Mega Man 2
Encyclopedia
Mega Man 2, known in Japan as , is a platform game
Platform game
A platform game is a video game characterized by requiring the player to jump to and from suspended platforms or over obstacles . It must be possible to control these jumps and to fall from platforms or miss jumps...

 developed and published by Capcom
Capcom
is a Japanese developer and publisher of video games, known for creating multi-million-selling franchises such as Devil May Cry, Chaos Legion, Street Fighter, Mega Man and Resident Evil. Capcom developed and published Bionic Commando, Lost Planet and Dark Void too, but they are less known. Its...

 for the Nintendo Entertainment System
Nintendo Entertainment System
The Nintendo Entertainment System is an 8-bit video game console that was released by Nintendo in North America during 1985, in Europe during 1986 and Australia in 1987...

. It is the second installment in the original Mega Man series. The game was released in Japan in 1988, and in North America and PAL region
PAL region
The PAL region is a television publication territory which covers most of Asia, Africa, Australia, New Zealand, and most of Western Europe...

s the following years. Mega Man 2 continues the titular protagonist's
Mega Man (character)
Mega Man, known as in Japan, is a cybernetic video game character, and the main protagonist of what has been referred to as the original Mega Man series developed by Capcom since 1987. The pixel art for the character was created by the designer of the original game in the series, credited under...

 battle against the evil Dr. Wily
Doctor Wily
, full name Albert W. Wily, is a fictional character and the main antagonist of the original Mega Man series of video games. Designed by Keiji Inafune, he appeared in the first Mega Man video game and later in promotions and other media related to the series...

 and his rogue robots. The game features graphical and gameplay changes from the first Mega Man
Mega Man (video game)
Mega Man, known as in Japan, is a video game developed and published by Capcom for the Nintendo Entertainment System . It is the first game in the original Mega Man series and the entire Mega Man franchise...

game, many of which have remained throughout the series.

Although sales for Mega Man were unimpressive, Capcom allowed the Rockman team to create a sequel. They worked concurrently on other Capcom projects, using their free time to develop the game. Unused content from the previous title was integrated into Mega Man 2. Takashi Tateishi composed the soundtrack, with Yoshihiro Sakaguchi serving as a sound programmer.

With more than 1.5 million copies sold, the game is the best-selling Mega Man title. Critics praised its audio, visuals and gameplay as an improvement over the first game. Many publications rank Mega Man 2 as the best title in the series, and as one of the greatest video games of all time. The game has been re-released on several consoles and mobile phones.

Plot

Mega Man 2 takes place after the original Mega Man, which is set in an unspecified year during the 21st century (the year 200X). Dr. Wily, the series' main antagonist, builds a new fortress and army of robotic henchmen, led by eight new Robot Masters of his design. Mega Man is sent by his creator, Dr. Light, to defeat Dr. Wily and his Robot Masters. Mega Man crushes the eight new Robot Masters and then challenges Wily himself. In the final fight, Mega Man defeats Dr. Wily's holographic
Holography
Holography is a technique that allows the light scattered from an object to be recorded and later reconstructed so that when an imaging system is placed in the reconstructed beam, an image of the object will be seen even when the object is no longer present...

 projection device. After the scientist begs for mercy, Mega Man spares Wily and returns home.

Gameplay

Mega Man 2 is a platform and action game
Action game
Action game is a video game genre that emphasizes physical challenges, including hand–eye coordination and reaction-time. The genre includes diverse subgenres such as fighting games, shooter games, and platform games, which are widely considered the most important action games, though some...

 like its predecessor, Mega Man. The player controls Mega Man as he traverses eight stages to defeat the bosses, Dr. Wily's Robot Masters: Metal Man, Air Man, Bubble Man, Quick Man, Crash Man, Flash Man, Heat Man, and Wood Man. Each Robot Master features a unique weapon and a stage related to their weapon's power. For example, Air Man shoots small tornadoes and is fought in a sky-themed level, while Wood Man can use a shield of leaves and is found in a forest-themed stage. After defeating a boss, their signature weapon becomes available to the player. The Robot Masters have weaknesses to the weapons of certain other Robot Masters; therefore, choosing the order in which the levels are played is a vital component of the gameplay. After completing certain stages, Mega Man receives a special item. These items create platforms that allow Mega Man to access areas that he otherwise could not.

After defeating the eight Robot Masters, the player proceeds to Dr. Wily's fortress, which consists of six levels that are played linearly. As in the first title, the player is required to fight each Robot Master a second time in Dr. Wily's fortress. However, these battles take place in a single room rather than a series of linearly connected rooms. The room contains teleportation devices that lead to each Robot Master. The devices can be entered in any order, but are not labeled. Once the bosses are defeated again, the player must fight Dr. Wily.

Mega Man 2 features a few gameplay changes from the original Mega Man. A new item, the Energy Tank, allows a player to refill Mega Man’s health at any time. Also introduced is a password system. After defeating each Robot Master a password is displayed, allowing the player to return to that particular point in the game after restarting the system. The password stores the particular list of completed Robot Masters, as well as the number of accumulated Energy Tanks. Unlike the first game, Mega Man 2 does not feature a score counter, and the player is unable to return to Robot Master levels once completed.

Development

Mega Man 2 was developed and published by Capcom. In retrospect, series producer Keiji Inafune described the game's development as a "rogue effort". The first Mega Man game—released in 1987—was not successful enough to justify the immediate development of a sequel. Capcom allowed the development team to create a sequel on the condition that they work concurrently on other projects as well. The staff spent their own time on the project to improve upon the original by adding more levels and weapons, as well as improving the graphics. The project supervisor of the first Mega Man invited Inafune to the sequel's development crew; Inafune was working on a separate game at the time. In the previous title, Inafune worked as an artist and character designer, but became more involved in the production process of the sequel. "Working on [Mega Man 2] marked my second year at this, and I even got to mentor a 'new kid', which opened up a whole new world of stress for me," Inafune recounted. The development time for the game was only three to four months.

Due to the limited amount of cartridge space available for the first game, content was omitted from the final product. The unused elements were later transferred to Mega Man 2. The team was limited by the graphical capabilities of the console, and designed characters as pixel art
Pixel art
Pixel art is a form of digital art, created through the use of raster graphics software, where images are edited on the pixel level. Graphics in most old computer and video games, graphing calculator games, and many mobile phone games are mostly pixel art.- History :The term pixel art was first...

 to maintain consistency between the designs and final product; some design elements, however, were lost in the transition. The gameplay system from the original game was kept for Mega Man 2, but the team included more traps for the player to navigate. The game's three support items were added to aid the player because of complaints from consumers and Capcom's marketing department regarding the original game's high difficulty. Inafune's supervisor was "especially unsure" about the usefulness of the Energy Tanks. The developers allowed input from the public by including boss designs created by fans. Capcom received 8,370 boss submissions for the game, although even the designs for the final eight Robot Masters were "tweaked". Inafune intended his artwork for Mega Man 2 to be more "anime
Anime
is the Japanese abbreviated pronunciation of "animation". The definition sometimes changes depending on the context. In English-speaking countries, the term most commonly refers to Japanese animated cartoons....

-ish" than in the first game. A second difficulty setting was added for the North American release. The original version was labeled "difficult", and a "normal" setting was created that made the enemies weaker.

The soundtrack for Mega Man 2 was composed mainly by Takashi Tateishi, credited as Ogeretsu Kun (a nickname implying rudeness, geretsu (下劣) meaning rudeness or depraved in Japanese). Ippo Yamada, sound designer for Mega Man 7
Mega Man 7
Mega Man 7, known as in Japan, is a video game developed by Capcom for the Super Nintendo Entertainment System . It is the seventh game in the original Mega Man series and the first and only title in the main series to be featured on the 16-bit console...

,explained that even in 1995 "Capcom... was just beginning to transition from crediting staff members by aliases to their full names." Manami Matsumae
Manami Matsumae
is a freelance composer of video game music. She used to work for Capcom's Alph Lyla group. In addition to the games with that group, her individual contributions include composition for Magic Sword, Mercs, Dynasty Wars, and sound programming for the original Mega Man. She got married to a...

, who had composed the music for the first Mega Man, also made some contributions to the soundtrack of this game, in particular the title screen overture (which she had previously written for the first game's ending) and the music for Air Man's level. As with the previous game, the sound programming was handled by Yoshihiro Sakaguchi.

Reception

Though the first Mega Man game had relatively low sales, Mega Man 2 was a huge success. Since its 1988 release, Mega Man 2 has sold over 1.5 million copies worldwide. The game is the highest selling in the Mega Man series and is Capcom's 30th highest selling title. Mega Man 2 was well received by critics. Electronic Gaming Monthly
Electronic Gaming Monthly
Electronic Gaming Monthly is a bimonthly American video game magazine. It has been published by EGM Media, LLC. since relaunching in April of 2010. Its previous run, which ended in January 2009, was published by Ziff Davis...

s four reviewers—Steve Harris, Ed Semrad, Donn Nauert, and Jim Allee—rated the game favorably. They stated that it was better than the first Mega Man, citing the improved audio-visuals, new power-ups, and password system. Nauert and Allee, however, expressed disappointment that the game was less difficult than the first game. Nadia Oxford of 1Up.com
1UP.com
1UP.com is a video game website owned by IGN Entertainment, a division of News Corporation. Previously, the site was owned by Ziff Davis before being sold to UGO Entertainment in 2009....

 complimented its aesthetics and gameplay. She further stated that Mega Man 2 improved the gameplay of its predecessor by removing excessively difficult elements. Mean Machines
Mean Machines
Mean Machines was a market-leading multi-format gaming magazine released between 1990 and 1992 in the United Kingdom. Its style was popular with gamers of the time for its irreverent humor, anarchic editorial tone and style, and its sometimes outrageously outspoken reviews.- Origins :In the late...

two reviewers, Julian Rignall and Matt Regan, praised several aspects of the game. Rignall lauded the gameplay, citing its addictiveness and the puzzles. Regan praised the difficulty and called the gameplay balanced. Both reviewers complimented the graphics, calling them detailed and stunning, and described it as a great platform game. Retro Gamer
Retro Gamer
Retro Gamer is a British magazine, published worldwide, covering retro video games. It was the first commercial magazine to be devoted entirely to the subject. Although launched as a quarterly publication, Retro Gamers soon became a monthly...

editor Richard Burton described it as a "must-have" title for the system, comments echoed by two of Electronic Gaming Monthlys reviewers. Zach Miller writing for Game Informer
Game Informer
Game Informer is an American-based monthly magazine featuring articles, news, strategy, and reviews of popular video games and associated consoles. It was formed in August 1991, when FuncoLand started publishing a six-page magazine, free in all its retail locations...

attributed the success of the game to the players' option to defeat the stages in the order of their choosing. He praised the simple control scheme and variety of weapons and items.

The game's soundtrack has been well received by critics. Joey Becht of IGN listed three stage themes from Mega Man 2 along with the main title song among the best in the series. In 2008, Game Informer listed Mega Man 2s introduction sequence as the fifth-best video game opening, citing the build up of excitement the music and appearance that the character instills. The "Doctor Wily Stage Theme" was ranked second in ScrewAttack
ScrewAttack
ScrewAttack . is a video game-related website that showcases original entertainment for an audience of video game enthusiasts. Its content is also shown on GameTrailers and IGN...

's "Top 10 Video Game Themes Ever" video. Nintendo Power editorial staff praised the music in 2008, stating it is among the best on the platform. In 2009, Gamasutra
Gamasutra
Gamasutra is a website founded in 1997 for video game developers. It is owned and operated by UBM TechWeb , a division of United Business Media, and acts as the online sister publication to the print magazine Game Developer...

's Brandon Sheffield describe the music as easily recognizable, and lamented that contemporary video game music lacked that trait.

Mega Man 2 is a favorite among Mega Man fans, with many calling it the best in the series. Critics have also referred to the game as the series' best title. Oxford considered it one of the most memorable titles in the series, and Burton called the game the best in the series. IGN
IGN
IGN is an entertainment website that focuses on video games, films, music and other media. IGN's main website comprises several specialty sites or "channels", each occupying a subdomain and covering a specific area of entertainment...

's Levi Buchanan listed three of the game's bosses among the "Top 10 Mega Man Robot Masters". Several publications consider the game a critical success and have listed it high on "top game" lists. At the end of 1989, it was the top ranked game on Nintendo Power
Nintendo Power
Nintendo Power magazine is a monthly news and strategy magazine formerly published in-house by Nintendo of America, but now run independently. As of issue #222 , Nintendo contracted publishing duties to Future US, the U.S. subsidiary of British publisher Future.The first issue published was...

s Top 30 list. In August 2008, Nintendo Power listed Mega Man 2 as the third best Nintendo Entertainment System video game. The editorial staff praised the polished improvements over the previous game. GameSpot
GameSpot
GameSpot is a video gaming website that provides news, reviews, previews, downloads, and other information. The site was launched in May 1, 1996 by Pete Deemer, Vince Broady and Jon Epstein. It was purchased by ZDNet, a brand which was later purchased by CNET Networks. CBS Interactive, which...

 named Mega Man 2 as one of "The Greatest Games of All Time". It ranked number 33 in Nintendo Power
Nintendo Power
Nintendo Power magazine is a monthly news and strategy magazine formerly published in-house by Nintendo of America, but now run independently. As of issue #222 , Nintendo contracted publishing duties to Future US, the U.S. subsidiary of British publisher Future.The first issue published was...

s "Top 200 Nintendo Games Ever" list and number 60 in Official Nintendo Magazines "100 Best Nintendo Games" list. Miller considered it one of the greatest games of all time. In 2007, IGN's three editorial offices—United States, United Kingdom, and Australia—compiled a list of top 100 games. They listed Mega Man 2 as number 67, citing the action and strategic elements along with the impact it had on the series.

Legacy

Keiji Inafune claims the success of Mega Man 2 is what made the Mega Man series a hit that continues to spawn sequels. 1UP.com
1UP.com
1UP.com is a video game website owned by IGN Entertainment, a division of News Corporation. Previously, the site was owned by Ziff Davis before being sold to UGO Entertainment in 2009....

's Kat Bailey commented that the game helped establish the series as a prominent and commercially successful video game franchise. IGN cited Mega Man 2 as a title that helped define the action-platforming genre. Retro Gamer credited it with helping the series obtain the global presence that allowed spin-offs and more sequels to be created. Many of the conventions of the original Mega Man series were defined by the first title, but Mega Man 2 added conventions that were retained. The traditional number of Robot Masters for the series is eight as used in Mega Man 2, rather than the six used in the original. It was the first in the series to include an opening cinematic. Mega Man 2 also introduced the Energy Tank item, special movement items, teleporter room, and password system, which became staples in future titles. The Energy Tank became the series' iconic health refill item and later served as inspiration for a promotional "Rockman E-Can" drink. In developing Mega Man 9
Mega Man 9
Mega Man 9, known in Japan as , is a video game developed by Capcom and Inti Creates. It is the ninth numbered game in the original Mega Man series. Mega Man 9 is the first, new home console game in the original Mega Man series since Mega Man 8 and Mega Man & Bass, which were released at least one...

, producer Inafune and Hironobu Takeshita looked to the first two games in the series for inspiration, with Mega Man 2 serving as a standard to surpass in order to meet fans' expectations. Mega Man Universe
Mega Man Universe
was an upcoming 2.5D action platformer game in the Mega Man series being developed by Capcom for Xbox Live Arcade and Playstation Network, and has since been cancelled. Mainly based on Mega Man 2, the game would have allowed players to create their own levels and customize characters...

was to feature a remake of Mega Man 2s story campaign, as well as feature customizable characters and levels. However, Capcom has officially announced the game's cancellation due to "various circumstances."

Rereleases and novelization

Mega Man 2 was made into an incredibly stripped-down handheld electronic game by Tiger Electronics
Tiger Electronics
Tiger Electronics is an American toy manufacturer, best known for its handheld LCD games, the Furby, and Giga Pets. When Tiger was an independent company, Tiger Electronics Inc., its headquarters were in Vernon Hills, Illinois....

. In 1999, Mega Man 2 was rereleased for the Sony
Sony Computer Entertainment
Sony Computer Entertainment, Inc. is a major video game company specializing in a variety of areas in the video game industry, and is a wholly owned subsidiary and part of the Consumer Products & Services Group of Sony...

 PlayStation as the second of six Rockman Complete Works
Rockman Complete Works
Rockman Complete Works is a lineup of video game remakes released for the PlayStation in Japan of the first six games in the original Rockman series by Capcom...

discs, though only in Japan and under the original title Rockman 2. It is largely identical to the original NES release, but had a number of bonuses, such as a "navi mode" for beginners that presents the player with a slightly re-made version of the game, detailed encyclopedic content, image galleries, and remixed music. Mega Man 2 was included with nine other games in the series in Mega Man Anniversary Collection
Mega Man Anniversary Collection
Mega Man Anniversary Collection a compilation of video games developed by Atomic Planet Entertainment and published by Capcom. It was released exclusively in North America on June 23, 2004 for the Nintendo GameCube and Sony PlayStation 2 and on March 15, 2005 for the Microsoft Xbox...

for the Sony PlayStation 2
PlayStation 2
The PlayStation 2 is a sixth-generation video game console manufactured by Sony as part of the PlayStation series. Its development was announced in March 1999 and it was first released on March 4, 2000, in Japan...

, Nintendo GameCube
Nintendo GameCube
The , officially abbreviated to NGC in Japan and GCN in other regions, is a sixth generation video game console released by Nintendo on September 15, 2001 in Japan, November 18, 2001 in North America, May 3, 2002 in Europe, and May 17, 2002 in Australia...

, and Microsoft's Xbox
Xbox
The Xbox is a sixth-generation video game console manufactured by Microsoft. It was released on November 15, 2001 in North America, February 22, 2002 in Japan, and March 14, 2002 in Australia and Europe and is the predecessor to the Xbox 360. It was Microsoft's first foray into the gaming console...

, released between 2004 and 2005. The game's emulation is identical to the rerelease contained in Rockman Complete Works. Also in 2005, Mega Man 2 was released alongside other Capcom games as part of a "Plug It In & Play TV Games" peripheral by Jakks Pacific
Jakks Pacific
JAKKS Pacific, Inc. is a designer and marketer of toys and consumer products, with a range of products that feature numerous children's toy licenses...

. Mega Man 2 made its way to mobile phones in 2007. The game was added as a part of the Wii
Wii
The Wii is a home video game console released by Nintendo on November 19, 2006. As a seventh-generation console, the Wii primarily competes with Microsoft's Xbox 360 and Sony's PlayStation 3. Nintendo states that its console targets a broader demographic than that of the two others...

 Virtual Console
Virtual console
A virtual console – also known as a virtual terminal – is a conceptual combination of the keyboard and display for a computer user interface. It is a feature of some operating systems such as UnixWare, Linux, and BSD, in which the system console of the computer can be used to switch between...

 service in PAL region
PAL region
The PAL region is a television publication territory which covers most of Asia, Africa, Australia, New Zealand, and most of Western Europe...

s on December 14, 2007. In celebration of the ninth title's release in September 2008, Capcom Japan released the game in Japan on August 26, 2008 and a North American release on September 15, 2008. In March 2009, Capcom released the game for iOS, while in September of the same year the Complete Works version of Mega Man 2 was released on the Japanese PlayStation Store
PlayStation Store
The PlayStation Store is an online virtual market available to users of Sony's PlayStation 3 and PlayStation Portable game consoles via the PlayStation Network. The Store offers a range of downloadable content both for purchase and available free of charge. Available content includes full games,...

, making it available for download on the PlayStation 3
PlayStation 3
The is the third home video game console produced by Sony Computer Entertainment and the successor to the PlayStation 2 as part of the PlayStation series. The PlayStation 3 competes with Microsoft's Xbox 360 and Nintendo's Wii as part of the seventh generation of video game consoles...

 and PlayStation Portable
PlayStation Portable
The is a handheld game console manufactured and marketed by Sony Corporation Development of the console was announced during E3 2003, and it was unveiled on , 2004, at a Sony press conference before E3 2004...

. Inafune expressed a desire to remake Mega Man 2, similar to Mega Man Powered Up, but stated that such a project was dependent on the commercial success of the latter. A tech demo called Classic Games was shown for the Nintendo 3DS
Nintendo 3DS
The is a portable game console produced by Nintendo. The autostereoscopic device is able to project stereoscopic 3D effects without the use of 3D glasses or any additional accessories. The Nintendo 3DS features backward compatibility with Nintendo DS series software, including Nintendo DSi software...

 at E3 2010, displaying more than a dozen classic games utilizing 3D effects, including Mega Man 2. It was announced by Reggie Fils-Aime that the titles were slated for release on the 3DS, including Mega Man 2, Super Mario World 2: Yoshi's Island
Super Mario World 2: Yoshi's Island
Super Mario World 2: Yoshi's Island, originally released as in Japan, is a platform video game developed and published by Nintendo for the SNES console. Despite its title, this game serves as a prequel to all other games within the established Mario Bros timeline...

, and The Legend of Zelda and would possibly make use of some of the 3DS' features, such as 3D effects, analog control, or camera support.

Mega Man 2 was novelized in the Worlds of Power
Worlds of Power
The Worlds of Power books are a series of novelizations of video games for the Nintendo Entertainment System released in the early 1990s. The series was created by Seth Godin and is characterized by the fact that they are mostly "male-oriented titles," that take creative liberties with their source...

series published by Scholastic in 1990. The novel mostly follows the game, even offering game hints at the end of some chapters. Besides the added dialogue, the one major variation in the novel is that Dr. Light fears Mega Man's chances against Dr. Wily's more powerful new robots and while attempting to duplicate him, accidentally turns him into a human being, a difficulty Mega Man must endure throughout the story. The book's cover also lacks the gun depicted on the North American boxart of the game, due to a "no weapons" policy that Worlds of Power writers had to abide by.

External links

The source of this article is wikipedia, the free encyclopedia.  The text of this article is licensed under the GFDL.
 
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