Annals of Rome
Encyclopedia
For the book, see Annals (Tacitus)
Annals (Tacitus)
The Annals by Tacitus is a history of the reigns of the four Roman Emperors succeeding Caesar Augustus. The surviving parts of the Annals extensively cover most of the reigns of Tiberius and Nero. The title Annals was probably not given by Tacitus, but derives from the fact that he treated this...


Annals of Rome is a turn-based strategy game from now-defunct Personal Software Services
Personal Software Services
Personal Software Services was a British software company based in Coventry, founded by Gary Mays and Richard Cockayne in 1981. The company was acquired by Mirrorsoft in 1987....

. It was first released in 1986.

Game

Annals of Rome begins in 273 BC with the player in control of the Roman state
Roman Republic
The Roman Republic was the period of the ancient Roman civilization where the government operated as a republic. It began with the overthrow of the Roman monarchy, traditionally dated around 508 BC, and its replacement by a government headed by two consuls, elected annually by the citizens and...

. Unlike other war-strategy games, the aim is not military victory but survival for the longest time possible. In the initial few hundred years, the player will be at war with Carthage
Carthage
Carthage , implying it was a 'new Tyre') is a major urban centre that has existed for nearly 3,000 years on the Gulf of Tunis, developing from a Phoenician colony of the 1st millennium BC...

, Greece, Gaul
Gaul
Gaul was a region of Western Europe during the Iron Age and Roman era, encompassing present day France, Luxembourg and Belgium, most of Switzerland, the western part of Northern Italy, as well as the parts of the Netherlands and Germany on the left bank of the Rhine. The Gauls were the speakers of...

.... If any of these ancient powers are conquered and annexed, they will continue to rebel until the time of historical death for that state (for Macedonia this is 146 BC). They will then be succeeded by a new power which will also try to destroy the Roman state. In this way Carthage will be followed by the Numidians
Numidians
The Numidians were Berber tribes who lived in Numidia, in Algeria east of Constantine and in part of Tunisia. The Numidians were one of the earliest natives to trade with the settlers of Carthage. As Carthage grew, the relationship with the Numidians blossomed. Carthage's military used the Numidian...

, and the Parthians with Persians
Persian people
The Persian people are part of the Iranian peoples who speak the modern Persian language and closely akin Iranian dialects and languages. The origin of the ethnic Iranian/Persian peoples are traced to the Ancient Iranian peoples, who were part of the ancient Indo-Iranians and themselves part of...

 ... The player will always face 13 active states/nations under computer control.

Gameplay

The game is played in two windows. The first is the troops movement window which is for controlling the placement of troops in the Roman state
Roman Empire
The Roman Empire was the post-Republican period of the ancient Roman civilization, characterised by an autocratic form of government and large territorial holdings in Europe and around the Mediterranean....

 or for attacking computer players. This window shows the number of forces for all players, inflation
Inflation
In economics, inflation is a rise in the general level of prices of goods and services in an economy over a period of time.When the general price level rises, each unit of currency buys fewer goods and services. Consequently, inflation also reflects an erosion in the purchasing power of money – a...

, popularity and national score of the Roman state
Roman Republic
The Roman Republic was the period of the ancient Roman civilization where the government operated as a republic. It began with the overthrow of the Roman monarchy, traditionally dated around 508 BC, and its replacement by a government headed by two consuls, elected annually by the citizens and...

, and human player score. The last step for the player in this window is to set the tax rate, between 1.0-2.0% (higher taxes cause higher inflation). In the next window, the player decides which of the 21 Senate members will receive command of the various Roman armies. To help him in his decision-making, all Senate
Roman Senate
The Senate of the Roman Republic was a political institution in the ancient Roman Republic, however, it was not an elected body, but one whose members were appointed by the consuls, and later by the censors. After a magistrate served his term in office, it usually was followed with automatic...

 members are listed with numbers, the first two which indicate their military ability and loyalty, respectively. The last number indicates their age. If the government's popularity
Popularity
Popularity is the quality of being well-liked or common, or having a high social status. Popularity figures are an important part of many people's personal value systems and form a vital component of success in people-oriented fields such as management, politics, and entertainment, among...

 falls below 2 (popularity is measured by a range between -5 and +5), armies with disloyal commanders can revolt and try to take Rome. If this happens before 50 BC, the successful rebel will be declared dictator
Dictator
A dictator is a ruler who assumes sole and absolute power but without hereditary ascension such as an absolute monarch. When other states call the head of state of a particular state a dictator, that state is called a dictatorship...

, and if this happens after, he will become emperor
Emperor
An emperor is a monarch, usually the sovereign ruler of an empire or another type of imperial realm. Empress, the female equivalent, may indicate an emperor's wife or a woman who rules in her own right...

, which will lead to a dynasty.

Popularity and conversions

This game, despite poor graphics and interface even for 1986, received an 85 % rating from Crash magazine in 1987. And on 27.11.1986, Popular Computing Weekly called the game a "perfect choice if you take your strategy games seriously". Because of such popularity, the game received conversion to all computer platforms in its day. Originally, Personal Software Services released the game for C-64, Spectrum, Amstrad CPC and Atari ST (platforms until September 1987) followed by versions for PC and Amiga. Today, the game has become a forgotten classic

Computer Gaming World
Computer Gaming World
Computer Gaming World was a computer game magazine founded in 1981 by Russell Sipe as a bimonthly publication. Early issues were typically 40-50 pages in length, written in a newsletter style, including submissions by game designers such as Joel Billings , Dan Bunten , and Chris Crawford...

gave the game a positive review, noting innovative mechanics such as the variable turn length. The review noted that the game felt unfinished and unpolished, citing the lack of victory conditions and poor save mechanism.
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