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Soul Calibur II

Soul Calibur II

Overview
is a fighting game
Fighting game
Fighting game is a video game genre where the player controls an on-screen character and engages in one-on-one close combat with an opponent. These characters tend to be of equal power and fight matches consisting of several rounds, which take place in an arena...

 developed and published by Namco
Namco
, is a Japanese corporation best known as a former video game developer and publisher. The company is most famous for creating Pac-Man, the best-selling arcade game in history...

 and the third installment in the Soul
Soul (series)
Soul is a weapon-based fighting game series by Namco Bandai Games. The series revolves around a sword that, after years of bloodshed and hatred, gained a soul of its own, the Soul Edge, and the sword forged to counter it, Soul Calibur...

series. Soul Calibur is the name of the holy sword, created to battle the evil sword Soul Edge, which the games' story-lines revolve around. The home version of the game features Heihachi Mishima
Heihachi Mishima
is a fictional and one of the main characters in the Tekken fighting game series. He is one of only four characters to have appeared in every game in the series and he makes two appearances within the series as the final boss .He is also the only Tekken character aside from Yoshimitsu to be...

 from Tekken, Link from The Legend of Zelda, Spawn
Spawn (comics)
Spawn is a fictional comic book character, an undead superhero created by Todd McFarlane. Spawn primarily appears in a comic of the same name, published by Image Comics, and his first appearance was in Spawn #1 .-Overview:...

 from the comic book series by Todd McFarlane
Todd McFarlane
Todd McFarlane is a Canadian cartoonist, writer, toy designer and entrepreneur, best known for his work in comic books, such as the fantasy series Spawn....

, and Necrid
Necrid
is a player character in the Soul series of weapon-based fighting games. Designed by comic book artist and toy designer Todd McFarlane through a collaboration with Namco, he first appeared in the three video game console ports of Soulcalibur II and later as part of an action figure set created by...

, a new character created by Todd McFarlane.
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Encyclopedia
is a fighting game
Fighting game
Fighting game is a video game genre where the player controls an on-screen character and engages in one-on-one close combat with an opponent. These characters tend to be of equal power and fight matches consisting of several rounds, which take place in an arena...

 developed and published by Namco
Namco
, is a Japanese corporation best known as a former video game developer and publisher. The company is most famous for creating Pac-Man, the best-selling arcade game in history...

 and the third installment in the Soul
Soul (series)
Soul is a weapon-based fighting game series by Namco Bandai Games. The series revolves around a sword that, after years of bloodshed and hatred, gained a soul of its own, the Soul Edge, and the sword forged to counter it, Soul Calibur...

series. Soul Calibur is the name of the holy sword, created to battle the evil sword Soul Edge, which the games' story-lines revolve around. The home version of the game features Heihachi Mishima
Heihachi Mishima
is a fictional and one of the main characters in the Tekken fighting game series. He is one of only four characters to have appeared in every game in the series and he makes two appearances within the series as the final boss .He is also the only Tekken character aside from Yoshimitsu to be...

 from Tekken, Link from The Legend of Zelda, Spawn
Spawn (comics)
Spawn is a fictional comic book character, an undead superhero created by Todd McFarlane. Spawn primarily appears in a comic of the same name, published by Image Comics, and his first appearance was in Spawn #1 .-Overview:...

 from the comic book series by Todd McFarlane
Todd McFarlane
Todd McFarlane is a Canadian cartoonist, writer, toy designer and entrepreneur, best known for his work in comic books, such as the fantasy series Spawn....

, and Necrid
Necrid
is a player character in the Soul series of weapon-based fighting games. Designed by comic book artist and toy designer Todd McFarlane through a collaboration with Namco, he first appeared in the three video game console ports of Soulcalibur II and later as part of an action figure set created by...

, a new character created by Todd McFarlane. Each of the first three characters is exclusive to one of the three consoles the game was ported to (the PS2
PlayStation 2
The PlayStation 2 is a sixth-generation video game console manufactured by Sony. The PS2 console is the sequel to the original PlayStation console. The successor to the PlayStation, and the predecessor to the PlayStation 3, the PlayStation 2 forms part of the PlayStation series of video game...

, GameCube
Nintendo GameCube
The is Nintendo's fourth home video game console with Wii being fifth, and is part of the sixth generation console era. It is the successor to the Nintendo 64 and predecessor to Nintendo's Wii....

, and Xbox
Xbox
The Xbox is a video game console produced by Microsoft. It was Microsoft's first foray into the gaming console market, and competed with Sony's PlayStation 2, Sega's Dreamcast, and Nintendo's GameCube...

, respectively,) while Necrid is present in all three home versions.

Modes and features


Modes and other features added to the Home Versions:
  • Soulcalibur II presented the normal modes from most fighting games: Arcade, Team Battle Mode (similar to arcade, but with teams of up to 8 characters and without cutscenes or endings), Time Attack (fight against the clock to gain records), Survival Battle and Training Mode. There are also "Extra" versions of these modes, intended to allow the use of the Extra Weapons. Worth mentioning is that Arcade's 7th battle is called a "Destined Battle", a battle predefined that never changes. Each character has one according to their story, and are shared by groups of two (for example: Mitsurugi→Taki, Taki→Mitsurugi) with the exception of the console-exclusive characters.
  • A returning feature from Soul Edge
    Soul Edge
    is the first installment in the Soul series of fighting games developed and published by Namco. Soul Edge is the name of the demonic sword around which the story revolves....

    is the inclusion of Extra Weapons. Instead of Soul Edge's system of different stats, this one is based on power %, defense % and special abilities (drains energy, pass through defense, etc). Each character has 12 different weapons, from the standard (basic) weapons for 1P and 2P to the powerful "Ultimate Weapon". Also each one was granted a Soul Edge version of their arms and a "Joke Weapon", weapons with bad stats and effect, and with unique, and funny, hit sounds. Each weapon is given a backstory in the "Weapon Gallery".
  • The Arcade version has a unique mode called "Conquest Mode". Conquest Mode allows the player to pick an army, fight enemies and gain experience points, allowing it to increase the level of the selected player.
  • "Weapon Master Mode" takes the core system from "Conquest Mode" and expands upon it. This mode, made in a similar fashion to Soul Edge
    Soul Edge
    is the first installment in the Soul series of fighting games developed and published by Namco. Soul Edge is the name of the demonic sword around which the story revolves....

    's "Edge Master Mode" and Soulcalibur's "Mission Mode", presents a history set in an alternate world, while the player moves in a map divided in "regions" (named after stars) and fights enemies to gain experience points (which raises the "rank" of the character) and money (which can be used to buy weapons, art, costumes and videos). The mode has 10 normal chapters, 4 sub-chapters and 2 extra chapters as well as Extra-Missions (alternate version of normal missions). The plot of the mode puts the player into the role of a swordsman searching for Soul Edge, who suddenly is faced against a powerful mad knight named Veral (who takes the form of Nightmare, then Inferno), who searches for Soul Edge for his own desires.
  • As in Soulcalibur, there is a "Museum", containing character artwork, various videos (like Arcade Intro or WMM intro and Ending) and Weapon Exhibition (or "kata
    Kata
    is a Japanese word describing detailed choreographed patterns of movements practiced either solo or in pairs. Kata are used in many traditional Japanese arts such as theater forms like kabuki and schools of tea ceremony , but are most commonly known for the presence in the martial arts...

    s"). There is also the "Profile Viewer" (to see character's stories) and "Battle Theater" (to see CPU vs CPU battles).
  • Like before, some characters are granted with 3rd costumes, purchased in Weapon Master Mode. Out of the 25 selectable characters, only 13 were granted a 3rd costume: Astaroth, Cassandra, Ivy, Mitsurugi, Nightmare, Raphael, Seung Mina, Sophitia
    Sophitia
    is a fictional character in the Soul series of video games. Created by Namco's Project Soul division, she first appeared in Soul Edge and its subsequent sequels, as well as appearing in various merchandise related to the series...

    , Taki, Talim
    Talim
    is a fictional character in the Soul series of video games. Created by Namco's Project Soul division and designed by Aya Takemura and Takuji Kawano, she first appeared in Soulcalibur II and its subsequent sequels with the exception of Soulcalibur Legends, as well as on various merchandise related...

    , Voldo
    Voldo
    is a fictional character in the Soul series of video games. Created by Namco's Project Soul division, he first appeared in Soul Edge, and later in all games of the Soulcalibur saga with the exception of Soulcalibur Legends. His likeness has been used for merchandise related to the series, ranging...

     and Xianghua. It should also be noted that Link has four costumes (Green, Red, Blue, and a lavender-like color) and Assassin, Berserker and Lizardman each have 6 different costumes (3 color edits of their 2 standard costumes).
  • The game also featured the option to hear the characters speak in Japanese or English.

Improvements


Compared to Soulcalibur, Soulcalibur II boasts improved graphics
Computer graphics
Computer graphics are graphics created using computers and, more generally, the representation and manipulation of pictorial data by a computer....

 and introduces new characters, stages, and music.

Key game engine improvements include:
  • More powerful "step" and "avoid" systems, which made evading vertical attacks noticeably easier.
  • Arena walls, rather than ring-out ability on all sides, and wall-specific moves.
  • A three-step Soul Charge system.
  • A clash system, one that is used when two attacks would hit each other resulting in a white flash
  • Guard break attacks, which put a blocking player into a post guard-impact state
  • Just frame moves, which awarded additional hits to players who could time their command inputs well.
  • A revised Guard Impact system that removed height-based Impact moves and instead used a more unified system (high and mid attacks are countered using Repels, mid and low attacks are countered using Parries).

Story


The game is set 4 years after the end of Soulcalibur, which based on calculations from a timeline released on the Soul Archive website, puts the game's story in the year 1591.

The wave of slaughters that terrorized Europe reached a sudden end. The knight in azure armor, Nightmare, and his followers were successful in collecting enough souls and were about to start the restoring ceremony on the ruins of the once-proud Ostreinsburg Castle. But just as the ceremony was to start, three young warriors assaulted the castle. After an intense battle Nightmare fell, but then the evil soul inside Soul Edge sent the young warriors into a vortex of hellfire and stood to confront them. As a result of Soul Edge's evil aura, Krita-Yuga revealed its true form: that of the Holy Sword, Soul Calibur.

The intense battle ended with the victory of the holy sword, but at the collapse of the vortex of Inferno, both swords along with the azure Nightmare were sucked in a void and expelled in another place. Siegfried Schtauffen, who was until a moment before the Azure Knight, restored his mind. Recognizing his sins, he set on a journey of atonement. Still the blade held a strong bond, and every night it took control of the body and took souls of those nearby. The efforts made by the young knight were fruitless, and four years later the Azure Nightmare returned.

Around those times various warriors came into contact of the blade's remaining fragments, revealing Soul Edge's ultimate survival after its defeat. Driven either to possess or destroy it, they join a new journey, while Nightmare starts his rampage anew, seeking souls to restore Soul Edge once again.

Characters


Raphael and Talim's playing styles are entirely unique, while Cassandra and Yun-seong's are derived from established characters Sophitia
Sophitia
is a fictional character in the Soul series of video games. Created by Namco's Project Soul division, she first appeared in Soul Edge and its subsequent sequels, as well as appearing in various merchandise related to the series...

 and Hwang Seong-gyeong, respectively. Charade, like his predecessors Edge Master and Inferno, switches his style to match existing characters' movelists with each individual round of fighting. Each of the home versions also included Necrid
Necrid
is a player character in the Soul series of weapon-based fighting games. Designed by comic book artist and toy designer Todd McFarlane through a collaboration with Namco, he first appeared in the three video game console ports of Soulcalibur II and later as part of an action figure set created by...

, who was not included in the arcade version of Soulcalibur II. Necrid, like Spawn
Spawn (comics)
Spawn is a fictional comic book character, an undead superhero created by Todd McFarlane. Spawn primarily appears in a comic of the same name, published by Image Comics, and his first appearance was in Spawn #1 .-Overview:...

, was personally designed by comic book
Comic book
A comic book is a magazine made up of narrative artwork, often accompanied by dialog and often including brief descriptive prose...

 artist Todd McFarlane
Todd McFarlane
Todd McFarlane is a Canadian cartoonist, writer, toy designer and entrepreneur, best known for his work in comic books, such as the fantasy series Spawn....

.

Rounding out the characters were returning fighters Seung Mina and Sophitia
Sophitia
is a fictional character in the Soul series of video games. Created by Namco's Project Soul division, she first appeared in Soul Edge and its subsequent sequels, as well as appearing in various merchandise related to the series...

 from both Soul Edge and Soulcalibur.
From the Soulcalibur character roster, the ones that did not return for Soulcalibur II as characters themselves were Hwang Seong-gyeong, Nathaniel "Rock" Adams, and Edge Master. Inferno is in the game, only this time, he is not a playable character. Nightmare's 3rd costume is Siegfried (though he is still referred to as Nightmare). Hwang, Siegfried, and Rock, however, would all return in the following game.

Reception



Soulcalibur II was rated the 18th best game made on a Nintendo System in Nintendo Power
Nintendo Power
Nintendo Power magazine is a monthly news and strategy magazine formerly published in-house by Nintendo of America, but now run independently. As of issue #240 , Nintendo contracted publishing duties to Future US....

s Top 200 Games list. Media reviews of
Soulcalibur II were overwhelmingly favorable, as the game earned over 91% for all versions on Gamerankings.com, and commercially the game sold well. It has also earned a 9.2 out of 10 from IGN.

The game also did well in the competitive gaming scene, both in the US and abroad, where it was featured in many tournaments for the years after it came out. The game was particularly noted for its balance, as many different characters placed in top levels in tournaments.

Game Rankings
Game Rankings
GameRankings is a website which keeps track of video game reviews from other sites, and combines them to present an average rating for each game. It indexes over 315,000 articles relating to more than 14,500 games. The Ratings show the general critical opinion about a game; thus, Gamerankings has...

 scores it 91.3% for the PlayStation 2
PlayStation 2
The PlayStation 2 is a sixth-generation video game console manufactured by Sony. The PS2 console is the sequel to the original PlayStation console. The successor to the PlayStation, and the predecessor to the PlayStation 3, the PlayStation 2 forms part of the PlayStation series of video game...

, 92.3% for the GameCube
Nintendo GameCube
The is Nintendo's fourth home video game console with Wii being fifth, and is part of the sixth generation console era. It is the successor to the Nintendo 64 and predecessor to Nintendo's Wii....

, and 91.6% for the Xbox
Xbox
The Xbox is a video game console produced by Microsoft. It was Microsoft's first foray into the gaming console market, and competed with Sony's PlayStation 2, Sega's Dreamcast, and Nintendo's GameCube...

.
  • E3 2003 Game Critics Awards
    Game Critics Awards
    The Game Critics Awards are a set of annual awards held after the E3 video game conference since 1998. The awards are given to products displayed at E3 with the title Best of E3 of their category. The nominees and winners of the awards are chosen by individual judges representing 36 major North...

    : Best Fighting Game
  • X-Play
    X-Play
    X-Play is a TV program about video games, known for its reviews and comedy skits...

     - 10th best GameCube game of all time.
  • Screwattack.com - 8th best GameCube game
  • Game Informer
    Game Informer
    Game Informer is an American-based monthly magazine featuring articles, news, strategy, and reviews of popular video games and associated consoles...

     - 10th best game on the GameCube.

Ports


Soulcalibur II was ported to Xbox
Xbox
The Xbox is a video game console produced by Microsoft. It was Microsoft's first foray into the gaming console market, and competed with Sony's PlayStation 2, Sega's Dreamcast, and Nintendo's GameCube...

, Nintendo GameCube
Nintendo GameCube
The is Nintendo's fourth home video game console with Wii being fifth, and is part of the sixth generation console era. It is the successor to the Nintendo 64 and predecessor to Nintendo's Wii....

 and PlayStation 2
PlayStation 2
The PlayStation 2 is a sixth-generation video game console manufactured by Sony. The PS2 console is the sequel to the original PlayStation console. The successor to the PlayStation, and the predecessor to the PlayStation 3, the PlayStation 2 forms part of the PlayStation series of video game...

. Each version has an exclusive character:
  • Heihachi Mishima (from the Tekken game series; appears in the PlayStation 2 version) - Gauntlets
    Gauntlet (gloves)
    Gauntlet is a name for several different styles of glove, particularly those with an extended cuff covering part of the forearm. Gauntlets exist in many forms, ranging from flexible fabric and leather gloves, to chainmail and fully-articulated plate armour...

  • Link (from The Legend of Zelda series; appears in the GameCube version) - Master Sword and Hylian Shield
  • Spawn (from Todd McFarlane
    Todd McFarlane
    Todd McFarlane is a Canadian cartoonist, writer, toy designer and entrepreneur, best known for his work in comic books, such as the fantasy series Spawn....

    's comic book series; appears in the Xbox version) - Axe formed using his cape.

External links