Screamer (video game)
Encyclopedia
Screamer is an arcade style racing game for the PC
IBM PC compatible
IBM PC compatible computers are those generally similar to the original IBM PC, XT, and AT. Such computers used to be referred to as PC clones, or IBM clones since they almost exactly duplicated all the significant features of the PC architecture, facilitated by various manufacturers' ability to...

, released in 1995. The game shares some graphical and gameplay style with Namco
Namco
is a Japanese corporation best known as a former video game developer and publisher. Following a merger with Bandai in September 2005, the two companies' game production assets were spun off into Namco Bandai Games on March 31, 2006. Namco Ltd. was re-established to continue domestic operation of...

's popular Ridge Racer. The game featured texture mapped
Texture mapping
Texture mapping is a method for adding detail, surface texture , or color to a computer-generated graphic or 3D model. Its application to 3D graphics was pioneered by Dr Edwin Catmull in his Ph.D. thesis of 1974.-Texture mapping:...

 polygon
Polygon (computer graphics)
Polygons are used in computer graphics to compose images that are three-dimensional in appearance. Usually triangular, polygons arise when an object's surface is modeled, vertices are selected, and the object is rendered in a wire frame model. This is quicker to display than a shaded model; thus...

-modelled tracks and cars. Software rendering
Software rendering
In the context of rendering , software rendering refers to a rendering process that is unaided by any specialized graphics hardware, such as a graphics card. The rendering takes place entirely in the CPU...

 was used in the game, due to the game's release before the widespread adoption of 3D graphics cards
Graphics processing unit
A graphics processing unit or GPU is a specialized circuit designed to rapidly manipulate and alter memory in such a way so as to accelerate the building of images in a frame buffer intended for output to a display...

, unlike Screamer's two sequels Screamer 2 and Screamer Rally
Screamer Rally
Screamer Rally is the third game in the Screamer series. Released in 1997 the game builds on Screamer 2, but changes context to a Rallying game. The game made use of 3dfx Voodoo Graphics chipset, giving the game graphics hardware acceleration giving high resolution and texture filtering...

, that both utilized 3D hardware. As a result Screamer was one of the early games to really require a Pentium
Pentium
The original Pentium microprocessor was introduced on March 22, 1993. Its microarchitecture, deemed P5, was Intel's fifth-generation and first superscalar x86 microarchitecture. As a direct extension of the 80486 architecture, it included dual integer pipelines, a faster FPU, wider data bus,...

 processor to run at full speed, particularly in SVGA
Super Video Graphics Array
Super Video Graphics Array or Ultra Video Graphics Array, almost always abbreviated to Super VGA, Ultra VGA or just SVGA or UVGA is a broad term that covers a wide range of computer display standards....

 mode.

EA
Electronic Arts
Electronic Arts, Inc. is a major American developer, marketer, publisher and distributor of video games. Founded and incorporated on May 28, 1982 by Trip Hawkins, the company was a pioneer of the early home computer games industry and was notable for promoting the designers and programmers...

's racing title The Need for Speed
The Need for Speed (video game)
Road & Track Presents: The Need for Speed, released in Japan as Road & Track Presents: Over Drivin', is a 1994 racing video game first released on the 3DO and ported to other systems, developed by Electronic Arts Canada and published by Electronic Arts. It is the first title released in the Need...

 was released on the PC
IBM PC compatible
IBM PC compatible computers are those generally similar to the original IBM PC, XT, and AT. Such computers used to be referred to as PC clones, or IBM clones since they almost exactly duplicated all the significant features of the PC architecture, facilitated by various manufacturers' ability to...

 around the same time as Screamer.

The game's music was composed by Allister Brimble
Allister Brimble
Allister Mark Brimble is a video game music composer. Allister has written music and sound effects for the videogame industry since the mid 1980s for a vast array of games, such as Driver, Project-X, Superfrog, Alien Breed, Assassin, Colonization, Descent II, Dizzy series ,Slightly Magic...

.

Cars

All 6 of the cars in screamer are based on real life cars.

Shadow (Lamborghini Countach)
Tiger (Ferrari F40)
Hammer (Bugatti EB110)
Rising Sun (Mitsubishi 3000GT)
Panther (Porsche 911 turbo)
Yankee (Chevrolet Corvette C4).

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