PlayCable
Encyclopedia
The PlayCable system, introduced in 1981, allowed local cable-TV
Cable television
Cable television is a system of providing television programs to consumers via radio frequency signals transmitted to televisions through coaxial cables or digital light pulses through fixed optical fibers located on the subscriber's property, much like the over-the-air method used in traditional...

 system operators to send Intellivision games over the wire alongside the normal TV signal. Subscribers to the service could then use a special converter—the PlayCable Adapter—to download the games to play on their Intellivision
Intellivision
The Intellivision is a video game console released by Mattel in 1979. Development of the console began in 1978, less than a year after the introduction of its main competitor, the Atari 2600. The word intellivision is a portmanteau of "intelligent television"...

 game consoles.

The PlayCable Adapter connected to the Intellivision via the game-cartridge slot on the side, just like any other game. Once connected, switching on the Intellivision would bring up an on-screen menu showing which games were available to play. (Typically, several different titles would be available at any given time, with the available selection changing from month to month.) The system was not truly interactive, though; the program code for all of the available games was simply broadcast over the cable connection constantly, and whenever the user selected a game the Adapter would simply wait until that particular bit of code came past, grab it off the line, and load it into its internal memory. The Intellivision would then read the Adapter's memory as if it were a normal ROM cartridge.

Unfortunately, the PlayCable Adapters only had 4K of RAM in them. While this was sufficient for most Intellivision game titles in 1981, it wasn't long before more complex games started appearing on 8K and 16K cartridges, which the PlayCable could not support. This made the system increasingly less attractive to customers, since it was limited to supporting only the older game titles, and the system was eventually discontinued in 1983.http://www.intellivisiongames.com/bluesky/hardware/playcable_tech.html

Since the PlayCable adapters were rented from the local cable-TV company, rather than purchased outright, they all had to be returned when the system was discontinued. Thus, very few of them are known to still exist, making them an extremely rare item for Intellivision collectors.

Mickey Mantle
Mickey Mantle
Mickey Charles Mantle was an American professional baseball player. Mantle is regarded by many to be the greatest switch hitter of all time, and one of the greatest players in baseball history. Mantle was inducted into the National Baseball Hall of Fame in 1974.Mantle was noted for his hitting...

 was the pitchman for PlayCable commercials that aired during this period.

See also

  • Atari 2600
    Atari 2600
    The Atari 2600 is a video game console released in October 1977 by Atari, Inc. It is credited with popularizing the use of microprocessor-based hardware and cartridges containing game code, instead of having non-microprocessor dedicated hardware with all games built in...

    's GameLine
    Gameline
    The CVC GameLine was a cartridge for the Atari 2600 which could download games using a telephone line.In the early 1980s a cable pioneer named William von Meister was looking for a way to use his innovative modem transmission technology, recently acquired in ill-fated attempts of sending music to...

  • Sega Genesis's Sega Channel
    Sega Channel
    Sega Channel was a project developed by Sega for the 16-bit Sega Mega Drive/Genesis console. Starting in December 1994, Sega Channel service was provided to the public by Time Warner Cable and TCI, which later was acquired by AT&T during its cable acquisition spree that formed AT&T...

  • Super Famicom
    Super Nintendo Entertainment System
    The Super Nintendo Entertainment System is a 16-bit video game console that was released by Nintendo in North America, Europe, Australasia , and South America between 1990 and 1993. In Japan and Southeast Asia, the system is called the , or SFC for short...

    's Satellaview
    Satellaview
    The is a satellite modem add-on for Nintendo's Super Famicom system that was released in Japan in 1995. Available for pre-release orders as early as February 13, 1995, the Satellaview retailed for between ¥14,000 and 18,000 and came bundled with the BS-X Game Pak and an 8M Memory Pak.The...

  • Nintendo Entertainment System
    Nintendo Entertainment System
    The Nintendo Entertainment System is an 8-bit video game console that was released by Nintendo in North America during 1985, in Europe during 1986 and Australia in 1987...

    's Famicom Modem
    Famicom Modem
    The is a video game peripheral for Family Computer released only in Japan in 1988. It allowed the user access to a server that provided game cheats, jokes, weather forecasts, and a small amount of downloadable content. It could also be used to make live stock trades. Unlike the NES Teleplay Modem,...

  • XBAND
    XBAND
    XBAND was an early online console gaming network for SNES and Sega Genesis systems. It was produced by Catapult Entertainment, a Cupertino, California based software company, and made its debut in various areas of the United States in late 1994 and 1995...

     (for Sega Genesis & Super Nintendo)
  • Teleplay Modem
    Teleplay Modem
    The Teleplay Modem was a modem for the Nintendo Entertainment System created by Keith Rupp and Nolan Bushnell, designed to provide online play between NES users, while also possessing compatibility with the Sega Genesis and Super Nintendo. The first prototype, called the "Ayota Modem", had a...

    (for Sega Genesis & NES)
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