Nintendo 64DD
Encyclopedia
The is a peripheral for the Nintendo 64
Nintendo 64
The , often referred to as N64, was Nintendo′s third home video game console for the international market. Named for its 64-bit CPU, it was released in June 1996 in Japan, September 1996 in North America, March 1997 in Europe and Australia, September 1997 in France and December 1997 in Brazil...

 game console. It plugged into the N64 through the EXTension Port on the Nintendo 64's underside, and allowed the N64 to use proprietary 64 MB magneto-optical discs for expanded data storage. Although it had been announced before the launch of the N64, the 64DD's development was lengthy. It was eventually released in Japan
Japan
Japan is an island nation in East Asia. Located in the Pacific Ocean, it lies to the east of the Sea of Japan, China, North Korea, South Korea and Russia, stretching from the Sea of Okhotsk in the north to the East China Sea and Taiwan in the south...

 when the console was in its twilight years. Scheduled for North American release in 2000, it was a commercial failure, and was never released outside of Japan.

History

The 64DD was announced at 1995's Nintendo
Nintendo
is a multinational corporation located in Kyoto, Japan. Founded on September 23, 1889 by Fusajiro Yamauchi, it produced handmade hanafuda cards. By 1963, the company had tried several small niche businesses, such as a cab company and a love hotel....

 Shoshinkai
Shoshinkai
The Shōshinkai is a Japanese Buddhist group formed in July 1980 by over 200 Nichiren Shoshu priests and their followers who were critical of the Soka Gakkai...

 game show event (now called Nintendo World
Nintendo World
Nintendo World is a Brazilian video game magazine which covers games for the Nintendo Wii and DS. It was created in 1999 by the Conrad Editora. Initially it covered games for the Nintendo 64 and Game Boy Color consoles, which were very popular in the country at the time...

). One of the games that was featured for use with the 64DD was Creator, a music and animation program by Software Creations, the same people that made Sound Tool for the Nintendo Ultra 64 development kit. The game advertised that it could be implemented into other games, being able to replace textures and possibly create new levels and characters. However, there was no playable version of Creator available at Shoshinkai 1995. At E3 in 1997, Nintendo's main game designer, Shigeru Miyamoto
Shigeru Miyamoto
is a Japanese video game designer and producer. Miyamoto was born and raised in Kyoto Prefecture; the natural surroundings of Kyoto inspired much of Miyamoto's later work....

, speculated that the first games to be released for the new system would be SimCity 64
SimCity 64
is a city-building video game developed by HAL Laboratory and published by Nintendo for the Nintendo 64DD. The game and this peripheral were released exclusively in Japan...

, Mario Artist
Mario Artist
Mario Artist is a set of programs that was partnered for sale with the Nintendo 64DD for its exclusive release in Japan. It was developed by Nintendo EAD.-Paint Studio:...

, Pocket Monsters, and EarthBound 64
EarthBound 64
EarthBound 64, officially known as Mother 3 , is a cancelled role-playing video game that was in development by Nintendo and HAL Laboratory for the Nintendo 64DD. It was later transferred to the Nintendo 64 after the Nintendo 64DD proved to be unsuccessful. The game adopted several subtitles in...

.

However, the 64DD was delayed until its release in Japan
Japan
Japan is an island nation in East Asia. Located in the Pacific Ocean, it lies to the east of the Sea of Japan, China, North Korea, South Korea and Russia, stretching from the Sea of Okhotsk in the north to the East China Sea and Taiwan in the south...

 on December 1, 1999. Nintendo, anticipating that its long planned-out disc drive peripheral would become a commercial failure, sold the system mainly through a subscription service called RANDnet and customers would continue to receive games through the mail as well. Only very limited quantities of the 64DD were made available through stores. As a result, the 64DD was only supported by Nintendo for a short period of time and only nine games were released for it. Most 64DD games were either cancelled entirely, released as normal Nintendo 64 games, or ported to the GameCube.

Hardware

The N64DD has a 32-bit
32-bit
The range of integer values that can be stored in 32 bits is 0 through 4,294,967,295. Hence, a processor with 32-bit memory addresses can directly access 4 GB of byte-addressable memory....

 coprocessor
Coprocessor
A coprocessor is a computer processor used to supplement the functions of the primary processor . Operations performed by the coprocessor may be floating point arithmetic, graphics, signal processing, string processing, or encryption. By offloading processor-intensive tasks from the main processor,...

 to help it read magneto-optical discs
Magneto-optical drive
A magneto-optical drive is a kind of optical disc drive capable of writing and rewriting data upon a magneto-optical disc. Both 130 mm and 90 mm form factors exist. The technology was introduced commercially in 1985...

, and to transfer data to the main console. It was intended to be Nintendo's answer to the cheaper-to-produce Compact Disc
Compact Disc
The Compact Disc is an optical disc used to store digital data. It was originally developed to store and playback sound recordings exclusively, but later expanded to encompass data storage , write-once audio and data storage , rewritable media , Video Compact Discs , Super Video Compact Discs ,...

 that was used for Sony
Sony
, commonly referred to as Sony, is a Japanese multinational conglomerate corporation headquartered in Minato, Tokyo, Japan and the world's fifth largest media conglomerate measured by revenues....

's PlayStation
PlayStation
The is a 32-bit fifth-generation video game console first released by Sony Computer Entertainment in Japan on December 3, .The PlayStation was the first of the PlayStation series of consoles and handheld game devices. The PlayStation 2 was the console's successor in 2000...

. Sony's CD storage could hold approximately 650 megabyte
Megabyte
The megabyte is a multiple of the unit byte for digital information storage or transmission with two different values depending on context: bytes generally for computer memory; and one million bytes generally for computer storage. The IEEE Standards Board has decided that "Mega will mean 1 000...

s (MB) of information, compared to the Nintendo 64's 4-64 MB cartridge
ROM cartridge
A ROM cartridge, sometimes referred to as a cart, is a removable enclosure containing read-only memory devices designed to be connected to a computer or games console....

.

The new medium for the N64DD was rewritable and had a storage capacity of 64 MB. The games on normal N64 cartridges could also hook up with DD expansions, for extra levels, minigames, even saving personal data.

The drive works similarly to a Zip drive
Zip drive
The Zip drive is a medium-capacity removable disk storage system that was introduced by Iomega in late 1994. Originally, Zip disks launched with capacities of 100 MB, but later versions increased this to first 250 MB and then 750 MB....

, and has an enhanced audio library for the games to use. The main N64 deck uses its RCP
RCP (chip)
RCP is one of two main chips for the Nintendo 64 . It was developed by Silicon Graphics for Nintendo, and little is known about it or the way it works.The RCP features a vector processor...

 and NEC
NEC
, a Japanese multinational IT company, has its headquarters in Minato, Tokyo, Japan. NEC, part of the Sumitomo Group, provides information technology and network solutions to business enterprises, communications services providers and government....

 VR4300 to process data from the top cartridge slot and the I/O
Input/output
In computing, input/output, or I/O, refers to the communication between an information processing system , and the outside world, possibly a human, or another information processing system. Inputs are the signals or data received by the system, and outputs are the signals or data sent from it...

 devices. To hook up with the 64DD, it needed an extra 4 MB of RAM for a total of 8 MB. Like nearly all disc-based consoles, the 64DD can boot
Booting
In computing, booting is a process that begins when a user turns on a computer system and prepares the computer to perform its normal operations. On modern computers, this typically involves loading and starting an operating system. The boot sequence is the initial set of operations that the...

 up without a cartridge on the top deck, because it has a boot menu.

The 64DD had its own development kit
Software development kit
A software development kit is typically a set of software development tools that allows for the creation of applications for a certain software package, software framework, hardware platform, computer system, video game console, operating system, or similar platform.It may be something as simple...

 that worked in conjunction with the N64 development kit.

Accessories

The released version of 64DD included a modem
Modem
A modem is a device that modulates an analog carrier signal to encode digital information, and also demodulates such a carrier signal to decode the transmitted information. The goal is to produce a signal that can be transmitted easily and decoded to reproduce the original digital data...

 for connecting to the network RANDnet, an audio-video (female RCA jack
RCA connector
An RCA connector, sometimes called a phono connector or cinch connector, is a type of electrical connector commonly used to carry audio and video signals...

, and line in) adapter called the Capture Cassette to plug into the main cartridge slot, and a mouse
Mouse (computing)
In computing, a mouse is a pointing device that functions by detecting two-dimensional motion relative to its supporting surface. Physically, a mouse consists of an object held under one of the user's hands, with one or more buttons...

 and keyboard that plugged into the controller
Game controller
A game controller is a device used with games or entertainment systems used to control a playable character or object, or otherwise provide input in a computer game. A controller is typically connected to a game console or computer by means of a wire, cord or nowadays, by means of wireless connection...

 inputs.

RANDnet

As the Super NES
Super Nintendo Entertainment System
The Super Nintendo Entertainment System is a 16-bit video game console that was released by Nintendo in North America, Europe, Australasia , and South America between 1990 and 1993. In Japan and Southeast Asia, the system is called the , or SFC for short...

 had the Satellaview
Satellaview
The is a satellite modem add-on for Nintendo's Super Famicom system that was released in Japan in 1995. Available for pre-release orders as early as February 13, 1995, the Satellaview retailed for between ¥14,000 and 18,000 and came bundled with the BS-X Game Pak and an 8M Memory Pak.The...

 online service in Japan, the Nintendo 64DD had the RandNet service (named for the two companies involved with the project, 'Recruit
Recruit (company)
Recruit Co., Ltd. is a classified advertisement, publication and human resources company in Japan, founded in 1963 originally as an advertisement company specialized in university newspapers.-Overview:...

' and 'Nintendo'). Launched in December 1999, the RandNet, also known as "landnet", service allowed gamers to compete against each other online, play unreleased games, surf the Internet, and listen to music.

The RandNet Starter Kit came packaged with 64DD machines and included everything needed to access the service (the subscription cost was ¥2500 per month; equivalent to about US $27.97):
  • Nintendo 64 Modem: The Nexus-developed software modem was housed on a special cartridge that plugs into the N64's cart slot. The Modem Cart has a port to plug in the included modular cable which then connects to the network.
  • Expansion Pak: This 4 MB RAM Expansion brings the N64's system RAM to 8 MB. The Expansion Pack was later bundled with Donkey Kong 64
    Donkey Kong 64
    Donkey Kong 64 is a platform game, developed by Rare and published by Nintendo for the Nintendo 64. It was released in North America on November 24, 1999 and in Europe on December 6, 1999. The game is a follow up to the Donkey Kong Country trilogy on the Super Nintendo Entertainment System...

    worldwide. It was also sold separately.
  • 64DD: The writable 64 MB disk drive attachment made network use and data saving possible.
  • Randnet Browser Disc: This lets users access the "members only" information exchange page as well as the Internet.

Once logged on to the service, players could choose from the following options:
  • Battle Mode: Play against other gamers and swap scores.
  • Observation Mode: Watch other players' game sessions.
  • Beta Test: Play sample levels from upcoming games.
  • Information Exchange: Use online message boards and e-mail with other users.
  • Community: Swap messages with the game programmers and producers.
  • Internet Surfing: Surf the Internet with the custom web browser.
  • Digital Magazine: Check online sports scores, weather, and news.
  • Music Distribution: Listen to music, some of which was yet to be released in stores.
  • Editing Tool: Create custom avatars to interact with other users.

RandNet was a semi-popular service, considering the limited 64DD user base. One of the most substantial series of games to include RandNet support was the Mario Artist series, which allowed users to swap their artwork creations with others. Contests and other special events also occurred every now and then. However, the service was not successful enough to justify its continued existence, so in February 2001 it was discontinued. Nintendo bought back all the RandNet-related hardware and gave all users free service from the time the closure of the service was announced until the day it actually went offline.

Legacy

The 64DD may be seen as the Nintendo 64 equivalent of the Atari Jaguar CD
Atari Jaguar CD
The Atari Jaguar CD or Jag CD is a CD-ROM peripheral for the Atari Jaguar video game console.Late in the life span of the company, Atari released this long-promised CD-ROM unit. The unit hit shelves on September 11, 1995 and retailed for $149.95. The device sat atop the Jaguar console, snapping...

. Both are disc-based add-on consoles, announced in the weeks surrounding the launch of their base consoles. In both cases, the base consoles did not perform as well in the market as their publishers (Nintendo
Nintendo
is a multinational corporation located in Kyoto, Japan. Founded on September 23, 1889 by Fusajiro Yamauchi, it produced handmade hanafuda cards. By 1963, the company had tried several small niche businesses, such as a cab company and a love hotel....

 and Atari Corporation
Atari Corporation
Atari Corporation was a manufacturer of computers and video game consoles from 1984 to 1996. Atari Corp. was founded in July of 1984 when Warner Communications sold the home computing and game console divisions of Atari to Jack Tramiel. Its chief products were the Atari ST, Atari XE, Atari 7800,...

) had hoped, and the add-ons were ultimately released for only two reasons: to keep the promise of their release to gamers, and to recoup some of the money already spent on the consoles' development. Because of this, the consoles were both released in limited numbers and with little marketing, made available only in the publisher's home country, and supported for a very short time. Finally, both consoles were released with an unusually high amount of pack-in materials (the Jaguar CD was packed with two games, a soundtrack CD, and a demo disc).

The concept of downloading information was earlier seen in the Famicom Modem
Famicom Modem
The is a video game peripheral for Family Computer released only in Japan in 1988. It allowed the user access to a server that provided game cheats, jokes, weather forecasts, and a small amount of downloadable content. It could also be used to make live stock trades. Unlike the NES Teleplay Modem,...

 for the Famicom and Satellaview
Satellaview
The is a satellite modem add-on for Nintendo's Super Famicom system that was released in Japan in 1995. Available for pre-release orders as early as February 13, 1995, the Satellaview retailed for between ¥14,000 and 18,000 and came bundled with the BS-X Game Pak and an 8M Memory Pak.The...

 for the Super Famicom.

Games

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Proposed games

The Nintendo 64DD had several games announced for it that ended up either canceled or being released on game pak format only; the following is a list of those games:
  • 7th Legion
  • Automobili Lamborghini Add-On
    Automobili Lamborghini
    Automobili Lamborghini is a racing video game by Titus Software, and a successor to Lamborghini American Challenge. The Japanese version was distributed by Taito and has actual pictures of various models of Lamborghini with their names displayed before the demo screen. These photos and descriptions...

  • Banjo-Kazooie 2 (released in game pak as Banjo-Tooie
    Banjo-Tooie
    Banjo-Tooie is a platform and action-adventure hybrid video game developed by Rare and published by Nintendo in 2000 for the Nintendo 64 as a part of the Banjo-Kazooie series. The game is the successor to Banjo-Kazooie and was one of the most anticipated sequels for the Nintendo 64.The game's story...

    )
  • Cabbage
  • Creator (later integrated into Mario Artist: Paint Studio)
  • DD Sequencer
  • Desert Island: No Man's Island
  • Dezaemon 3D Expansion Kit
  • Digital Horse Racing Newspaper
  • Doubutsu Banchou (Animal Leader, released on Nintendo GameCube as Cubivore: Survival of the Fittest)
  • Dragon Warrior VII
    Dragon Warrior VII
    Dragon Warrior VII, known in Japan as is a Japanese console role-playing game developed by Heartbeat and ArtePiazza, and published by Enix for the PlayStation in...

    (ported and released on the PlayStation
    PlayStation
    The is a 32-bit fifth-generation video game console first released by Sony Computer Entertainment in Japan on December 3, .The PlayStation was the first of the PlayStation series of consoles and handheld game devices. The PlayStation 2 was the console's successor in 2000...

     instead)
  • DT
  • Far East of Eden: Oriental Blue (cancelled, it became a Game Boy Advance
    Game Boy Advance
    The is a 32-bit handheld video game console developed, manufactured, and marketed by Nintendo. It is the successor to the Game Boy Color. It was released in Japan on March 21, 2001; in North America on June 11, 2001; in Australia and Europe on June 22, 2001; and in the People's Republic of China...

     title of the same name)
  • Final Fantasy VII
    Final Fantasy VII
    is a role-playing video game developed by Square and published by Sony Computer Entertainment as the seventh installment in the Final Fantasy series. It was originally released in 1997 for the Sony PlayStation and was re-released in 1998 for Microsoft Windows-based personal computers and in 2009...

    (development actually never started on Nintendo 64, was later released for the PlayStation
    PlayStation
    The is a 32-bit fifth-generation video game console first released by Sony Computer Entertainment in Japan on December 3, .The PlayStation was the first of the PlayStation series of consoles and handheld game devices. The PlayStation 2 was the console's successor in 2000...

    )
  • Fire Emblem 64 (scrapped, some elements of the plot was later used on the first Fire Emblem for Game Boy Advance, Fire Emblem: Fūin no Tsurugi
    Fire Emblem: Fuin no Tsurugi
    is a tactical role-playing game developed by Intelligent Systems and published by Nintendo. The game was released on March 29, 2002 in Japan, is the sixth game in the Fire Emblem series and the first of three games in the series that have appeared on Nintendo's Game Boy Advance handheld. Its...

    )
  • Gendai Dai-Senryaku: Ultimate War
  • Hybrid Heaven
    Hybrid Heaven
    is a video game developed by Konami Computer Entertainment Osaka and released for the Nintendo 64 in 1999. This game is most notable for its peculiar mix of genres: it has aspects of both console role-playing games and action-adventure games. The designers had hoped to create a "new style RPG...

    (released in game pak)
  • Jungle Emperor Leo
    Jungle Emperor Leo
    Jungle Emperor Leo, known in Japan as is a 1997 animated movie focusing on the last half of Osamu Tezuka's epic manga, Jungle Taitei...

    (Kimba the White Lion
    Kimba the White Lion
    , known in the United States as Kimba the White Lion, is an anime series from the 1960s. Created by Osamu Tezuka and based on his manga of the same title which began publication in 1950, it was the first color animated television series created in Japan. The manga was first published in serialized...

    )
  • Kirby 64: The Crystal Shards
    Kirby 64: The Crystal Shards
    Kirby 64: The Crystal Shards, known as in Japan, is a platform game developed by HAL Laboratory and published by Nintendo for the Nintendo 64...

    (released in game pak and moved to Nintendo 64)
  • Mario Artist: Game Maker
    Mario Artist
    Mario Artist is a set of programs that was partnered for sale with the Nintendo 64DD for its exclusive release in Japan. It was developed by Nintendo EAD.-Paint Studio:...

  • Mario Artist: Graphical Message Maker
    Mario Artist
    Mario Artist is a set of programs that was partnered for sale with the Nintendo 64DD for its exclusive release in Japan. It was developed by Nintendo EAD.-Paint Studio:...

  • Mario Artist: Sound Maker
    Mario Artist
    Mario Artist is a set of programs that was partnered for sale with the Nintendo 64DD for its exclusive release in Japan. It was developed by Nintendo EAD.-Paint Studio:...

  • Mario Artist: Video Jockey Maker
    Mario Artist
    Mario Artist is a set of programs that was partnered for sale with the Nintendo 64DD for its exclusive release in Japan. It was developed by Nintendo EAD.-Paint Studio:...

  • Mission: Impossible
    Mission: Impossible (Nintendo 64)
    Mission: Impossible is an action and third-person shooter video game for the Nintendo 64 and Sony PlayStation based on the 1996 film Mission: Impossible. It was developed by Ocean Software and distributed by Infogrames Entertainment. It was later ported to PlayStation by X-Ample Architectures, with...

    (released in cartridge)
  • Mission: Impossible 64DD
    Mission: Impossible (Nintendo 64)
    Mission: Impossible is an action and third-person shooter video game for the Nintendo 64 and Sony PlayStation based on the 1996 film Mission: Impossible. It was developed by Ocean Software and distributed by Infogrames Entertainment. It was later ported to PlayStation by X-Ample Architectures, with...

  • Morita Shogi 64
    Morita Shogi 64
    is a Japanese virtual board game for the Nintendo 64. It was released only in Japan in 1998. It is the sequel to Saikyō Habu Shōgi, a launch game for the Nintendo 64....

    (released in cartridge)
  • Mother 3
    Mother 3
    Mother 3 is a role-playing video game developed by Nintendo, Brownie Brown and HAL Laboratory, and published for the Game Boy Advance handheld game console. It has only been released in Japan, alongside a limited supply bundle. It is the third video game in the Mother series, following EarthBound...

    (EarthBound 64
    EarthBound 64
    EarthBound 64, officially known as Mother 3 , is a cancelled role-playing video game that was in development by Nintendo and HAL Laboratory for the Nintendo 64DD. It was later transferred to the Nintendo 64 after the Nintendo 64DD proved to be unsuccessful. The game adopted several subtitles in...

    ) (cancelled, it became a Game Boy Advance
    Game Boy Advance
    The is a 32-bit handheld video game console developed, manufactured, and marketed by Nintendo. It is the successor to the Game Boy Color. It was released in Japan on March 21, 2001; in North America on June 11, 2001; in Australia and Europe on June 22, 2001; and in the People's Republic of China...

     title of the same name)
  • Mother 3.5
    Mother 3
    Mother 3 is a role-playing video game developed by Nintendo, Brownie Brown and HAL Laboratory, and published for the Game Boy Advance handheld game console. It has only been released in Japan, alongside a limited supply bundle. It is the third video game in the Mother series, following EarthBound...

    (EarthBound 64 Add-On)
  • Ogre Battle Saga
    Ogre Battle 64: Person of Lordly Caliber
    , sequel to Ogre Battle: The March of the Black Queen, is a real-time strategy role-playing video game developed by Quest and published by Atlus for the Nintendo 64 in 2000. Though basically similar to the original Ogre Battle, it has borne some notoriety for significant game play tweaks that...

  • Pokémon 64
    Pokémon
    is a media franchise published and owned by the video game company Nintendo and created by Satoshi Tajiri in 1996. Originally released as a pair of interlinkable Game Boy role-playing video games developed by Game Freak, Pokémon has since become the second most successful and lucrative video...

    /Pokémon RPG
    Pokémon
    is a media franchise published and owned by the video game company Nintendo and created by Satoshi Tajiri in 1996. Originally released as a pair of interlinkable Game Boy role-playing video games developed by Game Freak, Pokémon has since become the second most successful and lucrative video...

  • Pokémon Stadium
    Pokémon Stadium
    Pokémon Stadium, known as in Japan, is a strategy game developed by Nintendo EAD with the assistance of Creatures and HAL Laboratory and published by Nintendo for the Nintendo 64 video game console. It was released on April 30, 1999 in Japan, February 29, 2000 in North America, and April 7, 2000...

    (moved to Nintendo 64 game pak)
  • Pokémon Stadium Expansion Disk
    Pokémon Stadium
    Pokémon Stadium, known as in Japan, is a strategy game developed by Nintendo EAD with the assistance of Creatures and HAL Laboratory and published by Nintendo for the Nintendo 64 video game console. It was released on April 30, 1999 in Japan, February 29, 2000 in North America, and April 7, 2000...

  • Pokémon Stadium 2
    Pokémon Stadium
    Pokémon Stadium, known as in Japan, is a strategy game developed by Nintendo EAD with the assistance of Creatures and HAL Laboratory and published by Nintendo for the Nintendo 64 video game console. It was released on April 30, 1999 in Japan, February 29, 2000 in North America, and April 7, 2000...

    (also moved to Nintendo 64 game pak)
  • Project Cairo
  • Quest 64 Add-On
    Quest 64
    Quest 64, released as Holy Magic Century in Europe, Australia and New Zealand and as in Japan, is a single-player role-playing game developed by Imagineer and published by THQ...

  • Rev Limit
  • SimCopter 64
    SimCopter
    SimCopter is a 1996 computer game from Maxis. This game is a 3D offshoot from Maxis's normal fare, putting the player into a 3D city. Like Streets of SimCity, SimCopter lets the user import SimCity 2000 maps into the game.- Objective :...

  • SnowSpeeder
    Big Mountain 2000
    Big Mountain 2000 , published by Imagineer and SouthPeak Interactive, is a skiing and snowboarding racing game released for the Nintendo 64 in 2000.-Gameplay:...

    (Released in game pak)
  • Super Mario 64 2
  • Super Mario RPG 2 (released in game pak as Mario Story in Japan and Paper Mario
    Paper Mario
    Paper Mario, known in Japan as , is a role-playing video game developed by Intelligent Systems and published by Nintendo for the Nintendo 64 game console. It was first released in Japan on August 11, 2000, in North America on February 5, 2001, and in Europe and Australia on October 5, 2001...

    in the rest of the world)
  • Suu
  • Tank
  • Teo
  • Tonic Trouble Add-On
    Tonic Trouble
    Tonic Trouble is a 3D platforming video game by Ubisoft Montreal. The story follows the main character, Ed, after a magic potion spills on the Earth and causes vegetables to become living killers. The game was received poorly; critics cite poor controls, a wordy exposition, and sloppy graphics...

  • Toukon Road: Brave Spirits Add-On
  • Twelve Tales: Conker 64 (released in game pak as Conker's Bad Fur Day
    Conker's Bad Fur Day
    Conker's Bad Fur Day is an action-platform video game developed and published by Rare. It was released for the Nintendo 64 in 2001 and was Rare's last game published for the console. The game was in development for four years; it was originally intended for a young audience, but was redesigned and...

    )
  • Wall Street
  • Ultra Donkey Kong (released in cartridge as Donkey Kong 64
    Donkey Kong 64
    Donkey Kong 64 is a platform game, developed by Rare and published by Nintendo for the Nintendo 64. It was released in North America on November 24, 1999 and in Europe on December 6, 1999. The game is a follow up to the Donkey Kong Country trilogy on the Super Nintendo Entertainment System...

    )
  • Ura Zelda the expansion disk to The Legend of Zelda: Ocarina of Time
    The Legend of Zelda: Ocarina of Time
    is an action-adventure video game developed by Nintendo's Entertainment Analysis and Development division for the Nintendo 64 video game console. It was released in Japan on November 21, 1998; in North America on November 23, 1998; and in Europe on December 11, 1998...

  • Yosuke Ide's Mahjong Juku
  • Zelda 64 (released in game pak as The Legend of Zelda: Ocarina of Time
    The Legend of Zelda: Ocarina of Time
    is an action-adventure video game developed by Nintendo's Entertainment Analysis and Development division for the Nintendo 64 video game console. It was released in Japan on November 21, 1998; in North America on November 23, 1998; and in Europe on December 11, 1998...

    )
  • Zelda Gaiden (later released in game pak as The Legend of Zelda: Majora's Mask
    The Legend of Zelda: Majora's Mask
    is an action-adventure video game developed by Nintendo's Entertainment Analysis and Development division for the Nintendo 64. It was released in Japan on April 27, 2000, North America on October 26, 2000, and Europe on November 17, 2000. The game sold approximately 314,000 copies during its first...

    )

External links

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