VGA Planets
Encyclopedia
VGA Planets is a graphical, multi-player, space strategy war game. The game simulates combat in space between galactic scale empires. The game emphasizes colonization of space and the development of the planets that you find, colonize or conquer. Development of these resources determines what kind of starships (freighters and capital ships) that the player is able to produce. The game is designed to be a strategic and tactical game of warfare, with a strong emphasis on economic development. The game is set in the "Echo Cluster" where 11 different races fight for control.

The VGA Planets brand has evolved into several distinct games:
  • VGA Planets 3 is the original turn-based, multiplayer strategy game that became extremely popular, establishing the brand. Version 3 is still played today by many players. VGA Planets Nu is the 2010 web edition of the Version 3 game.
  • VGA Planets 4 is a separate game, with similar game play which followed the Version 3 release produced as shareware
    Shareware
    The term shareware is a proprietary software that is provided to users without payment on a trial basis and is often limited by any combination of functionality, availability, or convenience. Shareware is often offered as a download from an Internet website or as a compact disc included with a...

     by Tim Wisseman.
  • VGA Planets 5 StarCube (under development) is a new version of VGA Planets which is played as a real time multiplayer online game
    Multiplayer online game
    A Multiplayer Online Game is a multiplayer video game which can be played via a game server over the internet, with other players around the world...

    .

History

The game was originally released in 1992 but became well known in 1994 with version 3, although the prior version 2.2 was already played worldwide. Version 3 allows up to 11 players to join, each of them leading one of the 11 possible races; in version 4 this limit has been removed, and several instances of the same race can be played independently by different players.

The predefined races are modeled after Star Trek
Star Trek
Star Trek is an American science fiction entertainment franchise created by Gene Roddenberry. The core of Star Trek is its six television series: The Original Series, The Animated Series, The Next Generation, Deep Space Nine, Voyager, and Enterprise...

, Star Wars
Star Wars
Star Wars is an American epic space opera film series created by George Lucas. The first film in the series was originally released on May 25, 1977, under the title Star Wars, by 20th Century Fox, and became a worldwide pop culture phenomenon, followed by two sequels, released at three-year...

and Battlestar Galactica
Battlestar Galactica
Battlestar Galactica is an American science fiction franchise created by Glen A. Larson. The franchise began with the Battlestar Galactica TV series in 1978, and was followed by a brief sequel TV series in 1980, a line of book adaptations, original novels, comic books, a board game, and video games...

, though custom races can be created with special tools. Each predefined race has some special powers and specific fields of expertise (for example: Cyborgs can assimilate native races into colonists; Robots are expert minelayers; Birdmen excel at spy tactics and cloaking).

VGA Planets follows the 4X game (eXplore, eXpand, eXploit & eXterminate) model: The players start with a homeworld, and have to build spaceships, explore the galaxy, colonize planets, mine minerals, build up their industry, etc. The game has no built-in victory condition: the players have to agree on one before starting a game.

In May of 2010 a new project was approved by Tim Wisseman called VGA Planets "Nu" to rebuild the version 3 game on to modern web-based technology. The Nu project was developed over the course of 2010 and was released for live games in November 2010.

VGA Planets 3/4

VGA Planets
Clients up to version 3.0 were DOS
DOS
DOS, short for "Disk Operating System", is an acronym for several closely related operating systems that dominated the IBM PC compatible market between 1981 and 1995, or until about 2000 if one includes the partially DOS-based Microsoft Windows versions 95, 98, and Millennium Edition.Related...

 programs; from version 3.5 on there were clients for Microsoft Windows
Microsoft Windows
Microsoft Windows is a series of operating systems produced by Microsoft.Microsoft introduced an operating environment named Windows on November 20, 1985 as an add-on to MS-DOS in response to the growing interest in graphical user interfaces . Microsoft Windows came to dominate the world's personal...

. In addition, there are cross-platform
Cross-platform
In computing, cross-platform, or multi-platform, is an attribute conferred to computer software or computing methods and concepts that are implemented and inter-operate on multiple computer platforms...

 third-party tools, including clients written in Java
Java (programming language)
Java is a programming language originally developed by James Gosling at Sun Microsystems and released in 1995 as a core component of Sun Microsystems' Java platform. The language derives much of its syntax from C and C++ but has a simpler object model and fewer low-level facilities...

. A third-party Linux
Linux
Linux is a Unix-like computer operating system assembled under the model of free and open source software development and distribution. The defining component of any Linux system is the Linux kernel, an operating system kernel first released October 5, 1991 by Linus Torvalds...

 client named "GNOME War Pad" exists, but as of 2009 can be hard to find as it is no longer available at the author's web page.

VGA Planets Nu

VGA Planets Nu is a remake of the version 3.0 game which runs on the web in a web browser. The Nu project aims to overcome the technology challenges found in the older VGA Planets 3 versions which do not run on modern technology and create many barriers to entry for new players. Players sign up and can start playing immediately.

VGA Planets 5

There is a new version of VGA-Planets in progress since 2010. It will be published in 2011 and is based on version 4. New graphic and user friendliness are only one of the new features of version 5. Version 5 is based on the new Microsoft Silverlight technology. Users will be able to play in a 3D space. There are some changes in the version 4 concept due to the new media. To ensure that VGA-Planets will retain the original ideas of version 1-4 Tim Wisseman is supervising the progress.

Gameplay Version 3/4

A game is set up using three programs: a master program that allows the creation of a universe with the desired characteristics; a host program that acts as a server; and a copy of the client program for each player.

First, the host sends a file with the initial conditions to each player. The client program allows the player to view data about the game and make decisions. Once the player has finished giving orders for the turn, either the client program or an external helper program takes the data, creates a turn file (usually with a .TRN extension), and sends it to the host person, who feeds all the turn files into the host program. The host processes all the turns and creates new status files (usually with a .RST extension), which are then sent back to the players. This process can be fully automated (the host can be an automatic server).

At the time that the game gained popularity, LAN
Län
Län and lääni refer to the administrative divisions used in Sweden and previously in Finland. The provinces of Finland were abolished on January 1, 2010....

s and the Internet
Internet
The Internet is a global system of interconnected computer networks that use the standard Internet protocol suite to serve billions of users worldwide...

 were not generally available to the public, so VGA Planets was primarily played via dial-up bulletin board system
Bulletin board system
A Bulletin Board System, or BBS, is a computer system running software that allows users to connect and log in to the system using a terminal program. Once logged in, a user can perform functions such as uploading and downloading software and data, reading news and bulletins, and exchanging...

s (BBS), gradually moving to email as it became more widely available. The turn files and the game status files were transferred to and from the BBS or by email manually. This required games to have a regular hosting schedule.

External links

The source of this article is wikipedia, the free encyclopedia.  The text of this article is licensed under the GFDL.
 
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