Spyro: Season of Ice
Encyclopedia
Spyro: Season of Ice is a platform game
Platform game
A platform game is a video game characterized by requiring the player to jump to and from suspended platforms or over obstacles . It must be possible to control these jumps and to fall from platforms or miss jumps...

 published by Universal Interactive Studios
Vivendi Games
Vivendi Games, formerly known as Vivendi Universal Games, was the holdings company for Sierra Entertainment and Blizzard Entertainment. Vivendi Games was founded as Vivendi Universal Games after Vivendi bought Universal Studios in the early 2000s...

 (Konami
Konami
is a Japanese leading developer and publisher of numerous popular and strong-selling toys, trading cards, anime, tokusatsu, slot machines, arcade cabinets and video games...

 for Japan) and developed by Digital Eclipse
Backbone Entertainment
Backbone Entertainment is an independent video game development company located in Emeryville, California.Backbone Entertainment is the result of a 2003 merger between Digital Eclipse Software and ImaginEngine...

. It was released for the Game Boy Advance
Game Boy Advance
The is a 32-bit handheld video game console developed, manufactured, and marketed by Nintendo. It is the successor to the Game Boy Color. It was released in Japan on March 21, 2001; in North America on June 11, 2001; in Australia and Europe on June 22, 2001; and in the People's Republic of China...

 in 2001 for North America and the PAL region and 2002 for Japan. This is the very first Spyro the Dragon game to not be developed by Insomniac Games
Insomniac Games
Insomniac Games, Inc. is an American video game developer headquartered in Burbank, California. Founded in 1994, Insomniac has released titles for the PlayStation, PlayStation 2, and PlayStation 3 video game consoles. It created Disruptor, the first three Spyro the Dragon games, and the Ratchet &...

. It can be bought in a superpack with a Crash Bandicoot game.

Story

Spyro and Sparx are enjoying a holiday at the beach with Bianca and Hunter, when Hunter panics at what he thinks is some sheep in a flying saucer. Spyro finds it is a balloon with a message from Zoe asking for help from Grendor who is kidnapping fairies. Bianca has left her spellbook behind in the library while she was looking for holiday pamphlets. Spyro and his friends head off to stop Grendor from carrying out his plans. Grendor had been browsing in Bianca's library and came across Bianca's spellbook. When he tried it out in hope of becoming a powerful magician, he was reading it upside down and became a two-headed rhynoc with 4 headaches. He planned to capture all the fairies and use their wings to make a cure for his problem.

Gameplay

The object of the game is to release fairies from their ice prisons and to progress from realm to realm before defeating Grendor. Spyro starts off in the Autumn Fairy Home one of the four seasonal fairy realms in the game. In the each realm, gems can be collected, critters like sheep can be destroyed for healing butterflies (and some to grant extra lives), special objects (like pumpkins) can be ignited, baskets can broken for more gems and Bianca and Hunter in various spots cab give hints. Spyro can never die in the seasonal realms, with the fairy magic force protecting him from drowning in the water and no enemies present. The realms link to several places via portals. To access them, a number of fairies have to be procured, indicated next to the level name.

Some of the portals will go to levels which are similar in gameplay to the realms except they have enemies to destroy, dangerous territory that harms Spyro, water which Spyro can drown in and special encounters. There are always characters to talk with. One or two characters in a level will asks a request to do something in exchange for a fairy (often referring it to something other than a fairy like a diamond gem). In some levels Spyro can catch thieves, which can be tricky to do. When all enemies are destroyed, a portal appears and will take Spyro back to the seasonal realm he came from.

Some of the portals will go to a long stretching horizon landscape in which Spyro flies across. The game can be played in Normal and Hard modes, but both will have to be played and won to obtain two fairies. The object of these levels is to move around the screen, flying through hoops, destroying lines of enemies and scattered enemies in a set time limit. Destroying enemies with a different colour from the latter and going through hoops grants Spyro extra time. At the end of level, Spyro must face a boss or two and destroy them.

Some of the portals, Spyro cannot go through with Money Bags guarding them, but Money Bags will allow Sparx to enter for a fee. The fee is only paid once. Sparx enters a level with killer bugs and insects. Destroying the nests of those bugs, prevents them spawning. Keys will enable Sparx to access more of the level. Electric panels can be destroyed to disable barriers that protect certain nests. Weapons can be procured to give Sparx limited increased firepower. At the last room of the level, Sparx will have to face and defeat the boss bug to open a portal back to Spyro and save a fairy.

One of the portals which Bianca stands near, lead from one seasonal realm into the next. Past the winter to spring portal, Spyro will encounter a boss fight against Grendor. Grendor will defend and attack with his fire projectiles and Spyro is required to ram him several times to defeat him so he can proceed to the next realm. The portal in the summer realm leads to a second and final boss fight against Grendor, which is similar to the previous one except Grendor uses ice attacks. If Grendor is defeated, the story ends, but the game can continue.

If the player collects 100% of all the gems and fairies from all levels and realms, they are granted the opportunity to enter a portal to play the extra game "Dragonfly X".
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