Armada 2526
Encyclopedia
Armada 2526 is a 4X
4X
4X games are a genre of strategy video game in which players control an empire and "explore, expand, exploit, and exterminate." The term was first coined by Alan Emrich in his September 1993 preview of Master of Orion for Computer Gaming World...

 science fiction
Science fiction
Science fiction is a genre of fiction dealing with imaginary but more or less plausible content such as future settings, futuristic science and technology, space travel, aliens, and paranormal abilities...

 computer strategy game
Strategy game
A strategy game or strategic game is a game in which the players' uncoerced, and often autonomous decision-making skills have a high significance in determining the outcome...

 developed by Ntronium Games, released in North America on November 17, 2009. Armada 2526 is an example of the space opera
Space opera
Space opera is a subgenre of science fiction that emphasizes romantic, often melodramatic adventure, set mainly or entirely in outer space, generally involving conflict between opponents possessing advanced technologies and abilities. The term has no relation to music and it is analogous to "soap...

 genre, and is the spiritual successor of the game Armada 2525, which was released by Interstel in 1991. Armada 2526 puts players in charge of a fledgling galactic empire
Galactic empire
Galactic empires are a common trope used in science fiction and science fantasy, particularly in space opera. Many authors have either used a galaxy-spanning empire as background, or written about the growth or decline of such an empire...

, and they must attempt to explore the galaxy
Galaxy
A galaxy is a massive, gravitationally bound system that consists of stars and stellar remnants, an interstellar medium of gas and dust, and an important but poorly understood component tentatively dubbed dark matter. The word galaxy is derived from the Greek galaxias , literally "milky", a...

 and expand their territory, while trying to destroy rival empires. The gameplay
Gameplay
Gameplay is the specific way in which players interact with a game, and in particular with video games. Gameplay is the pattern defined through the game rules, connection between player and the game, challenges and overcoming them, plot and player's connection with it...

 is a hybrid of turn-based and real-time time-keeping systems
Time-keeping systems in games
In video and other games, the passage of time must be handled in a way that players find fair and easy to understand. This is usually done in one of two ways:-Real-time:...

, and players can use military
Military
A military is an organization authorized by its greater society to use lethal force, usually including use of weapons, in defending its country by combating actual or perceived threats. The military may have additional functions of use to its greater society, such as advancing a political agenda e.g...

, diplomatic
Diplomacy
Diplomacy is the art and practice of conducting negotiations between representatives of groups or states...

, economic and technological means to further their empires. The game received mixed reviews from critics.

Ntronium also released an expansion pack
Expansion pack
An expansion pack, expansion set, or supplement is an addition to an existing role-playing game, tabletop game or video game. These add-ons usually add new game areas, weapons, objects, and/or an extended storyline to a complete and already released game...

 for the game, titled Armada 2526: Supernova, which enabled online multiplayer play. Supernova also includes two new alien races, new hazards, an updated trade mechanic, and more researchable technologies.

Gameplay

The fundamental gameplay mechanic of Armada 2526 is 4X, an abbreviation of explore, expand, exploit, and exterminate. Players must explore the galaxy, expand their empire, exploit the various resources to be found, and exterminate their rivals. The game uses elements of both turn-based and real-time time-keeping systems, there are no set battles, and there are multiple paths that players can take to victory. Games last for an arbitrary amount of time, set at the beginning of the game; the galactic civilization with the most points at the end of the game is the winner. The conditions for victory vary depending on the race that players choose to play as. Some races focus on the happiness of their citizens, others focus on developing technology, and yet others focus on population
Population
A population is all the organisms that both belong to the same group or species and live in the same geographical area. The area that is used to define a sexual population is such that inter-breeding is possible between any pair within the area and more probable than cross-breeding with individuals...

. There are four different game scenarios that players can choose from, each with a different size of randomly generated game map
Random map
In gaming, a random map is a map generated randomly by the computer, usually in strategy games. Random maps are often the core of single and multiplayer gameplay, aside from story based campaigns that are often shipped with the game. Each new game presents an unknown map, providing a new experience...

. These game maps can contain anywhere from two to seventeen civilizations.

Most of Armada 2526 takes place in 2D
2D computer graphics
2D computer graphics is the computer-based generation of digital images—mostly from two-dimensional models and by techniques specific to them...

, with the main star map and battle sequences taking place on 2D planes. However, it is also possible to view the battles from a 3D
3D computer graphics
3D computer graphics are graphics that use a three-dimensional representation of geometric data that is stored in the computer for the purposes of performing calculations and rendering 2D images...

 perspective. Exploration is carried out on the main star map, and players can use an Ark Ship to travel to new worlds and colonize them. As well as colonization, players can expand their empires by contacting alien colonies, by making alliances with other empires, through building, and by military means. The spaceships that the player can use in battle include small scout ships, medium-sized corvettes, destroyers, and large dreadnoughts and carriers.

Players are responsible for the economic upkeep of their colonies, and they can set the tax and migration policies for them. The population of colonies is also a concern for the player, and it is possible to supplement a colony's population by transporting more people from other worlds. These processes can also be automated. Diplomacy in Armada 2526 includes the ability to form offensive and defensive alliance
Alliance
An alliance is an agreement or friendship between two or more parties, made in order to advance common goals and to secure common interests.See also military alliance and business alliance.-International relations:...

s; to trade in money, ships, colonies, technology, and information; and to threaten, give ultimatums or ask for favors. There are also some unusual technologies that players can research in the game. In addition to items such as spaceship
Spaceship
Spaceship can refer to:* Another name for a spacecraft* An Unidentified flr5tyqertaerying object * "Spaceship", a song by Puddle of Mudd from their album Vol...

s, weapons, and shields, players can develop such technologies as bio-engineered squid hyperdrive ships, and psychic
Psychic
A psychic is a person who professes an ability to perceive information hidden from the normal senses through extrasensory perception , or is said by others to have such abilities. It is also used to describe theatrical performers who use techniques such as prestidigitation, cold reading, and hot...

 civilians that can detect enemy warships in space above their planets.

Reception

Armada 2526 received mixed reviews from critics, resulting in an accumulative average score of 66 out of 100 according to review aggregator Metacritic
Metacritic
Metacritic.com is a website that collates reviews of music albums, games, movies, TV shows and DVDs. For each product, a numerical score from each review is obtained and the total is averaged. An excerpt of each review is provided along with a hyperlink to the source. Three colour codes of Green,...

. Game Zones Mike Splechta praised the game's accessibility and replay value, but criticised its graphics as "just not up to today's standards". Simon Priest's review in Strategy Informer was positive overall, but he criticized the game's user interface
User interface
The user interface, in the industrial design field of human–machine interaction, is the space where interaction between humans and machines occurs. The goal of interaction between a human and a machine at the user interface is effective operation and control of the machine, and feedback from the...

, calling it "the weak link in the chain". James Allen of Out of Eight, on the other hand, praised the "informative" user interface, as well as the size of the randomized maps, the computer control of colonies, the AI opponents, and the diversity of the victory conditions. However, he criticized the lack of online multiplayer play in the original version, and called the combat "bland", the diplomacy "generic", and said that Armada "lacks the 'hook' of more robust offerings". Adam Solo's review in Space Strategy Games Sector called Armada 2526 "a very solid game", but said that "it may not be for everybody", noting that this is in line with Ntronium's target of hardcore strategy fans. He also praised the developers for their continuous improvement of the game.
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