Savage Worlds
Encyclopedia
Savage Worlds is an award-winning, universal generic, role-playing game
Role-playing game
A role-playing game is a game in which players assume the roles of characters in a fictional setting. Players take responsibility for acting out these roles within a narrative, either through literal acting, or through a process of structured decision-making or character development...

 and miniatures wargame
Miniature wargaming
Miniature wargaming is a form of wargaming that incorporates miniature figures, miniature armor and modeled terrain as the main components of play...

, written by Shane Lacy Hensley
Shane Lacy Hensley
Shane Lacy Hensley is an author, game designer, and CEO of Pinnacle Entertainment Group and is currently a resident of Gilbert, Arizona.-Career:...

, and published by Great White Games doing business as
Doing business as
The phrase "doing business as" is a legal term used in the United States, meaning that the trade name, or fictitious business name, under which the business or operation is conducted and presented to the world is not the legal name of the legal person who actually own it and are responsible for it...

 Pinnacle Entertainment Group. The game emphasizes speed of play and reduced preparation over realism or detail.

Settings

Although Savage Worlds is a generic rules system, Pinnacle has released "Savage Settings" - campaign settings or modules designed specifically for the Savage Worlds rules. These have included Evernight, 50 Fathoms, Necessary Evil, Rippers, and Low Life. Pinnacle has also published setting books based on the company's earlier lines, including Deadlands
Deadlands
Deadlands is a genre-mixing alternate history roleplaying game which combines the Western and horror genres, with some Steampunk elements. It was written by Shane Lacy Hensley and published by Pinnacle Entertainment Group....

: Reloaded
as well as the Tour of Darkness, Necropolis, and Weird War II settings based on the Weird Wars line.

Beginning with 50 Fathoms, the majority of settings released by Pinnacle feature a concept known as a "Plot Point Campaign". In such campaigns, a series of loosely defined adventure scenarios are presented. A main storyline is presented as a series of "Plot Points" and additional side-quests (or "Savage Tales") expand the scope of the campaign. This format allow a group of characters to explore the game universe while playing through (or disregarding) the main storyline in a manner similar to that of computer RPGs (such as Morrowind).

A licensing system is in place for electronic and book publishers to release material for the Savage Worlds game. Such "Savaged!" licensees are allowed to use the Savage Worlds mascot "Smiling Jack" as a logo on their products. Multiple PDF adventure scenarios are available using this licensing system, as well as setting related supplements like the Vampire Earth
Vampire Earth
Vampire Earth is a series of science fiction/dark fantasy novels written by E. E. Knight, who is also known for writing the Age of Fire series novels.- Background : The story begins in 2065 in a post-apocalyptic American setting...

 RPG Sourcebook
and the Shaintar Player's Guide.

Character creation

Player characters are built using a point allocation system, though game masters are encouraged to design non-player characters to the needs of the game rather than to fit the system. Characters in Savage Worlds are composed of a variety of statistics
Statistic (role-playing games)
A statistic in role-playing games is a piece of data which represents a particular aspect of a fictional character. That piece of data is usually a integer or, in some cases, a set of dice....

. These include Race, Traits, Edges, Hindrances and sometimes Powers.

A character's race usually refers to his or her species, though in some settings (such as the Pirates RPG) this may instead refer to nationality. In cases of the former, modifiers to other characteristics may apply; in cases of the latter, they typically do not.

A character's traits are characteristics that are rated by a single polyhedral die
Dice
A die is a small throwable object with multiple resting positions, used for generating random numbers...

. The more sides the trait is rated in, the better the character is at the trait. So a character with a Strength trait of a ten-sided die (d10) is stronger than a character whose Strength trait is rated with a six-sided die (d6). Traits are divided into attributes
Attribute (role-playing games)
An attribute is a piece of data that describes to what extent a fictional character in a role-playing game possesses a specific natural, in-born characteristic common to all characters in the game. That piece of data is usually an abstract number or, in some cases, a set of dice...

, which are inherent, and skills, which are learned. The five attributes used in Savage Worlds are Agility, Smarts, Spirit, Strength and Vigor. Some examples of skills in Savage Worlds include Fighting, Healing and Stealth.

Characters are also customized with advantages and disadvantages known as Edges and Hindrances. Edges and Hindrances, unlike Traits, are not rated with dice.

In addition to Traits, Edges and Hindrances, a character has the following derived statistics: Pace (ground speed), Parry (the ability to defend one's self), Toughness (resistance to damage) and Charisma (presence and charm). Some setting supplements add a fifth derived statistic such as Reason, Sanity or Grit.

Task resolution

Dice are rolled to determine the outcome of character actions and interactions in the game. Usually a trait die is rolled against a target number of four. If the roll equals or exceeds the target number, the action succeeds; otherwise it fails.

If a player rolls the highest number possible on a given die (such as an 8 on an eight-sided die), the die may be re-rolled and its result added to the initial roll. This is known as "Acing". A die may continue to Ace as long as the highest die number is rolled.

Player characters and significant non-player characters are known as "Wild Cards". Wild Cards get to roll a second die, known as a "Wild Die", alongside their trait rolls. This roll may Ace as normal. The player of the Wild Card uses the higher of the two rolls (trait die or Wild Die) to determine the actual result of the roll.

Combat initiative is determined by a standard deck of playing cards (with two jokers); characters act in sequence according to the fall of the cards from highest to lowest. Ties are broken by suit (in order from best to worst, spades, hearts, diamonds, clubs). Jokers beat all other cards and additionally give bonuses on rolls made in the round one receives them. The deck is shuffled at the end of every round in which a joker was dealt.

Any player that receives a Joker during initiative may take his action at any time during the round. So if he wishes to act first, or in response to another PC or NPC acting he may at any point.

History

Savage Worlds was first released in 2003 and was derived from the earlier Great Rail Wars miniatures game, itself a simplified derivative of Hensley's Deadlands
Deadlands
Deadlands is a genre-mixing alternate history roleplaying game which combines the Western and horror genres, with some Steampunk elements. It was written by Shane Lacy Hensley and published by Pinnacle Entertainment Group....

RPG. At Origins
Origins International Game Expo
Origins Game Fair is one of North America's most prominent annual gaming conventions, second in size only to Gen Con. Origins takes place each year in Columbus, Ohio at the Greater Columbus Convention Center, in late June or early July....

 2004, Savage Worlds was awarded the Gamer's Choice Award in the Roleplaying Game category. The main rulebook was revised and released as a PDF format eBook in late 2004, with a print version following in early 2005. The same year, Great White Games began releasing rules expansions in the form of several PDF format genre toolkit books. Self-contained miniature skirmish games based upon the Savage Worlds engine were also released in print and PDF form.

Deadlands
Deadlands
Deadlands is a genre-mixing alternate history roleplaying game which combines the Western and horror genres, with some Steampunk elements. It was written by Shane Lacy Hensley and published by Pinnacle Entertainment Group....

 Reloaded
, a version of the classic Pinnacle game using the Savage Worlds rules, was released in May 2006. In late 2005, Pinnacle entered into an agreement with WizKids
WizKids
WizKids, Inc. is an American New Jersey-based company that first made its mark in the game industry producing collectible miniatures wargames. WizKids was purchased by and is a subsidiary of National Entertainment Collectibles Association. The company was founded in 2000 by Jordan Weisman, a...

 to publish self-contained RPGs set in the worlds of Pirates
Pirates of the Spanish Main
The Pirates Constructible Strategy Game is a tabletop game manufactured by WizKids, Inc., with aspects of both miniatures and collectible card genres. Pirates of the Spanish Main is the world's first "constructible strategy game," referring to the mechanics of creating game pieces from components...

, Rocketmen
Rocketmen
Rocketmen was constructible strategy game produced by WizKids and released in 2005 and discontinued in 2006. Part of its marketing included animated adventures based on the character of Nick Sion, a rebel and adventurer facing the evil alliance of Terra and Mars.Recently announced by Capcom,...

, and MageKnight using the Savage Worlds rules. Of the three licenses, only The Pirates of the Spanish Main RPG saw release, and was published in April 2007. Pinnacle released another licensed game, The Savage World of Solomon Kane
Solomon Kane
Solomon Kane is a fictional character created by the pulp-era writer Robert E. Howard. A late 16th / early 17th century Puritan, Solomon Kane is a sombre-looking man who wanders the world with no apparent goal other than to vanquish evil in all its forms...

, in 2007.

In October 2007, Pinnacle released the Savage Worlds Explorer's Edition, a digest size
Digest size
Digest size is a magazine size, smaller than a conventional or "journal size" magazine but larger than a standard paperback book, approximately 5½ x 8¼ inches, but can also be 5⅜ x 8⅜ inches and 5½ x 7½ inches. These sizes have evolved from the printing press operation end...

 paperback
Paperback
Paperback, softback or softcover describe and refer to a book by the nature of its binding. The covers of such books are usually made of paper or paperboard, and are usually held together with glue rather than stitches or staples...

 edition of the rules. It featured the revisions to melee damage rules first introduced in Deadlands Reloaded, as well as new chase rules, and was released at Origins 2007. At that event, Deadlands Reloaded won the Origins Award
Origins Award
The Origins Awards are American awards for outstanding work in the game industry. They are presented by the Academy of Adventure Gaming Arts and Design at the Origins Game Fair on an annual basis for the previous year, so the 1979 awards were given at the 1980 Origins.The Origins Award is commonly...

in the category of Best Roleplaying Game Supplement.

External links

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