Spyro 2: Season of Flame
Encyclopedia
Spyro 2: Season of Flame is a platform game
Platform game
A platform game is a video game characterized by requiring the player to jump to and from suspended platforms or over obstacles . It must be possible to control these jumps and to fall from platforms or miss jumps...

 published by Universal Interactive Studios
Vivendi Games
Vivendi Games, formerly known as Vivendi Universal Games, was the holdings company for Sierra Entertainment and Blizzard Entertainment. Vivendi Games was founded as Vivendi Universal Games after Vivendi bought Universal Studios in the early 2000s...

 and developed by Digital Eclipse
Backbone Entertainment
Backbone Entertainment is an independent video game development company located in Emeryville, California.Backbone Entertainment is the result of a 2003 merger between Digital Eclipse Software and ImaginEngine...

 for the Game Boy Advance
Game Boy Advance
The is a 32-bit handheld video game console developed, manufactured, and marketed by Nintendo. It is the successor to the Game Boy Color. It was released in Japan on March 21, 2001; in North America on June 11, 2001; in Australia and Europe on June 22, 2001; and in the People's Republic of China...

. It was released in North America
North America
North America is a continent wholly within the Northern Hemisphere and almost wholly within the Western Hemisphere. It is also considered a northern subcontinent of the Americas...

 on September 25, 2002 and in the PAL region on October 25, 2002. Unlike the original GBA game, It was not released in Japan
Japan
Japan is an island nation in East Asia. Located in the Pacific Ocean, it lies to the east of the Sea of Japan, China, North Korea, South Korea and Russia, stretching from the Sea of Okhotsk in the north to the East China Sea and Taiwan in the south...

.

Spyro 2: Season of Flame is the fifth installment in the Spyro video game series and is a sequel to Spyro: Season of Ice
Spyro: Season of Ice
Spyro: Season of Ice is a platform game published by Universal Interactive Studios and developed by Digital Eclipse. It was released for the Game Boy Advance in 2001 for North America and the PAL region and 2002 for Japan. This is the very first Spyro the Dragon game to not be developed by...

. The game's story centers on the abduction of the Dragon Realm's fireflies at the hands of the Rhynocs, causing the dragons to lose their ability to breathe fire. The protagonist of the story, Spyro the Dragon, must recover the fireflies and uncover the culprit behind the firefly theft. The game received generally favorable reviews from critics, many of whom considered the game to be superior to Spyro: Season of Ice, though the game was criticized for its "tricky" controls.

Gameplay

Spyro 2: Season of Flame is a platform game
Platform game
A platform game is a video game characterized by requiring the player to jump to and from suspended platforms or over obstacles . It must be possible to control these jumps and to fall from platforms or miss jumps...

 in which the player controls Spyro the Dragon, who must travel through the Dragon Realms and recover the stolen fireflies from the Rhynocs. The power of the fireflies is needed to restore the fire breath of Spyro and the Dragon Elders. Fireflies can be found in many places, either scurrying around in wide-open spaces or hidden behind obstacles. Fireflies can sometimes be received as rewards for performing tasks for the citizens of the Dragon Realms. Once found, the fireflies can be frozen in place by Spyro's ice breath, allowing Spyro to collect them.

Much of the game takes place in the Dragon Realms, from which Spyro can access various other levels by walking through Portals. Entering a Portal will transport Spyro to a world where he will meet creatures that are troubled and/or annoyed by the invading Rhynocs. When Spyro helps these creatures, a Portal that leads out of that world will appear, allowing Spyro to return to the Dragon Realms. Some Portals can only be accessed after a certain number of fireflies have been rescued.

At the beginning of the game, Spyro has the ability to breathe freezing cold air to immobilize enemies and fireflies, lower his horns and charge to penetrate fireproof metal enemies and containers, glide through the air and hover at the end of his flight to gain more hang time. By rescuing a certain number of fireflies, Spyro can regain the ability to breathe fire, and may still use his ice breath thanks to the select button. Spyro can later gain the ability to headbutt and break rock formations and barriers. During the game, Spyro can also use special gates to temporarily increase the range of his fire breath, increase the potency of his ice breath or gain the ability to breathe electricity to recharge electric generators.

The main collectible item in the game is gems
Gemstone
A gemstone or gem is a piece of mineral, which, in cut and polished form, is used to make jewelry or other adornments...

, which are scattered everywhere throughout the game. Some gems are hidden in baskets, vases and a variety of other types of containers. To obtain these gems, Spyro must use his flame or charge to break open the containers. Gems are needed to afford the various services of the character Moneybags.

Sparx, the dragonfly that follows Spyro, acts as Spyro's health meter
Health (gaming)
Health is a game mechanic used in role-playing, computer and video games to give value to characters, enemies, NPCs, and related objects. This value can either be numerical, semi-numerical as in hit/health points, or arbitrary as in a life bar....

. Spyro begins the game with four hit points and four lives. Spyro can be harmed four times before he loses a life. Each time Spyro loses a hit point, Sparx changes color accordingly (Yellow for full health, Blue after taking one hit, green after 2 hits, and can turn pink after 3 hits if the player has unlocked extra health at some point in the game). When Spyro loses three of his four hit points, Sparx disappears. Spyro can restore hit points by feeding Sparx butterflies, which can be obtained by killing small animals such as rabbits and sheep. Occasionally, a special butterfly can be found that can give Spyro an extra life. Sparx can also give advice on how to accomplish particular challenges and hints on how to perform certain tasks. The ability to receive advice from Sparx can be toggled on and off from the pause menu.

During certain parts of the game, the player's control will switch to either Agent 9 the Monkey or Sheila the Kangaroo. Agent 9 is speedier and more agile than Spyro and is equipped with a laser gun with limited ammunition. Special rooms in which Agent 9 can restock on ammunition can be found throughout the levels in which he is controlled. Sheila can jump higher than Spyro and is equipped with a powerful kick to fend off enemies. When all of the gems and fireflies in the game are collected, a minigame in which Sparx is the player character is made accessible.

Characters

Eleven returning characters from previous Spyro titles star in Spyro 2: Season of Flame. The protagonist of the game, Spyro the Dragon, is a dragon who must recover the fireflies stolen by the Rhynocs. He is accompanied by Sparx, a dragonfly who gives Spyro occasional advice and acts as Spyro's health meter. Joining Spyro in his quest for the fireflies are Agent 9, a crazed laser gun-wielding monkey, and Sheila, an Australian kangaroo. Bianca the Rabbit is a powerful, kind-hearted sorceress who can give Spyro new abilities when he obtains more fireflies. Hunter the Cheetah, who is romantically linked with Bianca, is Spyro's personal trainer who teaches him how to use new abilities. Zoe is a fairy who saves the player's progress in the game and gives Spyro moral support and friendly advice. Moneybags is a bear that charges Spyro fees in gems for passage into special areas. The main antagonist of the game is Ripto, a diminutive dinosaur who has went up against Spyro in the past and orders his army of Rhynocs to steal the fireflies of the Dragon Realms. He is aided by Crush, a large, blue, snaggletoothed winged dinosaur who carries a spiked club, and Gulp, a gigantic green quadruped with a pair of rockets strapped to his back.

Story

After the events of Spyro: Season of Ice
Spyro: Season of Ice
Spyro: Season of Ice is a platform game published by Universal Interactive Studios and developed by Digital Eclipse. It was released for the Game Boy Advance in 2001 for North America and the PAL region and 2002 for Japan. This is the very first Spyro the Dragon game to not be developed by...

, Spyro returns to the Dragon Realms and is told that an army of Rhynocs infiltrated the Dragon Realms and stole all of its fireflies during Spyro's absence. Without the magic of the fireflies, the dragons are unable to breathe fire; their breath, including Spyro's, has been turned icy cold. As a result of this, the temperatures of the Dragon Realms begin to drop, which threatens to force the dragons to migrate. Rather than resign to this fate, Spyro, Sparx, Bianca and Hunter set out to uncover the culprit behind the stolen fireflies.

Development

The music and sound effects were created by Robert Baffy, with Ed Cosico composing additional music. The game was announced by Universal Interactive on February 19, 2002.

Reception

Spyro 2: Season of Flame received generally favorable reviews from critics. Sam Steinberg of GameSpy
GameSpy
GameSpy Industries, Inc., known simply as GameSpy, is a division of IGN Entertainment, which operates a network of game websites and provides online video game-related services and software. GameSpy dates back to the 1996 release of an internet Quake server search program named QSpy. The current...

 praised the game's "challenging and varied gameplay" and "colorful graphics". Anise Hollingshead of GameZone
GameZone
GameZone is an American multiplatform video game website. GameZone's daily coverage includes reviews, previews, news, hints & cheats, and editorials. Additionally, GameZone offers downloads, a child-targeted website and in association with GameStop, hosts GZGameShop, an online retailer...

, while criticizing the game's short length and the "sameness" of the minigames, said that it is "a great game for everyone in the family". Craig Harris of IGN
IGN
IGN is an entertainment website that focuses on video games, films, music and other media. IGN's main website comprises several specialty sites or "channels", each occupying a subdomain and covering a specific area of entertainment...

 and Frank Provo of GameSpot
GameSpot
GameSpot is a video gaming website that provides news, reviews, previews, downloads, and other information. The site was launched in May 1, 1996 by Pete Deemer, Vince Broady and Jon Epstein. It was purchased by ZDNet, a brand which was later purchased by CNET Networks. CBS Interactive, which...

 have declared that the game was superior to its predecessor in a number of areas. Four-Eyed Dragon of GamePro
GamePro
GamePro Media was a United States gaming media company publishing online and print content on the video game industry, video game hardware, and video game software developed for a video game console , a computer, and/or a mobile device . GamePro Media properties include GamePro magazine and...

 cited the "tricky controls" as the only negative point of the game, saying that "the digital directional pad doesn’t allow for smooth diagonal movement, which Spyro does a lot in each world." Ben Kosmina of Nintendo World Report
Nintendo World Report
Nintendo World Report is a Nintendo-specific video game website that covers Nintendo's current consoles, the Nintendo DS, Nintendo DSi, and Wii.-History:...

 also found fault in the controls, stating that they have not improved from Spyro: Season of Ice and that it is "still incredibly awkward trying to control him while gliding, as he'll go zooming off all over the place with the slightest touch." Game Informer
Game Informer
Game Informer is an American-based monthly magazine featuring articles, news, strategy, and reviews of popular video games and associated consoles. It was formed in August 1991, when FuncoLand started publishing a six-page magazine, free in all its retail locations...

, while concluding that exploring the worlds was enjoyable, said that "the jumping portions of the game are still a little iffy, and I killed myself quite a lot from misreading the view". Scott Alan Marriott of Allgame
Allgame
Allgame is a commercial database of information about arcade games, video games and console manufacturers.Allgame is owned by All Media Guide, along with Allmusic and Allmovie....

 ("All Game Guide" at the time) cited that the graphics, humor and puzzles were "engaging enough to warrant a purchase for devotees of the purple dragon", but added that the game would benefit from better controls and more varied objectives. Nintendo Power
Nintendo Power
Nintendo Power magazine is a monthly news and strategy magazine formerly published in-house by Nintendo of America, but now run independently. As of issue #222 , Nintendo contracted publishing duties to Future US, the U.S. subsidiary of British publisher Future.The first issue published was...

noted that the game was presented in the same style and shown from the same isometric perspective as Spyro: Season of Ice. Martin Taylor of EuroGamer
Eurogamer
Eurogamer is a Brighton-based website focused on video games news, reviews, previews and interviews. It is operated by Eurogamer Network Ltd., which was formed in 1999 by brothers Rupert and Nick Loman. Eurogamer has grown to become one of the most important European-based websites focused on...

cited "boredom" as the game's major flaw, saying that nothing in the game "really makes you want to carry on the story through to its end because none of it is particularly fun."
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