Acorn PC card and software allows PC compatible software to be run....

 by R-Comp Interactive in 1998. Within a few months, a significantly enhanced version was delivered as an update called Doom+. That version also runs on the older Acorn Archimedes
Acorn Archimedes
The Acorn Archimedes was Acorn Computers Ltd's first general purpose home computer to be based on their own ARM architecture.Using a RISC design with a 32-bit CPU, at its launch in June 1987, the Archimedes was stated as running at 4 MIPS, with a claim of 18 MIPS during tests.The name is commonly...

 computers and, apart from speed improvements, adds several features not present in the original DOS release. It was made available including Doom, Doom II, The Ultimate Doom, the Master Levels and approximately 3000 user levels released in the Public Domain
Public domain
Works are in the public domain if the intellectual property rights have expired, if the intellectual property rights are forfeited, or if they are not covered by intellectual property rights at all...

.

In more recent years, a RISC OS port of Doom has emerged from Jeff Doggett, it supports Doom, Doom 2, Ultimate Doom and FreeDoom game files. It is open-source.

Atari Jaguar

The Jaguar version was published by Atari
Atari
Atari is a corporate and brand name owned by several entities since its inception in 1972. It is currently owned by Atari Interactive, a wholly owned subsidiary of the French publisher Atari, SA . The original Atari, Inc. was founded in 1972 by Nolan Bushnell and Ted Dabney. It was a pioneer in...

 and was released on November 28, 1994. Though the first console port of Doom, this version has more levels than the SNES and 32X versions, and as many levels as the 3DO and GBA versions. It features 22 of the PC version's 27 levels, though many of them are simplified, plus 2 new levels (the levels titled "Tower of Babel" and "Hell Keep" are not the same as the PC levels of the same names). Unlike the SNES, 32X, and 3DO versions, the game display occupies the full screen. The levels use less complex lighting effects and have less variation in floor depth and ceiling height. It lacks the Cyberdemon, the Spider Mastermind and the Spectre. It is compatible with the JagLink 2-console networking device for 2 players to play a deathmatch. The Jaguar version does not have any music during gameplay, but plays the familiar title theme and intermission music with new instruments. Game settings and progress through the levels are saved automatically, and the player can start a new game anywhere up to the last level reached. Instead of having to cycle through the weapons selection, the player can select a weapon by pressing its corresponding button on the controller's number pad.

Sega 32X

The 32X version was published and developed by Sega
Sega
, usually styled as SEGA, is a multinational video game software developer and an arcade software and hardware development company headquartered in Ōta, Tokyo, Japan, with various offices around the world...

 and was released on November 21, 1994. Features portions of the first two episodes but none of Episode 3. This version lacks a multiplayer mode, does not play in a full screen, and only has the front sprites for the monsters. 10 levels are missing from the original version(twice as many missing levels as any other version of the game). Oddly, a DOS prompt shows up after the credits roll if the player finishes the game either using cheats or starting from any level other than level 1, locking up the game. Similarly, the secret level can't be accessed if said conditions aren't met. Because there is no episode 3, the BFG 9000
BFG 9000
The BFG 9000 is a futuristic weapon found in the video game series Doom. The BFG 9000 is a huge, solid metal gun that fires balls of green plasma. The most powerful weapon in the games, it is capable of destroying nearly any player or enemy in the vicinity with a single hit...

 can only be obtained through the use of cheats. Due to extremely poor use of the Genesis YM2612 sound chip, this version's soundtrack is noticeably inferior to that of other versions and many sound effects are also missing. As with most mid-90s console ports, the levels come from the Atari Jaguar's version. The game does not feature the Cyberdemon, the Spider Mastermind or the Spectre. There is no way to save games or settings, although there is a level select option that allows the player to start on any of the first fifteen levels.

PlayStation and Sega Saturn

The PlayStation version was published and developed by Williams Entertainment
Midway Games
Midway Games, Inc. is an American company that was formerly a major video game publisher. Following a bankruptcy filing in 2009, it is no longer active and is in the process of liquidating all of its assets. Midway's titles included Mortal Kombat, Ms.Pac-Man, Spy Hunter, Tron, Rampage, the...

 and was released in 1995. It is almost certainly the best selling version of the game after the PC original. This is evident in the fact that it was rereleased several times, first on the Greatest Hits range in the US, which requires that games have sold at least 150,000 copies there, and on the Platinum range
Platinum range
The Platinum Range is a Sony PlayStation budget range in the PAL regions, notably Europe , Australia, New Zealand, India, and Africa...

 in PAL regions, which indicates that it sold over 600,000 copies in those territories. It was ported to the Sega Saturn by Rage Software
Rage Software
Rage Software or Rage Games was a British video game developer. Formed in Liverpool in 1992, its games were marked by an emphasis on graphical effects with arcade gameplay....

 and published by GT Interactive in 1997.

The most noticeable changes to the gameplay of the PC original are the removal of the Nightmare difficulty level, and the fact that progress is saved via passwords (given at the end of each level). The PlayStation and Saturn conversions feature almost all the levels from the final releases of the PC version, though edited much like the Jaguar and 32X versions, with a few brand new levels designed by the Midway team, plus most of the levels from Doom II. Unlike the other 1990s Doom ports, all the enemies from the PC version are included. However, the Arch-Vile monster from Doom II is not present; according to one of the game's designers, Harry Teasley, this was because he had twice as many frames as any other monster, and the team felt that they "just couldn't do him justice" on the PlayStation. There is, however, one new monster, The Nightmare Spectre. According to Teasley, this was included to add variety, and to take advantage of the PlayStation's capabilities. Two-player deathmatch
Deathmatch (gaming)
Deathmatch or Player vs All is a widely-used gameplay mode integrated into many shooter and real-time strategy computer games...

 or co-operative is available on the PlayStation if two consoles are linked using the original 'Serial I/O' port, and each console has its own controller and Doom CD inserted.

Many textures were reduced in size due to technical limitations. As a result, the mug shot appears to be different from the original one found in the PC version; in fact, it is the same animated sprite, but squashed in from the sides. A small selection of new graphics and visual effects were introduced. These include sector-based coloured lighting, an animated, flame-filled sky, and a new animation for the player's mug shot, which shows the Doomguy
Doomguy
The Doomguy is the protagonist of the Doom series of video games created by id Software, and its sequels and spin-off media.In all the games, he is a UN marine, wearing green combat armor, working with the Union Aerospace Corporation. He never speaks . In the games, he is never referred to by name...

s head exploding if the player is gibbed
Gibs
Gibs, short for giblets, is a humorous term referring to the variably-sized body parts , fragments, and offal produced when non-player characters or game players are damaged or killed in computer games. Adrian Carmack has been credited for coining the term "gibs"...

. For the first time, translucent Spectres are drawn without the cascade effect (including the darker-shaded Nightmare Spectres). The original music by Bobby Prince was replaced by a new score by Aubrey Hodges. The sound effects and voice-overs were also completely redone by Hodges, and in certain parts of the level, echo effects were added. The game's story is also different; once the player beats the first 30+ levels of "Ultimate Doom", the end-game intermission text reads that the player enabled humankind to evacuate Earth, not at all part of the story of "Ultimate Doom". The text is actually the second intermission from "Doom II", after the player completes the "Circle of Death/O of Destruction!" level.

The Saturn port, though containing the same levels, enemies, structures, sounds effects and most of the music from the PlayStation version, suffers a number of differences and setbacks; the 3D animation is slower and choppier, the echoed sound effects and sector-based lighting are missing, the Specter and Nightmare Specter demons do not have the translucent textures and instead are drawn in see-through sprites of regular Demon enemies, and the animated fiery skyline in certain levels is gone, usually replaced with Doom II's city skyline, even in the levels based in Hell. The packaging for the US release contains a few errors, such as the game screen shots on the back actually being from the PC port of Final Doom, and its claim to be "deathmatch ready", when it in fact is only one player (the deathmatch and cooperative mode are only found in the Japanese and PAL releases). The Japanese release has a smoother frame rate(though still considerably lower than that of the PlayStation version) with less slowing down and choppiness, and includes the deathmatch mode.

Later, a port containing levels from Master Levels and Final Doom
Final Doom
Final Doom is a first-person shooter video game that uses the game engine, items and characters from Doom II. It consists of two 32-level megawads , The Plutonia Experiment by the Casali brothers, and TNT: Evilution by TeamTNT. Final Doom was released in 1996 and distributed as an official id...

 would be released for the PlayStation as well, under the name Final Doom.

Super Nintendo Entertainment System

The Super Nintendo version was published and developed by Williams Entertainment and was released in September 1995. The cartridge features a Super FX
Super FX
The Super FX is a coprocessor chip used in select Super Nintendo Entertainment System video game cartridges. This custom-made RISC processor was typically programmed to act like a graphics accelerator chip that would draw polygons to a frame buffer in the RAM that sat adjacent to it...

 2 chip, and was one of few SNES games to feature a colored cartridge: Doom came in a red cartridge in the USA; in Europe it came either in black or the standard grey cartridge; and the Australian version had red, black, and gray.

SNES Doom features all five PC version levels that were missing from the Jaguar version, but is missing a different set of five levels instead, and like the 32X version, does not have any console-only levels. The levels included resemble the PC levels moreso than other ports. Also like the 32X version, the player's heads-up display doesn't utilize the whole screen, and enemies are only animated from the front, which means that they always face the player. This renders monster infighting impossible, although it is possible for monsters of the same type to damage each other with projectiles. The floors and ceilings are also not texture mapped. This game also lacks a back-up system, meaning that each episode must be finished from the beginning. Multiplayer was only available if a player bought an XBAND
XBAND
XBAND was an early online console gaming network for SNES and Sega Genesis systems. It was produced by Catapult Entertainment, a Cupertino, California based software company, and made its debut in various areas of the United States in late 1994 and 1995...

 modem. It also features the Cyberdemon and Spider Mastermind monsters that the Atari Jaguar
Atari Jaguar
The Atari Jaguar is a video game console that was released by Atari Corporation in 1993. It was the last to be marketed under the Atari brand until the release of the Atari Flashback in 2004. It was designed to surpass the Mega Drive/Genesis, Super Nintendo Entertainment System, and the Panasonic...

 and Sega 32X
Sega 32X
The Sega 32X, codenamed Project Mars, is an add-on for the Mega Drive/Genesis video game console by Sega. Its aim was to increase the lifespan of the aging Mega Drive/Genesis system, which was facing stiff competition from the SNES...

 versions lack, but does not include the Specter enemy (replaced with regular Demon monsters). The game's frame-rate is noticeably lower than most ports. It has a unique difficulty system where the player can only access later episodes on harder difficulties.

The automap display takes advantage of the rotating and scaling of the Super FX chip, with the entire map spinning around the player's position rather than the player being portrayed with an arrow. Due to system limitations, no particles such as blood impacts, smoke or bullet sparks are present - indeed, the shotgun does not fire seven individual shots as normal, but rather functions something like a hunting rifle. This allows a player to shoot (and be shot) from a distance using the shotgun with no decrease in power. Moreover, the player's chaingun is now capable of single fire (although emptying one's bullet stock still produces a doubled sound effect).

3DO Interactive Multiplayer

The 3DO version was published by 3DO and developed by Art Data Interactive, with assistance from Logicware, and was released in 1996. Features the same level set as the Atari Jaguar version, as well as the same auto-save feature, but lacks the multiplayer mode. This version runs in a small screen at a low frame rate, though it includes the option to shrink the screen size even further, which allows the game to run faster. Lacks effects found in other versions but has an updated soundtrack that features remixed and original music. The Spectre Demon (which is absent from the Jaguar, SNES, and 32X versions) is included, but Cyberdemons and Spider Masterminds are missing.

Nintendo 64

Doom 64, published and developed by Midway Games
Midway Games
Midway Games, Inc. is an American company that was formerly a major video game publisher. Following a bankruptcy filing in 2009, it is no longer active and is in the process of liquidating all of its assets. Midway's titles included Mortal Kombat, Ms.Pac-Man, Spy Hunter, Tron, Rampage, the...

 and released in 1997, was a drastic departure from other Doom ports in that it is somewhat a sequel to Doom II. The plot concerns the space marine from the original games returning to Mars to stem the tide of a demon invasion. The sprite graphics were redrawn using higher resolution 3D renders, and entirely new maps were used, as well as a new weapon, the Unmaker. Aubrey Hodges, who had rescored the PlayStation ports of Doom and Final Doom, provided a new soundtrack. The sound effects used in the PlayStation version were reused. There are two new enemies (the Nightmare Imp and Mother Demon) but Chaingunners, Arch-Villes, Revenants and Spiderdemons are all omitted from this version. Around this time, (possibly after disappointing sales of the Super NES port of Mortal Kombat
Mortal Kombat (video game)
Mortal Kombat is a 1992 fighting-game developed and published by Midway for arcades. In 1993, home versions were released by Acclaim Entertainment. Released in the Fall of 1994, the Microsoft Windows 3.1x version was released by Activision Interactive. It is the first title in the Mortal Kombat...

) Nintendo had started to curtail its censorship of games, so Doom 64 contained more violent and graphic/bloody content than the SNES port. Because of the different setting, levels, graphics, and music this version is not a full port of either Doom or Doom II, but rather a new third game using the same gameplay.

Xbox

The collector's edition of Doom 3, released in 2005, features ports of The Ultimate Doom and Doom II, including two new levels, "Sewers" and "Betray". They feature the same multiplayer as the PC version, however not through Xbox Live
Xbox Live
Xbox Live is an online multiplayer gaming and digital media delivery service created and operated by Microsoft Corporation. It is currently the only online gaming service on consoles that charges users a fee to play multiplayer gaming. It was first made available to the Xbox system in 2002...

. All the PC levels for both games are included; however, the 8 console-only levels which appeared on the Jaguar, PlayStation, Saturn, and 3DO versions are omitted. This port was programmed by Vicarious Visions
Vicarious Visions
Vicarious Visions is an American video game developer founded by the high school brothers Karthik and Guha Bala in 1990, which developed some PC and Game Boy Color games in late 90's and 2000. They later developed Terminus, which won two Independent Games Festival Awards in 1999...

. The expansion pack "Resurrection of Evil" also contained The Ultimate Doom and Doom II, as well as Master Levels for Doom II.

Xbox 360

On September 27, 2006, Doom was released for download on the Xbox Live Arcade
Xbox Live Arcade
Xbox Live Arcade is a type of video game download distribution available primarily in a section of the Xbox Live Marketplace, Microsoft's digital distribution network for the Xbox 360, that focuses on smaller downloadable games from both major publishers and independent game developers...

 for the Xbox 360
Xbox 360
The Xbox 360 is the second video game console produced by Microsoft and the successor to the Xbox. The Xbox 360 competes with Sony's PlayStation 3 and Nintendo's Wii as part of the seventh generation of video game consoles...

. The game has all 4 Episodes plus online Deathmatch and Co-op through Xbox Live
Xbox Live
Xbox Live is an online multiplayer gaming and digital media delivery service created and operated by Microsoft Corporation. It is currently the only online gaming service on consoles that charges users a fee to play multiplayer gaming. It was first made available to the Xbox system in 2002...

. Like the Xbox version, it does not include the 8 console-only levels which appeared on earlier ports. Supports 11 screen sizes, and has higher graphics resolution than any earlier console port. Due to a bug, the music plays at a slow speed. It costs 400 Microsoft Points
Microsoft Points
Microsoft Points are the currency of the Xbox Live Marketplace, Games for Windows - Live Marketplace, Windows Live Gallery, and Zune online stores. The points allow users to purchase content without a credit card and to reduce the number of small credit card transaction fees, which Microsoft would...

, $5 US. This port, programmed by Nerve Software
Nerve Software
Nerve Software is an American video game developer that was co-founded by ex-id Software employee Brandon James. Many of the original employees at Nerve were previously employed by Rogue Entertainment, another U.S...

, also credits Vicarious Visions
Vicarious Visions
Vicarious Visions is an American video game developer founded by the high school brothers Karthik and Guha Bala in 1990, which developed some PC and Game Boy Color games in late 90's and 2000. They later developed Terminus, which won two Independent Games Festival Awards in 1999...

 and likely shares code with the Xbox version. There are no cheats within this game.

In 2010, the game was pulled from the Xbox Live Marketplace
Xbox Live Marketplace
The Xbox Live Marketplace is a virtual market designed for Microsoft's Xbox 360 console that allows Xbox Live members to download purchased or promotional content...

 because Activision
Activision
Activision is an American publisher, majority owned by French conglomerate Vivendi SA. Its current CEO is Robert Kotick. It was founded on October 1, 1979 and was the world's first independent developer and distributor of video games for gaming consoles...

, the game's publisher, no longer has the rights to maintain the game on the Marketplace, but it will be republished on the Marketplace at a later date by Bethesda Softworks
Bethesda Softworks
Bethesda Softworks, LLC, is an American video game company. A subsidiary of ZeniMax Media, the company was originally based in Bethesda, Maryland and eventually moved to their current location in Rockville, Maryland...

 , the same company that published the Xbox Live Arcade version of Doom II
Doom II
Doom II: Hell on Earth is an award winning first-person shooter video game and second title of id Software's Doom franchise. Unlike Doom which was initially only available through shareware and mail order, Doom II was a commercial release sold in stores...

.

Game Boy Advance

The Game Boy Advance
Game Boy Advance
The is a 32-bit handheld video game console developed, manufactured, and marketed by Nintendo. It is the successor to the Game Boy Color. It was released in Japan on March 21, 2001; in North America on June 11, 2001; in Australia and Europe on June 22, 2001; and in the People's Republic of China...

 version of Doom was developed by David A. Palmer Productions and was released on November 5, 2001, and featured a level set identical to the Jaguar version, as the engine is actually a port of it.

The Game Boy Advance version of Doom II was developed by Torus Games
Torus Games
Torus Games Pty. Ltd. is a video games developer founded in 1994, and is subsequently one of the oldest and most consistently stable game development studios in Australia....

 and was released on November 8, 2002. It featured all the levels in Doom II, with the Industrial Zone and The Chasm levels actually being two separate stages.

Both GBA ports feature the same multiplayer functionality as the PC version. These were the first ports of Doom on a handheld device
Handheld game console
A handheld game console is a lightweight, portable electronic device with a built-in screen, game controls and speakers. Handheld game consoles are run on machines of small size allowing people to carry them and play them at any time or place...

. Both Doom and Doom II received a much larger amount of censoring than other ports (monsters bleed green instead of red, and monster corpses disappear a few seconds after initial death; in both secret levels for Doom II, swastika flags and walls were replaced by stylized double-headed eagles reminiscent of Return to Castle Wolfenstein
Return to Castle Wolfenstein
Return to Castle Wolfenstein is a first person shooter video game published by Activision and originally released on November 19, 2001 for Microsoft Windows. It was made available on Steam on August 3, 2007. The single player game was developed by Gray Matter Interactive and Nerve Software...

 and Adolf Hitler's
Adolf Hitler
Adolf Hitler was an Austrian-born German politician and the leader of the National Socialist German Workers Party , commonly referred to as the Nazi Party). He was Chancellor of Germany from 1933 to 1945, and head of state from 1934 to 1945...

 picture art was replaced by Wilhelm Strasse's picture art; no bleeding of the status bar face), and, because of this, received a Teen rating by the ESRB.

Tapwave Zodiac

An official version of Doom II was released in 2004 for the Tapwave Zodiac
Tapwave Zodiac
The Zodiac is a mobile entertainment console, launched on 5 May 2003, and released in October 2003 by Tapwave, a former private company that was based in Mountain View, California....

, as well as a source port that requires the original Doom WAD
Doom WAD
Doom WAD format is default format of package files for the video game Doom or its sequel Doom II, that are containing sprites, levels, and game data. WAD stands for Where's All the Data?...

s. The official version includes all 32 levels from the original PC version, along with all the original enemies, music, weapons, etc. It also retains the option of switching between nine different screen sizes, including one which expands the first person view to fill the entire screen, and is the first console version of Doom to include respawning monsters in "Nightmare" difficulty mode. It does not support multiplayer.

Nintendo DS

There is no official version of Doom released for the Nintendo DS.

A port of PrBoom was coded for the Nintendo DS. Multiplayer is supported through Wifi.

Digita OS

DOOMD was a port released for Digita OS running on digital cameras. The port is based directly on the 1997 source code release. Both Doom 1 and 2 IWADs are supported. Custom WADs are supported, but no selection interface has been implemented.

iPod

A hack allowed 5th generation iPods to run a port of Doom.

Sony Ericsson

Sedoom is an open source port of the doom engine for Sony Ericsson
Sony Ericsson
Sony Ericsson Mobile Communications AB is a joint venture established on October 1, 2001 by the Japanese consumer electronics company Sony Corporation and the Swedish telecommunications company Ericsson to manufacture mobile phones....

 phones, based on the siedoom port. All normal IWADs are supported, as well as loading custom wads.

Symbian

A port named C2Doom was made to run on S60 and S80 phones. Cooperative and deathmatch multiplayer for up to four players is supported through bluetooth connection.

iPhone and iPod Touch

In addition to the source ports available for "jailbroken" iPhone OS devices, an official id Software port has been made and is available in App Store for $6.99. It was programmed with oversight from Doom creator John Carmack, who had previous experience from an earlier port of Wolfenstein 3D to the iPhone. It features Wi-Fi and Bluetooth multiplayer, and is planned to support DLC. This port features all the levels, weapons, enemies, and sounds from the original game, and Carmack claims it to be one of the few ports of Doom that was designed to be completely functional in its new hardware environment. It is based on PrBoom.

Zune and Zune HD

Two ports have been released to run on Zune
Zune
Zune is a digital media brand owned by Microsoft which includes a line of portable media players, a digital media player software for Windows machines, a music subscription service known as a 'Zune Music Pass', music and video streaming for the Xbox 360 via the Zune Software, music, TV and movie...

 devices using OpenZDK. One for the Zune HD, and the other for third generation Zunes and lower.

TI-Nspire

A port of Doom (titled nDoom) to the TI-Nspire graphing calculator was created. It is a direct port of the original Doom engine. Only Doom 1 and its shareware release are compatible with this port.

Virtual machine and interpreted versions

These ports of Doom have the characteristic of running on virtual machines such as the Java Virtual Machine
Java Virtual Machine
A Java virtual machine is a virtual machine capable of executing Java bytecode. It is the code execution component of the Java software platform. Sun Microsystems stated that there are over 4.5 billion JVM-enabled devices.-Overview:...

 or Adobe Flash
Adobe Flash
Adobe Flash is a multimedia platform used to add animation, video, and interactivity to web pages. Flash is frequently used for advertisements, games and flash animations for broadcast...

 while still being based on the Doom source code. Due to the nature of the latter, some of these ports have opted for using automatic parsing of C code (such as Adobe Alchemy), while others have adopted a major rewrite.

Adobe Flash

The most well-known version of Doom that does not run directly on native code is the Doom Triple Pack, written in Adobe Alchemy and Actionscript
ActionScript
ActionScript is an object-oriented language originally developed by Macromedia Inc. . It is a dialect of ECMAScript , and is used primarily for the development of websites and software targeting the Adobe Flash Player platform, used on Web pages in the form of...

. It is essentially a direct translation of the original C source into compiled Adobe Alchemy bytecode
Bytecode
Bytecode, also known as p-code , is a term which has been used to denote various forms of instruction sets designed for efficient execution by a software interpreter as well as being suitable for further compilation into machine code...

, which allows it to run in recent versions of the Adobe Flash Player
Adobe Flash Player
The Adobe Flash Player is software for viewing multimedia, Rich Internet Applications and streaming video and audio, on a computer web browser or on supported mobile devices. Flash Player runs SWF files that can be created by the Adobe Flash authoring tool, by Adobe Flex or by a number of other...

.

Java

In the past, there have been several unsuccessful attempts to produce a Doom source port in Java such as DoomCott or the Stark Engine, which were either abandoned or never gained enough functionality to be properly called source ports. The only active Java Doom project as of 2010 is Mocha Doom, a pure Java implementation of Doom with features similar to modern Doom source port
Doom source port
A Doom source port is a source port of id Tech 1, the game engine used by the video game Doom. The term usually denotes a modification made by Doom fans, as opposed to any of the official Doom versions produced by id Software or affiliated companies.-Doom source release:The source code for the Doom...

s and direct compatibility with the original game data.

Doom 3 mod

A mod was made for Doom 3
Doom 3
Doom 3 is a science fiction horror video game developed by id Software and published by Activision. An example of the first-person shooter genre, Doom 3 was first released for Microsoft Windows on August 3, 2004. The game was later adapted for Linux, as well as being ported by Aspyr Media for Mac...

 that allows the player to run the original Doom using an in-game terminal. The mod, called "Terminal Doom" is based on the 1997 source code release, and constitutes an experiment on Doom 3's interactive surfaces. All retail and shareware releases of Doom are supported by this port.

See also

  • Doom source port
    Doom source port
    A Doom source port is a source port of id Tech 1, the game engine used by the video game Doom. The term usually denotes a modification made by Doom fans, as opposed to any of the official Doom versions produced by id Software or affiliated companies.-Doom source release:The source code for the Doom...

  • Duke Nukem 3D
    Duke Nukem 3D
    Duke Nukem 3D is a first-person shooter computer game developed by 3D Realms and published by GT Interactive Software. The full version was released for the PC . It is a sequel to the platform games Duke Nukem and Duke Nukem II published by Apogee...

    , another one of the most ported first-person shooter games.
The source of this article is wikipedia, the free encyclopedia.  The text of this article is licensed under the GFDL.
 
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