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Stream processing



 
 
Stream processing is a computer programming
Computer programming

Computer programming is the process of writing, testing, debugging/troubleshooting, and maintaining the source code of computer programs. This source code is written in a programming language....
 paradigm, related to SIMD
SIMD

In computing, SIMD is a technique employed to achieve data level parallelism....
, that allows some applications to more easily exploit a limited form of parallel processing
Parallel computing

Parallel computing is a form of computing in which many calculations are carried out simultaneously, operating on the principle that large problems can often be divided into smaller ones, which are then solved Concurrency ....
. Such applications can use multiple computational units, such as the floating point unit
Floating point unit

A floating-point unit is a part of a computer system specially designed to carry out operations on floating point numbers. Typical operations are addition, subtraction, multiplication, division , and square root....
s on a GPU
Graphics processing unit

A graphics processing unit or GPU is a dedicated graphics rendering device for a personal computer, workstation, or game console. Modern GPUs are very efficient at manipulating and displaying computer graphics, and their highly parallel structure makes them more effective than general-purpose Central processing unit for a range of com...
, without explicitly managing allocation, synchronization, or communication among those units.

The stream processing paradigm simplifies parallel software and hardware by restricting the parallel computation that can be performed.






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Stream processing is a computer programming
Computer programming

Computer programming is the process of writing, testing, debugging/troubleshooting, and maintaining the source code of computer programs. This source code is written in a programming language....
 paradigm, related to SIMD
SIMD

In computing, SIMD is a technique employed to achieve data level parallelism....
, that allows some applications to more easily exploit a limited form of parallel processing
Parallel computing

Parallel computing is a form of computing in which many calculations are carried out simultaneously, operating on the principle that large problems can often be divided into smaller ones, which are then solved Concurrency ....
. Such applications can use multiple computational units, such as the floating point unit
Floating point unit

A floating-point unit is a part of a computer system specially designed to carry out operations on floating point numbers. Typical operations are addition, subtraction, multiplication, division , and square root....
s on a GPU
Graphics processing unit

A graphics processing unit or GPU is a dedicated graphics rendering device for a personal computer, workstation, or game console. Modern GPUs are very efficient at manipulating and displaying computer graphics, and their highly parallel structure makes them more effective than general-purpose Central processing unit for a range of com...
, without explicitly managing allocation, synchronization, or communication among those units.

The stream processing paradigm simplifies parallel software and hardware by restricting the parallel computation that can be performed. Given a set of data (a stream), a series of operations (kernel functions) are applied to each element in the stream. Uniform streaming, where one kernel function is applied to all elements in the stream, is typical. Kernel functions are usually pipelined, and local on-chip memory is reused to minimize external memory bandwidth. Since the kernel and stream abstractions expose data dependencies, compiler tools can fully automate and optimize on-chip management tasks. Stream processing hardware can use scoreboarding
Scoreboarding

Scoreboarding is a centralized method, used in the CDC 6600, for dynamically scheduling a Pipeline so that the instructions can Out-of-order execution when there are no conflicts and the hardware is available....
, for example, to launch DMA
Direct memory access

Direct memory access is a feature of modern computers and microprocessors that allows certain hardware subsystems within the computer to access system Computer storage for reading and/or writing independently of the central processing unit....
s at runtime, when dependencies become known. The elimination of manual DMA management reduces software complexity, and the elimination of hardware caches reduces the amount of die area not dedicated to computational units such as ALU
Arithmetic logic unit

In computing, an arithmetic logic unit is a digital circuit that performs arithmetic and logicaloperations. The ALU is a fundamental building block of the central processing unit of a computer, and even the simplest microprocessors contain one for purposes such as maintaining timers....
s.

Applications

Stream processing is essentially a compromise, driven by a data-centric model that works very well for traditional DSP or GPU-type applications (such as image, video and digital signal processing) but less so for general purpose processing with more randomized data access (such as databases). By sacrificing some flexibility in the model, the implications allow easier, faster and more efficient execution. Depending on the context, processor
Central processing unit

A central processing unit is an electronic circuit that can execute computer programs. This broad definition can easily be applied to many early computers that existed long before the term "CPU" ever came into widespread usage....
 design may be tuned for maximum efficiency or a trade-off for flexibility.

Stream processing is especially suitable for applications that exhibit three application characteristics:
  • Compute Intensity, the number of arithmetic operations per I/O or global memory reference. In many signal processing applications today it is well over 50:1 and increasing with algorithmic complexity.
  • Data Parallelism exists in a kernel if the same function is applied to all records of an input stream and a number of records can be processed simultaneously without waiting for results from previous records.
  • Data Locality is a specific type of temporal locality common in signal and media processing applications where data is produced once, read once or twice later in the application, and never read again. Intermediate streams passed between kernels as well as intermediate data within kernel functions can capture this locality directly using the stream processing programming model.
amples of records within streams include:
  • In graphics, each record might be the vertex, normal, and color information for a triangle;
  • In image processing, each record might be a single pixel from an image;
  • In a video encoder, each record may be 256 pixels forming a macroblock of data; or
  • In wireless signal processing, each record could be a sequence of samples received from an antenna.


For each record we can only read from the input, perform operations on it, and write to the output. It is permissible to have multiple inputs and multiple outputs, but never a piece of memory that is both readable and writable.

Comparison to prior parallel paradigms

Basic computers started from a sequential execution paradigm. Traditional CPU
Central processing unit

A central processing unit is an electronic circuit that can execute computer programs. This broad definition can easily be applied to many early computers that existed long before the term "CPU" ever came into widespread usage....
s are SISD
SISD

In computing, SISD is a term referring to an computer architecture in which a single processor, an uniprocessor, executes a single instruction stream, to operate on data stored in a single memory....
 based, which means they conceptually perform only one operation at a time. As the computing needs of the world evolved, the amount of data to be managed increased very quickly. It was obvious that the sequential programming model could not cope with the increased need for processing power. Various efforts have been spent on finding alternative ways to perform massive amounts of computations but the only solution was to exploit some level of parallel execution. The result of those efforts was SIMD
SIMD

In computing, SIMD is a technique employed to achieve data level parallelism....
, a programming paradigm which allowed applying one instruction to multiple instances of (different) data. Most of the time, SIMD was being used in a SWAR
SWAR

OverviewSWAR is an acronym for SIMD Within A Register.SIMD, in turn, stands for Single Instruction, Multiple Data....
 environment. By using more complicated structures, one could also have MIMD
MIMD

In computing, MIMD is a technique employed to achieve parallelism. Machines using MIMD have a number of processors that function Asynchrony and independently....
 parallelism.

Although those two paradigms were efficient, real-world implementations were plagued with limitations from memory alignment problems to synchronization issues and limited parallelism. Only few SIMD processors survived as stand-alone components; most were embedded in standard CPUs.

Consider a simple program adding up two arrays containing 100 4-component vectors (i.e. 400 numbers in total).

Conventional, sequential paradigm

for(int i = 0; i < 100 * 4; i++) result[i] = source0[i] + source1[i]; This is the naive method that most computer science students would think of. Variations do exist (such as inner loops, structures and such) but they ultimately boil down to that.

Parallel SIMD paradigm, packed registers (SWAR)

for(int el = 0; el < 100; el++) // for each vector vector_sum(result[el], source0[el], source1[el]); This is actually oversimplified. It assumes the instruction vector_sum works. Although this is what happens with instruction intrinsics
Intrinsic function

In compiler theory, an intrinsic function is a function available in a given computer language whose implementation is handled specially by the compiler....
, much information is actually not taken into account here such as the number of vector components and their data format. This is done for clarity.

You can see however, this method reduces the number of decoded instructions from numElements * componentsPerElement to numElements. The number of jump instructions is also decreased. Another gain lies in the parallel execution of the four mathematical operations, giving a great speed up.

What happened however is that the packed SIMD register holds a certain amount of data so it's not possible to get more parallelism. The speed up is somewhat limited by the assumption we made of performing four parallel operations (please note this is common for both AltiVec
AltiVec

AltiVec is a floating point and integer SIMD instruction set designed and owned by Apple Inc., International Business Machines and Freescale Semiconductor, formerly the Semiconductor Products Sector of Motorola, , and implemented on versions of the PowerPC including Motorola's PowerPC G4, IBM's PowerPC 970 and POWER6 processors, and P.A....
 and SSE
Streaming SIMD Extensions

In computing, Streaming SIMD Extensions is a SIMD instruction set extension to the x86 architecture, designed by Intel and introduced in 1999 in their Pentium III series processors as a reply to AMD's 3DNow! ....
).

Parallel Stream paradigm (SIMD/MIMD)

// This is a fictional language for demonstration purposes. streamElements 100 streamElementFormat 4 numbers elementKernel "@arg0+@arg1" result = kernel(source0, source1) As you can see, the idea is to define the whole set of data instead of each single block. Describing the set of data is assumed to be in the first two rows. After that, the result is inferred from the sources and kernel. For simplicity, there's a 1:1 mapping between input and output data but this does not need to be. Applied kernels can also be much more complex.

An implementation of this paradigm can "unroll" a loop internally. This allows throughput to scale with chip complexity, easily utilizing hundreds of ALUs. The elimination of complex data patterns makes much of this extra power available.

While stream processing is a branch of SIMD/MIMD processing, they must not be confused, although SIMD implementations can often work in a "streaming" manner, their performance is not comparable: the model envisions a much different usage pattern which allows far greater performance by itself. It has been noted that when applied on generic processors such as standard CPU, only a 1.5x speedup can be reached. By contrast, ad-hoc stream processors easily reach over 10x performance, mainly attributed to the more efficient memory access and higher levels of parallel processing.

Although there are various degrees of flexibility allowed by the model, stream processors usually impose some limitations on the kernel or stream size. For example, consumer hardware often lacks the ability to perform high-precision math, lacks complex indirection chains or presents limits on the number of instructions which can be executed.

Stream processing considerations

Available documentation on Stream processing is very scarce as of this writing (September 12, 2005). Only a few specialized institutions seem to have understood the implied power of the model. Stanford University
Stanford University

Leland Stanford Junior University, commonly referred to as Stanford University or Stanford, is a private university research university located in Stanford, California, California, United States....
 has been historically involved in a variety of projects on this, beginning from the and deploying a flexible, stand-alone stream processor called . Both those projects revealed the paradigm has a great potential so a much larger scale project has been started. With the name of , a Stream-based supercomputer is now being researched. AT&T
AT&T

AT&T Inc. is the largest US provider of both local and long distance telephone services, and Digital subscriber line Internet access. AT&T is the second largest provider of wireless service in the United States, with over 77 million wireless customers, and more than 150 million total customers....
 also recognized the wide adoption of stream-enhanced processors as GPU
Graphics processing unit

A graphics processing unit or GPU is a dedicated graphics rendering device for a personal computer, workstation, or game console. Modern GPUs are very efficient at manipulating and displaying computer graphics, and their highly parallel structure makes them more effective than general-purpose Central processing unit for a range of com...
s rapidly evolved in both speed and functionality.

Data dependencies and parallelism

A great advantage of the stream programming model lies in the kernel defining independent and local data usage.

Kernel operations define the basic data unit, both as input and output. This allows the hardware to better allocate resources and schedule global I/O. Although usually not exposed in the programming model, the I/O operations seems to be much more advanced on stream processors (at least, on GPUs). I/O operations are also usually pipelined by themselves while chip structure can help hide latencies. Definition of the data unit is usually explicit in the kernel, which is expected to have well-defined inputs (possibly using structures, which is encouraged) and outputs. In some environments, output values are fixed (in GPUs for example, there is a fixed set of output attributes, unless this is relaxed). Having each computing block clearly independent and defined allows to schedule bulk read or write operations, greatly increasing cache and memory bus efficiency.

Data locality is also explicit in the kernel. This concept is usually referred to as kernel locality, identifying all the values which are short-lived to a single kernel invocation. All the temporaries are simply assumed to be local to each kernel invocation so, hardware or software can easily allocate them on fast registers. This is strictly related to degree of parallelism that can be exploited. Inside each kernel, producer-consumer relationships can be individuated by usual means while, when kernels are chained one after the another, this relationship is given by the model. This allows easier scheduling decisions because it's clear that if kernel B requires output from kernel A, it's obvious that A must be completed before B can be run (at least on the data unit being used). The Imagine chip's on-board stream controller module manages kernel loads and execution in hardware at runtime keeping a scoreboard of kernel dependencies (as told by the compiler) and can allow out-of-order execution to minimize stalls producer-consumer locality. This is another major new paradigm for high performance processing. The Cell processor allows this by routing data between various SPEs for example. In comparison, since the Imagine is a pure SIMD machine, inter-cluster communication and kernel execution is always explicit with much lower silicon overhead than a MIMD machine, such as Cell. Imagine uses 8 clusters (a.k.a lanes) of ALUs (similar to Cell's SPEs), but the clusters run in data-parallel mode executing a single kernel at a time. Task switching is done using conventional time-multiplexing. There is only one instruction decode for instance. The tradeoff here is that for kernels that can exploit lower levels of data-parallelism, the efficiency drops as not all clusters will do useful work. For a vast majority of DSP processing though this trade off pays off very well.

Recently, CPU vendors have been pushing for multi-core and multi-threading. While this trend is going to be useful for the average user, there's no chance standard CPUs can reach a stream processor's performance.

The parallelism between two kernel instances is similar to a thread
Thread (computer science)

In computer science, a thread of execution is a Fork of a computer program into two or more Concurrency running task s. The implementation of threads and process es differs from one operating system to another, but in most cases, a thread is contained inside a process....
 level parallelism. Each kernel instance gets data parallelism. Inside each kernel, it is still possible to use instruction level parallelism. Task parallelism (such as overlapped I/O) can still happen. It's easy to have thousands of kernel instances but it's simply impossible to have the same amounts of threads. This is the power of the stream..

Programming model notes

The most immediate challenge in the realm of parallel processing does not lie as much in the type of hardware architecture used, but in how easy it will be to program the system in question in a real-world environment with acceptable performance. Machines like Imagine use a straightforward single-threaded model with automated dependencies, memory allocation and DMA scheduling. This in itself is a result of the research at MIT and Stanford in finding an optimal layering of tasks between programmer, tools and hardware. Programmers beat tools in mapping algorithms to parallel hardware, and tools beat programmers in figuring out smartest memory allocation schemes, etc. Of particular concern are MIMD designs such as Cell, for which the programmer needs to deal with application partitioning across multiple cores and deal with process synchronization and load balancing. Efficient multi-core programming tools are severely lacking today.

One of the drawbacks of SIMD programming was the issue of Array-of-Structures (AoS) and Structure-of-Arrays (SoA). Programmers often wanted to build data structures with a 'real' meaning, for example: // A particle in a three dimensional space. struct particle_t float x, y, z; // not even an array! unsigned byte color[3]; // 8 bit per channel, say we care about RGB only float size; // ... and many other attributes may follow... What happened is that those structures were then assembled in array
Array

In computer science, an array is a data structure consisting of a group of element s that are accessed by index . In most programming languages each element has the same data type and the array occupies a contiguous area of computer memory....
s to keep things nicely organized. This is AoS. When the structure is laid out in memory, the compiler will produce interleaved data, in the sense that all the structures will be contiguous but there will be a constant offset between, say, the "size" attribute of a structure instance and the same element of the following instance. The offset depends on the structure definition (and possibly other things not considered here such as compiler's policies). There are also other problems. For example, the three position variables cannot be SIMD-ized that way, because it's not sure they will be allocated in continuous memory space. To make sure SIMD operations can work on them, they shall be grouped in a 'packed memory location' or at least in an array. Another problem lies in both "color" and "xyz" to be defined in three-component vector quantities. SIMD processors usually have support for 4-component operations only (with some exceptions however).

These kinds of problems and limitations made SIMD acceleration on standard CPUs quite nasty. The proposed solution, SoA follows as: struct particle_t float *x, *y, *z; unsigned byte *colorRed, *colorBlue, *colorGreen; float *size; For readers not experienced with C
C (programming language)

C is a general-purpose computer programming language originally developed in 1972 by Dennis Ritchie at the Bell Telephone Laboratories to implement the Unix operating system....
, the '*' before each identifier means a pointer. In this case, they will be used to point to the first element of an array, which is to be allocated later. For Java
Java (programming language)

Java is a programming language originally developed by James Gosling at Sun Microsystems and released in 1995 as a core component of Sun Microsystems' Java ....
 programmers, this is roughly equivalent to "[]". The drawback here is that the various attributes could be spread in memory. To make sure this does not cause cache misses, we'll have to update all the various "reds", then all the "greens" and "blues". Although this is not so bad after all, it's simply overkill when compared to what most stream processors offer.

For stream processors, the usage of structures is encouraged. From an application point of view, all the attributes can be defined with some flexibility. Taking GPUs as reference, there is a set of attributes (at least 16) available. For each attribute, the application can state the number of components and the format of the components (but only primitive data types are supported for now). The various attributes are then attached to a memory block, possibly defining a stride between 'consecutive' elements of the same attributes, effectively allowing interleaved data. When the GPU begins the stream processing, it will gather all the various attributes in a single set of parameters (usually this looks like a structure or a "magic global variable"), performs the operations and scatters the results to some memory area for later processing (or retrieving).

Summing up, there's more flexibility on the application's side yet everything looks very organized on the stream processor's side.

Generic processor architecture

Historically, CPUs began implementing various tiers of memory access optimizations because of the ever increasing performance when compared to relatively slow growing external memory bandwidth. As this gap widened, big amounts of die area were dedicated to hiding memory latencies. Since fetching information and opcodes to those few ALUs is expensive, very little die area is dedicated to actual mathematical machinery (as a rough estimation, consider it to be less than 10%).

A similar architecture exists on stream processors but thanks to the new programming model, the amount of transistors dedicated to management is actually very little.

Beginning from a whole system point of view, stream processors usually exist in a controlled environment. GPUs do exist on an add-in board (this seems to also apply to ). CPUs do the dirty job of managing system resources, running applications and such.

The stream processor is usually equipped with a fast, efficient, proprietary memory bus (crossbar switches are now common, multi-buses have been employed in the past). The exact amount of memory lanes is dependent on the market range. As this is written, there are still 64-bit wide interconnections around (entry-level). Most mid-range models use a fast 128-bit crossbar switch matrix (4 or 2 segments), while high-end models deploy huge amounts of memory (actually up to 512MB) with a slightly slower crossbar that is 256 bits wide. By contrast, standard processors from Intel Pentium to some Athlon 64
Athlon 64

The Athlon 64 is an eighth-generation, AMD64-architecture microprocessor produced by AMD, released on September 23, 2003. It is the third processor to bear the name Athlon, and the immediate successor to the Athlon XP....
 have only a single 64-bit wide data bus.

Memory access patterns are much more predictable. While arrays do exist, their dimension is fixed at kernel invocation. The thing which most closely matches a multiple pointer indirection is an indirection chain, which is however guaranteed to finally read or write from a specific memory area (inside a stream).

Because of the SIMD nature of the stream processor's execution units (ALUs clusters), read/write operations are expected to happen in bulk, so memories are optimized for high bandwidth rather than low latency (this is a difference from Rambus
Rambus

Rambus Incorporated , founded in 1990, is a provider of high-speed interface technology. The company became particularly well known for its aggressive intellectual property based litigation practices following the introduction of DDR-SDRAM memory....
 and DDR SDRAM
DDR SDRAM

DDR SDRAM is a class of memory integrated circuits used in computers. It achieves nearly twice the bandwidth of the preceding "single data rate" SDRAM by double data rate without increasing the clock frequency....
, for example). This also allows for efficient memory bus negotiations.

Most (90%) of a stream processor's work is done on-chip, requiring only 1% of the global data to be stored to memory. This is where knowing the kernel temporaries and dependencies pays.

Internally, a stream processor features some clever communication and management circuits but what's interesting is the Stream Register File (SRF). This is conceptually a large cache in which stream data is stored to be transferred to external memory in bulks. As a cache-like software-controlled structure to the various ALU
Arithmetic logic unit

In computing, an arithmetic logic unit is a digital circuit that performs arithmetic and logicaloperations. The ALU is a fundamental building block of the central processing unit of a computer, and even the simplest microprocessors contain one for purposes such as maintaining timers....
s, the SRF is shared between all the various ALU clusters. The key concept and innovation here done with Stanford's Imagine chip is that the compiler is able to automate and allocate memory in an optimal way, fully transparent to the programmer. The dependencies between kernel functions and data is known through the programming model which enables the compiler to perform flow analysis and optimally pack the SRFs. Commonly, this cache and DMA management can take up the majority of a project's schedule, something the stream processor (or at least Imagine) totally automates. Tests done at Stanford showed that the compiler did an as well or better job at scheduling memory than if you hand tuned the thing with much effort.

There is proof, there can be only a lot of clusters because inter-cluster communication is assumed to be rare. Internally however, each cluster can efficiently exploit a much lower amount of ALUs because inter-cluster communication is common and thus needs to be highly efficient.

To keep those ALUs fetched with data, each ALU is equipped with Local Register Files (LRFs), which are basically its usable registers.

This three-tiered data access pattern, makes it easy to keep temporary data away from slow memories, thus making the silicon implementation highly efficient and power-saving.

Hardware-in-the-loop issues

Although an order of magnitude speedup can easily be expected (even from mainstream GPUs when computing in a streaming manner), not all applications benefit from this. Communication latencies are actually the biggest problem. Although PCI Express
PCI Express

Peripheral Component Interconnect Express , officially abbreviated as PCIe, is a computer expansion card standard designed to replace the older PCI Local Bus, PCI-X, and Accelerated Graphics Port standards....
 improved this with full-duplex communications, getting a GPU (and possibly a generic stream processor) to work will possibly take long amounts of time. This means it's usually counter-productive to use them for small datasets. The stream architecture also incurs penalties for small streams, a behaviour which is officially identified as short stream effect. This basically happens because changing the kernel is a rather expensive operation.

Pipelining
Instruction pipeline

File:5 Stage Pipeline.svgAn instruction pipeline is a technique used in the design of computers and other digital electronic devices to increase their instruction throughput ....
 is a very radicated practice on stream processors, with GPUs featuring pipelines exceeding 200 stages. The cost for switching settings is dependent on the setting being modified but it's now considered to always be expensive. Although efforts are being spent for lowering the cost of switching, it's predictable this isn't going to happen any time soon. To avoid those problems at various levels of the pipeline, many techniques have been deployed such as "über shaders" and "texture atlases". Those techniques are game-oriented because of the nature of GPUs, but the concepts are interesting for generic stream processing as well.

Interesting Stream Processors

  • , headed by Professor William Dally of Stanford University
    Stanford University

    Leland Stanford Junior University, commonly referred to as Stanford University or Stanford, is a private university research university located in Stanford, California, California, United States....
    , is a flexible architecture intended to be both fast and energy efficient. The project, originally conceived in 1996, included architecture, software tools, a VLSI implementation and a development board, was funded by DARPA, Intel and Texas Instruments
    Texas Instruments

    Texas Instruments , better known in the electronics industry as TI, is an United States company based in Dallas, Texas, Texas, United States, renowned for developing and commercializing semiconductor and computer technology....
    .
  • Another Stanford project called is aimed at developing a stream-based supercomputer. Merrimac intends to use a stream architecture and advanced interconnection networks to provide more performance per unit cost than cluster-based scientific computers built from the same technology.
  • The Storm-1 Family from Stream Processors, Inc
    Stream Processors, Inc

    Stream Processors, Inc is a Silicon Valley-based fabless semiconductor companyspecializing in the design and manufacture of high-performance digital signal processors for applications including video...
    , a commercial spinoff of Stanford's Imagine project, was announced during a feature presentation at ISSCC 2007. The family contains four members ranging from 30 GOPS to 220 16-bit GOPS (billions of operations per second), all fabricated at TSMC
    TSMC

    Taiwan Semiconductor Manufacturing Company, Limited is the world's largest dedicated independent semiconductor Foundry , with its headquarters and main operations located in the Hsinchu Science Park in Hsinchu, Taiwan....
     in a 130 nanometer process. The devices target the high end of the DSP
    Digital signal processor

    A digital signal processor is a specialized microprocessor designed specifically for digital signal processing, generally in real-time computing....
     market including video conferencing, multifunction printer
    Multifunction printer

    An MFP , multifunctional, all-in-one , or Multifunction Device , is an office machine which incorporates the functionality of multiple devices in one, so as to have a smaller footprint in a home or small business setting , or to provide centralized document management/distribution/production in a large-office setting....
    s and digital video surveillance equipment.
  • GPUs are widespread, consumer-grade stream processors designed mainly by ATI
    Ati

    As a word, Ati may refer to:* Ati, Chad, a town in Chad* Ati , a Negrito ethnic group in the Philippines** Ati-Atihan Festival, an annual celebration held in the Philippines...
     (now a division of AMD) and Nvidia
    NVIDIA

    Nvidia is a multinational corporation specializing in the manufacture of graphics processing unit technologies for workstations, desktop computers, and mobile devices....
    . Various generations to be noted from a stream processing point of view:
    • Pre-NV2x: no explicit support for stream processing. Kernel operations were hidden in the API and provided too little flexibility for general use.
    • NV2x: kernel stream operations became explicitly under the programmer's control but only for vertex processing (fragments were still using old paradigms). No branching support severely hampered flexibility but some types of algorithms could be run (notably, low-precision fluid simulation).
    • NV4x: flexible branching support although some limitations still exist on the number of operations to be executed and strict recursion depth, as well as array manipulation.
    • G8x: This generation is the state of the art.
  • The Cell processor from STI, an alliance of Sony Computer Entertainment
    Sony Computer Entertainment

    __NOEDITSECTION__ is a video game company specializing in a variety of areas in the video game industry, and is a full subsidiary of Sony Corporation....
    , Toshiba Corporation, and IBM
    IBM

    International Business Machines Corporation, abbreviated IBM and nicknamed "Big Blue" , is a multinational corporation computer technology and consulting corporation headquartered in Armonk, New York, New York, United States....
    , is a hardware architecture that can function like a stream processor with appropriate software support. It consists of a controlling processor, the PPE (Power Processing Element, an IBM PowerPC
    PowerPC

    PowerPC is a RISC instruction set architecture created by the 1991 Apple Inc.?IBM?Motorola alliance, known as AIM alliance. Originally intended for personal computers, PowerPC CPUs have since become popular embedded system and high-performance processors....
    ) and a set of SIMD coprocessors, called SPEs (Synergistic Processing Elements), each with independent program counters and instruction memory, in effect a MIMD
    MIMD

    In computing, MIMD is a technique employed to achieve parallelism. Machines using MIMD have a number of processors that function Asynchrony and independently....
     machine. In the native programming model all DMA and program scheduling is left up to the programmer. The hardware provides a fast ring bus among the processors for local communication. Because the local memory for instructions and data is limited the only programs that can exploit this architecture effectively either require a tiny memory footprint or adhere to a stream programming model. With a suitable algorithm the performance of the Cell can rival that of pure stream processors, however this nearly always requires a complete redesign of algorithms and software.


Stream Programming Languages

Most programming languages for stream processors start with C or C++ and add extensions which provide specific instructions to allow application developers to tag kernels and/or streams. This also applies to most shading language
Shading language

A shading language is a special programming language adapted to easily map on shader programming. Those kind of languages usually have special data types like color and normal....
s, which can be considered some kind of stream programming languages to a certain degree.

Non-commercial examples of stream programming languages include:
  • Programming Model: language from Polytechnic University of Catalonia based on OpenMP
    OpenMP

    The OpenMP is an application programming interface that supports multi-platform shared memory multiprocessing programming in C , C++ and Fortran on many architectures, including Unix and Microsoft Windows platforms....
  • language from Stanford
  • OpenCL
    OpenCL

    OpenCL is a framework for writing programs that execute across heterogeneous platforms consisting of Central processing unit, Graphics processing unit, and other processors....
    , an open standard
  • library from the University of Waterloo
    University of Waterloo

    The University of Waterloo is a comprehensive public university in the city of Waterloo, Ontario, Ontario, Canada. The school was founded in 1957 by Drs....
  • , an open source project
  • from MIT


Commercial implementations are either general purpose or tied to specific hardware by a vendor. Examples of general purpose languages include:
  • AccelerEyes
    AccelerEyes

    AccelerEyes LLC builds programming tools for parallel programming and visual computing on GPU chipsets. Based in Atlanta, the company released Jacket, a tool to compile MATLAB code for CUDA-enabled GPUs, in June 2008....
    , a commercialization of a GPU engine for MATLAB
  • , a stream processor provided with the Gamebryo
    Gamebryo

    Gamebryo is a game engine, originally from Numerical Design Limited , and is the successor to NDL's NetImmerse engine.Since the creation of Gamebryo, NDL merged with Emergent Game Technologies....
     game engine for PlayStation3, Xbox360, Wii, and PC
  • , a "directive" vision of Many-Core programming
  • PeakStream, a spinout of the Brook
    BrookGPU

    BrookGPU is the Stanford University Graphics group's compiler and runtime implementation of the Brook Stream processing language for using modern graphics hardware for non-graphical, or GPGPU....
     project (acquired by Google in June 2007)
  • RapidMind
    RapidMind

    RapidMind Inc. is a privately held company founded and headquartered in Waterloo, Ontario, Canada. It provides a software product that aims to make it simpler for software developers to target Multi-core processors and accelerators such as Graphics processing unit....
    , a commercialization of Sh
  • TStreams, Hewlett-Packard Cambridge Research Lab


Vendor-specific languages include:
  • Brook+ (AMD hardware optimized implementation of Brook
    BrookGPU

    BrookGPU is the Stanford University Graphics group's compiler and runtime implementation of the Brook Stream processing language for using modern graphics hardware for non-graphical, or GPGPU....
    ) from AMD/ATI
    ATI Technologies

    ATI Technologies Inc. was a major designer and supplier of graphics processing units and motherboard chipsets. In 2006, the company was acquired by Advanced Micro Devices and was renamed the AMD Graphics Product Group, although the ATI brand was retained for graphics cards....
  • CUDA
    Cuda

    Cuda may refer to:* Plymouth Barracuda, a Chrysler automobile* CUDA, a computer processing technology* Cuda, a czechlosovakian last name...
     (Compute Unified Device Architecture) from Nvidia
    NVIDIA

    Nvidia is a multinational corporation specializing in the manufacture of graphics processing unit technologies for workstations, desktop computers, and mobile devices....
  • Intel Ct
    Intel Ct

    Intel Ct is a Parallel programming model developed by Intel to ease the exploitation of its future multi core chips, as demonstrated by the Intel Tera-Scale program....
     - C for Throughput Computing
  • StreamC from Stream Processors, Inc
    Stream Processors, Inc

    Stream Processors, Inc is a Silicon Valley-based fabless semiconductor companyspecializing in the design and manufacture of high-performance digital signal processors for applications including video...
    , a commercialization of the Imagine work at Stanford


See also

  • GPGPU
    GPGPU

    General-purpose computing on graphics processing units is the technique of using a graphics processing unit, which typically handles computation only for computer graphics, to perform computation in applications traditionally handled by the central processing unit....
  • MIMD
    MIMD

    In computing, MIMD is a technique employed to achieve parallelism. Machines using MIMD have a number of processors that function Asynchrony and independently....
  • Parallel computing
    Parallel computing

    Parallel computing is a form of computing in which many calculations are carried out simultaneously, operating on the principle that large problems can often be divided into smaller ones, which are then solved Concurrency ....
  • Molecular modeling on GPU
    Molecular modeling on GPU

    Molecular modeling on GPU is the technique of using a graphics processing unit for molecular simulations.In 2007, NVIDIA introduced video cards that could be used not only to show graphics but also for scientific calculations....
  • SIMD
    SIMD

    In computing, SIMD is a technique employed to achieve data level parallelism....
  • Vector processor
    Vector processor

    A vector processor, or array processor, is a Central processing unit design where the instruction set includes operations that can perform mathematical operations on multiple data elements simultaneously....
  • Dataflow
    Dataflow

    Dataflow is a term used in computing, and may have various shades of meaning. It is closely related to message passing....


External links

  • Launch information for AMD's dedicated R580 GPU-based Stream Processing unit for enterprise solutions.