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Nintendo GameCube



 
 
The (often abbreviated as GCN), is Nintendo
Nintendo

is a global company located in Kyoto, Japan founded on September 23, 1889 by Fusajiro Yamauchi to produce handmade hanafuda cards. By 1963, the company had tried several small niche businesses, such as a cab company and a love hotel....
's fourth home video game console
Video game console

A video game console is an game development that produces a video signal which can be used with a display device to display a video game. The term "video game console" is used to distinguish a machine designed for consumers to buy and use solely for playing video games from a personal computer, which has many other functions, or arcade machi...
 and is part of the sixth generation console era
History of video game consoles (sixth generation)

The sixth-generation era refers to the personal computer game and video games, video game consoles, and handheld game console available at the turn of the 21st century....
. It is the successor to the Nintendo 64
Nintendo 64

The , often abbreviated as N64, is Nintendo's third home video game console for the international market. Named for its 64-bit CPU, it was released on June 23, 1996 in Japan, September 29, 1996 in North America, March 1, 1997 in Europe and Australia, September 1, 1997 in France and December 10, 1997 in Brazil....
 and predecessor to Nintendo's Wii
Wii

The Wii is a home video game console released by Nintendo. As a History of video game consoles console, the Wii primarily competes with Microsoft's Xbox 360 and Sony's PlayStation 3....
.

The Nintendo GameCube is the first Nintendo console to use optical disc
Optical disc

In computing, sound reproduction, and video, an optical disc is a flat, circular disc wherein Data is stored in the pits in its flat surface ? sequentially on the continuous, spiral track extending from the innermost track to the outermost track, covering the entire disc surface....
s as its primary storage medium, after several aborted forays by Nintendo in disc-based storage media. In contrast with the GameCube's competing consoles, the Xbox
Xbox

The Xbox is a History of video games video game console produced by Microsoft. It was Microsoft's first foray into the gaming console market, and competed with Sony's PlayStation 2 and Nintendo's GameCube....
 and PlayStation 2
PlayStation 2

The PlayStation 2 is a History of video game consoles video game console manufactured by Sony. The successor to the PlayStation, and the predecessor to the PlayStation 3, the PlayStation 2 forms part of the PlayStation of video game consoles....
, the GameCube uses miniDVD
MiniDVD

MiniDVD is an 80 mm diameter DVD disc. In normal recording , it holds 30 minutes of video or 1.4 gigabyte of data. Under SLP mode, comparable to VHS quality, it can hold 120 minutes of video....
-based discs instead of full-size DVD
DVD

DVD, also known as "Digital Versatile Disc" or "Digital Video Disc,"is a popular optical disc data storage device media format. Its main uses are video and data storage....
s.






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Encyclopedia


The (often abbreviated as GCN), is Nintendo
Nintendo

is a global company located in Kyoto, Japan founded on September 23, 1889 by Fusajiro Yamauchi to produce handmade hanafuda cards. By 1963, the company had tried several small niche businesses, such as a cab company and a love hotel....
's fourth home video game console
Video game console

A video game console is an game development that produces a video signal which can be used with a display device to display a video game. The term "video game console" is used to distinguish a machine designed for consumers to buy and use solely for playing video games from a personal computer, which has many other functions, or arcade machi...
 and is part of the sixth generation console era
History of video game consoles (sixth generation)

The sixth-generation era refers to the personal computer game and video games, video game consoles, and handheld game console available at the turn of the 21st century....
. It is the successor to the Nintendo 64
Nintendo 64

The , often abbreviated as N64, is Nintendo's third home video game console for the international market. Named for its 64-bit CPU, it was released on June 23, 1996 in Japan, September 29, 1996 in North America, March 1, 1997 in Europe and Australia, September 1, 1997 in France and December 10, 1997 in Brazil....
 and predecessor to Nintendo's Wii
Wii

The Wii is a home video game console released by Nintendo. As a History of video game consoles console, the Wii primarily competes with Microsoft's Xbox 360 and Sony's PlayStation 3....
.

The Nintendo GameCube is the first Nintendo console to use optical disc
Optical disc

In computing, sound reproduction, and video, an optical disc is a flat, circular disc wherein Data is stored in the pits in its flat surface ? sequentially on the continuous, spiral track extending from the innermost track to the outermost track, covering the entire disc surface....
s as its primary storage medium, after several aborted forays by Nintendo in disc-based storage media. In contrast with the GameCube's competing consoles, the Xbox
Xbox

The Xbox is a History of video games video game console produced by Microsoft. It was Microsoft's first foray into the gaming console market, and competed with Sony's PlayStation 2 and Nintendo's GameCube....
 and PlayStation 2
PlayStation 2

The PlayStation 2 is a History of video game consoles video game console manufactured by Sony. The successor to the PlayStation, and the predecessor to the PlayStation 3, the PlayStation 2 forms part of the PlayStation of video game consoles....
, the GameCube uses miniDVD
MiniDVD

MiniDVD is an 80 mm diameter DVD disc. In normal recording , it holds 30 minutes of video or 1.4 gigabyte of data. Under SLP mode, comparable to VHS quality, it can hold 120 minutes of video....
-based discs instead of full-size DVD
DVD

DVD, also known as "Digital Versatile Disc" or "Digital Video Disc,"is a popular optical disc data storage device media format. Its main uses are video and data storage....
s. As a result, it does not have the DVD-Video
DVD-Video

DVD-Video is a consumer video format used to store digital video on DVD discs, and is currently the dominant consumer video format in Canada, Europe and Australia....
 playback functionality of the Xbox and PlayStation 2 nor the audio CD
Audio CD

Audio CD is an umbrella term that refers to many standards of means of playing back audio on a CD or a DVD....
 playback ability of previous consoles that used full size optical discs.

In addition, the GameCube also introduced a variety of connectivity options to Nintendo consoles, and was the first Nintendo console to officially support online play. It also allowed for connectivity to the contemporary Game Boy Advance
Game Boy Advance

The is a 32-bit Handheld game console developed, manufactured and marketed by Nintendo; resembling Sega's 8-bit Game Gear. It is the successor to the Game Boy Color....
 to access exclusive features of certain games.

The console was released on September 14, 2001 in Japan, November 18, 2001 in North America, May 3, 2002 in Europe and May 17, 2002 in Australia. The GameCube sold 21.74 million units worldwide.

Marketing

Nintendo has used several advertising strategies and techniques for the GameCube. The earliest commercials displayed a rotating cube video, which would morph into the GameCube logo. A female voice whispered "GameCube". This was usually after the normal commercial for a GameCube game.

Subsequent ad campaigns had Nintendo advertising with a "Who Are You?" tangent to market the wide range of games Nintendo offers. The idea behind the "Who Are You?" campaign is that "you are what you play"; the kind of game a gamer enjoys playing suggests a dominant trait in that gamer's personality. The "Who Are You?" logo is similar to graffiti
Graffiti

Graffiti is the name for images or lettering scratched, scrawled, painted or marked in any manner on property. Graffiti is sometimes regarded as a form of art and other times regarded as unsightly damage or unwanted....
 lettering. Most of the "Who Are You?" commercials advertised games developed or published by Nintendo
List of video games published by Nintendo

This is a list of Video game Publishing by Nintendo....
, but some developers paid Nintendo to promote their games, using Nintendo's marketing and advertising resources.

Hardware

Like its predecessor, the Nintendo 64
Nintendo 64

The , often abbreviated as N64, is Nintendo's third home video game console for the international market. Named for its 64-bit CPU, it was released on June 23, 1996 in Japan, September 29, 1996 in North America, March 1, 1997 in Europe and Australia, September 1, 1997 in France and December 10, 1997 in Brazil....
, the Nintendo GameCube was available in many colors. The two most common, released during the console's launch, were "Indigo" (the "default" color) and "Jet Black". Later, Nintendo released GameCubes with a "Platinum" color scheme, marketed as limited edition. "Orange Spice" GameCubes were also manufactured, but primarily only released in Japan.

The GameCube's model numbers, DOL-001 and 101, are a reference to its Dolphin codename. The official accessories and peripherals have model numbers beginning with DOL as well. Also, other types of Nintendo hardware before and after the GameCube has its developer's codename as a model number. Another Dolphin reference, "Flipper" is the name of the GPU for the GameCube. Panasonic made a licensed version of the GameCube with DVD playback, called the Panasonic Q
Panasonic Q

The Panasonic Q multimedia console is a version of the Nintendo GameCube with the ability to play DVDs, Red Book , MP3 and CDs as well as several other features....
.

Benchmarks provided by third-party testing facilities indicate that Nintendo's official specifications, especially those relating to performance, may be conservative. One of Nintendo's primary objectives in designing the GameCube hardware was to overcome the perceived limitations and difficulties of programming for the Nintendo 64
Nintendo 64

The , often abbreviated as N64, is Nintendo's third home video game console for the international market. Named for its 64-bit CPU, it was released on June 23, 1996 in Japan, September 29, 1996 in North America, March 1, 1997 in Europe and Australia, September 1, 1997 in France and December 10, 1997 in Brazil....
 architecture; thus creating an affordable, well-balanced, developer-friendly console that still performs competitively against its rivals. The development hardware kit was called the GameCube NR Reader. Model numbers for these units begin with DOT. These units allow developers to debug beta versions of games and hardware. These units were sold to developers by Nintendo at a premium price and many developers modified regular GameCubes for game beta testing because of this. The NR reader will not play regular GameCube games but only special NR discs burned by a Nintendo NR writer.

Memory and storage

Like its competitor, the PlayStation 2
PlayStation 2

The PlayStation 2 is a History of video game consoles video game console manufactured by Sony. The successor to the PlayStation, and the predecessor to the PlayStation 3, the PlayStation 2 forms part of the PlayStation of video game consoles....
, the GameCube uses memory cards for saving game data (unlike the Xbox
Xbox

The Xbox is a History of video games video game console produced by Microsoft. It was Microsoft's first foray into the gaming console market, and competed with Sony's PlayStation 2 and Nintendo's GameCube....
, which has a built-in hard drive). The GameCube Memory Card comes in multiple sizes: 59 blocks (grey card), 251 blocks (black) and 1019 blocks (white). Cheaper third-party memory cards are also available.

Technical specifications

The Nintendo GameCube Game Disc is the medium
Data storage device

A data storage device is a device for recording information . Recording can be done using virtually any form of energy, spanning from manual muscle power in handwriting, to acoustic vibrations in phonographic recording, to electromagnetic energy modulating magnetic tape and optical discs....
 for the Nintendo GameCube, created by Matsushita
Matsushita Electric Industrial Co.

, formerly known as Matsushita Electric Industrial Co., Ltd., is a multinational corporation based in Kadoma, Osaka. Its main business is in electronics manufacturing and produces products under a variety of names including Panasonic and Technics ....
. Chosen to prevent unauthorized copying and to avoid licensing fees to the DVD Consortium, it is Nintendo's first non-cartridge
Cartridge (electronics)

In various types of electronic equipment, a cartridge can refer to one method of adding different functionality or content; for example, a video game played on a video game console; or a method by which consumables may be replenished, such as an ink cartridge for a printer....
 storage method for consoles released in North America and Europe (the Famicom Disk System
Famicom Disk System

The was released on February 21, 1986 by Nintendo as a peripheral for the Nintendo Entertainment System console in Japan. It was a unit that used proprietary floppy disks for data storage....
 and Nintendo 64DD
Nintendo 64DD

The Nintendo 64DD is an expansion system for the Nintendo 64. It was named the "Dynamic Drive" at the start of its development, and plugs into the N64 through the EXTension Port of the Nintendo 64's bottom side....
 were only released in Japan). Some games which contain large amounts of voice acting or pre-rendered video
Full motion video

Full motion video based games, usually abbreviated as FMV-based games, are video games that rely upon pre-recorded television-quality film or animation rather than Sprite , vector graphics or 3D models to display action in the game....
 (for example, Tales of Symphonia
Tales of Symphonia

is a video game first released for the Nintendo GameCube and later for the PlayStation 2. It debuted in Japan on August 29, 2003, in Canada and the United States on July 13, 2004, and in Europe on November 19, 2004....
) have been released on two discs; however, only twenty five titles have been released on two discs, and no games require more than two discs. The MultiAV
MultiAV

MultiAV is a Nintendo proprietary audio/visual port used in its Video game console. It has also been labelled "AV OUT" "MULTI OUT" and "ANALOG AV OUT" ....
 port was identical to and compatible with the one used in Nintendo's earlier Super Nintendo Entertainment System
Super Nintendo Entertainment System

The Super Nintendo Entertainment System or Super NES is a History of video game consoles video game console that was released by Nintendo in North America, Europe, Australasia , and South America between 1990 and 1993....
 and Nintendo 64
Nintendo 64

The , often abbreviated as N64, is Nintendo's third home video game console for the international market. Named for its 64-bit CPU, it was released on June 23, 1996 in Japan, September 29, 1996 in North America, March 1, 1997 in Europe and Australia, September 1, 1997 in France and December 10, 1997 in Brazil....
 consoles.

Nintendo found that the digital AV port was used by less than one percent of users, causing the port to be removed from consoles manufactured after May 2004.

Central processing unit:
  • 485 MHz
    Hertz

    The hertz is a measure of frequency per unit of time, or the number of list of cycles per second. It is the SI base unit of frequency in the International System of Units , and is used worldwide in both general-purpose and scientific contexts....
     IBM
    IBM

    International Business Machines Corporation, abbreviated IBM and nicknamed "Big Blue" , is a multinational corporation computer technology and consulting corporation headquartered in Armonk, New York, New York, United States....
     "Gekko" PowerPC
    PowerPC

    PowerPC is a RISC instruction set architecture created by the 1991 Apple Inc.?IBM?Motorola alliance, known as AIM alliance. Originally intended for personal computers, PowerPC CPUs have since become popular embedded system and high-performance processors....
     CPU
    Central processing unit

    A central processing unit is an electronic circuit that can execute computer programs. This broad definition can easily be applied to many early computers that existed long before the term "CPU" ever came into widespread usage....
  • PowerPC 750CXe based core.


  • 180 nm
    Nanometre

    A nanometre is a Units of measurement of length in the metric system, equal to one billionth of a metre .It is one of the more often used units for very small lengths, and equals ten ?ngstr?m, an internationally recognized non-International System of Units of length....
     IBM copper-wire process. 43 mm˛ die. 4.9 W
    WATT

    WATT is a radio station broadcasting a News radio-Talk radio-Sports radio format. Licensed to Cadillac, Michigan, it first began broadcasting in 1945....
     dissipation.
  • Roughly fifty new vector instructions
  • 32-bit ALU
    Arithmetic logic unit

    In computing, an arithmetic logic unit is a digital circuit that performs arithmetic and logicaloperations. The ALU is a fundamental building block of the central processing unit of a computer, and even the simplest microprocessors contain one for purposes such as maintaining timers....
    . 64-bit FPU
    Floating point unit

    A floating-point unit is a part of a computer system specially designed to carry out operations on floating point numbers. Typical operations are addition, subtraction, multiplication, division , and square root....
    , usable as 2×32-bit SIMD
    SIMD

    In computing, SIMD is a technique employed to achieve data level parallelism....
    • FPU: 1.9 Gflops
  • 64-bit enhanced PowerPC 60x front side bus
    Front side bus

    In personal computers, the Front Side Bus is the bus that carries data between the central processing unit and the Northbridge .Depending on the processor used, some computers may also have a back side bus that connects the CPU to the CPU cache....
     to GPU/chipset. 162 MHz clock. 1.3 GB/s peak bandwidth
  • 64 KiB L1 cache
    CPU cache

    A CPU cache is a cache used by the central processing unit of a computer to reduce the average time to access computer storage. The cache is a smaller, faster memory which stores copies of the data from the most frequently used main memory locations....
     (32 KiB I/32 KiB D). 8-way associative
    CPU cache

    A CPU cache is a cache used by the central processing unit of a computer to reduce the average time to access computer storage. The cache is a smaller, faster memory which stores copies of the data from the most frequently used main memory locations....
    . 256 KiB on-die L2 cache. 2-way associative
  • 1125 DMIPS (dhrystone 2.1)


System memory:

  • 43 MB
    Megabyte

    Megabyte is a SI prefix-multiple of the unit byte for digital information computer storage or transmission and is equal to 106 bytes....
     total non-unified RAM
  • 24 MB MoSys
    Monolithic Technology Systems

    MoSys, Inc. is a United States company based in California, that develops, licenses and markets advanced memory and mixed-signal Semiconductor intellectual property core for use on System-on-a-chip and other integrated circuits ....
     1T-SRAM
    1T-SRAM

    1T-SRAM is a pseudostatic RAM memory technology introduced by MoSys, Inc., which offers a high-density alternative to traditional Static random access memory in embedded memory applications....
     (codenamed "Splash") main system RAM. 324 MHz, 64-bit bus. 2.7 GB/s bandwidth.
  • 3 MB embedded 1T-SRAM within "Flipper"".
    • Split into 1 MB texture buffer and 2 MB frame buffer
      Framebuffer

      A framebuffer is a video output device that drives a video display from a memory buffer containing a complete video frame of data. The information in the buffer typically consists of color values for every pixel on the screen....
      .


    • 10.4 GB/s texture bandwidth (peak). 7.6 GB/s framebuffer bandwidth (peak). ~6.2 ns latency.
  • 16 MB DRAM
    Dram

    Dram or DRAM may refer to:* Dram , an imperial unit of mass and volume* Armenian dram, a monetary unit* Dynamic random access memory* Database of Recorded American Music...
     used as buffer for DVD drive and audio. 81 MHz, 8-bit bus. 81 MB/s bandwidth.


Connectivity:
  • 4 controller ports, 2 memory card slots
  • MultiAV
    MultiAV

    MultiAV is a Nintendo proprietary audio/visual port used in its Video game console. It has also been labelled "AV OUT" "MULTI OUT" and "ANALOG AV OUT" ....
     analog audiovisual port: interlaced YPbPr
    YPbPr

    YPBPR is a color space used in video electronics, in particular in reference to component video cables. YPBPR is the analog signal version of the YCbCr color space; the two are numerically equivalent, but YPBPR is designed for use in analogue electronics whereas YCB
     (composite
    Composite video

    Composite video is the format of an analog television signal before it is combined with a sound signal and modulation onto an Radio Frequency carrier wave....
    , Y/C
    S-Video

    Separate Video, more commonly known as S-Video, and sometimes incorrectly referred to as "Super Video" and also known as Y/C, is an analog signal video signal that carries the video data as two separate signals, lumen and chroma ....
    ) and RGB
    RGB color model

    The RGB color model is an additive color in which red, green, and blue light are added together in various ways to reproduce a broad array of colors....
     video, stereophonic analog audio.
  • Digital audiovisual port: digital interlaced or progressive scan YCBCR
    YCbCr

    YCbCr or Y'CbCr is a family of color spaces used as a part of the Color image pipeline in video and digital photography systems. Y' is the Luma component and Cb and Cr are the blue-difference and red-difference chrominance components....
     video, stereophonic I˛S
    I˛S

    I2S, or Inter-IC Sound, or Integrated Interchip Sound, is an electrical serial bus interface standard used for connecting digital audio devices together....
     sound.
  • Resolutions: 480i
    480i

    480i is the shorthand name for a video mode, namely the United States NTSC television Television system or digital television systems with the same characteristics....
    , 576i
    576i

    576i is a standard-definition television video mode used in PAL and SECAM countries. In digital applications it's usually referred to as "576i", in analogue contexts it's often quoted as "625 lines"....
    , 480p
    480p

    480p is the shorthand name for a video display resolution. The p stands for progressive scan, i.e. non-interlaced. The 480 denotes a vertical resolution of 480 vertically scanning lines, usually with a horizontal resolution of 640 pixels and 4:3 Aspect ratio or a horizontal resolution of 854 pixels and 16:9 aspect ratio....
  • High-speed serial port
    Serial port

    In computing, a serial port is a serial communication physical interface through which information transfers in or out one bit at a time ....
    s: 2
  • High-speed parallel port
    Parallel port

    A parallel port is a type of interface found on computers for connecting various peripherals. It is also known as a printer port or Centronics#The interface....
    s: 1
  • Power supply
    Power supply

    Power supply is a reference to a source of electrical power. A device or system that supplies electrical or other types of energy to an output External electric load or group of loads is called a power supply unit or PSU....
     output: DC12 volts x 3.25 amperes
  • Physical Measurements: 110 mm (H) × 150 mm (W) × 161 mm (D); [4.3"(H) × 5.9"(W) × 6.3"(D)]


Graphics processing unit:

  • 162 MHz "Flipper" LSI
    Integrated circuit

    In electronics, an integrated circuit is a miniaturized electronic circuit that has been manufactured in the surface of a thin Wafer of semiconductor material....
    . 180 nm NEC eDRAM-compatible process. Co-developed by Nintendo and ArtX
    ArtX

    ArtX was a company formed in 1997 by a group of engineers from Silicon Graphics, Inc. who had worked on the Nintendo 64's graphics chip. The company was focused on delivering a PC graphics chip that was both high performance and cost effective, and hoped to be able to instantly compete with then-dominant 3dfx and other fledgling competitors s...
    .
  • 8 Gflops
  • 4 pixel pipeline
    Pixel pipeline

    The pixel pipeline was a component within Graphics processing unit, most prominently prior to DirectX 9. The term encompasses one of a number of parallel processing pipelines within a graphics processing unit ....
    s with 1 texture unit
    Texture mapping unit

    A texture mapping unit is a component in modern graphics processing units , historically it is a separate physical processor. A TMU is able to rotate and resize a bitmap to be placed onto an arbitrary plane of a given 3D object as a texture....
     each
  • TEV "Texture EnVironment" engine (similar to Nvidia's GeForce256 "register combiners")
  • Fixed-function hardware transform and lighting (T&L). 12+ million polygon
    Polygon

    In geometry a polygon is traditionally a plane Shape that is bounded by a closed curve path or circuit, composed of a finite sequence of straight line segments ....
    s/s in-game.
  • 648 megapixels/second (162 MHz × 4 pipelines), 648 megatexels
    Texel (graphics)

    A texel, or texture element is the fundamental unit of texture space, used in computer graphics. Textures are represented by arrays of texels, just as pictures are represented by arrays of pixels....
    /second (648 MP × 1 texture units) (peak)
    • Peak triangle performance: 20,250,000 32pixel triangles/s raw and with 1 texture and lit
      • 337,500 triangles a frame at 60 FPS
      • 675,000 triangles a frame at 30 FPS
  • 8 texture layers per pass, texture compression, full scene anti-aliasing
  • 8 simultaneous hardware light
  • Bilinear
    Bilinear filtering

    Bilinear filtering is a texture filtering method used to smooth Texture mappings when displayed larger or smaller than they actually are.Most of the time, when drawing a textured shape on the screen, the texture is not displayed exactly as it is stored, without any distortion....
    , trilinear
    Trilinear filtering

    Trilinear filtering is an extension of the bilinear filtering texture filtering method, which also performs linear interpolation between mipmaps....
    , and anisotropic
    Anisotropic filtering

    In 3D computer graphics, anisotropic filtering is a method of enhancing the image quality of Texture filtering on surfaces that are at Dutch angle with respect to the camera where the projection of the texture appears to be non-orthogonal....
     texture filtering
    Texture filtering

    In computer graphics, texture filtering is the method used to determine the texture color for a Texture mapping pixel, using the colors of nearby Texel s ....
  • Multi-texturing, bump mapping
    Bump mapping

    Bump mapping is a computer graphics technique where at each pixel, a perturbation to the surface normal of the object being rendering is looked up in a heightmap and applied before the illumination calculation is done ....
    , reflection mapping
    Reflection mapping

    In computer graphics, reflection mapping is an efficient method of simulating a complex mirroring surface by means of a precomputed texture image....
    , 24-bit z-buffer
    Z-buffering

    In computer graphics, z-buffering is the management of image depth coordinates in three-dimensional graphics, usually done in hardware, sometimes in software....
  • 24-bit RGB
    RGB color model

    The RGB color model is an additive color in which red, green, and blue light are added together in various ways to reproduce a broad array of colors....
    /32-bit RGBA
    RGBA color space

    RGBA stands for Red Green Blue Alpha. While it is sometimes described as a color space, it is actually simply a use of the RGB color model, with extra information....
     color depth
    Color depth

    Color depth or bit depth, is a computer graphics term describing the number of bits used to represent the color of a single pixel in a Raster graphicsped image or video frame buffer....


    • Hardware limitations sometimes require a 6r+6g+6b+6a mode (18-bit color), resulting in color banding.


  • 720 × 480 interlace
    Interlace

    Interlaced scan refers to one of two common methods for "painting" a video image on an electronic display screen by scanning or displaying each line or row of pixels....
    d or progressive scan
    Progressive scan

    Progressive or noninterlaced scanning is a method for displaying, storing or transmitting moving images in which all the lines of each Film frame are drawn in sequence....
  • Integrated audio processor: Custom 81 MHz Macronix DSP
    • Instruction memory: 8 KiB RAM, 8 KiB ROM
      Read-only memory

      Read-only memory is a class of computer storage media used in computers and other electronic devices. Because data stored in ROM cannot be modified , it is mainly used to distribute firmware ....
    • Data memory: 8 KiB RAM, 4 KiB ROM
    • 64 channels 16-bit 48 kHz ADPCM
      Pulse-code modulation

      Pulse-code modulation is a digital representation of an analog Signalling where the magnitude of the signal is sampling regularly at uniform intervals, then Quantization to a series of symbols in a numeric code....
    • Dolby Pro Logic II
      Dolby Pro Logic

      File:Dolby-Surround-Pro-Logic.svgDolby Pro Logic is a surround sound processing technology designed to decode soundtracks encoded with Dolby Surround....
       encoded within stereophonic output


Storage media:
  • Matsushita
    Matsushita Electric Industrial Co.

    , formerly known as Matsushita Electric Industrial Co., Ltd., is a multinational corporation based in Kadoma, Osaka. Its main business is in electronics manufacturing and produces products under a variety of names including Panasonic and Technics ....
     (2.000 MB/s–3.125 MB/s) CAV
    Constant angular velocity

    In optical storage, constant angular velocity is a qualifier for the rated speed of an optical disc drive, and may also be applied to the writing speed of recordable optical disc....
     mini-DVD
    DVD

    DVD, also known as "Digital Versatile Disc" or "Digital Video Disc,"is a popular optical disc data storage device media format. Its main uses are video and data storage....
    -like 8 cm optical disk. Average access time
    Access time

    Access time is the time delay or Latency between a request to an electronic system, and the access being completed or the requested data returned....
    : 128 ms; Capacity: 1.5 GB.
  • Memory cards
    Memory card

    A memory card or flash memory card is a solid-state electronic flash memory data storage device used with digital cameras, Personal Digital Assistant and Mobile computers, telephones, music players, video game consoles, and other electronics....
     of varying sizes for saved game storage


Controller

The standard GameCube controller has a wing grip
Game controller

A game controller is an input device used to control a video game. A controller is typically connected to a video game console or a personal computer....
 design, and is designed to fit well in the player's hands. It includes a total of eight buttons, two analog stick
Analog stick

An analog stick, sometimes called a thumbstick, control stick, or occasionally a c-stick is an input device for a controller that is used for two-dimensional input....
s, and a D-pad
D-pad

A D-pad is a flat, usually thumb-operated directional control found on nearly all modern video game console gamepads, game controllers and on the remote control units of some television and DVD players, with one button on each point....
. The primary analog stick is on the left, with the D-pad below it. On the right are four buttons; a large green "A" button in the center, a smaller red "B" button to the left, an "X" button to the right and a "Y" button to the top. Below those, there is a yellow "C" stick, which often serves different functions, such as controlling the camera. The Start/Pause button is in the middle of the controller.

On the top of the controller there are two analog shoulder buttons marked "L" and "R", as well as one digital one marked "Z". The "L" and "R" shoulder buttons have both digital and analog capabilities. In analog mode, the shoulder buttons have an additional "click" when fully depressed. In digital mode, it will register it as digital only when fully depressed. This difference, in effect, serves as two additional buttons on the controller without the need to actually add physical buttons. This works by means of a dual-sensor system inside the controller, a slider piece, which is moved by pressing down on the shoulder button and a separate button press pad at the base.

A wireless variation of the controller was later released, called the WaveBird
WaveBird

The WaveBird Wireless Controller is a radio frequency based wireless game controller manufactured for the Nintendo GameCube video game console....
. It operates using radio frequency, and is powered by two AA batteries. The rumble feature was removed to accommodate this. The WaveBird controller is mainly available in two different colors, "Grey" and "Platinum" (silver). Two additional limited edition variations were made available through Club Nintendo
Club Nintendo

Club Nintendo is the name of several publications and a customer loyalty program by Nintendo....
 in Japan, "Gundam Copper" (red) and "Club Nintendo" (white and light blue).

The GameCube controller comes in four major colors: "Jet Black", "Indigo", "Platinum" (silver) and "Orange Spice", all of which matching available colours of GameCube consoles. Limited edition consoles came with "Pearl" (white), "Starlight Gold" and, in Japan, "Symphonic Green" (mint green) and "Gundam Copper" (red) controllers, as well as offering a WaveBird version of the latter. Nintendo later offered an "Indigo" controller with a clear bottom, as well as limited edition "Mario Red and Blue", "Luigi Green and Blue", "Wario Yellow and Purple" and "Emerald Blue" controllers in Japan. In April 2008, Nintendo released a white controller exclusively in Japan, as a result of increased demand of the controller due to GameCube backwards compatibility on Wii and the fact that two Wii games support the controller as a primary method of control. It differs from previous editions in that it features a white cable which is 3 meters long.

The GameCube controller, in both its original wired version and the wireless WaveBird version, is compatible with the Wii
Wii

The Wii is a home video game console released by Nintendo. As a History of video game consoles console, the Wii primarily competes with Microsoft's Xbox 360 and Sony's PlayStation 3....
. Virtual Console
Virtual console

In computing, some operating systems such as UnixWare, Linux and BSD, feature a virtual console ? a conceptual combination of the keyboard and the display for a user interface....
 games and certain Wii and WiiWare
WiiWare

WiiWare is a service that allows Wii users to download games and applications specifically designed and developed for the Wii video game console made by Nintendo....
 games like Super Smash Bros. Brawl
Super Smash Bros. Brawl

, is the third installment in the Super Smash Bros. series of gaming crossover fighting games, developed by Sora Ltd. and published by Nintendo for the Wii video game console....
, Mario Kart Wii
Mario Kart Wii

is a racing game developed by Nintendo Entertainment Analysis and Development and published by Nintendo for the Wii console. It is the sixth installment in the Mario Kart series and the second Mario Kart title to use the Nintendo Wi-Fi Connection....
, Sonic Unleashed
Sonic Unleashed

Sonic Unleashed, also known as in Japan, is a video game in the Sonic the Hedgehog developed by Sonic Team and published by Sega for multiple platforms ....
 and Final Fantasy Crystal Chronicles: My Life as a King
Final Fantasy Crystal Chronicles: My Life as a King

is a video game developed for the WiiWare service of the Nintendo Wii Video game console by Square Enix. Square Enix decided to make a game for the WiiWare service that would be high profile, and it was decided that the game would be a simulation game and, later in development, a Final Fantasy title....
 can be played with a GameCube controller.

Anascape Ltd, a Texas
Texas

Texas is a U.S. state located in the South Central United States, nicknamed the Lone Star State. Texas is the second largest U.S. state in both area and population, spanning , and with a growing population of 24.3 million residents....
-based firm, filed a lawsuit against Nintendo for patent infringements regarding Nintendo's controllers. A July 2008 verdict found that a ban would be issued preventing Nintendo from selling the regular GameCube and WaveBird controllers in the United States. Nintendo is free to continue selling the controllers pending an appeal to the U.S. Court of Appeals for the Federal Circuit
United States Court of Appeals for the Federal Circuit

The United States Court of Appeals for the Federal Circuit is a United States court of appeals and was created by United States Congress with passage of the Federal Courts Improvement Act of 1982....
.

Technical issues

Some earlier and later revisions of the GameCube consoles developed disc read problems with the optical pickup becoming thermally sensitive over time, causing read errors when the console reached normal operating temperature. Failures of this sort require replacement of the optical pickup. Affected consoles have sometimes been serviced free of charge by Nintendo even after the expiration of the warranty period.

Software library


Launch games

The GameCube launched in North America with the following twelve games:

Title Developer Publisher(s)
All-Star Baseball 2002
All-Star Baseball

All-Star Baseball is a baseball video game series video game developer and video game publisher by Acclaim Entertainment. The series began in 1998 with the release of All-Star Baseball '99....
Acclaim
Acclaim Entertainment

Acclaim Entertainment was an United States video game developer and video game publisher. It developed, published, marketed and distributed video game for a variety of video game console, including Sega's Sega Mega Drive, Sega Saturn, Sega Dreamcast, and Sega Game Gear, Nintendo's Nintendo Entertainment System, Super Nintendo Entertainment S...
Acclaim
Batman Vengeance
Batman Vengeance

Batman Vengeance is a video game that was released in late 2001 on all major platforms of the History of video game consoles . It was developed and published by Ubisoft in conjunction with Warner Bros....
Ubisoft
Ubisoft

Ubisoft Entertainment is a computer game and video game publisher and video game developer with headquarters in Montreuil, Seine-Saint-Denis, France....
Ubisoft
Crazy Taxi
Crazy Taxi

Crazy Taxi is a video game developed by Hitmaker and published by Sega. The game was first released in Video arcade in 1999 and was ported to the Dreamcast in 2000....
Hitmaker
Hitmaker

Sega-AM3 is a division of Japanese video game developer Sega. The development team has produced some popular arcade game and video games, including Virtual On, NASCAR Arcade, Crazy Taxi, Astro Boy: Omega Factor , and Virtua Tennis....
Sega
Sega

is a Multinational corporation video game software and hardware development company, and a home computer and console manufacturer headquartered in Ota, Tokyo, Tokyo, Japan....
Dave Mirra Freestyle BMX 2
Dave Mirra Freestyle BMX 2

Dave Mirra Freestyle BMX 2 is the successor to Dave Mirra Freestyle BMX and one of the last videogames created by Acclaim Entertainment before going out of business....
Z-Axis
Z-Axis Ltd.

Underground Development was a video game developer founded in 1994 in Hayward, California and acquired by Activision in May 2002. The company is probably most famous for developing BMX XXX for Acclaim Entertainment....
Acclaim
Disney's Tarzan Untamed
Disney's Tarzan Untamed

Disney's Tarzan: Untamed is an action-adventure game video game released in by Ubisoft Montreal for the PlayStation 2 and was a launch title for the GameCube....
Ubisoft Ubisoft
Luigi's Mansion
Luigi's Mansion

is an action-adventure game developed by Nintendo Entertainment Analysis and Development and published by Nintendo for the Nintendo GameCube. It was released in Japan on September 14, 2001, in North America on November 17, 2001, and in Europe on May 3, 2002....
Nintendo
Nintendo

is a global company located in Kyoto, Japan founded on September 23, 1889 by Fusajiro Yamauchi to produce handmade hanafuda cards. By 1963, the company had tried several small niche businesses, such as a cab company and a love hotel....
Nintendo
Madden NFL 2002
Madden NFL 2002

Madden NFL 2002 is an American football video game. It features former Minnesota Vikings quarterback Daunte Culpepper on the cover. Pat Summerall and John Madden are the commentators....
Tiburon
Electronic Arts

Electronic Arts is an international video game developer, marketer, video game publisher and distributor of video games. Established in 1982 by Trip Hawkins, the company was a pioneer of the early home computer games industry and was notable for promoting the designers and programmers responsible for its games....
EA Sports
EA Sports

EA Sports is a brand name used by Electronic Arts since 1993 to distribute games based on sports. Formerly a gimmick inside Electronic Arts sports games, that tried to mimic real-life sports networks, calling themselves "EA Sports Network" with pictures or endorsements of real commentators such as John Madden , it soon grew up to become a su...
NHL Hitz 20-02
NHL Hitz 20-02

NHL Hitz 20?02, also known as NHL Hitz 2002, is an arcade-style ice hockey video game released by Midway Games. Midway launched this game along with NFL Blitz....
EA Black Box
EA Canada

EA Canada is a video game developer located in Vancouver. The development studio was opened in January 1983 and is Electronic Arts largest studio....
Midway
Midway Games

'Midway Games' is an United States video game publisher and video game developer. Midway's legacy includes landmark titles such as Mortal Kombat , Ms....
Star Wars: Rogue Squadron II: Rogue Leader Factor 5
Factor 5

Factor 5 is an Independent business software and video game developer. The company was originally co-founded by five former Rainbow Arts employees in 1987 in Cologne, Germany, which served as the inspiration behind the studio's name, before relocating to San Rafael, California, California in 1994....
LucasArts
LucasArts

LucasArts Entertainment Company LLC is an United States video game developer and video game publisher. The company was famous for its innovative line of graphic adventure games, the critical and commercial success of which peaked in the early 1990s in video gaming....
Super Monkey Ball
Super Monkey Ball

Super Monkey Ball is an arcade platform game developed by Amusement Vision and published by Sega featuring a cast of humorous monkey characters ....
Amusement Vision
Amusement Vision

Amusement Vision, Ltd. is a Japan video game developer formerly known as Sega AM4. AM4 was a special research department of Sega known for the development of arcade games such as Daytona USA ....
Sega
Tony Hawk's Pro Skater 3
Tony Hawk's Pro Skater 3

Tony Hawk's Pro Skater 3, often called THPS3 or Tony Hawk 3, is a video game in the Tony Hawk's . It was developed by Neversoft and published by Activision in 2001 for the Nintendo GameCube, Game Boy Color, PlayStation 2, and PlayStation....
Neversoft
Neversoft

Neversoft or Neversoft Entertainment is an United States video game developer, founded in 1994 by Joel Jewett, Mick West and Chris Ward. Neversoft is best recognized for their line of Tony Hawk skateboarding games, known as the Tony Hawk's ....
Activision
Activision

Activision Inc. is an United States video game developer and video game publisher. It was founded on October 1, 1979., and was the first independent developer and distributor of video games for video game console....
Wave Race: Blue Storm
Wave Race: Blue Storm

Wave Race: Blue Storm is a jet ski racing game released as a launch title for the Nintendo GameCube on November 18, 2001. A sequel to the 1996 Nintendo 64 game Wave Race 64, Wave Race: Blue Storm was developed by Nintendo-owned development studio, Nintendo Software Technology Corporation and published by Nintendo....
NST
Nintendo Software Technology

File:Nintendo Software Technology.pngNintendo Software Technology Corporation is an United States-based first-party developer for the Japanese video game corporation Nintendo....
Nintendo


One of the defining aspects of the Nintendo GameCube is the rejuvenated relationship between Nintendo and its licensees. Unlike previous generations in which Nintendo was seen by some as bullying its third-party game developers, Nintendo openly sought game-development aid on the Nintendo GameCube. Sometimes, Nintendo would merely request that a third-party developer produce a game based on the third-party's own game franchises; other times, Nintendo would request that the third-party developer produce a game based on Nintendo's own game franchises. In both cases, Nintendo often took an active role in cooperating with the developer. This policy on Nintendo's part resulted in exclusive third-party games for the Nintendo GameCube, and the arrival of multi-format games for the console.

Market share

Despite Nintendo's efforts, the GameCube failed to reclaim the market share lost by its predecessor, the Nintendo 64
Nintendo 64

The , often abbreviated as N64, is Nintendo's third home video game console for the international market. Named for its 64-bit CPU, it was released on June 23, 1996 in Japan, September 29, 1996 in North America, March 1, 1997 in Europe and Australia, September 1, 1997 in France and December 10, 1997 in Brazil....
. It was in third place compared to its competitors, Sony
Sony

is a multinational corporation list of conglomerates corporation headquartered in Minato, Tokyo, Japan, and one of the world's largest media conglomerates with revenue exceeding US$99.1 billion ....
's PlayStation 2
PlayStation 2

The PlayStation 2 is a History of video game consoles video game console manufactured by Sony. The successor to the PlayStation, and the predecessor to the PlayStation 3, the PlayStation 2 forms part of the PlayStation of video game consoles....
 and Microsoft
Microsoft

Microsoft Corporation is a multinational corporation computer technology corporation that develops, manufactures, licenses, and supports a wide range of computer software products for computing devices....
's Xbox
Xbox

The Xbox is a History of video games video game console produced by Microsoft. It was Microsoft's first foray into the gaming console market, and competed with Sony's PlayStation 2 and Nintendo's GameCube....
 (the latter was discontinued in 2006). The console's "family-friendly" appeal and lack of third-party support skewed the GameCube toward a younger market (see ), which represents a minority of the gaming population. Some third-party games popular with teenagers or adults, such as first-person shooter
First-person shooter

File:Freedoom aaa.pngFirst-person shooter is a Video game genres, featuring a First person , with which the player views the action as if through the eyes of the protagonist and in which the primary element is combat based around shooting....
s and the controversial Grand Theft Auto series
Grand Theft Auto (series)

Grand Theft Auto is an award-winning video game series created by David Jones , later by Dan Houser and Sam Houser, and game designer Zachary Clarke and primarily developed by Scottish company Rockstar North and published by Rockstar Games....
, skipped a GameCube port in favor of the PlayStation 2 and Xbox. The GameCube does, however, have over forty M (for Mature) rated games, a considerably larger amount than Nintendo's previous consoles.

Also, due to Nintendo's lack of support for the online capabilities of the GameCube, as opposed to Microsoft, Sega, and later Sony, who actively promoted online gaming by releasing first-party online titles and soliciting developers, multi-platform games with online functionality were released offline-only on the GameCube. Although online support was added in late 2002 and both Sony and Nintendo followed a similar decentralized online model (in contrast to the centralized Xbox Live
Xbox Live

Xbox Live is an Internet Multiplayer video game and digital media delivery service created and operated by Microsoft. It is currently the only online gaming service that charges users a fee to play multiplayer gaming....
), lower sales of the GameCube versions of games during its launch year precluded developers from including online support. The 1.5 gigabyte proprietary disc format may also have been a limiting factor since the Xbox and PS2 used the 8.5 GB Dual-Layer DVD. However, the Nintendo disc still has sufficient room for most games, although a few require an extra disc or, more rarely, have less content than other versions, and video compression for some games is slightly more apparent.

The strong preference of GameCube owners for first-party games did not benefit third-party developers. Cross-platform games—such as sports franchises released by Electronic Arts
Electronic Arts

Electronic Arts is an international video game developer, marketer, video game publisher and distributor of video games. Established in 1982 by Trip Hawkins, the company was a pioneer of the early home computer games industry and was notable for promoting the designers and programmers responsible for its games....
—sold far below their PlayStation 2
PlayStation 2

The PlayStation 2 is a History of video game consoles video game console manufactured by Sony. The successor to the PlayStation, and the predecessor to the PlayStation 3, the PlayStation 2 forms part of the PlayStation of video game consoles....
 and Xbox
Xbox

The Xbox is a History of video games video game console produced by Microsoft. It was Microsoft's first foray into the gaming console market, and competed with Sony's PlayStation 2 and Nintendo's GameCube....
 counterparts, prompting developers to scale back or completely cease support for the GameCube. After several years of losing money from developing for Nintendo's console, Eidos Interactive
Eidos Interactive

Eidos Interactive is a video game publisher of video game and computer games with its parent company based in England. It is now part of the Eidos Group of Companies and is a subsidiary of Eidos plc that is publicly traded on the London Stock Exchange....
 announced in September 2003 that it would end support for the GameCube, canceling several games that were in development. Since then, however, Eidos has resumed development of GameCube titles, releasing hit games such as Lego Star Wars: The Video Game
LEGO Star Wars: The Video Game

Lego Star Wars: The Video Game is a video game based on the Lego Star Wars by the Lego Group, that takes place during the prequel trilogy , with a bonus segment from Star Wars Episode IV: A New Hope....
 and Lara Croft Tomb Raider: Legend
Lara Croft Tomb Raider: Legend

Lara Croft Tomb Raider: Legend is the seventh game in the Tomb Raider series. Published by Eidos Interactive, this is the first game in the series not to be handled by Great Britain-based Core Design, video game developer instead by British-owned United States studio Crystal Dynamics....
. Due to sagging sales, Nintendo was forced to cut GameCube production for a limited time in order to sell off surpluses. In October 2002, Nintendo issued a profit warning. Sales rebounded slightly after a price drop to US$99 on September 24, 2003 and the release of the The Legend of Zelda: Collector's Edition
The Legend of Zelda: Collector's Edition

is a compilation of four video games from Nintendo's The Legend of Zelda , a twenty-minute demo of The Legend of Zelda: The Wind Waker, and two featurettes....
 bundle. A demo disc, the "Nintendo GameCube Preview Disc", was also released in a bundle in 2003. Since this period, GameCube sales continued to be steady, particularly in Japan, but the GameCube was still in third place in worldwide sales during the sixth generation era.

Some third-party companies, such as Ubisoft
Ubisoft

Ubisoft Entertainment is a computer game and video game publisher and video game developer with headquarters in Montreuil, Seine-Saint-Denis, France....
, THQ
THQ

THQ Inc. is an Worldwide international United States Video game developer and Video game publisher of video games. Founded in 1989, the company develops products for video game consoles, handheld game systems, as well as for personal computers and wireless devices....
, Disney Interactive Studios, Humongous Entertainment
Humongous (game developer)

Humongous Inc. is an United States video game developer. The company is known for its line of educational sports games for children that Atari owns from its purchase of Humongous Entertainment....
 and EA Sports
EA Sports

EA Sports is a brand name used by Electronic Arts since 1993 to distribute games based on sports. Formerly a gimmick inside Electronic Arts sports games, that tried to mimic real-life sports networks, calling themselves "EA Sports Network" with pictures or endorsements of real commentators such as John Madden , it soon grew up to become a su...
, continued to release GameCube games in 2007. These titles include TMNT
TMNT (video game)

TMNT is a single-player action-adventure game multi-platform video game starring the Teenage Mutant Ninja Turtles. It is based on the 2007 TMNT ....
, Meet the Robinsons, Surf's Up
Surf's Up (video game)

Surf's Up is the video game based on Sony Pictures Animation Surf's Up . Surf's Up the video game follows the basic story of Cody Maverick in the movie....
, Ratatouille
Ratatouille (video game)

Ratatouille is a video game based on the Pixar film, Ratatouille . It was developed at Heavy Iron Studios and released by THQ, Nintendo and Sony Computer Entertainment on June 26, 2007, two days before the first theatrical release in Russia....
 and Madden NFL 08
Madden NFL 08

Madden NFL 08 is the 2008 edition of the American football video game series published by EA Sports and developed by EA Tiburon. It is the 19th installment in the Madden NFL video game franchise....
.

Online play

The GameCube was at one point online compatible by using a GameCube Modem Adapter or Broadband Adapter, though the only four games that had an online component were Homeland
Homeland (video game)

Homeland is an computer role-playing game video game for the Nintendo GameCube by Chunsoft only released in Japan.Homeland comes on two discs....
, Phantasy Star Online Episode I & II, Phantasy Star Online Episode I & II Plus and Phantasy Star Online Episode III: C.A.R.D. Revolution
Phantasy Star Online Episode III C.A.R.D. Revolution

Phantasy Star Online Episode III: C.A.R.D. Revolution is a video game released for the Nintendo GameCube. It has a card based play style, making it unique among games in the Phantasy Star Online series....
. This online play was ended as of April 2007, but LAN gameplay is still available for the three titles that originally supported it: Mario Kart Double Dash!!, 1080° Avalanche
1080° Avalanche

1080? Avalanche is a snowboarding game for the Nintendo GameCube, developed by Nintendo's in-house development studio, Nintendo Software Technology Corporation, and published by Nintendo....
 and Kirby Air Ride
Kirby Air Ride

is a racing game video game developed by HAL Laboratory and published by Nintendo for the Nintendo GameCube video game console starring Kirby , one of HAL's characters....
. A third-party PC application called Warp Pipe
Warp Pipe (Software Developer)

Warp Pipe is a Nintendo GameCube tunneling software program created by Warp Pipe Technologies that enables GameCube games with Local area network modes to be played online via a personal computer running the software, similar to XLink Kai....
 allows online play of these three games by tunneling
Tunneling protocol

The term tunneling protocol is used to describe when one network protocol called the payload protocol is encapsulation within a different delivery protocol....
 the network traffic through a computer and across the Internet, though this is not supported by Nintendo.

Reception and sales

The GameCube sold nearly 22 million units during its lifespan, lagging far behind the 140 million PlayStation 2 consoles sold. The GameCube did not surpass its predecessor, the Nintendo 64
Nintendo 64

The , often abbreviated as N64, is Nintendo's third home video game console for the international market. Named for its 64-bit CPU, it was released on June 23, 1996 in Japan, September 29, 1996 in North America, March 1, 1997 in Europe and Australia, September 1, 1997 in France and December 10, 1997 in Brazil....
, in sales and finished its generation slightly behind the Xbox, which sold 24 million units before being discontinued.

Games

The number of games released for the console exceeds 600, with 208.56 million GameCube games sold as of June 30, 2008.

See also



External links

  • Official webpage by Nintendo of America
  • at Nintendo.com ( at the Internet Archive Wayback Machine
    Internet Archive

    The Internet Archive is a nonprofit organization dedicated to building and maintaining a free and openly accessible online digital library, including an archive site of the World Wide Web....
    )