Starmaster
Encyclopedia
Starmaster is a video game produced for the Atari 2600
Atari 2600
The Atari 2600 is a video game console released in October 1977 by Atari, Inc. It is credited with popularizing the use of microprocessor-based hardware and cartridges containing game code, instead of having non-microprocessor dedicated hardware with all games built in...

 video game console
Video game console
A video game console is an interactive entertainment computer or customized computer system that produces a video display signal which can be used with a display device to display a video game...

. It was created by Alan Miller, and released in June 1982 by Activision
Activision
Activision is an American publisher, majority owned by French conglomerate Vivendi SA. Its current CEO is Robert Kotick. It was founded on October 1, 1979 and was the world's first independent developer and distributor of video games for gaming consoles...

. The game is very similar in many respects to Atari
Atari
Atari is a corporate and brand name owned by several entities since its inception in 1972. It is currently owned by Atari Interactive, a wholly owned subsidiary of the French publisher Atari, SA . The original Atari, Inc. was founded in 1972 by Nolan Bushnell and Ted Dabney. It was a pioneer in...

's 8-bit computer
Atari 8-bit family
The Atari 8-bit family is a series of 8-bit home computers manufactured from 1979 to 1992. All are based on the MOS Technology 6502 CPU and were the first home computers designed with custom coprocessor chips...

 game Star Raiders
Star Raiders
Star Raiders is a video game for the Atari 8-bit family of computers, released in 1979 and programmed by Doug Neubauer. It was also later ported to other Atari computer and game platforms...

.

Gameplay

In the game the player pilots a starfighter
Starfighter
"Starfighter" is a science fiction term used to describe small, fast, usually one-manned craft designed for armed combat .The appearance and use of fictional starfighters is often modeled on fighter aircraft, with little regard for the actual physics of spaceflight...

, with the purpose of destroying a number of enemy ships before they destroy four friendly starbases. Gameplay is presented mostly in first person cockpit
Cockpit
A cockpit or flight deck is the area, usually near the front of an aircraft, from which a pilot controls the aircraft. Most modern cockpits are enclosed, except on some small aircraft, and cockpits on large airliners are also physically separated from the cabin...

 view, which is achieved with surprisingly good effect given the 2600's primitive graphics
Computer graphics
Computer graphics are graphics created using computers and, more generally, the representation and manipulation of image data by a computer with help from specialized software and hardware....

 capabilities.

The starfighter carries laser weapons, shields, and a faster-than-light
Faster-than-light
Faster-than-light communications and travel refer to the propagation of information or matter faster than the speed of light....

 drive. The fighter also carries a limited energy
Energy
In physics, energy is an indirectly observed quantity. It is often understood as the ability a physical system has to do work on other physical systems...

 supply, which is drained by firing the lasers, being hit by enemy fire, warping, or simply flying around. If the ship's energy drops to zero it is destroyed, and the game ends. Enemy fire can knock out the fighter's subsystems (such as weapons) on top of draining energy.

The game "universe" is a square-shaped galaxy
Galaxy
A galaxy is a massive, gravitationally bound system that consists of stars and stellar remnants, an interstellar medium of gas and dust, and an important but poorly understood component tentatively dubbed dark matter. The word galaxy is derived from the Greek galaxias , literally "milky", a...

 mapped into a grid of 36 sectors. Each sector can be home to some enemy ships, a starbase, both, or nothing. The player "warps" the fighter to a sector to engage enemy ships; once they are all destroyed, the player moves on to another. The player can also warp to a sector with a starbase, and dock with it (a rather tricky process) to replenish energy and repair damaged subsystems. Enemy ships in turn maneuver through the galaxy as they home in to destroy the starbases.

The game is won when all enemy ships are destroyed, or lost if either the player's fighter or all four starbases are destroyed. In this way a game can last only a certain time, in contrast to games like Space Invaders
Space Invaders
is an arcade video game designed by Tomohiro Nishikado, and released in 1978. It was originally manufactured and sold by Taito in Japan, and was later licensed for production in the United States by the Midway division of Bally. Space Invaders is one of the earliest shooting games and the aim is to...

which can go on forever.

Feedback, sounds, and controls

The game displays a tactical readout of the player's ship status. A radar screen displays the relative position of enemies and other objects. The following symbols signify damage to a ship's systems, which could have any or all of the following effects:
  • L: Laser cannons destroyed. The player cannot fire at the enemy or meteors.
  • S: Shields destroyed. The player's ship is defenseless. One more hit from enemy fire or collision with a meteor during warp travel will destroy the ship and end the game.
  • W: Warp engines are damaged. The player's ship will use twice as much energy during warp travel. Watch energy reserves.
  • R: Radar destroyed. The player can no longer spot enemy fighters on the Galactic Chart. Starbases will continue to appear.


The game uses color in an innovative way to inform the player of the game's action: a red explosion occurs when an enemy ship is destroyed, a blue explosion occurs when the player destroys incoming enemy fire, and a yellow explosion results when the player's ship is hit by enemy fire.

Starmaster is limited to a single player only. The "BW/Color" control on the console is used to switch between the "sector map" and the "cockpit" views, instead of its usual function. The "Select" switch simply adjusts the number of enemy ships at the start of the game. The "Skill" switches have no function.

Creator Alan Miller packed into the game some rather realistic effects given the low-end graphics capabilities of the Atari 2600, such as the depiction of star
Star
A star is a massive, luminous sphere of plasma held together by gravity. At the end of its lifetime, a star can also contain a proportion of degenerate matter. The nearest star to Earth is the Sun, which is the source of most of the energy on Earth...

s whizzing by the cockpit, and the use of perspective
Perspective (graphical)
Perspective in the graphic arts, such as drawing, is an approximate representation, on a flat surface , of an image as it is seen by the eye...

 when firing the lasers.

The opening jingle of Starmaster features Also Sprach Zarathustra, the theme from 2001: A Space Odyssey
2001: A Space Odyssey (film)
2001: A Space Odyssey is a 1968 epic science fiction film produced and directed by Stanley Kubrick, and co-written by Kubrick and Arthur C. Clarke, partially inspired by Clarke's short story The Sentinel...

.

Patches

As in many Activision games, players could earn embroidered patches by photographing their television screens with a certain score and mailing the picture to the company. To join the "Order of the Starmaster," players would need to reach the following levels:
  • Ensign: 3800
  • Leader: 5700
  • Wing Commander: 7600
  • StarMaster: 9000

Ports

Starmaster has been re-released as part of collections of Activision games, such as Activision Anthology
Activision Anthology
Activision Anthology is a compilation of most of the Atari 2600 games by Activision for various systems. It also includes some games originally released by Absolute Entertainment and Imagic, as well as some homebrewed games. The Windows and Mac OS X versions are titled Activision Anthology Remix...

. In July 2010, the game was re-released on Microsoft's
Microsoft
Microsoft Corporation is an American public multinational corporation headquartered in Redmond, Washington, USA that develops, manufactures, licenses, and supports a wide range of products and services predominantly related to computing through its various product divisions...

 Game Room
Game Room
Game Room is a gaming service for the Xbox 360 video game system, Microsoft Windows PCs, and Windows Phone 7. Launched on March 24, 2010, Game Room lets players download classic video games and compete against each other for high scores...

service for its Xbox 360
Xbox 360
The Xbox 360 is the second video game console produced by Microsoft and the successor to the Xbox. The Xbox 360 competes with Sony's PlayStation 3 and Nintendo's Wii as part of the seventh generation of video game consoles...

 console and for Games for Windows Live.

External links

The source of this article is wikipedia, the free encyclopedia.  The text of this article is licensed under the GFDL.
 
x
OK