Radeon R100
Encyclopedia
The Radeon R100 is the first generation of Radeon graphics chips from ATI Technologies
ATI Technologies
ATI Technologies Inc. was a semiconductor technology corporation based in Markham, Ontario, Canada, that specialized in the development of graphics processing units and chipsets. Founded in 1985 as Array Technologies Inc., the company was listed publicly in 1993 and was acquired by Advanced Micro...

. The line features 3D acceleration
3D computer graphics
3D computer graphics are graphics that use a three-dimensional representation of geometric data that is stored in the computer for the purposes of performing calculations and rendering 2D images...

 based upon Direct3D
Direct3D
Direct3D is part of Microsoft's DirectX application programming interface . Direct3D is available for Microsoft Windows operating systems , and for other platforms through the open source software Wine. It is the base for the graphics API on the Xbox and Xbox 360 console systems...

 7.0 and OpenGL 1.3
OpenGL
OpenGL is a standard specification defining a cross-language, cross-platform API for writing applications that produce 2D and 3D computer graphics. The interface consists of over 250 different function calls which can be used to draw complex three-dimensional scenes from simple primitives. OpenGL...

, and all but the entry-level versions offloading host geometry calculations to a hardware transform and lighting (T&L) engine, a major improvement in features and performance compared to the preceding Rage
ATI Rage
The ATI Rage is a series of graphics chipsets offering GUI 2D acceleration, video acceleration, and 3D acceleration. It is the successor to the Mach series of 2D accelerators.-3D RAGE :...

design. The processors also include 2D GUI acceleration
2D computer graphics
2D computer graphics is the computer-based generation of digital images—mostly from two-dimensional models and by techniques specific to them...

, video
Video
Video is the technology of electronically capturing, recording, processing, storing, transmitting, and reconstructing a sequence of still images representing scenes in motion.- History :...

 acceleration, and multiple display outputs. "R100" refers to the development codename of the initially released GPU of the generation. It is the basis for a variety of other succeeding products.

Architecture

The first-generation Radeon
Radeon
Radeon is a brand of graphics processing units and random access memory produced by Advanced Micro Devices , first launched in 2000 by ATI Technologies, which was acquired by AMD in 2006. Radeon is the successor to the Rage line. There are four different groups, which can be differentiated by...

 GPU was launched in 2000, and was initially code-named Rage 6 (later R100), as the successor to ATI's aging Rage 128 Pro
ATI Rage
The ATI Rage is a series of graphics chipsets offering GUI 2D acceleration, video acceleration, and 3D acceleration. It is the successor to the Mach series of 2D accelerators.-3D RAGE :...

 which was unable to compete with the GeForce 256
GeForce 256
The GeForce 256 is the original release in Nvidia's "GeForce" product-line. Released on August 31, 1999, the GeForce 256 improves on its predecessor by increasing the number of fixed pixel pipelines, offloading host geometry calculations to a hardware transform and lighting engine, and adding...

. The R100 was built on a 180 nm
Nanometre
A nanometre is a unit of length in the metric system, equal to one billionth of a metre. The name combines the SI prefix nano- with the parent unit name metre .The nanometre is often used to express dimensions on the atomic scale: the diameter...

 semiconductor manufacturing process. Like the GeForce, the Radeon R100 featured a hardware transform and lighting (T&L) engine to perform geometry calculations, freeing up the host computer's CPU.

With respect to the 3D hardware within Radeon, the processor can write 2 pixels to the framebuffer and sample 3 texture maps per pixel per clock. This is commonly referred to as a 2×3 configuration. Of Radeon's competitors, the 3dfx Voodoo 5 5500
Voodoo 5
The Voodoo 5 was the last and most powerful graphics card line that 3dfx Interactive released. All members of the family were based upon the VSA-100 graphics processor. Only the single-chip Voodoo 4 4500 and dual-chip Voodoo 5 5500 made it to market....

 is a 4×1 design and the GeForce2 GTS is 4×2. Unfortunately, the third texture unit did not get much use in games during the card's lifetime because software was not frequently performing more than dual texturing.

Radeon also introduced a new memory bandwidth optimization
Bandwidth optimization
Bandwidth optimization is one of many concerns webmasters deal with when hosting web content. Since most web hosts charge by bandwidth used or have an account limit on bandwidth, a prudent webmaster will squeeze and compress their files as much as possible without affecting the content's integrity....

 and overdraw reduction technology called HyperZ
HyperZ
HyperZ is the name of a set of computer graphics processing techniques used by ATI Technologies in their Radeon video cards.On the Radeon R100-based cores, Radeon DDR through 7500, where HyperZ debuted, ATI claimed a 20% improvement in overall rendering efficiency...

. It basically improves the overall efficiency of the 3D rendering processes. Consisting of 3 different functions, it allows the Radeon to perform very competitively compared to competing 2 and 4 pipeline designs.

ATI produced a real-time demo for their new card, to showcase its new features. The Radeon's Ark demo presents a science-fiction environment with heavy use of features such as multiple texture layers for image effects and detail. Among the effects are environment-mapped bump mapping
Bump mapping
Bump mapping is a technique in computer graphics for simulating bumps and wrinkles on the surface of an object. This is achieved by perturbing the surface normals of the object and using the perturbed normal during lighting calculations. The result is an apparently bumpy surface rather than a...

, detail textures, glass reflections, mirrors, realistic water simulation, light maps, texture compression
Texture compression
Texture compression is a specialized form of image compression designed for storing texture maps in 3D computer graphics rendering systems. Unlike conventional image compression algorithms, texture compression algorithms are optimized for random access....

, planar reflective surfaces, and portal-based visibility.

In terms of performance, Radeon scores lower than the GeForce2 in most benchmarks, even with HyperZ activated. The performance difference was especially noticeable in 16-bit color, where both the GeForce2 GTS and Voodoo 5 5500 were far ahead. However, the Radeon could close the gap and occasionally outperform its fastest competitor, the GeForce2 GTS, in 32-bit color
Color depth
In computer graphics, color depth or bit depth is the number of bits used to represent the color of a single pixel in a bitmapped image or video frame buffer. This concept is also known as bits per pixel , particularly when specified along with the number of bits used...

.

Aside from the new 3D hardware, the also Radeon introduced per-pixel video-deinterlacing
Deinterlacing
Deinterlacing is the process of converting interlaced video, such as common analog television signals or 1080i format HDTV signals, into a non-interlaced form....

 to ATI's HDTV
High-definition television
High-definition television is video that has resolution substantially higher than that of traditional television systems . HDTV has one or two million pixels per frame, roughly five times that of SD...

-capable MPEG-2
MPEG-2
MPEG-2 is a standard for "the generic coding of moving pictures and associated audio information". It describes a combination of lossy video compression and lossy audio data compression methods which permit storage and transmission of movies using currently available storage media and transmission...

 engine.

R100's pixel shaders

R100-based GPUs have programmable shading capability in their pipelines; however, the chips are not flexible enough to support the Microsoft Direct3D
Direct3D
Direct3D is part of Microsoft's DirectX application programming interface . Direct3D is available for Microsoft Windows operating systems , and for other platforms through the open source software Wine. It is the base for the graphics API on the Xbox and Xbox 360 console systems...

 specification for Pixel Shader 1.1. A forum post by an ATI engineer in 2001 clarified this:

Implementations

R100

The first versions of the Radeon (R100) were the Radeon DDR
DDR SDRAM
Double data rate synchronous dynamic random access memory is a class of memory integrated circuits used in computers. DDR SDRAM has been superseded by DDR2 SDRAM and DDR3 SDRAM, neither of which are either forward or backward compatible with DDR SDRAM, meaning that DDR2 or DDR3 memory modules...

, available in Spring 2000 with 32 MB or 64 MB configurations; the 64 MB card had a slightly faster clock speed and added VIVO (video-in video-out) capability. These cards were produced until mid-2001, when they were essentially replaced by the Radeon 7500 (RV200).

A slower and short-lived Radeon SDR (with 32 MB SDRAM
Synchronous dynamic random access memory
Synchronous dynamic random access memory is dynamic random access memory that is synchronized with the system bus. Classic DRAM has an asynchronous interface, which means that it responds as quickly as possible to changes in control inputs...

 memory) was added in mid-2000 to compete with the GeForce2 MX.

Also in 2000, an OEM
OEM
OEM means the original manufacturer of a component for a product, which may be resold by another company.OEM may also refer to:-Computing:* OEM font, or OEM-US, the original character set of the IBM PC, circa 1981...

-only Radeon LE 32MB DDR arrived. Compared to the regular Radeon DDR from ATI, the LE is produced by Athlon Micro from Radeon GPUs that did not meet spec and originally intended for the Asian OEM market. The card runs at a lower 143 MHz clock rate for both RAM and GPU, and it's Hyper Z functionality has been disabled. Despite these handicaps, the Radeon LE was competitive with other contemporaries such as the GeForce 2 MX and Radeon SDR. Unlike its rivals, however, the LE has considerable performance potential, as is possible to enable HyperZ through a system registry alteration, plus there is considerable overclocking room. Later drivers do not differentiate the Radeon LE from other Radeon R100 cards and the HyperZ hardware is enabled by default, though there may be visual anomalies on cards with HyperZ hardware that is defective.

In 2001, a short-lived Radeon R100 with 64 MB SDR was released as the Radeon 7200. After this and all older R100 Radeon cards were discontinued, the R100 series was subsequently known as the Radeon 7200, in keeping with ATI's new naming scheme.

RV100

A budget variant of the R100 hardware was created and called the Radeon VE, later known as the Radeon 7000 in 2001 when ATI re-branded its products.

RV100 has only one pixel-pipeline, no hardware T&L, a 64-bit memory bus, and no HyperZ
HyperZ
HyperZ is the name of a set of computer graphics processing techniques used by ATI Technologies in their Radeon video cards.On the Radeon R100-based cores, Radeon DDR through 7500, where HyperZ debuted, ATI claimed a 20% improvement in overall rendering efficiency...

. It did however add HydraVision dual-monitor support and integrated a 2nd RAMDAC
RAMDAC
Random Access Memory Digital-to-Analog Converter is a combination of three fast DACs with a small SRAM used in computer graphics display adapters to store the color palette and to generate the analog signals to drive a color monitor...

 into the core (for Hydravision).

From the 3D performance standpoint, the Radeon VE did not fare well against the GeForce2 MX of the same era, though its multi-display support was clearly superior to the GeForce2 MX, however. The Matrox G450 has the best dual-display support out of the GPUs but the slowest 3D performance.

RV100 was the basis for the Mobility Radeon notebook solution.

RV200

The Radeon 7500 (RV200) is basically a die-shrink of the R100 in a new 150 nm manufacturing process. The increased density and various tweaks to the architecture allowed the GPU to function at higher clock speeds. It also allowed the card to operate with asynchronous clock operation, whereas the original R100 was always clocked synchronously with the RAM. It was ATI's first Direct3D 7-compliant GPU to include dual-monitor support (Hydravision).

The Radeon 7500 launched in the second half of 2001 alongside the Radeon 8500
Radeon R200
The Radeon R200 is the second generation of Radeon graphics chips from ATI Technologies. The architecture features 3D acceleration based upon Microsoft Direct3D 8.1 and OpenGL 1.3, a major improvement in features and performance compared to the preceding Radeon R100 design. The GPU also includes 2D...

 (R200). Around the time that the Radeon 8500 and 7500 were announced, rival Nvidia released its GeForce 3 Ti500 and Ti200, the 8500 and Ti500 are direct competitors but the 7500 and Ti200 are not.

The desktop Radeon 7500 board frequently came clocked at 290 MHz core and 230 MHz RAM. It competed with the GeForce2 Ti and later on, the GeForce4 MX440.

The desktop 7500 spawned a Mobility Radeon 7500 for mobile applications and it proved clearly superior to the GeForce 2 Go, as well as being competitive with the GeForce4 Go440.

Competing chipsets

  • NVIDIA
    NVIDIA
    Nvidia is an American global technology company based in Santa Clara, California. Nvidia is best known for its graphics processors . Nvidia and chief rival AMD Graphics Techonologies have dominated the high performance GPU market, pushing other manufacturers to smaller, niche roles...

     GeForce 256
    GeForce 256
    The GeForce 256 is the original release in Nvidia's "GeForce" product-line. Released on August 31, 1999, the GeForce 256 improves on its predecessor by increasing the number of fixed pixel pipelines, offloading host geometry calculations to a hardware transform and lighting engine, and adding...

     and GeForce2
  • PowerVR
    PowerVR
    PowerVR is a division of Imagination Technologies that develops hardware and software for 2D and 3D rendering, and for video encoding, decoding, associated image processing and Direct X, OpenGL ES, OpenVG, and OpenCL acceleration....

     Series 3
  • 3dfx
    3dfx
    3dfx Interactive was a company that specialized in the manufacturing of 3D graphics processing units and, later, graphics cards. It was a pioneer in the field for several years in the late 1990s until 2000 when it underwent one of the most high-profile demises in the history of the PC industry...

     Voodoo 5
    Voodoo 5
    The Voodoo 5 was the last and most powerful graphics card line that 3dfx Interactive released. All members of the family were based upon the VSA-100 graphics processor. Only the single-chip Voodoo 4 4500 and dual-chip Voodoo 5 5500 made it to market....

The source of this article is wikipedia, the free encyclopedia.  The text of this article is licensed under the GFDL.
 
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