Spaceward Ho!
Encyclopedia
Spaceward Ho! is a turn-based
Turn-based strategy
A turn-based strategy game is a strategy game where players take turns when playing...

 science fiction
Science fiction
Science fiction is a genre of fiction dealing with imaginary but more or less plausible content such as future settings, futuristic science and technology, space travel, aliens, and paranormal abilities...

 computer strategy game that was written by Peter Commons, designed by Joe Williams (Joedelta)
Joe Williams (Joedelta)
Joe Williams , also known as "Joedelta", is best known for founding Delta Tao Software. He designed and produced several popular applications and games for Macintosh, including Spaceward Ho!, Eric's Ultimate Solitaire, Clan Lord, Color Dark Castle and the paint program Color MacCheese.Williams was...

 and published by Delta Tao Software
Delta Tao Software
Delta Tao Software is a small software developer and publisher focusing on games for Macintosh, though some of its more popular products have been ported to Windows, Linux, and other platforms.-History:...

. The first version was released in 1990, and further upgrades followed regularly; the current version, 5.0.5, was released on July 8, 2003. The game can be categorized in the 4X game genre (eXplore, eXpand, eXploit, eXterminate) with a theme of galactic conquest. It has received wide recognition in the Macintosh community, for example being inducted into the Macworld
Macworld
Macworld is a web site and monthly computer magazine dedicated to Apple Macintosh products. It is published by Mac Publishing, which is headquartered in San Francisco, California...

 Game Hall of Fame.

Version 5 is available for Mac OS
Mac OS
Mac OS is a series of graphical user interface-based operating systems developed by Apple Inc. for their Macintosh line of computer systems. The Macintosh user experience is credited with popularizing the graphical user interface...

 (where it is Carbonized
Carbon (API)
Carbon is one of Apple Inc.'s procedural application programming interfaces for the Macintosh operating system. It provides C programming language access to Macintosh system services...

 to be Mac OS X
Mac OS X
Mac OS X is a series of Unix-based operating systems and graphical user interfaces developed, marketed, and sold by Apple Inc. Since 2002, has been included with all new Macintosh computer systems...

 native, although there is no universal binary) and Palm OS
Palm OS
Palm OS is a mobile operating system initially developed by Palm, Inc., for personal digital assistants in 1996. Palm OS is designed for ease of use with a touchscreen-based graphical user interface. It is provided with a suite of basic applications for personal information management...

. Version 4 is also available for Windows
Microsoft Windows
Microsoft Windows is a series of operating systems produced by Microsoft.Microsoft introduced an operating environment named Windows on November 20, 1985 as an add-on to MS-DOS in response to the growing interest in graphical user interfaces . Microsoft Windows came to dominate the world's personal...

 and version 2 for Amiga
Amiga
The Amiga is a family of personal computers that was sold by Commodore in the 1980s and 1990s. The first model was launched in 1985 as a high-end home computer and became popular for its graphical, audio and multi-tasking abilities...

.

Gameplay

The gameplay
Gameplay
Gameplay is the specific way in which players interact with a game, and in particular with video games. Gameplay is the pattern defined through the game rules, connection between player and the game, challenges and overcoming them, plot and player's connection with it...

 of Spaceward Ho! focuses on efficiently extracting the resources of conquered worlds while correctly anticipating and countering opponents' actions.

Spaceward Ho! can be played against a computer AI
Ai
AI, A.I., Ai, or ai may refer to:- Computers :* Artificial intelligence, a branch of computer science* Ad impression, in online advertising* .ai, the ISO Internet 2-letter country code for Anguilla...

, or against other human players over the internet (via spacewardho.net). Previous versions of the game allowed also LAN-based networked play, but this feature has been disabled in the Mac OS X
Mac OS X
Mac OS X is a series of Unix-based operating systems and graphical user interfaces developed, marketed, and sold by Apple Inc. Since 2002, has been included with all new Macintosh computer systems...

 version. It has a very simple gameplay compared with most other games in the genre (such as Master of Orion
Master of Orion
Master of Orion is a turn-based, 4X science fiction computer strategy game released in 1993 by MicroProse on the MS-DOS and Mac OS operating systems. The purpose of the game is to lead one of ten races to dominate the galaxy through a combination of diplomacy and conquest while developing...

). Depending on the initial settings, games take from about ten minutes to an hour. Its small but dedicated fanbase considers the simplicity to be elegance, and its designers boast that it has gotten faster and more intuitive to play with each new version. All unnecessary complexity has been stripped from the game, resulting in a fast-paced game that still manages to be very engaging.

The core of the game is the two-dimensional map of "planets". Each "planet" has three characteristics: temperature, gravity, and metal. Temperature and gravity are both used to determine how fast colonies can grow and how large they can become (based on the preferred temperature and gravity for the colonizer, which is different for each player); the difference is that a player may spend money to change the temperature ("terraforming
Terraforming
Terraforming of a planet, moon, or other body is the hypothetical process of deliberately modifying its atmosphere, temperature, surface topography or ecology to be similar to those of Earth, in order to make it habitable by terrestrial organisms.The term is sometimes used more generally as a...

") while gravity cannot be changed. Colonies with low population take a certain amount of money per turn to support, while colonies with high population earn money for their owner. Metal can, with money expenditure, be mined for use with shipbuilding. A planet's stats are unknown until explored (to get current info on a planet, a player must have ships in orbit with no enemies present). Travel between planets is via hyperspace
Hyperspace (science fiction)
Hyperspace is a plot device sometimes used in science fiction. It is typically described as an alternative region of space co-existing with our own universe which may be entered using an energy field or other device...

 (ships cannot encounter each other except at planets), and the time it takes depends on the distance
Distance
Distance is a numerical description of how far apart objects are. In physics or everyday discussion, distance may refer to a physical length, or an estimation based on other criteria . In mathematics, a distance function or metric is a generalization of the concept of physical distance...

 between the origin and the destination on the map, as well as on the speed of the ship in question.

Ships are built with money (representing renewable resource
Renewable resource
A renewable resource is a natural resource with the ability of being replaced through biological or other natural processes and replenished with the passage of time...

s) and metal (representing non-renewable resources
Non-renewable resources
A non-renewable resource is a natural resource which cannot be produced, grown, generated, or used on a scale which can sustain its consumption rate, once depleted there is no more available for future needs. Also considered non-renewable are resources that are consumed much faster than nature...

). Money and metal are available instantly, wherever needed. There are several different kinds of ships, including the basic Fighter, a Scout with longer range but weaker weapons, a Colony Ship used to found new colonies, Satellites which are cheap but cannot move from the world at which they are built, and in recent versions a few others as well, such as the Tanker and Dreadnought. Each ship has a ranking in each of five technologies: range (determining how far a ship can fly before refueling), speed (determining how quickly ships reach their destinations and who shoots first in a battle), weapons, shields, and "miniaturization". Higher-tech ships cost more money and metal, with the exception of ships with high "miniaturization" which take far more money but less metal. Miniaturization is much less effective when applied to Colony Ships, compared to other types of ships. Ships cannot be upgraded, although old ships can be scrapped to retrieve a portion of their metal. When a ship is destroyed in battle, a smaller portion can also be recovered. The first ship of a given design costs two to four times as much as subsequent units, to account for research and design costs.

There is no ground combat; ships that face an undefended enemy colony simply bombard it from orbit until they or the entire planet population is dead. The planet can then be recolonized by the victor's species. If a battle lasts into the second round of firing, the participants will get information on what happened; if it ends in only one round, the loser will know only that he lost.

In addition to spending on supporting colonies, terraforming planets, mining planets, and building ships, players can spend money on technological research. This raises the available maximum for each of the five ship technologies. There is also a sixth type of research, "Radical", which gives unpredictable advantages such as improved terraforming, information about distant planets, or a temporary advantage in one tech. Most spending in the game follows the law of diminishing returns
Diminishing returns
In economics, diminishing returns is the decrease in the marginal output of a production process as the amount of a single factor of production is increased, while the amounts of all other factors of production stay constant.The law of diminishing returns In economics, diminishing returns (also...

: it is more effective to spend lightly but constantly on a given tech or planet for a long period of time than to spend heavily for a short period of time.http://www.deltatao.com/ho/ho4faq/ For example, a novice player might reason that allocating 20% of one's income to mining a particular planet would yield twice as much metal as allocating 10%; in fact, it yields only 40% more metal.

A pseudo-logarithmic bar graph displays the player's spending allocations. The player manipulates the bars with the mouse to allocate spending. As one bar is lengthened, the lengths of the other bars are automatically shortened (and vice versa).

Reception

Spaceward Ho! v. 3.0 for the Macintosh
Macintosh
The Macintosh , or Mac, is a series of several lines of personal computers designed, developed, and marketed by Apple Inc. The first Macintosh was introduced by Apple's then-chairman Steve Jobs on January 24, 1984; it was the first commercially successful personal computer to feature a mouse and a...

 was reviewed in 1993 in Dragon
Dragon (magazine)
Dragon is one of the two official magazines for source material for the Dungeons & Dragons role-playing game and associated products, the other being Dungeon. TSR, Inc. originally launched the monthly printed magazine in 1976 to succeed the company's earlier publication, The Strategic Review. The...

#196 by Hartley, Patricia, and Kirk Lesser in "The Role of Computers" column. The reviewers gave the game 4 out of 5 stars.

The game was reviewed in 1994 in Dragon #202 by Sandy Petersen
Sandy Petersen
Carl Sanford Joslyn Petersen is a game designer.Petersen was born in St. Louis, Missouri and attended University of California, Berkeley, majoring in zoology....

 in the "Eye of the Monitor" column. Petersen gave the solo version of the game 2 out of 5 stars, and the multiplayer version 3 stars.

Graphical themes

The game has many whimsical cosmetic elements. Planet ownership is identified by a variety of hats with a Wild West theme. If played on December 25, the player's highest-quality planets are depicted as wearing "Santa hats."

Ship graphics, which vary with weapon, shield, range and speed technology, can resemble dog
Dog
The domestic dog is a domesticated form of the gray wolf, a member of the Canidae family of the order Carnivora. The term is used for both feral and pet varieties. The dog may have been the first animal to be domesticated, and has been the most widely kept working, hunting, and companion animal in...

s, wolves, shark
Shark
Sharks are a type of fish with a full cartilaginous skeleton and a highly streamlined body. The earliest known sharks date from more than 420 million years ago....

s or ships with gigantic human nose
Human nose
The visible part of the human nose is the protruding part of the face that bears the nostrils. The shape of the nose is determined by the ethmoid bone and the nasal septum, which consists mostly of cartilage and which separates the nostrils...

s for nosecones.

External links

The source of this article is wikipedia, the free encyclopedia.  The text of this article is licensed under the GFDL.
 
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