Mega Man IV (Game Boy)
Encyclopedia
Mega Man IV, known as in Japan
Japan
Japan is an island nation in East Asia. Located in the Pacific Ocean, it lies to the east of the Sea of Japan, China, North Korea, South Korea and Russia, stretching from the Sea of Okhotsk in the north to the East China Sea and Taiwan in the south...

, is a video game developed by Capcom
Capcom
is a Japanese developer and publisher of video games, known for creating multi-million-selling franchises such as Devil May Cry, Chaos Legion, Street Fighter, Mega Man and Resident Evil. Capcom developed and published Bionic Commando, Lost Planet and Dark Void too, but they are less known. Its...

 for the Nintendo
Nintendo
is a multinational corporation located in Kyoto, Japan. Founded on September 23, 1889 by Fusajiro Yamauchi, it produced handmade hanafuda cards. By 1963, the company had tried several small niche businesses, such as a cab company and a love hotel....

 Game Boy
Game Boy
The , is an 8-bit handheld video game device developed and manufactured by Nintendo. It was released in Japan on , in North America in , and in Europe on...

. It is the fourth installment in the handheld
Handheld game console
A handheld game console is a lightweight, portable electronic device with a built-in screen, game controls and speakers. Handheld game consoles are run on machines of small size allowing people to carry them and play them at any time or place...

 version of the Mega Man series. The game continues the quest of the protagonist Mega Man
Mega Man (character)
Mega Man, known as in Japan, is a cybernetic video game character, and the main protagonist of what has been referred to as the original Mega Man series developed by Capcom since 1987. The pixel art for the character was created by the designer of the original game in the series, credited under...

 in a neverending struggle with his long time arch nemesis Dr. Wily
Doctor Wily
, full name Albert W. Wily, is a fictional character and the main antagonist of the original Mega Man series of video games. Designed by Keiji Inafune, he appeared in the first Mega Man video game and later in promotions and other media related to the series...

, who sends out a disruptive radio signal to cause a rampage, city-wide destruction from dorment robots. Mega Man IV features the traditional action
Action game
Action game is a video game genre that emphasizes physical challenges, including hand–eye coordination and reaction-time. The genre includes diverse subgenres such as fighting games, shooter games, and platform games, which are widely considered the most important action games, though some...

 platforming
Platform game
A platform game is a video game characterized by requiring the player to jump to and from suspended platforms or over obstacles . It must be possible to control these jumps and to fall from platforms or miss jumps...

 gameplay of the prior games while introducing one new feature, the ability to purchase items with power-ups found throughout each stage. As with previous Game Boy releases, the game incorporates gameplay elements and bosses from two sequential Nintendo Entertainment System
Nintendo Entertainment System
The Nintendo Entertainment System is an 8-bit video game console that was released by Nintendo in North America during 1985, in Europe during 1986 and Australia in 1987...

 (NES) games: Mega Man 4
Mega Man 4
Mega Man 4, known in Japan as , is a platform game developed by Capcom for the Nintendo Entertainment System. It is the fourth game in the original Mega Man series and was originally released in Japan on December 6, 1991...

and Mega Man 5
Mega Man 5
Mega Man 5, known as in Japan, is a video game developed by Capcom for the Nintendo Entertainment System . It is the fifth game in the original Mega Man series and was originally released in Japan on December 4, 1992. It saw a release during the same month in North America and in 1993 in...

. The game has received a warm critical reception.

Plot

The plot of the game one again involves the protagonist Mega Man
Mega Man (character)
Mega Man, known as in Japan, is a cybernetic video game character, and the main protagonist of what has been referred to as the original Mega Man series developed by Capcom since 1987. The pixel art for the character was created by the designer of the original game in the series, credited under...

 trying to thwart the world domination plans of the infamous Dr. Wily
Doctor Wily
, full name Albert W. Wily, is a fictional character and the main antagonist of the original Mega Man series of video games. Designed by Keiji Inafune, he appeared in the first Mega Man video game and later in promotions and other media related to the series...

. On a seemingly peaceful day in a large city, Wily appears in the sky in his flying saucer and sends out a radio
Radio
Radio is the transmission of signals through free space by modulation of electromagnetic waves with frequencies below those of visible light. Electromagnetic radiation travels by means of oscillating electromagnetic fields that pass through the air and the vacuum of space...

 transmission that causes all the robots at the annual Robot Master Exposition to go on a rampage. He then sends eight new rebuilt robots of his own to different parts of the city to lead the destruction. Having resisted this reprogramming signal, Mega Man responds by defeating all four of these previous foes in battle and chases Wily to a large tank
Tank
A tank is a tracked, armoured fighting vehicle designed for front-line combat which combines operational mobility, tactical offensive, and defensive capabilities...

. Inside the tank, the hero encounters Ballade, yet another robot specially designed to kill him. Mega Man defeats this new enemy, pursues the remaining enemies in the city, and returns to the tank. There, he has a victorious rematch with Ballade, only to see Wily quickly retreat to his space station
Space station
A space station is a spacecraft capable of supporting a crew which is designed to remain in space for an extended period of time, and to which other spacecraft can dock. A space station is distinguished from other spacecraft used for human spaceflight by its lack of major propulsion or landing...

. Dr. Light fits Mega Man's companion Rush with a space flight ability, allowing the hero to lead a one-man assault on Wily's new stronghold. Mega Man beats Wily, but is unable to blast his way out of the exploding space station. At the last moment, Ballade arrives and self-destructs in repentance, creating a hole through which Mega Man can safely escape.

Gameplay

At its core, the gameplay is still the same as the previous 3 Mega Man Game Boy games. The player takes on the role of Mega Man as he traverses a series of two sets of selectable action
Action game
Action game is a video game genre that emphasizes physical challenges, including hand–eye coordination and reaction-time. The genre includes diverse subgenres such as fighting games, shooter games, and platform games, which are widely considered the most important action games, though some...

/platforming
Platform game
A platform game is a video game characterized by requiring the player to jump to and from suspended platforms or over obstacles . It must be possible to control these jumps and to fall from platforms or miss jumps...

 stages in any order desired. The player's initial weapon, the "Mega Buster", can fire both small shots and much larger and more powerful, charged blasts. Each stage is populated with various types of enemy robots and a single Robot Master exclusive boss. Beating the Robot Master will earn the player its special "Master Weapon" for use throughout the rest of the game. Clearing 2 of the Robot stages also gives the player access to abilities from Mega Man's dog Rush, who can transform into a springboard for reaching high platforms or a jet for crossing large distances. Also, the game's first four Robot stages each house a letter ("B-E-A-T") that spell out the name of the bird Beat. Collecting all 4 letters endows the player the ability to summon upon Beat to assist by attacking enemies. On the other hand, the game's latter four Robot stages each house letters that spell ("W-I-L-Y") which would be imperative to collect in order to gain access to the first part of Dr. Wily's fortress. The stages also contain hidden passages where the character Proto Man leaves the player items, often giving "Super Tanks" that refill all weapons energy and health energy.

Mega Man IV carries on the Game Boy line's tradition of recycling elements from two consecutive Mega Man NES releases, most prominently with its bosses. The first four Robot Masters (Toad Man, Bright Man, Pharaoh Man, and Ring Man) are originally from Mega Man 4
Mega Man 4
Mega Man 4, known in Japan as , is a platform game developed by Capcom for the Nintendo Entertainment System. It is the fourth game in the original Mega Man series and was originally released in Japan on December 6, 1991...

and the latter four (Crystal Man, Napalm Man, Stone Man, and Charge Man) are from Mega Man 5
Mega Man 5
Mega Man 5, known as in Japan, is a video game developed by Capcom for the Nintendo Entertainment System . It is the fifth game in the original Mega Man series and was originally released in Japan on December 4, 1992. It saw a release during the same month in North America and in 1993 in...

. Mega Man IV also introduces a shop feature to the series. In addition to various restorative items like health, weapon power, extra lives, energy tanks that can be stored for later use, the player can pick up "Power Chips (P-Chips)" dropped by enemies or in designated spots in the stages. Dr. Light's lab can also be accessed from the stage select screen, wherein the player can purchase various items using the P-Chips collected. One such item is the newly introduced "Auto Charger" (or "Energy Balancer"), which automatically takes weapon energy capsules and restores it in the weapon with the least amount of energy left, provided that there is no refillable special weapon selected.

Development

Using features from two previous NES titles, as well as some new elements, series artist Keiji Inafune
Keiji Inafune
is a video game producer and illustrator. He was the former head of Research & Development and Online Business and Global Head of Production at Capcom, best known as the illustrator and co-designer of the character Mega Man, as well as the producer of the Onimusha and Dead Rising video game series...

 was happy with the flow from Mega Man III to Mega Man IV. Inafune was also satisfied with how the Mega Man Killers Enker, Punk, and Ballade turned out. The artist had fun thinking up new ideas for Ballade's second form, which included the horns on his head turning up, larger bombs, and shades covering his eyes.

Reception and legacy

Mega Man IV has been well-received critically. Major gaming magazines Nintendo Power
Nintendo Power
Nintendo Power magazine is a monthly news and strategy magazine formerly published in-house by Nintendo of America, but now run independently. As of issue #222 , Nintendo contracted publishing duties to Future US, the U.S. subsidiary of British publisher Future.The first issue published was...

and Game Players
Game Players
Game Players was a monthly video game magazine founded by Robert C. Lock and published by Signal Research, in Greensboro, North Carolina. The original publication was titled Game Players Strategy to Nintendo Games...

have called the graphics and gameplay "exceptional" and "terrific", although the former was disappointed by its few surprises. Electronic Gaming Monthly
Electronic Gaming Monthly
Electronic Gaming Monthly is a bimonthly American video game magazine. It has been published by EGM Media, LLC. since relaunching in April of 2010. Its previous run, which ended in January 2009, was published by Ziff Davis...

abridged, "Mega Man...again. Oh well, Capcom has a way of creating the Mega Man series over and over again while still being fun to play. New bosses and weapons spice up the game while the levels are still challenging with their confusing twists and turns. The blurring is still a reoccurring problem when Mega Man is on the move, but it doesn't detract from the absolute fun Mega Man always delivers." Mega Man IV was one of only two Game Boy titles recommended by 1UP.com
1UP.com
1UP.com is a video game website owned by IGN Entertainment, a division of News Corporation. Previously, the site was owned by Ziff Davis before being sold to UGO Entertainment in 2009....

 editor Jeremy Parrish, who felt it was much more polished than the three preceding games.

Mega Man IV was re-released on April 13, 2001 for the Nintendo Power
Nintendo Power
Nintendo Power magazine is a monthly news and strategy magazine formerly published in-house by Nintendo of America, but now run independently. As of issue #222 , Nintendo contracted publishing duties to Future US, the U.S. subsidiary of British publisher Future.The first issue published was...

 cartridge service in Japan alongside its four Game Boy counterparts. The 5 games that comprise this subseries were to be released on a Game Boy Advance
Game Boy Advance
The is a 32-bit handheld video game console developed, manufactured, and marketed by Nintendo. It is the successor to the Game Boy Color. It was released in Japan on March 21, 2001; in North America on June 11, 2001; in Australia and Europe on June 22, 2001; and in the People's Republic of China...

 compilation in 2004, but was cancelled. The boss Ballade would later appear as part of a downloadable content
Downloadable content
Downloadable content is official additional content for a video game distributed through the Internet. Downloadable content can be of several types, ranging from a single in-game outfit to an entirely new, extensive storyline, similarly to an expansion pack. As such, DLC may add new game modes,...

 stage for Mega Man 10
Mega Man 10
Mega Man 10, known in Japan as , is a video game developed by Capcom and Inti Creates. It is the tenth main entry of the original Mega Man series...

in 2010.

External links

The source of this article is wikipedia, the free encyclopedia.  The text of this article is licensed under the GFDL.
 
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