Sentient computing
Encyclopedia
Sentient computing is a form of ubiquitous computing
Ubiquitous computing
Ubiquitous computing is a post-desktop model of human-computer interaction in which information processing has been thoroughly integrated into everyday objects and activities. In the course of ordinary activities, someone "using" ubiquitous computing engages many computational devices and systems...

 which uses sensor
Sensor
A sensor is a device that measures a physical quantity and converts it into a signal which can be read by an observer or by an instrument. For example, a mercury-in-glass thermometer converts the measured temperature into expansion and contraction of a liquid which can be read on a calibrated...

s to perceive its environment and react accordingly. A common use of the sensors is to construct a world model which allows location-aware or context-aware applications to be constructed.

One famous research
Research
Research can be defined as the scientific search for knowledge, or as any systematic investigation, to establish novel facts, solve new or existing problems, prove new ideas, or develop new theories, usually using a scientific method...

 prototype of a sentient computing system was the work at AT&T
AT&T
AT&T Inc. is an American multinational telecommunications corporation headquartered in Whitacre Tower, Dallas, Texas, United States. It is the largest provider of mobile telephony and fixed telephony in the United States, and is also a provider of broadband and subscription television services...

 Laboratories, Cambridge
Cambridge
The city of Cambridge is a university town and the administrative centre of the county of Cambridgeshire, England. It lies in East Anglia about north of London. Cambridge is at the heart of the high-technology centre known as Silicon Fen – a play on Silicon Valley and the fens surrounding the...

 (now defunct). It consisted of an ultrasonic
Ultrasonic sensor
Ultrasonic sensors work on a principle similar to radar or sonar which evaluate attributes of a target by interpreting the echoes from radio or sound waves respectively. Ultrasonic sensors generate high frequency sound waves and evaluate the echo which is received back by the sensor...

 indoor location system called the "Active Bat
Active Bat
Active Bat is a low-power, wireless indoor location system accurate up to 3 cm. It is based on a principle of trilateration, and relies on multiple ultrasonic receivers embedded in the ceiling and measures time-of-flight to them....

s" which provided a location accuracy of about 3 cm. The world model was managed via the SPIRIT database, using CORBA
Çorba
Chorba , ciorbă , shurpa , shorpo , or sorpa is one of various kinds of soup or stew found in national cuisines across Middle East...

 to access information and spatial indexing to deliver high-level events such as "Alice has entered the kitchen" to listening context-aware
Context awareness
Context awareness is defined complementary to location awareness. Whereas location may serve as a determinant for resident processes, context may be applied more flexibly with mobile computing with any moving entities, especially with bearers of smart communicators...

 applications. The research continues at the Digital Technology Group at the University of Cambridge
University of Cambridge
The University of Cambridge is a public research university located in Cambridge, United Kingdom. It is the second-oldest university in both the United Kingdom and the English-speaking world , and the seventh-oldest globally...

.

Some example applications of the system include:
  • A "follow-me phone" which would cause the telephone
    Telephone
    The telephone , colloquially referred to as a phone, is a telecommunications device that transmits and receives sounds, usually the human voice. Telephones are a point-to-point communication system whose most basic function is to allow two people separated by large distances to talk to each other...

     nearest the recipient to ring.
  • Teleporting desktops via VNC
    Virtual Network Computing
    In computing, Virtual Network Computing is a graphical desktop sharing system that uses the RFB protocol to remotely control another computer...

     just by clicking their Active Bat near the computer.
  • Spatial buttons which were activated by clicking the Active Bat at a particular spot (such as a poster).
  • Measuring and surveying buildings.
  • Location-based game
    Location-based game
    A location-based game is one in which the game play somehow evolves and progresses via a player's location. Thus, location-based games almost always support some kind of localization technology, for example by using satellite positioning like GPS."Urban gaming" or "Street Games" are typically...

    s

Context adaptation

A context adaptive system typically enables the user to maintain a certain application (in different forms) while roaming between different wireless access technologies, locations, devices and even simultaneously executing everyday tasks like meetings, driving a car etc. For example a context adaptive and hence ubiquitous navigation system would offer navigation support in the situations at home, indoor, outdoor, and in car. This involves making the navigation functionality available for different availability of output devices, input devices and location sensors as well as adapting the user interaction operability to the current speed, noise or operator handicaps while keeping in mind the overall applicability depending on the user preferences, his knowledge, current task etc.

See also

  • Domotics
  • Mobile computing
    Mobile computing
    Mobile computing is a form of human–computer interaction by which a computer is expected to be transported during normal usage. Mobile computing has three aspects: mobile communication, mobile hardware, and mobile software...

  • Ubiquitous computing
    Ubiquitous computing
    Ubiquitous computing is a post-desktop model of human-computer interaction in which information processing has been thoroughly integrated into everyday objects and activities. In the course of ordinary activities, someone "using" ubiquitous computing engages many computational devices and systems...

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