Psychic Force
Encyclopedia
is a 1995 fighting
Fighting game
Fighting game is a video game genre where the player controls an on-screen character and engages in close combat with an opponent. These characters tend to be of equal power and fight matches consisting of several rounds, which take place in an arena. Players must master techniques such as...

 arcade game
Arcade game
An arcade game is a coin-operated entertainment machine, usually installed in public businesses such as restaurants, bars, and amusement arcades. Most arcade games are video games, pinball machines, electro-mechanical games, redemption games, and merchandisers...

 created by Taito
Taito Corporation
The is a Japanese publisher of video game software and arcade hardware wholly owned by publisher Square Enix. Taito has their headquarters in the Shinjuku Bunka Quint Building in Yoyogi, Shibuya, Tokyo, sharing the facility with its parent company....

 which was later ported to the PlayStation in 1996. The PlayStation version was released by Acclaim
Acclaim Entertainment
Acclaim Entertainment was an American video game developer and publisher. It developed, published, marketed and distributed interactive entertainment software for a variety of hardware platforms, including Sega's Mega Drive/Genesis, Saturn, Dreamcast, and Game Gear, Nintendo's NES, SNES, Nintendo...

 in North America
North America
North America is a continent wholly within the Northern Hemisphere and almost wholly within the Western Hemisphere. It is also considered a northern subcontinent of the Americas...

, and in PAL region
PAL region
The PAL region is a television publication territory which covers most of Asia, Africa, Australia, New Zealand, and most of Western Europe...

s. The game was a 3D fighter which combined the normal features of an arcade fighting game with psychic powers. There were eight characters available to choose from in the game, all deemed as 'psychic masters'. The game was released without much hype and failed to sell many copies. In 1999 a sequel
Sequel
A sequel is a narrative, documental, or other work of literature, film, theatre, or music that continues the story of or expands upon issues presented in some previous work...

 was released under the title Psychic Force 2012
Psychic Force 2012
is the sequel to Taito Corporation's 1997 fighting arcade game, Psychic Force. It was then ported to Dreamcast and was one of Sega's first games to be released onto the console in 1999...

also for the arcade, and was ported for the Dreamcast console. It was adapted to the PlayStation under the title Psychic Force 2.

There was also a Puzzle Bobble
Puzzle Bobble
, also known as Bust-a-Move, is a 1994 arcade puzzle game created by Taito Corporation, based on Taito's popular 1986 arcade game Bubble Bobble, featuring characters and themes from the original...

style puzzle game released that was known as Psychic Force Puzzle Taisen. However, this game was never released outside of Japan. In 2006 in Japan, all three games were released together as an anniversary pack for the PlayStation 2
PlayStation 2
The PlayStation 2 is a sixth-generation video game console manufactured by Sony as part of the PlayStation series. Its development was announced in March 1999 and it was first released on March 4, 2000, in Japan...

.

Story

The plot of Psychic Force (presumably) takes place several years in the future, where selected individuals are blessed with the power of psychic abilities. All people imbued with this power are called "Psychiccers" and uses a specific element such as fire, ice or gravity in fighting.

Psychiccers are shunned by normal people because of their unnatural abilities and that most cases turn violent and deadly. All of that changes one day when a mysterious corporation known as "NOA" appears and offers Psychiccers a place in their company. Headed by a man named Keith Evans, NOA seeks to create a perfect utopia for Psychiccers and that they'll eliminate anyone who stands in their way.

Challening NOA's ambition is a small independent group known as "Anti-NOA" and that one of its members, a young American Psychiccer named Burn Griffiths, seeks to confront and stop his old friend Keith from going through with his extreme plans of creating a Psychiccer-only world.

Characters

Name Age Gender Element Group Hair Eye color
Burn Griffiths: The main protagonist of the series. An American Psychiccer who has the ability to use the psychic power of fire in battle. Burn seeks to find his old friend Keith so that he can convince him to give up his ambition of creating a Psychiccer-only world. 18 Male Fire Anti-NOA Blond (Part of it dyed red) Blue
Emilio Michaelov: A young Russian Psychiccer who has the ability to use the psychic power of light in battle. Emilio is very scared of his own ability and only seeks peace and solitude. 14 Male Light Anti-NOA Green (Blue in Psychic Force) Purple
Wendy Ryan: An Australian Psychiccer who has the ability to use the psychic power of wind in battle. Wendy seeks to find her long-lost older sister Chris and suspects that NOA may have the answers to her questions. 15 Female Wind Anti-NOA Pink Blue
Sonia (Chris Ryan): A bioroid Psychiccer who has the ability to use the psychic power of electricity in battle. While Sonia serves NOA and Keith with undying loyalty, she is actually Wendy's older sister Chris, who was kidnapped and remade into a bioroid by Wong. 17 Female Electricity NOA Blue Blue
Brad Kilsten: A German Psychiccer who has the ability to use the psychic power of gravity in battle. Having a multiple-personality disorder, Brad is unpredicable in battle as his gentle side clashes with his psychotic side. 24 Male Gravity NOA Silver Red (He wears eye contacts)
Richard Wong: A Hong Kong Chinese Psychiccer who has the ability to use the psychic power of time in battle. Even though Wong serves as Keith's consultant and strategist in NOA, he secretly seeks to eliminate Keith so that he can advance his own ambition of conquering the world. He is the main villain in this. 34 Male Time NOA Black Unknown
Rokudo Genma: A Japanese monk/priest who uses his own unique style of Shinto
Shinto
or Shintoism, also kami-no-michi, is the indigenous spirituality of Japan and the Japanese people. It is a set of practices, to be carried out diligently, to establish a connection between present day Japan and its ancient past. Shinto practices were first recorded and codified in the written...

 magic in battle. Genma is convinced that psychic power is a double-edged sword and seeks to eliminate all Psychiccers.
53 Male Magic Neutral Black Brown
Gates Oltsman: An American cybernetic soldier who relies on his own enhancements in battle. Upon surviving a devastating Psychiccer attack that took the lives of his wife Tina and their daughter Cheryl, Gates, who was reborn as a cyborg, seeks revenge against all Psychiccers. 37 Male Cyborg Neutral None Unknown
Keith Evans: The main boss of the game. The leader of NOA who has the ability to use the psychic power of ice in battle. Keith's ultimate goal is to create a utopia for Psychiccers and that he'll eliminate anyone who tries to stand in his way. 17 Male Ice NOA Silver Blue

Gameplay

The gameplay in Psychic Force revolves around the fighting game
Fighting game
Fighting game is a video game genre where the player controls an on-screen character and engages in close combat with an opponent. These characters tend to be of equal power and fight matches consisting of several rounds, which take place in an arena. Players must master techniques such as...

 genre, with the addition of psychic powers and a battleground of cubic space defined by a magical force field. Using the psychic powers of levitation, characters fly about in a two-dimensional plane, despite the possibility of a Z-axis.

The characters are controlled with an eight directional joystick and three buttons which dictate a blocking function, a light attack, and a heavy attack (On the ported PlayStation version these commands were given to the square, triangle and circle buttons. By combining these different commands, the player can make combo attacks, throws, and special attacks which can break the enemy's defenses.

OVA

In 1998, a two-episode anime OVA was released.

The first episode describes Keith's escape from the laboratory where he was being experimented on. Burn almost hits him with his motorcycle, and takes a frightened Keith home. Three men in dark suits come looking for Keith, who uses his psychic abilities to injure two of them, and chase the third out. When Burn tries to help Keith escape, they are ambushed and, despite Keith's best efforts, he is dragged away, leaving Burn lying on the ground, which awakens his powers.

The second episode features Keith and Burn several years later, where Keith has been taken under the wing of Wong, head of NOA. Keith declares his vision of peace to the world, and begins to round up lost Psychiccers. Burn's dormant psychic abilities are detected by Gates, who tries to attack Burn, but Burn is saved by Keith. While Burn is in NOA HQ with Keith, he berates him for trying to start a war between humans and Psychiccers, then leaves with Wendy and Emilio. He eventually head back to confront Keith, but their fight is interrupted by Wong who triggers the self-destruct for the NOA HQ. Keith traps Burn in a cocoon of ice, leaving him as the only survivor.

See also

  • Psychic energy
    Psychodynamics
    Psychodynamics is the theory and systematic study of the psychological forces that underlie human behavior, especially the dynamic relations between conscious motivation and unconscious motivation...

     in Parapsychology
    Parapsychology
    The term parapsychology was coined in or around 1889 by philosopher Max Dessoir, and originates from para meaning "alongside", and psychology. The term was adopted by J.B. Rhine in the 1930s as a replacement for the term psychical research...

    .
  • Senko no Ronde, a similar game based on projectile attacks and flying characters.
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