Takashi Tezuka
Encyclopedia
, sometimes credited under his nickname Ten Ten, is a video game designer working for Nintendo
Nintendo
is a multinational corporation located in Kyoto, Japan. Founded on September 23, 1889 by Fusajiro Yamauchi, it produced handmade hanafuda cards. By 1963, the company had tried several small niche businesses, such as a cab company and a love hotel....

. A graduate of the Design Department of Osaka University of Arts
Osaka University of Arts
is a private arts university located in Kanan, Minamikawachi District, Osaka Prefecture, Japan. The university was founded in 1945 as , changing its name to in 1957, and then to in 1964...

, he joined the company in April 1984 and was involved with some of the most critically acclaimed Nintendo series, including Mario
Mario (series)
The video game series, alternatively called the series or simply the series, is a series of highly popular and critically acclaimed video games by Nintendo, featuring Nintendo's mascot Mario and, in many games, his brother Luigi. Gameplay in the series often centers around jumping on and...

and The Legend of Zelda
The Legend of Zelda
The Legend of Zelda, originally released as in Japan, is a video game developed and published by Nintendo, and designed by Shigeru Miyamoto and Takashi Tezuka. Set in the fantasy land of Hyrule, the plot centers on a boy named Link, the playable protagonist, who aims to collect the eight fragments...

. Tezuka is fond of fantasy novels such as J. R. R. Tolkien
J. R. R. Tolkien
John Ronald Reuel Tolkien, CBE was an English writer, poet, philologist, and university professor, best known as the author of the classic high fantasy works The Hobbit, The Lord of the Rings, and The Silmarillion.Tolkien was Rawlinson and Bosworth Professor of Anglo-Saxon at Pembroke College,...

's The Lord of the Rings
The Lord of the Rings
The Lord of the Rings is a high fantasy epic written by English philologist and University of Oxford professor J. R. R. Tolkien. The story began as a sequel to Tolkien's earlier, less complex children's fantasy novel The Hobbit , but eventually developed into a much larger work. It was written in...

, and wrote the story and script for The Legend of Zelda and Zelda II: The Adventure of Link
Zelda II: The Adventure of Link
Zelda II: The Adventure of Link, released as in Japan and often mistakenly called The Adventures of Link, is an action role-playing video game with platforming elements. The second installment in The Legend of Zelda series, it was developed and published by Nintendo for the Nintendo Entertainment...

. Together with Shigeru Miyamoto
Shigeru Miyamoto
is a Japanese video game designer and producer. Miyamoto was born and raised in Kyoto Prefecture; the natural surroundings of Kyoto inspired much of Miyamoto's later work....

, he currently holds the position "General Manager of EAD Software Development Department" at Nintendo Entertainment Analysis and Development
Nintendo Entertainment Analysis and Development
, commonly abbreviated as EAD, is the largest division inside Nintendo. It was preceded by the , a team of designers with an art background responsible for many different tasks, which Shigeru Miyamoto and Takashi Tezuka originally belonged to...

, the largest game development division in the company.

Works

  • Devil World
    Devil World
    is a maze video game developed and published by Nintendo for the Nintendo Entertainment System. It was released in Japan on October 5, 1984 and in Europe on July 15, 1987. The game was also released on the Wii's Virtual Console in Japan on January 22, 2008 and in Europe and Australia on October 31,...

    – designer (with Shigeru Miyamoto
    Shigeru Miyamoto
    is a Japanese video game designer and producer. Miyamoto was born and raised in Kyoto Prefecture; the natural surroundings of Kyoto inspired much of Miyamoto's later work....

    )
  • Super Mario Bros.
    Super Mario Bros.
    is a 1985 platform video game developed by Nintendo, published for the Nintendo Entertainment System as a sequel to the 1983 game Mario Bros. In Super Mario Bros., the player controls Mario as he travels through the Mushroom Kingdom in order to rescue Princess Toadstool from the antagonist...

    – designer (with Shigeru Miyamoto)
  • Super Mario Bros. 2
    Super Mario Bros.: The Lost Levels
    , also known as Super Mario Bros.: The Lost Levels, is a platforming video game developed and published by Nintendo for the Family Computer Disk System...

    (The Lost Levels) – designer
  • The Legend of Zelda – director, designer, and writer (with Shigeru Miyamoto)
  • Super Mario Bros. 3
    Super Mario Bros. 3
    , also referred to as Super Mario 3 and SMB3, is a platform video game developed and published by Nintendo for the Nintendo Entertainment System , and is the third game in the Super Mario series. The game was released in Japan in 1988, in the United States in 1990, and in Europe in 1991...

    – designer (with Shigeru Miyamoto)
  • Super Mario World
    Super Mario World
    , subtitled Super Mario Bros. 4 for its original Japanese release, is a platform video game developed and published by Nintendo as a pack-in launch title for the Super Famicom/Super Nintendo Entertainment System , and is the fourth game in the Super Mario series...

    – main director
  • The Legend of Zelda: A Link to the Past
    The Legend of Zelda: A Link to the Past
    The Legend of Zelda: A Link to the Past, known as in Japan, is an action-adventure video game developed and published by Nintendo for the Super Nintendo Entertainment System video game console, and the third installment in The Legend of Zelda series. It was first released in Japan in 1991, and was...

    – director
  • The Legend of Zelda: Link's Awakening
    The Legend of Zelda: Link's Awakening
    The Legend of Zelda: Link's Awakening, known as in Japan, is a 1993 action-adventure video game developed by Nintendo Entertainment Analysis and Development and published by Nintendo for the Game Boy...

    – director
  • Super Mario World 2: Yoshi's Island
    Super Mario World 2: Yoshi's Island
    Super Mario World 2: Yoshi's Island, originally released as in Japan, is a platform video game developed and published by Nintendo for the SNES console. Despite its title, this game serves as a prequel to all other games within the established Mario Bros timeline...

    – director (with others)
  • BS The Legend of Zelda – designer (with Shigeru Miyamoto)
  • BS The Legend of Zelda: Inishie no Sekiban – supervisor
  • Yoshi's Story
    Yoshi's Story
    is a side-scrolling platform game, published and developed by Nintendo for the Nintendo 64 entertainment system. It is the sequel to the Super Nintendo game Super Mario World 2: Yoshi's Island. It was released on December 21, 1997 in Japan, March 1, 1998 in North America and April 9, 1998 in Europe...

    – producer
  • Super Mario 64
    Super Mario 64
    is a platform game, published by Nintendo and developed by its EAD division, for the Nintendo 64. Along with Pilotwings 64, it was one of the launch titles for the console. It was released in Japan on June 23, 1996, and later in North America, Europe, and Australia. Super Mario 64 has sold over...

    - assistant director (with Yoshiaki Koizumi
    Yoshiaki Koizumi
    is a Japanese video game designer, director and producer. A graduate from the Visual Concept Planning Department of Osaka University of Arts, he has been working at Nintendo Co., Ltd. since 1991. He is known for his work on the Mario and The Legend of Zelda game series.-Works:-References:...

    )
  • The Legend of Zelda: Ocarina of Time
    The Legend of Zelda: Ocarina of Time
    is an action-adventure video game developed by Nintendo's Entertainment Analysis and Development division for the Nintendo 64 video game console. It was released in Japan on November 21, 1998; in North America on November 23, 1998; and in Europe on December 11, 1998...

    – supervisor (with Toshihiko Nakago)
  • The Legend of Zelda: Majora's Mask
    The Legend of Zelda: Majora's Mask
    is an action-adventure video game developed by Nintendo's Entertainment Analysis and Development division for the Nintendo 64. It was released in Japan on April 27, 2000, North America on October 26, 2000, and Europe on November 17, 2000. The game sold approximately 314,000 copies during its first...

    – supervisor
  • The Legend of Zelda: Oracle of Seasons and Oracle of Ages
    The Legend of Zelda: Oracle of Seasons and Oracle of Ages
    The Legend of Zelda: Oracle of Seasons and Oracle of Ages are two action-adventure games in The Legend of Zelda series, co-developed by Capcom and Nintendo. They were released on February 27, 2001 in Japan, May 14, 2001 in North America, and October 5, 2001 in Europe for Nintendo's Game Boy Color...

     – supervisor (with others)
  • Luigi's Mansion
    Luigi's Mansion
    Luigi's Mansion, known as in Japan, is an action-adventure game published by Nintendo for the Nintendo GameCube. It was released in Japan on September 14, 2001, in North America on November 18, 2001, and in Europe on May 3, 2002. The game was a launch title for the GameCube...

    – producer (with Shigeru Miyamoto)
  • Pikmin
    Pikmin
    is a strategy video game developed and published by Nintendo for the Nintendo GameCube video game console in 2001. Pikmin is the first game in the Pikmin series of video games, and the third game for the Gamecube overall. It was designed by Shigeru Miyamoto. Pikmin was released on October 26, 2001...

    – progress management (with others)
  • Animal Crossing – producer
  • The Legend of Zelda: The Wind Waker
    The Legend of Zelda: The Wind Waker
    The Legend of Zelda: The Wind Waker, released as in Japan, is an action-adventure game and the tenth installment in The Legend of Zelda series. It was released for the Nintendo GameCube in Japan on December 13, 2002, in North America on March 24, 2003, in Europe on May 2, 2003, and in Australia on...

    – producer (with Shigeru Miyamoto)
  • The Legend of Zelda: The Minish Cap
    The Legend of Zelda: The Minish Cap
    The Legend of Zelda: The Minish Cap, known as in Japan, is the twelfth game in The Legend of Zelda of video games, developed by Capcom, with Nintendo overseeing the development process. It was released for the Game Boy Advance in 2004 in Japan and Europe and 2005 in North America and Australia...

    – supervisor (with others)
  • The Legend of Zelda: Four Swords Adventures
    The Legend of Zelda: Four Swords Adventures
    The Legend of Zelda: Four Swords Adventures, released as in Japan, is the eleventh installment of Nintendo's The Legend of Zelda series. It was released for the Nintendo GameCube in Japan on March 18, 2004; in North America on June 7, 2004; in Europe on January 7, 2005; and in Australia on April...

    – supervisor (with Toshihiko Nakago)
  • Pikmin 2
    Pikmin 2
    is a real-time strategy video game developed by Nintendo for the Nintendo GameCube. It was released in Japan on April 29, 2004, in North America on August 30, 2004, in Europe on October 8, 2004, and in Australia on November 4, 2004....

    – producer (with Shigeru Miyamoto)
  • Paper Mario: The Thousand-Year Door
    Paper Mario: The Thousand-Year Door
    Paper Mario: The Thousand-Year Door, or Paper Mario 2, released in Japan as , is a console role-playing game developed by Intelligent Systems and published by Nintendo for the Nintendo GameCube...

    – character supervisor (with others)
  • Yoshi Touch & Go
    Yoshi Touch & Go
    Yoshi Touch & Go, known in Japan as , is a video game that was developed and published by Nintendo for the Nintendo DS. It debuted in Japan on January 27, 2005, in North America on March 14, 2005, and in Europe on May 6, 2005. As of August 2007, the game sold 197,337 copies in Japan. Yoshi Touch &...

    – producer
  • Animal Crossing: Wild World
    Animal Crossing: Wild World
    is a 2005 social simulation video game developed and published by Nintendo for the Nintendo DS handheld game console, and is the second game in the Animal Crossing series....

    – producer (with Katsuya Eguchi
    Katsuya Eguchi
    is a game designer and manager at Nintendo EAD. He was born in 1965 in Tokyo, Japan and grew up in the Chiba Prefecture. He began work at Nintendo in 1986 and spent some time doing promotional artwork before starting as a designer on Super Mario Bros. 3. He first served as director for Star Fox in...

    )
  • New Super Mario Bros.
    New Super Mario Bros.
    is a side-scrolling platform video game published and developed by Nintendo for the Nintendo DS handheld game console. The game was released in North America and Japan in May 2006 and in Australia and Europe in June 2006...

    – general producer
  • Wii Music
    Wii Music
    is a free form music game developed and published by Nintendo for the Wii video game console. The game was released in Japan and North America in October 2008, and in Europe and Australia in the following month...

    – producer
  • New Super Mario Bros. Wii
    New Super Mario Bros. Wii
    is a 2009 side-scrolling platform video game published and developed by Nintendo for the Wii video game console. The game was released on November 12, 2009 in Australia, November 15, 2009 in North America, November 20, 2009 in Europe and December 3, 2009 in Japan...

    – producer (with Hiroyuki Kimura
    Hiroyuki Kimura
    was born June 6, 1965 in Ishikawa, Japan. Kimura was originally assigned to Gunpei Yokoi and the famous Nintendo R&D1 team. Kimura designed a variety of games for Nintendo including several of the NES Zapper software and the Metroid series. Shortly after working on Super Metroid, Kimura was...

    )
  • Super Mario Galaxy 2
    Super Mario Galaxy 2
    is a platforming video game developed by Nintendo EAD and published by Nintendo for the Wii. It was first announced at E3 2009 and is the sequel to Super Mario Galaxy. It was released in North America on May 23, 2010, in Japan on May 27, 2010, in Europe on June 11, 2010, and in Australia on July 1,...

    – producer (with Yoshiaki Koizumi)


External links

  • Takashi Tezuka's profile at MobyGames
    MobyGames
    -Platforms not yet included:- Further reading :* Rusel DeMaria, Johnny L. Wilson, High Score!: The Illustrated History of Electronic Games, McGraw-Hill/Osborne Media; 2 edition , ISBN 0-07-223172-6...

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