Pedro (video game)
Encyclopedia
Pedro is a computer game
Personal computer game
A PC game, also known as a computer game, is a video game played on a personal computer, rather than on a video game console or arcade machine...

 developed by Frank Johnson, Aidan Rajswing, Andrew Impson, Brian Carpenter and Steve Cain for the ZX Spectrum
ZX Spectrum
The ZX Spectrum is an 8-bit personal home computer released in the United Kingdom in 1982 by Sinclair Research Ltd...

 and released by Imagine Software
Imagine Software
Imagine Software was a British video games developer based in Liverpool which existed briefly in the early 1980s, initially producing software for the ZX Spectrum and VIC-20...

 in 1984. The game is an early example of the use of oblique projection
Oblique projection
Oblique projection is a simple type of graphical projection used for producing pictorial, two-dimensional images of three-dimensional objects.- Overview :Oblique projection is a type of parallel projection:...

 graphics to give the impression of three dimensions
Three-dimensional space
Three-dimensional space is a geometric 3-parameters model of the physical universe in which we live. These three dimensions are commonly called length, width, and depth , although any three directions can be chosen, provided that they do not lie in the same plane.In physics and mathematics, a...

.

Gameplay

The player controls the eponymous Pedro, a Mexican gardener, and the object of the game is to protect Pedro's plants from the various animals—such as ants and rats—that try to eat them. To do this Pedro must try to block the entrances to his garden with bricks, stamp on any animals that get in, and plant seeds to replace any plants that are eaten. In addition to this a tramp will break into the garden every now and then and try to steal Pedro's seeds. The game ends when no plants remain. Points are scored by stamping on animals, and a bonus is earned at the end of each level based on the number of plants remaining.
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