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Star Wars: Empire At War

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Star Wars: Empire at War



 
 
Star Wars: Empire at War is a 2006 real-time strategy
Real-time strategy

Real-time strategy games are a genre of computer wargames which do not progress incrementally in turn-based game.Brett Sperry is credited with coining the term to market Dune II....
 game developed by Petroglyph Games and published by LucasArts
LucasArts

LucasArts Entertainment Company LLC is an United States video game developer and video game publisher. The company was famous for its innovative line of graphic adventure games, the critical and commercial success of which peaked in the early 1990s in video gaming....
. It focuses on the fictional struggle between the Empire
Galactic Empire (Star Wars)

The Galactic Empire is one of the main factions in the Star Wars fictional universe. It is a tyranny, Star Wars galaxy-spanning regime established by the series' lead villain, Palpatine, to replace the Galactic Republic in Star Wars Episode III: Revenge of the Sith....
 and the Rebels that begins in the time frame between Episode III
Star Wars Episode III: Revenge of the Sith

Star Wars Episode III: Revenge of the Sith is a 2005 science fiction film written and directed by George Lucas. It was the sixth film released in the Star Wars wiktionary:saga and the third in terms of the series' Dates in Star Wars....
 and Episode IV
Star Wars Episode IV: A New Hope

Star Wars Episode IV: A New Hope is an Cinema of the United States 1977 in film space opera film, written and directed by George Lucas. It was the first of six films released in the Star Wars saga: Star Wars#Original trilogy continue the story, while a Star Wars#Prequel trilogy contributes backstory, primarily for the troubled charac...
. Star Wars: Empire at War uses an entirely new engine that Petroglyph developed, known as Alamo
Alamo (game engine)

Alamo Game Engine is a game engine developed by Petroglyph , which is used to create the real-time strategy games Star Wars: Empire at War, and Star Wars: Empire at War: Forces of Corruption....
. The most recent patch was released on July 20, 2006. In October 2006, an expansion entitled Star Wars: Empire at War: Forces of Corruption
Star Wars: Empire at War: Forces of Corruption

Star Wars: Empire at War: Forces of Corruption is an expansion pack for the computer game Star Wars: Empire at War. This expansion pack was released on October 24, 2006, and expanded the content of the original Star Wars: Empire at War game with new faction the Zann Consortium and 28 new planets....
 was released.

e are five different game modes: Space, Land, Storyline-Campaign, Galactic Conquest and Multiplayer.






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Star Wars: Empire at War is a 2006 real-time strategy
Real-time strategy

Real-time strategy games are a genre of computer wargames which do not progress incrementally in turn-based game.Brett Sperry is credited with coining the term to market Dune II....
 game developed by Petroglyph Games and published by LucasArts
LucasArts

LucasArts Entertainment Company LLC is an United States video game developer and video game publisher. The company was famous for its innovative line of graphic adventure games, the critical and commercial success of which peaked in the early 1990s in video gaming....
. It focuses on the fictional struggle between the Empire
Galactic Empire (Star Wars)

The Galactic Empire is one of the main factions in the Star Wars fictional universe. It is a tyranny, Star Wars galaxy-spanning regime established by the series' lead villain, Palpatine, to replace the Galactic Republic in Star Wars Episode III: Revenge of the Sith....
 and the Rebels that begins in the time frame between Episode III
Star Wars Episode III: Revenge of the Sith

Star Wars Episode III: Revenge of the Sith is a 2005 science fiction film written and directed by George Lucas. It was the sixth film released in the Star Wars wiktionary:saga and the third in terms of the series' Dates in Star Wars....
 and Episode IV
Star Wars Episode IV: A New Hope

Star Wars Episode IV: A New Hope is an Cinema of the United States 1977 in film space opera film, written and directed by George Lucas. It was the first of six films released in the Star Wars saga: Star Wars#Original trilogy continue the story, while a Star Wars#Prequel trilogy contributes backstory, primarily for the troubled charac...
. Star Wars: Empire at War uses an entirely new engine that Petroglyph developed, known as Alamo
Alamo (game engine)

Alamo Game Engine is a game engine developed by Petroglyph , which is used to create the real-time strategy games Star Wars: Empire at War, and Star Wars: Empire at War: Forces of Corruption....
. The most recent patch was released on July 20, 2006. In October 2006, an expansion entitled Star Wars: Empire at War: Forces of Corruption
Star Wars: Empire at War: Forces of Corruption

Star Wars: Empire at War: Forces of Corruption is an expansion pack for the computer game Star Wars: Empire at War. This expansion pack was released on October 24, 2006, and expanded the content of the original Star Wars: Empire at War game with new faction the Zann Consortium and 28 new planets....
 was released.

Gameplay

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There are five different game modes: Space, Land, Storyline-Campaign, Galactic Conquest and Multiplayer. Skirmish mode is the "classic" RTS mode. Skirmishes come in two types: land and space (also land tactical mode and space tactical mode). In land skirmishes, all players start with bases, and must research upgrades and capture resource nodes, while ultimately destroying the enemy's base. In space skirmish, the base is replaced with a space station that can be upgraded. The player "buys" ships to attack the enemy with, until the enemy space station is destroyed or the enemy forces are destroyed (depending on what option the player chooses). The player can advance in "technology levels" to access more powerful ships as the player gains more money. The space station can also be upgraded to better defend itself without requiring the player to leave ships behind to defend it. Skirmish battles require the least time investment, and so are best suited towards casual players. It also has some 'free-play' to it. The player is also allowed to use Jedi in Skirmish battles and can take heroes off and on. They can do some changes to the Skirmish battles like non-built buildings. Maps can support either 2, 3, or 4 players, and the difficulty is scalable between easy, medium and hard.

Galactic Conquest is the sandbox campaign, where the player controls the struggle for freedom with the Rebel Alliance, or galactic domination with the Empire. Grand strategy, production, and resource management is facilitated through a two dimensional galactic map. The player receives funds from controlled planets to research, build defenses, and train troops. Furthermore, each planet confers different advantages to its owner, although some bonuses are specific to a faction. For example, controlling Kuat
List of Star Wars planets (K-L)

Kalakar VI was a volcanic spoon of Dromund Kalakar in the Outer Rim. It was a Dark Side nexus which attracted the Prophets of the Dark Side from nearby Dromund Kaas about 100 BBY, having previously been occupied by the Sith Empire....
 reduces the price of Imperial Star Destroyer
Star Destroyer

Star Destroyers are iconic vessels of the fictional Star Wars universe. The Imperial Star Destroyer, which first appears at the beginning of Star Wars Episode IV: A New Hope, is "the signature vessel of the Imperial fleet"....
s by 25%.

When enemy forces meet (either fleets in space or when one side's ground forces invade another's planet) a skirmish-style battle ensues. In Galactic Conquest, unlike Skirmish mode, the player can use only what equipment was brought to the battle (be it an X-wing
X-wing

X-wings are fictional starfighters from the original Star Wars trilogy and the Star Wars Expanded Universe. They are depicted as the primary Interceptor aircraft and dogfighter of the Rebel Alliance and the New Republic ....
 or AT-AT). Factions must battle across both space and land maps. Each faction has at least one of three broad objectives for Galactic Conquest, which vary depending on which scenario is being played: kill the enemy leader (Mon Mothma
Mon Mothma

Mon Mothma is a fictional character in the Star Wars fictional universe. She is first introduced in Star Wars Episode VI: Return of the Jedi, portrayed by Caroline Blakiston, and has a supporting role in Star Wars Episode III: Revenge of the Sith, portrayed by Genevieve O'Reilly....
 or Palpatine
Palpatine

Palpatine is a fictional character in George Lucas' science fiction saga Star Wars. Palpatine, portrayed by Ian McDiarmid in the Star Wars , is the main antagonist of the saga; he is introduced in the Original trilogy as the Emperor of the Galactic Empire , an aged, cowled and pale-faced figure, who rises to power in the Prequel...
), protect/destroy the Death Star
Death Star

The Death Star is a fictional moon-sized space station and superweapon appearing in the Star Wars movies and Star Wars Expanded Universe. In the films, the first Death Star is featured in Star Wars Episode IV: A New Hope, and a second Death Star is under construction in Star Wars Episode VI: Return of the Jedi....
, and/or completely remove the other faction from the campaign map.

All four modes are played in real-time. Days on the galactic map continually progress. When a battle occurs, Galactic time is paused while skirmish time begins. After the battle, the Galactic day timer resumes. When playing against the computer, the player can accelerate time or pause time on both the Galactic and Skirmish maps.

The campaign follows a semi-open linear path, where the given side must complete mission objectives (such as stealing X-wing prototypes) in sequence. Campaign missions build up to the plot of Star Wars Episode IV: A New Hope
Star Wars Episode IV: A New Hope

Star Wars Episode IV: A New Hope is an Cinema of the United States 1977 in film space opera film, written and directed by George Lucas. It was the first of six films released in the Star Wars saga: Star Wars#Original trilogy continue the story, while a Star Wars#Prequel trilogy contributes backstory, primarily for the troubled charac...
 and eventually, the Battle of Yavin.

Plot


Development


Star Wars: Empire at War was first mentioned in 2004, by then LucasArts
LucasArts

LucasArts Entertainment Company LLC is an United States video game developer and video game publisher. The company was famous for its innovative line of graphic adventure games, the critical and commercial success of which peaked in the early 1990s in video gaming....
 president Jim Ward. He discussed the possibility of a RTS
Real-time strategy

Real-time strategy games are a genre of computer wargames which do not progress incrementally in turn-based game.Brett Sperry is credited with coining the term to market Dune II....
 video game set in the Star Wars
Star Wars

Star Wars is an epic film space opera Media franchise initially conceived by George Lucas. The first film in the franchise was simply titled Star Wars Episode IV: A New Hope, but later had the subtitle Episode IV: A New Hope added to distinguish it from its sequels and prequels....
 universe, stating "...there's a bright future there for games based on these new properties as well as original Star Wars games like a new real-time strategy PC game that Petroglyph is developing for next year". Ward described the game as taking the Real-time strategy genre in a new direction, and outlined plans to balance the gameplay between hardcore games and audiences familiar with the Star Wars franchise. The game was officially unveiled by LucasArts
LucasArts

LucasArts Entertainment Company LLC is an United States video game developer and video game publisher. The company was famous for its innovative line of graphic adventure games, the critical and commercial success of which peaked in the early 1990s in video gaming....
 on January 21, 2005 with an original release date set for the end of 2005. LucasArts revealed that the newly-formed Petroglyph Games would be developing an original 3D game engine, entitled Alamo
Alamo (game engine)

Alamo Game Engine is a game engine developed by Petroglyph , which is used to create the real-time strategy games Star Wars: Empire at War, and Star Wars: Empire at War: Forces of Corruption....
 for Star Wars: Empire at War and that the game would support online battles for up to 8 players .

Lead designer Joe Bostic outlined the gameplay for Star Wars: Empire at War, stating the developer's priorities was for players to have easy control of ships during space combat, due to difficulties with the structure of the space aspect of the game. He added that the scaling of the various units in the game was another difficulty which the developers had to overcome in order to balance out the gameplay. In 2006, Chris Rubyor, a former employee of Westwood Studios
Westwood Studios

Westwood Studios was a computer game and video game developer, founded in 1985 as Westwood Associates by Brett Sperry and Louis Castle and based in Las Vegas, Nevada, Nevada....
, discussed the Galactic Conquest mode of the game, stating that the initial mode had to be overhauled several times due to the fact that that Petroglyph felt unhappy with the original mode. He further added that the game's skirmish mode incorporated a variety of new and traditional strategy mechanics found in the RTS genre. He stated their focus was primarly combat and unit tactics, while allowing units and new technologies to be purchased during skirmish combat, a feature which was not inserted into the main single-player campaign or Galactic Conquest. The game's score was composed by Frank Klepacki
Frank Klepacki

Frank Klepacki is an American musician, video game music composer and sound director best known for his work on the Command & Conquer series. Having learned to play drums as a child, he joined Westwood Studios as a composer when he was only 17 years old....
. Klepacki stated surround sound was an important aspect to look at for the game, as he believed many past RTS games did not take advantage of the features of surround sound. The game's audio took elements from the Star Wars films, as well as adding new elements to add more variety to the game. Much of the sound effects were created by Klepacki, including all sounds in the interface and structure.

A stage demo and trailer were on display at E3 2005. On July 15, 2005 LucasArts unveiled a new trailer and announced a release date of February 7, 2006. A playable build of Star Wars: Empire at War was well received at the 2005 Games Convention
Games Convention

The Games Convention sometimes called the Leipzig Games Convention, and abbreviated as GC, is an annual video game event in Leipzig, Germany, first held in 2002....
 in Leipzig
Leipzig

Leipzig is, with a population of over 511,252, the largest city in the States of Germany of Saxony, Germany....
, Germany
Germany

Germany , officially the Federal Republic of Germany , is a country in Central Europe. It is bordered to the north by the North Sea, Denmark, and the Baltic Sea; to the east by Poland and the Czech Republic; to the south by Austria and Switzerland; and to the west by France, Luxembourg, Belgium, and the Netherlands....
. The official demo of Star Wars: Empire at War was made available for download on January 18, 2006, for Microsoft Windows
Microsoft Windows

Microsoft Windows is a series of software operating systems and graphical user interfaces produced by Microsoft. Microsoft first introduced an operating environment named Windows in November 1985 as an add-on to MS-DOS in response to the growing interest in graphical user interfaces ....
 systems. It features five introduction tutorials to the game, and one Galactic Conquest mission with the player assuming the role of the Rebels. The full Windows version was released on February 16. On November 3, 2006, Aspyr Media Inc. announced that Empire at War would be coming to the Mac OS X
Mac OS X

Mac OS X is a line of computer operating systems developed, marketed, and sold by Apple Inc., and since 2002 has been included with all new Macintosh computer systems....
 platform in April 2007. A demo was released in March 2007.

Reception


Critics received Empire at War positively, with a GameRankings average of 79%. GameSpot
GameSpot

GameSpot is a video game website that provides news, reviews, previews, downloads, and other information. The site was launched in May 1996 by Pete Deemer and Vince Broady....
 gave Empire at War an 8.7 out of 10, commenting "Empire at War delivers a true Star Wars experience". IGN
IGN

IGN is a multimedia news and reviews website that focuses heavily on video games. Its corporate parent is IGN Entertainment, which owns and controls separate sites such as GameSpy, GameStats, Rotten Tomatoes and AskMen....
 gave the game a 7.6 out of 10, saying "Star Wars: Empire at War definitely scores big in terms of style....If you're hoping to enjoy this game because you really like Star Wars, you'll probably be satisfied for quite a while, but if your interest in the Star Wars property takes a back seat to your desire for a solid strategy experience, the few innovations aren't going to be enough to overcome the repetitive nature of the fights."

Patches were released by Petroglyph to fix the heavily criticized multiplayer connection protocols. In some cases before the patch, these problems caused multiplayer games to be almost unplayable. However, some have found that the latest patch (1.05) contains a bug that causes the game to "lock up" when the Death Star destroys a planet where Han Solo and Chewbacca are on the surface. This has been seen to occur in both GC map-mode and space battles.

External links