Lunar: Eternal Blue
Encyclopedia
is a role-playing video game developed by Game Arts
Game Arts
is a Japanese video game software developer located in Tokyo, Japan. Originally established in 1985 as a computer software company, they have since expanded their enterprise to produce for a number of game console and handheld systems...

 and Studio Alex
Studio Alex
Studio Alex was a Japanese video game development firm. It was founded by respected programmer Kazunari Tomi, a former employee of Nihon Falcom whose credits include Sorcerian, Star Trader, and Dinosaur...

 for the Mega-CD as the sequel to Lunar: The Silver Star
Lunar: The Silver Star
is a role-playing video game developed by Game Arts and Studio Alex for the Mega-CD console. Originally released in Japan on June 16, 1992 to critical acclaim, the game was translated and released in English by Working Designs the following year...

. The game was originally released in December 1994 in Japan, and later in North America in September 1995 by Working Designs
Working Designs
Working Designs was an American video game publisher that specialized in the localization of Japanese console role-playing games, strategy video games and top-down shooters for various video game platforms. Though the company had published many 'cult hits', it was known best to fans as the...

. Eternal Blue is noted not only for expanding the story and gameplay of its predecessor, but for its enhanced use of the Sega-CD's hardware, including more detailed graphics, longer, more elaborate animated cutscenes, and more extensive use of voice acting. Critics were mostly pleased with the title, giving particular merit to the game's English translation and further expansion of the role-playing game genre in CD format.

Set one thousand years after the events of The Silver Star, the game follows the adventure of Hiro, a young explorer and adventurer who meets Lucia, visitor from the far-away Blue Star, becoming entangled in her mission to stop Zophar, an evil, all-powerful being, from destroying the world. During his journey across the world of Lunar, Hiro and Lucia are joined by an ever-expanding cast of supporting characters, including some from its predecessor. The game was remade in 1998 as Lunar 2: Eternal Blue Complete
Lunar 2: Eternal Blue Complete
Lunar 2: Eternal Blue Complete is a retitled version of , a Japanese role-playing video game. It is the sequel to Lunar: Silver Star Story Complete. Originally released in 1998 for the Sega Saturn console in Japan, it was ported to the PlayStation in 1999 and translated for the North American...

.

Gameplay

Lunar: Eternal Blue is a traditional console role-playing game featuring two-dimensional character sprites and backgrounds. The game is presented from a top-down perspective with players moving the characters across numerous fantasy
Fantasy
Fantasy is a genre of fiction that commonly uses magic and other supernatural phenomena as a primary element of plot, theme, or setting. Many works within the genre take place in imaginary worlds where magic is common...

 environments while completing story-based scenarios and battling enemy monsters. While basic game function remains similar to Lunar: The Silver Star
Lunar: The Silver Star
is a role-playing video game developed by Game Arts and Studio Alex for the Mega-CD console. Originally released in Japan on June 16, 1992 to critical acclaim, the game was translated and released in English by Working Designs the following year...

, with story segments being presented as both on-screen text and animated cutscenes, the abundance of these interludes has been increased to over fifty minutes of movie content and an hour of spoken dialogue. Players advance the story by taking part in quests and interacting with non-player characters, which engages them in the story as well as providing tips on how to advance.

Battles in Eternal Blue take place randomly within dungeons and other hostile areas of the game. While in a battle sequence, players defeat enemy monsters either by using standard attacks or magic, with combat ending by defeating all enemies present. In order to attack an enemy, a character must first position themselves near their target by moving across the field, or by using a ranged attack to strike from a distance. The battle system in as been enhanced from The Silver Star by including the option to position characters throughout the field beforehand, as well as a more sophisticated AI
Artificial intelligence
Artificial intelligence is the intelligence of machines and the branch of computer science that aims to create it. AI textbooks define the field as "the study and design of intelligent agents" where an intelligent agent is a system that perceives its environment and takes actions that maximize its...

 attack setting that allows the characters to act on their own. Characters improve and grow stronger by defeating enemies, thereby gaining experience points that allow them to gain levels and face progressively more powerful enemies as the game advances. The player is awarded special "magic points" after combat that can be used to empower a particular character's magical attack, giving them access to new, more powerful skills with a variety of uses in and out of battle. Players can record their progress at any time during gameplay by saving to either the Sega-CD's internal RAM, or on a separately purchased RAM cartridge that fits into the accompanying Mega Drive
Sega Mega Drive
The Sega Genesis is a fourth-generation video game console developed and produced by Sega. It was originally released in Japan in 1988 as , then in North America in 1989 as Sega Genesis, and in Europe, Australia and other PAL regions in 1990 as Mega Drive. The reason for the two names is that...

.

Characters

The character of Lunar; Eternal Blue were designed by artist and Lunar veteran Toshiyuki Kubooka
Toshiyuki Kubooka
Toshiyuki Kubooka is a Japanese animator, character designer, and illustrator. He is particularly known for his work on games of the Lunar series.-Anime:*Batman: Gotham Knight...

.
  • Hiro - a young man and would-be explorer who is skilled with a sword and boomerangs
  • Ruby - a pink, winged cat-like creature with a crush on Hiro who claims to be a baby red dragon
  • Gwyn - Hiro's adoptive grandfather, and an archaeologist
  • Lucia - a mysterious and soft-spoken girl from the Blue Star who is skilled with magic and mostly naive of the world's customs
  • Ronfar - a priest-turned-gambler with healing skills
  • Lemina - money-grubbing heiress to the position of head of the world's highest magic guild
  • Jean - a traveling dancer with a hidden past as a prisoner forced to use a deadly form of martial arts against innocent people
  • Leo - captain of Althena's guard and servant of the goddess.


While the cast's primary personalities remained intact for the English release, some changes such as colorful language, jokes, and double entendre
Double entendre
A double entendre or adianoeta is a figure of speech in which a spoken phrase is devised to be understood in either of two ways. Often the first meaning is straightforward, while the second meaning is less so: often risqué or ironic....

s were added to their speech to make the game more comical.

Primary supporting characters include the servants of the Goddess Althena, the creator of Lunar thought to have vanished centuries ago who suddenly appeared in mortal form to lead her people.
  • Borgan - a portly, self-absorbed magician with his eyes on the seat of power in the magic guild
  • Lunn - a martial artist and Jean's former instructor
  • Mauri - Leo's sister and Ronfar's love interest.
  • Ghaleon - (the primary villain killed in the previous game) the current Dragonmaster, Althena's champion, and supposed protector of the world. His final end reveals that he regrets the evil he committed and does what he can to aid Hiro.
  • Zophar - the game's principal villain, a long-dormant evil spirit who is attempting to destroy and recreate the world to his tastes. Although his voice is heard numerous times, he remains faceless until the final battle.

Story

The plot of Lunar: Eternal Blue was written by novelist Kei Shigema, who previously conceived the story for The Silver Star. Working together with new world designer Kensai Sato, Shigema intended to craft a story that would not only pick up where the previous game ended, but give players a thoroughly new experience that would elaborate on the history and mythos of the Lunar world. The story begins a sequence showing a young woman emerging from suspended animation inside a deserted fortress. Walking outside, she views the vast, snow-driven landscape of her world, The Blue Star, and comments on how this could not possibly be the time for her awakening. Commenting that "something must be terribly wrong", she stares into the sky to see the distant moon of Lunar before returning inside.

Meanwhile, on the surface of Lunar, a young man named Hiro is exploring an ancient ruin with his friend Ruby where they discover a large gem, The Dragon's Eye. Upon removing the jewel from its resting place, a trap triggers causing the temple to collapse and monsters to chase after them as they make their escape. Outside the ruins, they meet Leo, leader of Althena's Guard, an army in service to the goddess, who tells them to leave the area due to rumors of a "destroyer" Althena had predicted would be in the area. Meeting with Hiro's grandfather and prominent historian, Gwyn, the group witnesses a strange light hitting a tower known as the Blue Spire, and decide to investigate. Using the Dragon's Eye, they gain access to the spire, and upon reaching the top floor meet the girl from the Blue Star, Lucia. Claiming she has come to Lunar to stop a catastrophe, she requests to be taken to Althena, the only one able to avert what very well could be a worldwide disaster. Exiting the spire, the group is contacted by a sinister voice revealed by Lucia to be Zophar, an ancient, evil god who has apparently broken free of the restraints Althena once placed on him. Draining Lucia of her magic powers, Zophar reveals that he will soon take control of Lunar, and departs with Lucia in critical condition. Deciding to help her, Hiro and Ruby take Lucia to see Ronfar, a priest living in a nearby town. Having lost his faith years ago, Hiro must convince Ronfar to return to the temple of Althena and aid Lucia which sparks memories of his past with his girlfriend, Mauri. Using a powerful spell, Lucia is cured, and travels alone to the holy city of Pentagulia where Althena is said to reside.
Learning that Leo is looking for Lucia under Althena's orders, Hiro, Ronfar, and Ruby follow her, but arrive too late to prevent her from being abducted. Sneaking aboard Leo's ship, the team rescues Lucia and escape to a nearby forest where they meet Jean, a dancer in a traveling gypsy troupe with a powerful fighting style. With Jean's help, Hiro and his friends are led outside the forest undetected by Leo's men, and escape to a nearby town where they are told the only way to Pentagulia is blocked and must be circumnavigated through a mountain path. At the base of the mountain, the team finds a seemingly haunted house, which up investigation is revealed to be a training facility for magicians. Running the facility is Lemina, a young wizard who tags along with the group with the hope that they will agree to join the magic school of Vane, of which she is the future headmistress. Eluding Leo's men once again by using a traveling device involving a cannon, the team arrive at an ancient temple where they find a projector-like recording device that plays back an image of the past. The projection involves the defeat of the dark sorcerer Ghaleon by Dragonmaster Alex one thousand years before, with the recording being interrupted by the very-much alive Ghaleon suddenly appearing before them.

Saying that he still has plans for the world, Ghaleon leaves the baffled team to continue their journey to the holy city. Arriving at Pentagulia, Lucia demands to see Althena, and after only a short audience, concludes that the women in front of her is not the real goddess at all, and is subsequently thrown into the dungeon. Rescued from her captivity by Leo in disguise, Lucia is escorted outside, where she re-unites with Hiro's group to seek the truth of Althena's fate. Making their way to a tree-top village, they meet Nall, leader of a band of child thieves who gives Ruby the impression of a dragon. Indeed, Nall reveals that he was once a dragon that fought alongside Dragonmaster Alex, and has remained alive due to his extended lifespan. Playing a recording for Lucia, an image of the real Althena reveals to the group that she is no longer alive, having given up her godhood after falling in love with a human, and that she believed humanity could sustain itself without her. Nall recounts how Ghaleon mysteriously re-appeared and drained all dragons of their power, claiming the title of Dragonmaster for himself and is now serving the false Althena for an unknown purpose. In order to stop him, Hiro's team must regain the power of the four dragons by gathering their auras, which are guarded by each of Althena's Four Heroes. During the course this mission, characters confront the Heroes they have a connection to: Lemina faces Borgan, the Black Hero, for the right to lead the Magic Guild, Ronfar attempts to appease his girlfriend Mauri, the Red Hero, to save the world, and Jean faces her martial arts instructor Lunn, the Blue Hero in single combat. Leo, the White Hero, has had his faith shaken by Althena's recent actions, and joins Hiro's quest to stop Ghaleon at any cost.

Before they can reach the stronghold, Ghaleon appears and kills Hiro to slow Lucia's progress to allow Zophar time to be reborn. Lucia returns with Hiro's body to the Blue Spire and uses stored magic to revive him. It is there she reveals how humans came to Lunar from the Blue Star and how Althena fought Zophar before.

Using the power of the auras, the revived dragons, including Nall and Ruby, attack the false Althena's stronghold, where she is revealed to be a demonic monster in disguise. Lucia absorbs Althena's power into herself to destroy Zophar, thereby eliminating all magic in the world. Zophar then reveals that such power would destroy the world of Lunar as well. As Lucia hesitates, Zophar captures her and starts to siphon Althena's power into himself. Lucia uses the last of her power to teleport Hiro and gang to safety. While Jean, Ronfar, and Lemina train to fight Zophar, Hiro is confronted by Ghaleon who delays killing Hiro to allow his fighting spirit to awaken and allows the group to harness their own inner strength to use their magic abilities again and gain faith in themselves. He reveals to Hiro that he allowed Zophar to revive him so that he could atone for his actions in the first game, but because Zophar could withdraw his power at any time, Ghaleon had to appear to be an enemy. He entrusts Hiro with his sword and disappears as the group goes to battle Zophar.

Hiro and the group go to save Lucia and fight Zophar using the power of humanity instead of Althena's power, and together they destroy Zophar. Lucia then returns to the Blue Star, in faith that she can one day entrust the Blue Star to humans based on what she has witnessed on Lunar. Hiro, having fallen in love with Lucia, is heartbroken by her leaving.

In the epilogue, Hiro and the group reunite to help Hiro go to the Blue Star himself to find Lucia and be reunited again. Climbing the Star Dragon's Tower, Hiro succeeds, and is reunited with Lucia on the Blue Star. Together, the two look towards a bright future for humanity.

Development

Lunar: Eternal Blue was developed by Game Arts
Game Arts
is a Japanese video game software developer located in Tokyo, Japan. Originally established in 1985 as a computer software company, they have since expanded their enterprise to produce for a number of game console and handheld systems...

 and Studio Alex
Studio Alex
Studio Alex was a Japanese video game development firm. It was founded by respected programmer Kazunari Tomi, a former employee of Nihon Falcom whose credits include Sorcerian, Star Trader, and Dinosaur...

, with project director Yoichi Miyagi returning to oversee the production of the new game. According to scenario writer Kei Shigema, game's concept of an oppressive god came from the image of Sun Wukong
Sun Wukong
Sun Wukong , also known as the Monkey King is a main character in the classical Chinese epic novel Journey to the West . In the novel, he is a monkey born from a stone who acquires supernatural powers through Taoist practices...

, hero of the Chinese epic Journey to the West
Journey to the West
Journey to the West is one of the Four Great Classical Novels of Chinese literature. It was written by Wu Cheng'en in the 16th century. In English-speaking countries, the tale is also often known simply as Monkey. This was one title used for a popular, abridged translation by Arthur Waley...

, being unable to escape from the gigantic palm of the Buddha
Buddha
In Buddhism, buddhahood is the state of perfect enlightenment attained by a buddha .In Buddhism, the term buddha usually refers to one who has become enlightened...

. Shigema stated that "it was a picture showing the arrogance of a god who is saying, 'In the end, you pathetic humans are in my hands.' The moment I understood that, I thought, 'Oh, I definitely want to do this,' it'll definitely match perfectly. So we used it just like that." Eternal Blue took three years and over US$
United States dollar
The United States dollar , also referred to as the American dollar, is the official currency of the United States of America. It is divided into 100 smaller units called cents or pennies....

2.5 million to produce, and contains twice as much dialogue as its precessor. The game's development team originally wanted the game to be set only a few years after The Silver Star, and would feature slightly older versions of the previous cast along with the new characters, yet discarded the idea when they thought the new cast would lose focus. Like its predecessor, the game contains animated interludes to help tell the game's story, which were developed in-house with Toshiyuki Kubooka serving as animation director. While The Silver Star contained only ten minutes of partially voiced animation, Eternal Blue features nearly fifty minutes of fully voiced video content.

The game's North American version was translated and published by Working Designs
Working Designs
Working Designs was an American video game publisher that specialized in the localization of Japanese console role-playing games, strategy video games and top-down shooters for various video game platforms. Though the company had published many 'cult hits', it was known best to fans as the...

, who had previously produced the English release of The Silver Star. Headed by company president Victor Ireland, the game's script contains the same light humor and humorous tone of the original, with references to American pop culture, word play, and breaking of the fourth wall
Fourth wall
The fourth wall is the imaginary "wall" at the front of the stage in a traditional three-walled box set in a proscenium theatre, through which the audience sees the action in the world of the play...

 not seen in the Japanese version. Working closely with the staff at Game Arts, Working Designs implemented design and balance fixes into the American release, including altering the difficulty of some battles that were found to be "near impossible". Finding little risk in the ability to save the game anywhere, Ireland's team added a "cost" component to the game's save feature, where players would have to spend points earned after battles to record their progress, remarking that "[We] wanted to make the player think about where and when to save without making it too burdensome." In addition, Working Designs implemented the ability for the game to remember the last action selected by the player during combat, allowing them to use the same command the next round without having to manually select it. Like The Silver Star, the North American version of Eternal Blue featured an embossed instruction manual cover and eight possible pieces of disc artwork to increase collector value.

Audio

The soundtrack for Lunar: Eternal Blue was composed by Noriyuki Iwadare
Noriyuki Iwadare
is a Japanese video game composer.-Biography:He was born in Matsumoto City, Nagano Prefecture, Japan. He began to compose video game music after years of being involved with university bands. The first award he won the Best Game Music award, the Mega Drive/Genesis category for Lunar: The Silver...

, who had previously co-produced the music for Lunar: The Silver Star. The game utilizes studio-quality Red Book audio
Red Book (audio CD standard)
Red Book is the standard for audio CDs . It is named after one of the Rainbow Books, a series of books that contain the technical specifications for all CD and CD-ROM formats.The first edition of the Red Book was released in 1980 by Philips and Sony; it was adopted by the Digital Audio Disc...

 for one of the two vocal songs. (Both are CD tracks in the US version.) Every other piece of music was encoded into 16khz PCM files. Dialogue and certain ambient effects also used the PCM format. Most sound effects were generated through the Sega Genesis sound processor. Along with music director Isao Mizoguchi, Iwadare's goal was to produce music that contained "a high degree of originality" when compared to both the previous game and role-playing games in general. While the original game's music represented a number of styles and genres, Iwadare purposefully narrowed his range of composition to give the songs a unified feel. The English version contains an original song not found in the Japanese release, named the "Star Dragon Theme". It was used as the BGM
Background music
Although background music was by the end of the 20th century generally identified with Muzak or elevator music, there are several stages in the development of this concept.-Antecedents:...

 for the Star Tower dungeon. The game's ending theme, "Eternal Blue ~Thoughts of Eternity~", performed by Chisa Yokoyama
Chisa Yokoyama
is a Japanese voice actress and singer from Tokyo. She is founder and head of her own voice company called Banbina after leaving Arts Vision. When she was a high school student, she was an assistant of Jump Broadcasting Station of Weekly Shōnen Jump...

, is one of Iwadare's favorite compositions. An official soundtrack featuring selected tracks from the game was released in Japan on February 22, 1995 by Toshiba-EMI Records.

Voice



Lunar: Eternal Blue features spoken dialogue during cutscenes and specific points in the game's script. While The Silver Star contained only fifteen minutes of voiced content, Eternal Blue features over an hour and a half of pre-recorded speech. The game's cast consists of fifteen voiced roles, with the original Japanese version featuring veteran anime
Anime
is the Japanese abbreviated pronunciation of "animation". The definition sometimes changes depending on the context. In English-speaking countries, the term most commonly refers to Japanese animated cartoons....

 and video game actors, including Rokurō Naya
Rokuro Naya
is a Japanese voice actor. He is the brother of voice actor Gorō Naya. A lifetime resident of Tokyo, he is affiliated with Mausu Promotion.-Anime:*Aquarius Camus in Saint Seiya*Sensui Shinobu in Yu Yu Hakusho*Enchou in Crayon Shin-chan...

 returning as Ghaleon. For the game's English version, Working Designs
Working Designs
Working Designs was an American video game publisher that specialized in the localization of Japanese console role-playing games, strategy video games and top-down shooters for various video game platforms. Though the company had published many 'cult hits', it was known best to fans as the...

 hired friends and staff of the game's production crew, many of whom had worked on previous projects with the company. John Truitt also reprises his role as Ghaleon, and is joined by a number of new cast members to the Lunar series, many of which would return in future games.

The Japanese release of Eternal Blue was preceded by a spoken drama album called Lunar: Eternal Blue Prelude in June 1994 featuring the game's future voice cast performing skits and songs in-character to promote the game. When the game was released the following December, it was packaged with an 8cm music disc called the Lunar: Eternal Blue Premium CD featuring short conversations by Lucia and Lemina, as well as in-character theme songs. In the months following the game's release, a two-volume drama album set featuring an expanded cast titled Lunatic Parade would be released by Toshiba-EMI records in June and September 1995.

Reception

Lunar: Eternal Blue sold well in Japan despite an estimated retail price of JPY¥
Japanese yen
The is the official currency of Japan. It is the third most traded currency in the foreign exchange market after the United States dollar and the euro. It is also widely used as a reserve currency after the U.S. dollar, the euro and the pound sterling...

9,900, nearly the equivalent of US$100 in 1994. The game would go on to sell fewer copies than its predecessor, Lunar: The Silver Star, yet still became the second-highest selling Sega-CD game in Japan and third highest selling worldwide. Eternal Blue received a score of 30 out of 40 in Japanese magazine Megadrive Beep!, with fellow Sega publication Megadrive Fan calling the game "fun" and featuring an official manga strip written by scenario writer Kei Shigema over the next several months.

The game experienced relatively low sales during its release in North America, which Victor Ireland attributed to both the rise of 32-bit game consoles such as the Sega Saturn
Sega Saturn
The is a 32-bit fifth-generation video game console that was first released by Sega on November 22, 1994 in Japan, May 11, 1995 in North America, and July 8, 1995 in Europe...

 and PlayStation
PlayStation
The is a 32-bit fifth-generation video game console first released by Sony Computer Entertainment in Japan on December 3, .The PlayStation was the first of the PlayStation series of consoles and handheld game devices. The PlayStation 2 was the console's successor in 2000...

, and widespread media declaration of the Sega-CD's "death" in the video game market in 1995. Its English release met with a typically favorable response, with GamePro
GamePro
GamePro Media was a United States gaming media company publishing online and print content on the video game industry, video game hardware, and video game software developed for a video game console , a computer, and/or a mobile device . GamePro Media properties include GamePro magazine and...

 remarking that "Eternal Blue could appear to some as 'just another RPG,' but the epic scope, appealing characters, and excellent cinematics make it much more," yet found the game's linear story progression to be its low point. Electronic Gaming Monthly
Electronic Gaming Monthly
Electronic Gaming Monthly is a bimonthly American video game magazine. It has been published by EGM Media, LLC. since relaunching in April of 2010. Its previous run, which ended in January 2009, was published by Ziff Davis...

 praised the game's "great story and witty characters", adding that "the all-important, usually absent ingredient is there: fun", but found the game lacking against more graphically sophisticated role-playing games at the time. They awarded it as the Best Sega Mega-CD Game of 1995. In their review, Game Players
Game Players
Game Players was a monthly video game magazine founded by Robert C. Lock and published by Signal Research, in Greensboro, North Carolina. The original publication was titled Game Players Strategy to Nintendo Games...

 found the game's larger scope and expanded features made it less enjoyable than its predecessor, saying "it's a better game, it's just not quite as much fun. [We] still liked it, a lot, and it's definitely recommended, but it feels like something's been lost." Next Generation Magazine
Next Generation Magazine
Next Generation Magazine was a video game magazine that was made by Imagine Media publishing company . It was affiliated to and shared editorial with the UK's Edge magazine. Next Generation ran from January 1995 until January 2002. It was published by Jonathan Simpson-Bint and edited by Neil West...

 echoed this sentiment, remarking that "overall it's a much stronger game, but you can't help feeling something missing", yet maintained that the game's storyline was "decidedly less goofy, with more of an emphasis on drama and storyline."

When asked if he approved of the game's reviews, Ireland replied that they were "overall in the ballpark" from what he expected, with the exception of a portion of a review from GameFan. In an earlier preview of the English version, editors of GameFan called the game's translation "ingeniously written", which was later quoted in an Eternal Blue print advertisement that appeared in several magazines up to the game's release. When the editors reviewed the final version, however, they questioned the game's frequent use of jokes and lewd quips in place of the original Japanese narrative which Ireland described as "a complete about-face" Despite their problems with portions of the translation, the magazine would still regard the majority of the game's "non-joke-laden" script as "excellent", and awarded the game an above-average 91% rating, calling it "one of the greatest epics ever programmed".

Legacy

In July 1998, Game Arts
Game Arts
is a Japanese video game software developer located in Tokyo, Japan. Originally established in 1985 as a computer software company, they have since expanded their enterprise to produce for a number of game console and handheld systems...

 and Japan Art Media
Japan Art Media
Japan Art Media, or JAM, is a Japanese video game development studio founded in 1989. The studio began developing games for the Game Boy, but soon branched out to develop games on many other platforms, mainly Super Nintendo and PlayStation...

 released a remake to Eternal Blue, Lunar 2: Eternal Blue Complete
Lunar 2: Eternal Blue Complete
Lunar 2: Eternal Blue Complete is a retitled version of , a Japanese role-playing video game. It is the sequel to Lunar: Silver Star Story Complete. Originally released in 1998 for the Sega Saturn console in Japan, it was ported to the PlayStation in 1999 and translated for the North American...

 for the Sega Saturn
Sega Saturn
The is a 32-bit fifth-generation video game console that was first released by Sega on November 22, 1994 in Japan, May 11, 1995 in North America, and July 8, 1995 in Europe...

, with a PlayStation
PlayStation
The is a 32-bit fifth-generation video game console first released by Sony Computer Entertainment in Japan on December 3, .The PlayStation was the first of the PlayStation series of consoles and handheld game devices. The PlayStation 2 was the console's successor in 2000...

 version available the following year. Like the remake of The Silver Star, Lunar: Silver Star Story Complete
Lunar: Silver Star Story Complete
Lunar: Silver Star Story Complete, originally released in Japan as simply , is a console role-playing game developed by Game Arts and Japan Art Media as a remake of Lunar: The Silver Star...

, the new version of Eternal Blue features updated graphics, re-arranged audio, and more robust animated sequences by Studio Gonzo, as well as an expanded script. This version would be released in North America in 2000 once again by Working Designs in the form of an elaborate collector's edition package that includes a soundtrack CD, "making of" bonus disc, game map, and a special omake
Omake
means extra in Japanese. Its primary meaning is general and widespread. It is used as an anime and manga fandom term to mean "extra or bonus". In USA, the term is most often used in a narrow sense by anime fans to describe special features on DVD releases: deleted scenes, interviews with the...

 box complete with Eternal Blue collectibles.

External links

  • Official website at Working Designs
    Working Designs
    Working Designs was an American video game publisher that specialized in the localization of Japanese console role-playing games, strategy video games and top-down shooters for various video game platforms. Though the company had published many 'cult hits', it was known best to fans as the...

     (archived
    Internet Archive
    The Internet Archive is a non-profit digital library with the stated mission of "universal access to all knowledge". It offers permanent storage and access to collections of digitized materials, including websites, music, moving images, and nearly 3 million public domain books. The Internet Archive...

    )
  • Lunar: Eternal Blue at LunarNET
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