Borderlands 2
Encyclopedia
Borderlands 2 is a science fiction
Science fiction
Science fiction is a genre of fiction dealing with imaginary but more or less plausible content such as future settings, futuristic science and technology, space travel, aliens, and paranormal abilities...

–based first-person shooter
First-person shooter
First-person shooter is a video game genre that centers the gameplay on gun and projectile weapon-based combat through first-person perspective; i.e., the player experiences the action through the eyes of a protagonist. Generally speaking, the first-person shooter shares common traits with other...

 with RPG
Role-playing game (video games)
Role-playing video games are a video game genre with origins in pen-and-paper role-playing games such as Dungeons & Dragons, using much of the same terminology, settings and game mechanics. The player in RPGs controls one character, or several adventuring party members, fulfilling one or many quests...

 elements and the sequel to 2009's Borderlands
Borderlands (video game)
Borderlands is a science fiction based first-person shooter with RPG elements that was developed by Gearbox Software for PlayStation 3, Xbox 360, Microsoft Windows and Mac OS X. It was first revealed in the September 2007 issue of Game Informer magazine...

. It is currently under development by Gearbox Software
Gearbox Software
Gearbox Software, LLC is an American video game development company based in Plano, Texas.-History:Gearbox Software was founded in January 1999 by five members of the content team from the defunct developer Rebel Boat Rocker: Randy Pitchford, Brian Martel, Stephen Bahl, Landon Montgomery, and Rob...

 for the Microsoft Windows
Microsoft Windows
Microsoft Windows is a series of operating systems produced by Microsoft.Microsoft introduced an operating environment named Windows on November 20, 1985 as an add-on to MS-DOS in response to the growing interest in graphical user interfaces . Microsoft Windows came to dominate the world's personal...

, PlayStation 3
PlayStation 3
The is the third home video game console produced by Sony Computer Entertainment and the successor to the PlayStation 2 as part of the PlayStation series. The PlayStation 3 competes with Microsoft's Xbox 360 and Nintendo's Wii as part of the seventh generation of video game consoles...

 and Xbox 360
Xbox 360
The Xbox 360 is the second video game console produced by Microsoft and the successor to the Xbox. The Xbox 360 competes with Sony's PlayStation 3 and Nintendo's Wii as part of the seventh generation of video game consoles...

 platforms. The game is expected to be released in 2K's 2013 fiscal year, which begins in April 2012 and ends in March 2013.

Gameplay

Borderlands 2 builds upon the gameplay elements introduced in its predecessor. It is a first-person shooter
First-person shooter
First-person shooter is a video game genre that centers the gameplay on gun and projectile weapon-based combat through first-person perspective; i.e., the player experiences the action through the eyes of a protagonist. Generally speaking, the first-person shooter shares common traits with other...

 that includes character-building elements found in role-playing games
Role-playing video game
Role-playing video games are a video game genre with origins in pen-and-paper role-playing games such as Dungeons & Dragons, using much of the same terminology, settings and game mechanics. The player in RPGs controls one character, or several adventuring party members, fulfilling one or many quests...

, leading Gearbox to call the game a "role-playing shooter". At the start of the game, players select one of four new characters, each with a unique special skill and with proficiencies with certain weapons. From then on, players take on quests assigned through non-player character
Non-player character
A non-player character , sometimes known as a non-person character or non-playable character, in a game is any fictional character not controlled by a player. In electronic games, this usually means a character controlled by the computer through artificial intelligence...

s or from bounty boards, each typically rewarding the player with experience point
Experience point
An experience point is a unit of measurement used in many role-playing games and role-playing video games to quantify a player character's progression through the game...

s, money, and sometimes a reward item. Players earn experience by killing foes and completing in-game challenges (such as getting a certain number of kills using a specific type of weapon). As they gain levels from experience growth, players can then allocate skill points into a skill tree that features three distinct specializations of the base character.

Returning gameplay features from the first game will include the unique, cartoon-esque cel-shading
Cel-shaded animation
Cel-shaded animation is a type of non-photorealistic rendering designed to make computer graphics appear to be hand-drawn. Cel-shading is often used to mimic the style of a comic book or cartoon. It is a somewhat recent addition to computer graphics, most commonly turning up in video games...

 graphic style, 3-branch skill trees, class-mods, and four-player online cooperative modes. New features include a more expansive and customizable weapons system, reworked four-seat drift-able
Drifting
Drifting may mean:*Drifting In film:*Drifting , a 1923 film directed by Tod Browning*Drifting , the first Israeli gay-themed filmIn music:*Drifting, a song by Jimi Hendrix on his album The Cry of Love...

 vehicles and vehicle physics elements, and dynamic quest systems. For example, taking too much time to save a friend in a quest may result in their death and the failure of the quest, which will affect the story as the player progresses. Technically, the game world will be all connected, rather than loadable levels for each region, allowing accurate viewing of the entire world from a given point rather than the first games' premade "Skybox". .

In addition, the AI system has been reworked for the game. Non-enemies will populate the game world more often and will travel around different locations depending on the time. Enemy AI will encourage teamwork, such as flanking, as well as taking cover when wounded, though lower level enemies like Psychos will still embrace the mentality of, "Wow that's a gun! I want my face in front of it," according to Gearbox VP Steve Gibson. Shooting enemies will stun or cripple them depending on where they are shot. For a change, enemies will be intelligent enough to climb and traverse difficult terrain to pursue the player. Enemies will also be able to interact with each other. For example, certain enemies can heal their teammates, boost their shields for defense, or use them as shields to protect themselves.

Setting

Five years have passed since the events of Borderlands, when the four vault hunters exposed the secrets of the Eridian Vault. A man called Handsome Jack has taken credit for the vault hunters' actions and claimed the wealth of the Vault, allowing him to take over the Hyperion Corporation and effectively gain dominion over Pandora. Promising to clean the lawless planet up, Handsome Jack embarks on a campaign to exterminate Pandora's existing colonist population and industrialize the planet. The main symbol of Handsome Jack's rule is a massive supply base built in the shape of an "H" on Pandora's moon. The base is always visible, and can deploy Hyperion forces to any point on Pandora.

Plot

Borderlands 2 begins with the player fighting to the death to win a priceless cache of loot in a gladiatorial tournament run by Handsome Jack for his personal amusement. The player succeeds and gains notoriety, but Handsome Jack sees this as a threat to his popularity with the people. At the tournament's end he denies the reward and leaves the player for dead in a tundra. The mysterious Guardian Angel from the first game then contacts the player and explains that Handsome Jack must be killed, directing the player to rescue the four original vault hunters from Hyperion's clutches to accomplish this.

Characters

Like the first game, there are four playable characters in the game, though the characters are all new. The first new character is Salvador, a dwarf nicknamed "Gunzerker" who resembles Brick from the first game in abilities, but also can dual-wield any combination of guns. The second character is a siren named Maya, similar to Lilith from the first game, but with unknown abilities. The remaining two characters have yet to be revealed. Although one is suspected to be a Bandit Sniper from a http://www.google.com/imgres?q=Bandit+Sniper+Borderlands+2&um=1&hl=en&safe=off&client=safari&rls=en&biw=1021&bih=622&tbm=isch&tbnid=KsaO8n5qRXOeLM:&imgrefurl=http://justps3news.blogspot.com/2011/09/news-in-gaming-borderlands-2-desktop.html&docid=Dz6T6FhTTVSI0M&w=1920&h=1200&ei=rIJqTs6lEI2ctwe524T0BQ&zoom=1&iact=rc&dur=527&page=2&tbnh=144&tbnw=212&start=12&ndsp=12&ved=1t:429,r:10,s:12&tx=52&ty=45|recent wallpaper]. Non-playable characters Guardian Angel and Claptrap return to aid the player during quests. The four characters from the first game, Roland, Lilith, Brick, and Mordecai, all return in the form of non-player characters that the new characters will encounter on Pandora or in various missions.

Development

Following the unexpected success of the first Borderlands, which sold between three to four-and-a-half million copies since release, creative director Mike Neumann stated that there was a chance of a Borderlands 2 being created, adding that the decision "seems like a no-brainer." On August 2, 2011, the game was officially confirmed and titled as Borderlands 2, with writer Anthony Burch announced as the writer the next day. The first look at the game was shown at Gamescom 2011, and an extensive preview was included in the August edition of Game Informer
Game Informer
Game Informer is an American-based monthly magazine featuring articles, news, strategy, and reviews of popular video games and associated consoles. It was formed in August 1991, when FuncoLand started publishing a six-page magazine, free in all its retail locations...

magazine, with Borderlands 2 being the cover story. Like the first game, Borderlands 2 is being developed by Gearbox Software and published by 2K Games, running on Epic Games
Epic Games
Epic Games, Inc., also known as Epic and formerly Epic MegaGames, is an American video game development company based in Cary, North Carolina. Its most recent success has been the Gears of War series of games, although it is also known for its Unreal Engine technology. It is the parent company of...

' Unreal Engine 3
Unreal Engine 3
Unreal Engine 3 is a computer game engine developed by Epic Games. It is the third generation of Unreal Engine, designed for DirectX 9/10/11 personal computers , the Xbox 360, the PlayStation 3, the PlayStation Vita, the Wii U, Android and OpenGL-based operating systems such as iOS and Mac OS X...

. The game has no official release date yet but is listed for the 2013 fiscal year, between April 2012 and March 2013.

Gearbox revealed that they will be honoring a late fan of the game, cancer victim Michael John Mamaril, with the addition of an NPC named after Michael in the sequel. Additionally, Gearbox posted a eulogy to Mamaril in the voice of the game character, Claptrap.
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