Kohan: Immortal Sovereigns
Encyclopedia
Kohan: Immortal Sovereigns (KIS) is the first game of the real-time strategy
Real-time strategy
Real-time strategy is a sub-genre of strategy video game which does not progress incrementally in turns. Brett Sperry is credited with coining the term to market Dune II....

 series Kohan, developed by TimeGate Studios
TimeGate Studios
TimeGate Studios is an American video game developer based in Sugar Land, Texas . The company, which was founded in 1998, has released eight titles to this date.-Company history:...

. It was published for Windows
Microsoft Windows
Microsoft Windows is a series of operating systems produced by Microsoft.Microsoft introduced an operating environment named Windows on November 20, 1985 as an add-on to MS-DOS in response to the growing interest in graphical user interfaces . Microsoft Windows came to dominate the world's personal...

 by Strategy First
Strategy First
Strategy First is a software company based in Montreal, Canada. Founded in 1988, the company has published numerous well-known games, such as the Disciples series, Jagged Alliance series, Space Empires series, and Galactic Civilizations....

, and ported to Linux
Linux
Linux is a Unix-like computer operating system assembled under the model of free and open source software development and distribution. The defining component of any Linux system is the Linux kernel, an operating system kernel first released October 5, 1991 by Linus Torvalds...

 by Loki Software
Loki Software
Loki Software, Inc. was a software firm based in Tustin, California, United States, that ported several video games from Microsoft Windows to Linux...

, both in 2001. With a high fantasy
High fantasy
High fantasy or epic fantasy is a subgenre of fantasy that is set in invented or parallel worlds. High fantasy was brought to fruition through the work of authors such as J. R. R. Tolkien and C. S. Lewis, whose major fantasy works were published in the 1950s...

 setting, the game follows immortal beings named Kohan. It features a lengthy single-player campaign and skirmish maps playable in multiplayer or against the AI
Artificial intelligence
Artificial intelligence is the intelligence of machines and the branch of computer science that aims to create it. AI textbooks define the field as "the study and design of intelligent agents" where an intelligent agent is a system that perceives its environment and takes actions that maximize its...

. The gameplay focuses on controlling companies instead of individual soldiers, a mechanic praised by critics for eliminating micromanagement
Micromanagement (computer gaming)
In gaming, micromanagement describes minor, detailed gameplay elements that must be manually addressed by the player. It appears in a wide range of games including strategy video games, construction and management simulations and pet-raising simulations...

.

Gameplay

The KIS economy has five resources, of which gold, as the only resource which can be stockpiled, is the most important. The four secondary resources, stone, wood, iron, and mana, are used to support the military; if their production is insufficient, gold income will be decreased to accommodate. Resources are produced in settlements or in mines; mines can only be placed in predetermined locations. Settlements have a number of slots to be occupied by one of eight components; each produces a particular resource, or gives another benefit to the settlement. Settlements also determine the support limit, which represents the number of companies the player can support.
The main military unit in KIS is the company. Each company is led by a Captain, has four front line units, and can have up to two different support units. The units available for company creation depend on the components in the settlement where the company is being recruited. For each company, a recruitment cost must be paid in gold; furthermore, each unit in the company requires a certain amount of secondary resources to support itself. Companies are defined by experience, morale and formation. A company's support units and Kohan can provide additional modifiers, affecting attack strength, move speed, defense and other. Once a company engages in combat, each unit will fight individually. As long as a single unit survives combat, the company can eventually resupply to full strength.

Units in KIS are divided into six categories: infantry
Infantry
Infantrymen are soldiers who are specifically trained for the role of fighting on foot to engage the enemy face to face and have historically borne the brunt of the casualties of combat in wars. As the oldest branch of combat arms, they are the backbone of armies...

, cavalry
Cavalry
Cavalry or horsemen were soldiers or warriors who fought mounted on horseback. Cavalry were historically the third oldest and the most mobile of the combat arms...

, archer
Archery
Archery is the art, practice, or skill of propelling arrows with the use of a bow, from Latin arcus. Archery has historically been used for hunting and combat; in modern times, however, its main use is that of a recreational activity...

, specialty, support, and Hero elements. The first four categories can be both front line and support troops, while the fifth may only occupy support unit slots. The sixth category represents the Kohan, who are the most powerful units, and can only be put in the Captain slot. Each Kohan can provide several modifiers and cast several spells. Kohan have an experience stat separate from the companies' experience, which affect their abilities. If a Kohan dies, he may be resurrected, but will lose all experience. If no Kohan is available, a Captain without any special abilities will lead the company. Kohan can be detached from and attached to companies at any time if the company is in supply (see below).

A significant element in KIS are the three zones: Zone of Control
Zone of control
In board wargames, zones of control represent the tiles adjacent to tiles occupied by objects. For example, in hexagonal tiled maps, the six hexagons adjacent to the hexagon occupied by a unit would be considered to be in its "zone of control."...

 (ZoC), Zone of Supply (ZoS) and Zone of Population (ZoP). Each company has a ZoC, which is based on formation. If a company's ZoC overlaps with an enemy company's ZoC, they will engage in combat. The ZoS is the area in which companies can be healed; it is provided by settlements, unless the settlement is under siege, and is based on a settlement's size and components. If a company's ZoC overlaps with a friendly ZoS, the company is considered "in supply" and will heal when out of combat. Each settlement also has a ZoP, representing the lands already inhabited. New settlements must be built outside the ZoP.

Setting

KIS follows the story of a Kohan named Darius Javidan as he fights the rise of the Ceyah, Kohan tainted by evil, to re-establish Kohan society in Khaldun. According to Steve Hemmesch, TimeGate Studio's lead designer at the time, the storyline of KIS was influenced by Persian mythology
Persian mythology
Persian mythology are traditional tales and stories of ancient origin, some involving extraordinary or supernatural beings. Drawn from the legendary past of the Iranian cultural continent which especially consists of the state of Iran, Afghanistan, Tajikistan and Central Asia, they reflect the...

 and Zoroastrianism
Zoroastrianism
Zoroastrianism is a religion and philosophy based on the teachings of prophet Zoroaster and was formerly among the world's largest religions. It was probably founded some time before the 6th century BCE in Greater Iran.In Zoroastrianism, the Creator Ahura Mazda is all good, and no evil...

. The Kohan are a group of immortals that the Creator tasked with protecting and fostering Khaldun. Although the Kohan can be killed with violence, they only remain dead until they are "awakened" through the use of individually assigned amulets.

When the Creator desired to build a new world, he consulted the two greatest of his Saadya, angel-like beings, named Ahriman and Ormazd. Of the two plans proposed, Ormazd's best fit the Creator's vision and the remaining eight Saadya were ordered to create the world, which Ormazd had named Khaldun. During its construction, however, Ahriman, whose plan had been rejected, plotted Khaldun's downfall. While Kohan culture bloomed early on in Khaldun's history, it was destroyed in The Great Cataclysm when certain Kohan desired to be free from the will of the Creator. The Kohan defeated the Ceyah and the traitors were sent away from Kohan society. One Ceyah, Vashti, formerly known as Roxanna Javidan, Darius Javidan's wife, was particularly rebellious against the Creator. She murdered her husband and led the Ceyah armies, hoping to become a tyrant over all of Khaldun.

Playable races

There are seven distinct playable races in the Kohan series, all of which are common within the fantasy genre, though some have game-specific names. The Mareten (humans), Gauri (dwarves), Drauga (orc
Orc
An orc is one of a race of mythical human-like creatures, generally described as fierce and combative, with grotesque features and often black, grey or greenish skin. This mythology has its origins in the writings of J. R. R. Tolkien....

s), Haroun (elves
Elf
An elf is a being of Germanic mythology. The elves were originally thought of as a race of divine beings endowed with magical powers, which they use both for the benefit and the injury of mankind...

), Slaan (lizardfolk
Lizardfolk
Lizardfolk are a fictional humanoid species in the Dungeons & Dragons fantasy role-playing game.-Publication history:...

), Undead
Undead
Undead is a collective name for fictional, mythological, or legendary beings that are deceased and yet behave as if alive. Undead may be incorporeal, such as ghosts, or corporeal, such as vampires and zombies...

, and Shadow have Kohan that resemble them, although supposedly all Kohan originally appeared human. It is explained that Kohan who dwell with a race for a number of years begin to take on their physical attributes. It is also said that Kohan who were enlightened could take on a War Form (Drauga like) or a Magic Form (Haroun like) in addition to their Normal Form (Maretan like) and that these races were descendants of Kohan while in those forms. The Gauri being descendants of Drauga and Haroun inheriting qualities of both. In KIS and its expansion pack
Expansion pack
An expansion pack, expansion set, or supplement is an addition to an existing role-playing game, tabletop game or video game. These add-ons usually add new game areas, weapons, objects, and/or an extended storyline to a complete and already released game...

 Kohan: Ahriman's Gift, the player can gain control of Gauri, Drauga, Haroun and Slaan settlements and control units from these races, but the player's main settlements are always Mareten settlements. Instead of selecting a playable race, the player selects a faction which has units unique to it. Players of the Ceyah faction can produce Undead and Shadow units as well as Mareten settlers and engineers.

Reception

The game was well received by critics, with an 85 ranking at Game Rankings
Game Rankings
GameRankings is a website that collects review scores from both offline and online sources to give an average rating. It indexes over 315,000 articles relating to more than 14,500 games.GameRankings is owned by CBS Interactive...

. It was praised for eliminating much of the micromanagement
Micromanagement (computer gaming)
In gaming, micromanagement describes minor, detailed gameplay elements that must be manually addressed by the player. It appears in a wide range of games including strategy video games, construction and management simulations and pet-raising simulations...

 inherent in real-time strategy games while introducing new concepts to the genre, and for the strong AI opponents and multiplayer support. It was criticized for the somewhat lackluster world, and the "inability to establish a distinctive atmosphere." The game was nominated for "Computer Strategy Game of the Year" by the Academy of Interactive Arts and Sciences. It won "Strategy Game of the Year" awards in Computer Gaming World
Computer Gaming World
Computer Gaming World was a computer game magazine founded in 1981 by Russell Sipe as a bimonthly publication. Early issues were typically 40-50 pages in length, written in a newsletter style, including submissions by game designers such as Joel Billings , Dan Bunten , and Chris Crawford...

, PC Gamer
PC Gamer
PC Gamer is a magazine founded in Britain in 1993 devoted to PC gaming and published monthly by Future Publishing. The magazine has several regional editions, with the UK and US editions becoming the best selling PC games magazines in their respective countries...

, Computer Games Magazine
Computer Games Magazine
Computer Games Magazine was a computer gaming print magazine. It was formerly Computer Games Strategy Plus, and before that, Strategy Plus, which had been founded as Games International in the UK in 1988. While its initial focus was on strategy games, it covered a wide range of game genres...

, GamePen and other magazines.

The game was ported to Linux by Loki Software
Loki Software
Loki Software, Inc. was a software firm based in Tustin, California, United States, that ported several video games from Microsoft Windows to Linux...

, shipping on August 24, 2001. A stand-alone expansion pack, Kohan: Ahriman's Gift, was released on November 6, 2001. A special edition
Special edition
The terms special edition, limited edition and variants such as deluxe edition, collector's edition and others, are used as a marketing incentive for various kinds of products, originally published products related to the arts, such as books, prints or recorded music and films, but now including...

 was published in May 2002, featuring new heroes, maps and AI options, but not the expansion pack. A Kohan Mod
Mod (computer gaming)
Mod or modification is a term generally applied to personal computer games , especially first-person shooters, role-playing games and real-time strategy games. Mods are made by the general public or a developer, and can be entirely new games in themselves, but mods are not standalone software and...

Tool was released on June 17, 2002.

External links

The source of this article is wikipedia, the free encyclopedia.  The text of this article is licensed under the GFDL.
 
x
OK