Ancient Anguish
Encyclopedia
Ancient Anguish, abbreviated AA, is a fantasy
Fantasy
Fantasy is a genre of fiction that commonly uses magic and other supernatural phenomena as a primary element of plot, theme, or setting. Many works within the genre take place in imaginary worlds where magic is common...

-themed MUD
MUD
A MUD , pronounced , is a multiplayer real-time virtual world, with the term usually referring to text-based instances of these. MUDs combine elements of role-playing games, hack and slash, player versus player, interactive fiction, and online chat...

, a text-based online role-playing game
Role-playing game
A role-playing game is a game in which players assume the roles of characters in a fictional setting. Players take responsibility for acting out these roles within a narrative, either through literal acting, or through a process of structured decision-making or character development...

. Founded in 1991 by Balz "Zor" Meierhans and Olivier "Drake" Maquelin, it opened to the public on February 2, 1992. It is free to play, but has been supported by player donations since 1994.

Ancient Anguish is based on a "map-coordinate
Coordinate system
In geometry, a coordinate system is a system which uses one or more numbers, or coordinates, to uniquely determine the position of a point or other geometric element. The order of the coordinates is significant and they are sometimes identified by their position in an ordered tuple and sometimes by...

" system rather than linked areas
Graph theory
In mathematics and computer science, graph theory is the study of graphs, mathematical structures used to model pairwise relations between objects from a certain collection. A "graph" in this context refers to a collection of vertices or 'nodes' and a collection of edges that connect pairs of...

, which contributes to the immersive feeling of entering another 'world'. Areas are then placed on the nearly 10,000 room "map" and tied into the geography and history of the fantasy world, called Oerthe. In addition, the mud strives for a "describe-all" policy for all areas, whereby any item/object/feature should respond to as many of the senses as possible, which adds to the immersive quality, although not all older areas conform to current balance and describe-all policies. It is noted as incorporating adult themes into its gameplay.

Administration and site history

In the early 1990s, most MUDs were housed on university mainframe computers, either illicitly or with tacit approval from the computer science department (many of whom played or created the games they hosted). In late 1993, Ancient Anguish faced the threat of being shut down by the Swiss university that hosted the game, Eidgenössische Technische Hochschule Zürich
ETH Zurich
The Swiss Federal Institute of Technology Zurich or ETH Zürich is an engineering, science, technology, mathematics and management university in the City of Zurich, Switzerland....

, for excessive bandwidth usage. Hundreds of players made donations totalling more than US$7000 and bought a SparcStation 2
SPARC
SPARC is a RISC instruction set architecture developed by Sun Microsystems and introduced in mid-1987....

 workstation, relocating the MUD to Washington, D.C.

At the same time, Zor (who functioned as God
God (MUD)
God or Goddess, in MUDs, often refers to an administrator of a MUD server, most typically the owner. Sometimes multiple individuals with the title of God are present, or the term may even be applied to all administrative and development staff, but it is usual for the term to refer to the most...

, or chief administrator, at the time) abdicated his singular authority over the MUD and turned over control to a newly created Senate of Wizards
Wizard (MUD)
Wizard is commonly used in MUDs, particularly LPMuds, AberMUDs and MU*, as a term for the MUD's developers and administrators. The usage originates with Richard Bartle's original MUD1 and MUD2. It is frequently abbreviated "wiz", which is sometimes used as a verb; to wiz is to become a wizard...

, with Amante serving as the Senate President. The Senate appoints Archwizards of Law, Balance, Quality Control, Education, Mudlib
Mudlib
A mudlib, short for mud library, is a library of code forming part of the technical infrastructure of a MUD. Though different varieties of MUD may be considered to have mudlibs, the term is most often used with LPMuds. In an LPMud, the mudlib consists of interpreted code written in the LPC...

, World and Map, and Driver. The Senate consists of the Arch Wizards
Wizard (MUD)
Wizard is commonly used in MUDs, particularly LPMuds, AberMUDs and MU*, as a term for the MUD's developers and administrators. The usage originates with Richard Bartle's original MUD1 and MUD2. It is frequently abbreviated "wiz", which is sometimes used as a verb; to wiz is to become a wizard...

 of the different functional administrations, plus additional Senators at large. In 1995, Amante abdicated his role as Senate President and the Senate assumed complete control over the MUD, and has continued to administer with 9 to 12 members who periodically change.

Over the next decade, Ancient Anguish was hosted by a number of access providers:
  • Mid 1995 to 1996: Pacific Rim Networks in Bellingham Washington
  • Mid 1996 to July 1997: Chaco Inc. in San Jose, CA
  • July 1997 to Feb 2006: InReach Internet in Stockton, CA
  • Feb 2006 to August 2008: LocalLink.net in Michigan
  • August 2008 to current: Colocation America
    Colocation America
    Colocation America is a colocation provider headquartered in Los Angeles, California, United States, founded in 2000. Colocation America currently serves over 3,000 clients worldwide.-History:...

     in Los Angeles, CA


Though its population has never been as high as some other MUDs, it remains one of the more popular LPMuds on the internet today, despite facing stiff competition from commercial and/or graphical MMORPG
MMORPG
Massively multiplayer online role-playing game is a genre of role-playing video games in which a very large number of players interact with one another within a virtual game world....

s. Ironically, Ancient Anguish has been cited by original EverQuest
EverQuest
EverQuest, often shortened to EQ, is a 3D fantasy-themed massively multiplayer online role-playing game that was released on the 16th of March, 1999. The original design is credited to Brad McQuaid, Steve Clover, and Bill Trost...

designer Ryan Palacio as being heavily played by the EverQuest development team.

Development

New code is continually added to the game by a team of volunteer "wizards"
Wizard (MUD)
Wizard is commonly used in MUDs, particularly LPMuds, AberMUDs and MU*, as a term for the MUD's developers and administrators. The usage originates with Richard Bartle's original MUD1 and MUD2. It is frequently abbreviated "wiz", which is sometimes used as a verb; to wiz is to become a wizard...

, or coders. Players can elect to become a wizard upon meeting three requirements: 1.) achieving a minimum of 1 million experience points; 2.) completing a number of the quests available; and 3.) earning a number of exploration points (sometimes called "Gaius Points", after the sage who provides hints to guide players to find them). Players may elect to solve more quests and fewer exploration points, or more exploration points and fewer quests.

Exploration points are generally completed thorough exploration, prodding, touching, and otherwise investigating a given area or room, or completion of a mini-quest. The hints provided by the Gaius character are generally vague, and no direct statistic is available to players.

New wizards go through an educational process where they learn about coding enhancements for the game, develop an idea for a new area, and proceed to build it. The system was designed to provide guidance both to experienced programmers and those with no experience. These new areas go through a process of validation to ensure they meet the thematic, quality, and balance/playability requirements of the game, and are then opened to all players.

In late 2005, player levels
Level (computer and video games)
A level, map, area, or world in a video game is the total space available to the player during the course of completing a discrete objective...

 were expanded from 19 to 50.

The game's move to the Michigan server brought several changes: during the move, the old site was available in "Anarchy Mode", a traditional experience when the game moved from one server to another, with all rules on player killing
Player versus player
Player versus player, or PvP, is a type of multiplayer interactive conflict within a game between two or more live participants. This is in contrast to games where players compete against computer controlled opponents, which is correspondingly referred to as player versus environment...

, multiplaying, wizard-mortal interference, and other guidelines of Law suspended. Since all player files had already been backed up prior to the move, none of this had any long-term effect on players and allowed them to "blow off steam". It proved popular enough that the Senate is considering providing regular Anarchy events on an alternate port of the new server. In addition, the move prompted a change from 25-hour mandatory reboots to 49-hour reboots, which were tested in late April and then made permanent. (These reboots, common in MUDs to recover memory leak
Memory leak
A memory leak, in computer science , occurs when a computer program consumes memory but is unable to release it back to the operating system. In object-oriented programming, a memory leak happens when an object is stored in memory but cannot be accessed by the running code...

s and to clear 'trash' items which accumulate, restore the world to a default state, leaving characters to regain equipment from scratch. All skills, stats, and gold are retained.)

In May 2006, a new continent named Infidian was opened after several years' wait, nearly doubling the available landmass space on the map for areas and alleviating overcrowding of older areas on the main continent of Anguish (from which the game gets its name). Several areas have already been placed on its map, and more will be 'discovered' in the near future. Infidian is reputed to be the historical homeland of the humans who came to Anguish, where the rest of the races already lived, and is nearly pacifistic. At present, Infidian has few explorable areas, although many more areas are in development.

Gameplay

On Ancient Anguish, a player can choose between fighter, mage, ranger, cleric, shapeshifter, necromancer, paladin, and rogue for their character class. A new class, called Artificers, opened in late June 2006.

Several years ago, a major overhaul of the combat system was coded. Players become more proficient in different types of weapons after gaining experience using them. The more proficient they are, the more damaging weapons they can use. Fighters (who lack the powerful spells/special abilities of other classes) are able to skill more quickly than other classes, making them excellent at dealing damage. At the same time, a wide variety of non-combat abilities are available, including fishing, origami, pottery, prospecting, seduction, and weaving. There are also poker tables, several chess boards, and trivia games within the game site.

Guilds

Players can join different guilds on the game, for social or adventuring-related benefits. Each guild has its own purpose and restrictions, along with a guildhall and guild-oriented chatline. These guilds include:
  • The Knights of Drin are the personal knights of the king, Drin Trueheart. Orcs are not permitted to join, and most NPCs found in the guild's home base of Nepeth will attack orcs on sight. Because of the martial focus of the group, only fighters, clerics, rangers, paladins and adventurers are permitted to join.
  • The Scythe are an anti-establishment group of barbarians and hedonists that deny access to anyone with a drop of elven blood. For classes, paladins and artificers are refused admittance. The Scythe formed as a result of opposition to the Knights of Drin.
  • The Monks of Antana are a strong religious force for good. Dwarves and orcs are not permitted to join; neither are necromancers, due to their evil acts.
  • The Courts of Chaos are a loosely knit cult that worship the forces of Chaos. Only the evil can join, therefore paladins are refused. Clerics on Ancient Anguish are not required to worship only "good" gods/goddesses (such as Antana), and are therefore welcome to join and worship the gods of Chaos. Fighters are not permitted either, as the guild has a spellcasting focus (rogues are allowed, however).
  • The Black Bear is a group of nature lovers, allowing all races to join. Paladins, necromancers, and rogues are not permitted to join.
  • The Eldar, a coalition of elves, half-elves and humans. Any class is permitted to join, as the guild focus is mostly social. The guild's purpose builds on the historical alliances between elves and humans, even during wars between the two species.
  • The Society of the Raven is a band of cutthroats, brigands, footpads and other denizens of the night. Rogues of any race may join, but no other classes. Population has been light lately, due to a heavy crackdown by Law on stealing from players, one of the rogues' primary abilities. However, the population does seem to be on the rebound, perhaps because recently, rogue theft and several in-game "anti-theft" devices have been "rebalanced" in favor of rogues.
  • The Snowfolk guild was most recently added. They make their home far to the north on the Arctic glacier. They are fundamentally survivalists with a cheerful disposition and promote good natured attitudes. Their powers are based on the icy materials of their home. The only limitation in membership is that necromancers are not permitted. Most distinctive is that members are more resistant to cold and more vulnerable to fire.

Technical infrastructure

Ancient Anguish is based on the Amylaar LPMud
LPMud
LPMud, abbreviated LP, is a family of MUD server software. Its first instance, the original LPMud game driver, was developed in 1989 by Lars Pensjö...

 driver and the Loch Ness mudlib
Mudlib
A mudlib, short for mud library, is a library of code forming part of the technical infrastructure of a MUD. Though different varieties of MUD may be considered to have mudlibs, the term is most often used with LPMuds. In an LPMud, the mudlib consists of interpreted code written in the LPC...

, from the MUD of the same name.

External links

The source of this article is wikipedia, the free encyclopedia.  The text of this article is licensed under the GFDL.
 
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