Windjammers (Neo Geo)
Encyclopedia
Windjammers is a fast pace, sport arcade game
Arcade game
An arcade game is a coin-operated entertainment machine, usually installed in public businesses such as restaurants, bars, and amusement arcades. Most arcade games are video games, pinball machines, electro-mechanical games, redemption games, and merchandisers...

 released by Data East
Data East
also abbreviated as DECO, was a Japanese video game developer and publisher. The company was in operation from 1976 to 2003, when it declared bankruptcy...

 on the Neo Geo
Neo Geo (console)
The is a cartridge-based arcade and home video game system released on July 1, 1991 by Japanese game company SNK. Being in the Fourth generation of Gaming, it was the first console in the former Neo Geo family, which only lived through the 1990s...

 arcade system in 1994
1994 in video gaming
-Events:*Nintendo calls this year "1994: The Year of the Cartridge".*Nintendo Australia Pty. Ltd, the Australian subsidiary of Nintendo Co., Ltd is established and opened by Hiroshi Yamauchi and effectively ends Mattel Australia's distribution of Nintendo's products throughout Australia.*"Project...

 and later on the Wii
Wii
The Wii is a home video game console released by Nintendo on November 19, 2006. As a seventh-generation console, the Wii primarily competes with Microsoft's Xbox 360 and Sony's PlayStation 3. Nintendo states that its console targets a broader demographic than that of the two others...

 Virtual Console
Virtual console
A virtual console – also known as a virtual terminal – is a conceptual combination of the keyboard and display for a computer user interface. It is a feature of some operating systems such as UnixWare, Linux, and BSD, in which the system console of the computer can be used to switch between...

 in Japan on June 22, 2010. Following the bankruptcy of Data East, the intellectual rights for this game were acquired by Paon
Paon
is a video game development company based in Japan. Through a partnership with Nintendo, the company has developed DK: King of Swing, DK: Jungle Climber and Donkey Kong Barrel Blast...

.

The game is based on an actual real world sport, called 10-S, using a flying disc. The game mechanics are essentially the same as Pong
Pong
Pong is one of the earliest arcade video games, and is a tennis sports game featuring simple two-dimensional graphics. While other arcade video games such as Computer Space came before it, Pong was one of the first video games to reach mainstream popularity...

 or Air Hockey
Air hockey
Air hockey is a game for two competing players trying to score points in the opposing player's goal.-Equipment:Air hockey requires an air-hockey table, two player-held mallets, and a puck....

, where players continuously shoot the disc at the goal zone of the opponent attempting to score. The game can be played against the computer or in a 2 player versus.

Characters

There are six characters a player may choose from, each with their own speed/power settings, nationality and special throw.
Name Country For Speed Power Special Throw
H. Mita Japan
Japan
Japan is an island nation in East Asia. Located in the Pacific Ocean, it lies to the east of the Sea of Japan, China, North Korea, South Korea and Russia, stretching from the Sea of Okhotsk in the north to the East China Sea and Taiwan in the south...

 
Beginner Very High Very Low Fire Snake
S.Miller G.Britain  Beginner High Low Sideburner
J. Costa Spain
Spain
Spain , officially the Kingdom of Spain languages]] under the European Charter for Regional or Minority Languages. In each of these, Spain's official name is as follows:;;;;;;), is a country and member state of the European Union located in southwestern Europe on the Iberian Peninsula...

 
Medium Medium Medium Rocket Diagonal
L. Biaggi Italy
Italy
Italy , officially the Italian Republic languages]] under the European Charter for Regional or Minority Languages. In each of these, Italy's official name is as follows:;;;;;;;;), is a unitary parliamentary republic in South-Central Europe. To the north it borders France, Switzerland, Austria and...

 
Medium Medium Medium Thunder Loop
G. Scott United States
United States
The United States of America is a federal constitutional republic comprising fifty states and a federal district...

 
Expert Low High Missile Throw
K. Wessel Germany
Germany
Germany , officially the Federal Republic of Germany , is a federal parliamentary republic in Europe. The country consists of 16 states while the capital and largest city is Berlin. Germany covers an area of 357,021 km2 and has a largely temperate seasonal climate...

Expert Very Low Very High Blitzkrieg

Courts

There are also six courts on which matches can be held.
  • Beach - The smallest court available, 5 point zone in the center and 3 point zones on the edges.
  • Lawn - Second largest court available, 5 point zone in the center and 3 point zones on the edges.
  • Tiled - The second smallest court available, 3 point zone in the center and 5 point zones on the edges.
  • Concrete - Same size as the lawn court, except with two barriers near the walls. Discs that hit a barrier will bounce off at an odd angle, making defense more difficult. 5 point zone in the center and 3 point zones on the edges.
  • Clay - Same size as the lawn court, except with two barriers in the middle. Discs that hit a barrier will bounce off at an odd angle, making defense more difficult. 5 point zone in the center and 3 point zones on the edges.
  • Stadium - The largest court available, 5 point zone in the center and 3 point zones on the edges. The central 5 point zone will grow larger every time a player scores more than once in a row, giving the player who is behind a greater opportunity to catch up.

Physical Play

The player maneuvers around his/her side of the court in any of 8 cardinal directions (allowing for almost fluid movement in any direction). They must act as the defense and offense, blocking the disc from entering the goal zone, and throwing the disc back to the opponents side attempting to score. Players throw the disc back and forth (with the speed of the disc generally increasing with each throw) until one of them scores a point causing the disc to be reset by the referee, throwing it to the player that was scored on to serve. There are yellow and pink zones with the former being worth 3 points and the latter being 5, with the zones positioning varying for each court. Also not catching the disc while it is in the air (described bellow) is considered a "Miss" and gives 2 points to the opponent.

Defensive Play

While the opponent holds the disc the player acts defensively by trying to grab the disc and therefore stopping it from entering their goal zone. In order to stop the disc the player simply needs to make contact with it. They can walk into the disc or dive for it with a button press (which is done at almost all times due to the high speeds of the disc). Sometimes the disc may be thrown into the air, due to the opponent, net, barriers, or bouncing off the player's back (when at high speeds), in which a target will appear on the court showing the landing spot of the disc and can be caught by standing on the target.

Offensive Play

While the player holds the disc they act offensively by trying to throw it into the goal zone of the opponent. The player can not move while holding the disc, and can not hold it for more than a few seconds. The player points with the analog stick in the direction he/she wishes to throw the disc, either directly at the opponents goal zone or bouncing the disc off the walls, or barriers (if in a court that contains them). Methods of attack are as follows:
  • Normal Throw - A normal, directed throw as described above.
  • Toss Up - By pressing the secondary button the player can toss the disc up in the air in the chosen direction, scoring 2 points if the opponent fails to catch it.
  • Curve Throw - By sliding the analog stick in a curving motion just before pressing the throw button, the player can throw the disc normally but with a curve (with sharpness depending on how much the analog stick was curved) in the direction that the analog stick ended in.
  • Power Throw - When the disc is launched into the air the player can position themselves bellow the disc and if done early enough they will charge up slightly and throw the disc very fast.
  • Special Throw - When the disc is launched into the air the player can position themselves bellow the disc and if done early enough (even earlier than one would for a power throw) they will charge up fully (with a saying), and throw the disc extremely fast like a power throw, but in a special motion that varies between characters making it harder for the opponent to defend.
  • Power Toss Up - While charging for a Special throw the player can optionally press the toss up button at the end of the charge to throw the disc up into the air like a toss up, but faster and spinning, causing it to spin/roll into the goal zone of the opponent when it contacts the ground
  • Counter - When the opponent charges and launches a Special Throw, if the player can grab the disc while directly facing their opponent and then quickly throw it, the disc will be returned with the same special movement of the opponent's Special throw but even faster (allowing for multiple counters to reach incredible speeds)

Winning the Game

When playing against the computer the player plays one match against each character (with the next characters difficulty increasing each time) until all are defeated, thus winning the game, and when playing 2 player versus one match is played between the two players. A match consists of 3 sets that last 30 seconds (with the timer not stopping when a point is scored unlike most sports). A set is won by the player who has the most points at the end of 30 seconds, or if a player reaches 12 points with a tie giving a win to both players. A match is won when the player wins two sets, if players tie in both of the first two sets (giving each of them two wins) the game enters a sudden death round where the first player to score (3 or 5 points) wins.
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