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John Romero

 
John Romero

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John Romero



 
 
Alfonso John Romero (born October 28 1967 in Colorado Springs
Colorado Springs, Colorado

Colorado Springs is a Colorado municipalities#Home Rule Municipality that is the county seat and most populous city of El Paso County, Colorado, Colorado, United States....
, Colorado
Colorado

The State of Colorado is a U.S. state located in the Mountain States of the United States of America. Colorado may also be considered to be a part of the Western United States and Southwestern United States regions of the United States....
) is a game designer
Game designer

A game designer is a person who designs gameplay, conceiving and designing the rules and structures of a game. The term applies to the designer of any game, whether a video game or Tabletop games such as board games or card games....
, programmer
Game programmer

A game programmer is a programmer who primarily develops video games or related software . Game programming has many specialized disciplines; practitioners of any may regard themselves as "game programmers"....
, and developer
Video game developer

A video game developer is a Computer software Software developer that creates video games. A developer may specialize in a certain video game console, such as Sony's PlayStation 3, Microsoft's Xbox 360, Nintendo's Wii, or may develop for a variety of systems, including personal computers....
 in the video game industry. He is best known as a co-founder of id Software
Id Software

id Software is an American video game developer from Mesquite, Texas. The company was founded in 1991 by four members of the computer company Softdisk: game programmer John D....
 and was the lead designer for many of their personal computer
Personal computer

A personal computer is any general-purpose computer whose original sales price, size, and capabilities make it useful for individuals, and which is intended to be operated directly by an end user, with no intervening computer operator....
 games (all subsequently ported to consoles) including Wolfenstein 3D
Wolfenstein 3D

Wolfenstein 3D is a video game that is generally regarded as having popularized the first person shooter genre on the IBM PC compatible. It was created by id Software and published by Apogee Software....
, Doom, and Quake
Quake

Quake is a first-person shooter computer game that was released by id Software on June 22, 1996. It was the first game in the popular Quake of computer and video games....
. His game designs and development tools
Game development tool

A game development tool is a specialized software Application software that assists or facilitates the making of a Video game. Some tasks handled by tools include the conversion of assets into formats required by the game, level editor and Scripting language compiler....
, along with new programming techniques created and implemented by id Software's lead programmer John Carmack, led to a mass-popularization of the first person shooter, or FPS, in the 1990s.






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Quotations


To win the game you must kill me, John Romero!

Distorted and reversed to create the sound uttered by the final boss in DOOM II.

I completely love playing and designing games and always will. I am so into games that I listen to game music all day. That may sound strange, but you can guarantee I'm a hardcore gamer and would never let you down by designing a crappy title.

I think Doom had just the right mix of elements that keep people coming back to it: great monsters, excellent weapons with great balance, a spooky environment and extreme speed.

If you walk into CompUSA or Babbage's and see the vast array of game titles on the shelf, chances are that 95% of those titles are not worth playing.

In marketing I've seen only one strategy that can't miss - and that is to market to your best customers first, your best prospects second and the rest of the world last.






Encyclopedia


Alfonso John Romero (born October 28 1967 in Colorado Springs
Colorado Springs, Colorado

Colorado Springs is a Colorado municipalities#Home Rule Municipality that is the county seat and most populous city of El Paso County, Colorado, Colorado, United States....
, Colorado
Colorado

The State of Colorado is a U.S. state located in the Mountain States of the United States of America. Colorado may also be considered to be a part of the Western United States and Southwestern United States regions of the United States....
) is a game designer
Game designer

A game designer is a person who designs gameplay, conceiving and designing the rules and structures of a game. The term applies to the designer of any game, whether a video game or Tabletop games such as board games or card games....
, programmer
Game programmer

A game programmer is a programmer who primarily develops video games or related software . Game programming has many specialized disciplines; practitioners of any may regard themselves as "game programmers"....
, and developer
Video game developer

A video game developer is a Computer software Software developer that creates video games. A developer may specialize in a certain video game console, such as Sony's PlayStation 3, Microsoft's Xbox 360, Nintendo's Wii, or may develop for a variety of systems, including personal computers....
 in the video game industry. He is best known as a co-founder of id Software
Id Software

id Software is an American video game developer from Mesquite, Texas. The company was founded in 1991 by four members of the computer company Softdisk: game programmer John D....
 and was the lead designer for many of their personal computer
Personal computer

A personal computer is any general-purpose computer whose original sales price, size, and capabilities make it useful for individuals, and which is intended to be operated directly by an end user, with no intervening computer operator....
 games (all subsequently ported to consoles) including Wolfenstein 3D
Wolfenstein 3D

Wolfenstein 3D is a video game that is generally regarded as having popularized the first person shooter genre on the IBM PC compatible. It was created by id Software and published by Apogee Software....
, Doom, and Quake
Quake

Quake is a first-person shooter computer game that was released by id Software on June 22, 1996. It was the first game in the popular Quake of computer and video games....
. His game designs and development tools
Game development tool

A game development tool is a specialized software Application software that assists or facilitates the making of a Video game. Some tasks handled by tools include the conversion of assets into formats required by the game, level editor and Scripting language compiler....
, along with new programming techniques created and implemented by id Software's lead programmer John Carmack, led to a mass-popularization of the first person shooter, or FPS, in the 1990s. He is also credited with coining the FPS multiplayer term "deathmatch
Deathmatch (gaming)

Deathmatch is a widely-used gameplay mode integrated into many shooter and real-time strategy computer games. The goal of a deathmatch game is to kill as many other players as possible until a certain condition or limit is reached, commonly being a frag limit or time limit....
".

Biography


Apple II

John Romero's first game, Scout Search, was published in 1984 by inCider magazine, a popular Apple II magazine during the 1980s. Romero's first company, Capitol Ideas Software, was listed as the developer for at least 12 of his earliest published games. Romero captured the December cover of the Apple II magazine Nibble
Nibble (magazine)

Nibble was a magazine for Apple II family computer users with a focus on hobbyist Computer programming. The nibble meant "half a byte" or "four bits." Its slogan was "The Magazine for Apple II Enthusiasts." Most of the articles incorporated the source code of a small to medium-sized utility, application program, or game and a detaile...
 for three years in a row starting in 1987. He also won a programming contest in A+ magazine during its first year of publishing with his game Cavern Crusader.

Romero's first industry job was at Origin Systems
Origin Systems

Origin Systems, Inc. was a computer game developer based in Austin, Texas that was active from 1983 to 2004. It is most famous for the Ultima , Wing Commander , and Crusader game franchises....
 in 1987 after programming games for 8 years. He worked on the Apple II to Commodore 64
Commodore 64

The Commodore 64 is an 8-bit home computer released by Commodore International in August, 1982, at a price of United States dollar595. Preceded by the Commodore VIC-20 and Commodore MAX Machine, the C64 features 64 kilobytes of Random-access memory with sound and graphics performance that were superior to IBM-compatible computers of tha...
 port of 2400 A.D.
2400 A.D.

2400 A.D. is a 1987 in video gaming computer role-playing game designed by Chuck Bueche and published by Origin Systems. It was developed for the DOS and Apple II platforms; a version for the Commodore 64 was planned, but never completed....
, which was eventually scrapped due to slow sales of the Apple II version. John then moved onto Space Rogue
Space Rogue

Space Rogue is a science fiction computer game released in 1989 by Origin Systems, makers of the hit Ultima series, for the Apple II and Commodore 64 and later ported to the IBM_Personal_Computer, Macintosh, Amiga, Atari ST and FM Towns....
, a game by Paul Neurath
Paul Neurath

Paul Neurath is a veteran game designer and creative director in the computer game industry. He founded both Blue Sky Productions and Floodgate Entertainment....
. During this time, Romero was asked if he would be interested in joining Paul's soon-to-start company Blue Sky Productions, eventually renamed Looking Glass Technologies
Looking Glass Studios

Looking Glass Studios was a Video game development company during the 1990s.The company originally formed as Looking Glass Technologies, when Blue Sky Productions and Lerner Research merged....
. Instead, Romero left Origin Systems to co-found a game company named Inside Out Software, where he ported Might & Magic II
Might and Magic II: Gates To Another World

Might and Magic II: Gates to Another World is a computer role-playing game. It is the sequel to the game Might and Magic Book One: The Secret of the Inner Sanctum....
 from the Apple II to the Commodore 64. He had almost finished the Commodore 64 to Apple II port of Tower Toppler, but Epyx
Epyx

Epyx, Inc. was a video game video game developer and video game publisher in the late 1970s and entire 1980s. The company was founded as Automated Simulations by Jim Connelley and Jon Freeman, originally using Epyx as a brand name for action-oriented games before renaming the company to match in 1983....
 unexpectedly cancelled all its ports industrywide due to their tremendous investment in the first round of games for the upcoming Atari Lynx.

During this short time, Romero did the artwork for the Apple IIGS
Apple IIGS

The Apple , the fifth model inception of the Apple II, was the most powerful member of the Apple II series of microcomputer made by Apple Inc.. At the time of its release, it was capable of advanced color graphics and then-state-of-the-art sound synthesis that surpassed those of most other computers, including the black and white Macintosh ....
 version of Dark Castle
Dark Castle

Dark Castle is a 1986 in video gaming computer game for the Apple Macintosh published by Silicon Beach Software, later ported to the Personal computer, where it was published by Three-Sixty Pacific....
, a port from the Macintosh. Also during this time, John and his friend Lane Roathe co-founded a company named Ideas From The Deep and wrote versions of a game named Zappa Roids for the Apple II, PC and Apple IIGS. Their last collaboration together was an Apple II disk operating system for Infocom's games Zork Zero
Zork Zero

Zork Zero: The Revenge of Megaboz is an interactive fiction computer game, written by Steve Meretzky and published by Infocom in 1988. Although it is the ninth and last Zork game released by Infocom before the company's closing, Zork Zero takes place before the previous eight games ....
, Arthur
Arthur: The Quest for Excalibur

Arthur: The Quest for Excalibur is an interactive fiction computer game written by Bob Bates and published by Infocom in 1989. Typically for an Infocom title, it was released for many popular computer platforms of the time, such as the Apple Macintosh, Personal computer, and the Apple II series....
, Shogun
James Clavell's Shogun

James Clavell's Shogun is an interactive fiction computer game written by Dave Lebling and released by Infocom in 1989. Like most of Infocom's games, it was released for several popular computer platforms of the time, such as the Apple II and IBM PC compatible....
 and Journey. Ideas From The Deep still exists to this day at .

id Software

Romero moved to Shreveport, Louisiana
Shreveport, Louisiana

Shreveport is the third-largest city and the principal city of the third largest metropolitan area in the U.S. state of Louisiana, as well as being the 99th-largest city in the United States....
 in March 1989 and joined Softdisk
Softdisk

Softdisk is a computer program and Internet company based in Shreveport, Louisiana. Founded in 1981, its original products were disk magazines ....
 as a programmer in its Special Projects division. After several months of helping the PC monthly disk magazine Big Blue Disk
Big Blue Disk

Big Blue Disk was a monthly disk magazine that was published by Softdisk starting in 1986, getting its name from the nickname for IBM, "Big Blue"....
, he officially moved into the department until he started a PC gaming division in July 1990 named Gamer's Edge (originally titled PCRcade). Romero hired John Carmack into the department from his freelancing in Kansas City, moved Adrian Carmack
Adrian Carmack

Adrian Carmack is one of the four founders of id Software, along with Tom Hall, John Romero, and John D. Carmack . He had worked there as an video game artist....
 into the division from Softdisk's art department, and persuaded Tom Hall
Tom Hall

Tom A. Hall is a game designer born in Wisconsin. He attended the University of Wisconsin-Madison and there received a B.S. in Computer Science....
 to come in at night and help with game design. Romero and the others then left Softdisk to form id Software
Id Software

id Software is an American video game developer from Mesquite, Texas. The company was founded in 1991 by four members of the computer company Softdisk: game programmer John D....
.

Romero worked at id Software from its incorporation in 1991 until 1996. He was involved in the creation of several milestone games, including Commander Keen, Wolfenstein 3D
Wolfenstein 3D

Wolfenstein 3D is a video game that is generally regarded as having popularized the first person shooter genre on the IBM PC compatible. It was created by id Software and published by Apogee Software....
, Doom, Doom II
Doom II

Doom II: Hell on Earth is a first-person shooter video game created by id Software. It was originally released on the IBM PC on October 10, 1994....
 and Quake
Quake

Quake is a first-person shooter computer game that was released by id Software on June 22, 1996. It was the first game in the popular Quake of computer and video games....
. He also served as Executive Producer (and Game Designer) on Heretic
Heretic (computer game)

Heretic is a fantasy first-person shooter video game created by Raven Software, published by id Software, and distributed by GT Interactive in 1994....
 and HeXen
Hexen

Hexen: Beyond Heretic is a first-person shooter video game developed by Raven Software, published by id Software, and distributed by GT Interactive beginning on March 16, 1996....
.

Ion Storm

Bitchad
Romero 3designers
Romero later co-founded Ion Storm Inc.
Ion Storm Inc.

Ion Storm Inc. was a Texas based developer of computer game founded by John Romero, a co-creator of the wildly popular Doom franchise; Tom Hall; Todd Porter, and Jerry O'Flaherty, under the slogan "Design is Law"....
 in Dallas, Texas
Dallas, Texas

Dallas is the third largest city in the state of Texas and the List of United States cities by population in the United States.The city, with a population of over 1.3 million, is the main economic center of the 12-county Dallas/Fort Worth Metroplex which contains 6.1 million people, and is the fourth-largest United States metropolitan area...
 with id co-worker Tom Hall
Tom Hall

Tom A. Hall is a game designer born in Wisconsin. He attended the University of Wisconsin-Madison and there received a B.S. in Computer Science....
, where he designed and produced Daikatana
Daikatana

Daikatana is a first-person shooter computer game developed by Ion Storm Inc. and published by Eidos Interactive. Released on April 14, 2000 for Microsoft Windows, it was led by John Romero....
. This ambitious shooter was announced in 1997 with a release date for the Christmas shopping season of that year. However, this release date slipped repeatedly in the coming months, and the game began to accrue negative press.

In particular, a 1997 advertisement boasting "John Romero's About To Make You His Bitch....Suck it down" caused controversy amongst gamers and the gaming press gamer
Gamer

Historically, the term "gamer" usually referred to someone who played role-playing games, wargaming, or those who are virgins. More recently, however, the term has grown to include players of video games....
s. The massive pre-hype for the game and the subsequent delays (it was not released until April 2000) led reviewers to 'lash out' at the game. Upon release, Daikatana was critically panned and appeared on numerous "top 10 worst games" listings. However, it sold over 200,000 copies worldwide in its first year of sales. Romero has since claimed that the game generated enough sales to recoup its extensive production costs.

During this time, Romero was also rumored to have been killed (aptly enough, with a headshot
Headshot

In computer gaming, a headshot is the projectile-induced injury to the head of an enemy, often resulting in increased damage or instant death. It is most often attempted in sniping ....
) and a photograph of his corpse with a bullet wound was also spread through the Internet – Romero himself later stated that the picture was taken for Texas Monthly
Texas Monthly

Texas Monthly is a monthly United States magazine published in Austin, Texas, Texas. Founded in 1973 by Michael R. Levy, Texas Monthly chronicles life in contemporary Texas, writing on politics, the Natural environment, industry, and education....
, and that "maybe he shouldn't have taken it".

Romero departed with Tom Hall immediately after the release of Hall's Anachronox
Anachronox

Anachronox is a 3D computer graphics, third person computer role-playing game produced by Tom Hall and the Ion Storm Inc. games studio and 2001 in video gaming....
 game and the subsequent closing of the Dallas Ion office.

Monkeystone Games

In July 2001, Romero and Hall founded Monkeystone Games
Monkeystone Games

Monkeystone Games was a video game developer and video game publisher founded by John Romero, Tom Hall, Stevie Case, and Brian Moon. The company's focus was on mobile games....
 in order to develop and publish games for mobile devices, and Monkeystone released 15 games (approximately) during its short lifespan of three and a half years. Some highlights of their developments included Hyperspace Delivery Boy (Pocket PC, PC, Mac, Linux, GBA), Congo Cube (Pocket PC, PC, BREW, J2ME), and Red Faction
Red Faction

Red Faction is a first-person shooter video game that was released in 2001 for the PlayStation 2, Microsoft Windows, and Macintosh by THQ and Volition, Inc.....
 for the Nokia N-Gage
N-Gage

The N-Gage is a mobile telephone and handheld game system based on the Nokia Series 60 platform. It started selling on October 7, 2003. It attempted to lure gamers away from the Game Boy Advance by including cellphone functionality....
.

Midway Games

In mid-October 2003, Romero joined Midway Games
Midway Games

'Midway Games' is an United States video game publisher and video game developer. Midway's legacy includes landmark titles such as Mortal Kombat , Ms....
 as Project Lead on Gauntlet: Seven Sorrows
Gauntlet: Seven Sorrows

Gauntlet: Seven Sorrows is a role-playing game. It is the follow up to Gauntlet Legends and Gauntlet Dark Legacy. Industry veterans John Romero and Josh Sawyer spearheaded Midway Games San Diego studio, intent on reviving the classic Gauntlet Action role-playing game franchise....
. While he continued to maintain his working relationship with Monkeystone, Lucas Davis took over running the office. The Monkeystone team moved to Austin, Texas
Austin, Texas

Austin is the capital of the U.S. state of Texas and the county seat of Travis County, Texas. Situated in Central Texas and part of the Southwestern United States, it is the fourth-largest city in Texas and the 16th-largest in the United States....
 to work on Midway's Area 51 title until its release. Monkeystone Games closed down in January 2005. John moved from Project Lead to Creative Director of Internal Studio during this time.

At the end of June 2005, Romero left Midway Games mere months before the completion of Gauntlet: Seven Sorrows.

Slipgate Ironworks

On August 31, 2005, Romero confirmed that he has been working on a yet-to-be-announced MMOG
Massively multiplayer online game

A massively multiplayer online game is a video game which is capable of supporting hundreds or thousands of players simultaneously. By necessity, they are played on the Internet, and feature at least one persistent world....
 at his newly opened development studio, Slipgate Ironworks. It has been reported that the name is temporary. "For the record," Romero wrote, "I'm co-founder of a new game company in the Bay Area
San Francisco Bay Area

The San Francisco Bay Area, commonly known as the Bay Area, or the Bay, is a metropolitan region that surrounds the San Francisco Bay and San Pablo Bay Bays in Northern California....
 and am much better off in many ways than I was at Midway." He also said that he would not reveal anything about the company or the game until 2007.

On July 22, 2006, John Romero and former co-worker Tom Hall
Tom Hall

Tom A. Hall is a game designer born in Wisconsin. He attended the University of Wisconsin-Madison and there received a B.S. in Computer Science....
 guest hosted episode 53 of the podcast The Widget.

Cyberathlete Professional League

On December 20, 2006, John Romero announced a new FPS project for the Cyberathlete Professional League
Cyberathlete Professional League

The Cyberathlete Professional League , founded in June 1997, is a professional sports tournament organization specializing in computer and console video game competitions....
 titled Severity
Severity (2008 video game)

Severity is an upcoming first-person shooter being developed for Microsoft Windows and two video game console. Funded by the Cyberathlete Professional League's parent company, it is currently being developed by Escalation Studios and will blend different FPS gameplay styles, separating them as individual game-modes....
 for both consoles and PC. Tom Mustaine (ex-Studio Director at Ritual Entertainment
Ritual Entertainment

Ritual Entertainment was a computer game software developer established in 1996 and based in Dallas, Texas, Texas. It was formerly known as Hipnotic Interactive, during which period they began development of their signature computer game SiN....
) will act as Director of Game Development at CPL's new studio.

It is stated that Severity will be a multiplayer first person shooter. The game will be built on technology licensed from id Software.

In September of 2008 John Romero told That Gaming Site that Severity was canceled, but Tom Mustaine contacted the site to inform them the project was not canceled but in "stealth mode" citing John Romero was "let out of the loop".

Personal life

Between 1999 and 2003, Romero was involved with Stevie Case
Stevie Case

Stevana "Stevie" Case is a recognized figure from the video game industry. She is noted for being one of the first well-known female gamers. Case has filled several roles in the industry, from the first female professional gamer at the Cyberathlete Professional League to level designer to Vice President of Development....
, a prominent female gaming industry figure who achieved early notoriety for beating him in a Quake deathmatch. Until their breakup in early 2003, Case was the COO
Chief operating officer

A chief operating officer or chief operations officer is a corporate officer responsible for managing the day-to-day activities of the corporation and for operations management ....
 of Monkeystone Games. In January 2004, Romero married Raluca Alexandra Plesca, originally from Bucharest
Bucharest

Bucharest is the capital city, industrial and commercial centre of Romania. It is the largest city in Romania, located in the southeast of the country, at , and lies on the banks of the D?mbovita River....
, Romania
Romania

Romania is a country located in Southeastern Europe Central Europe, North of the Balkan Peninsula, on the Lower Danube, within and outside the Carpathian Mountains, bordering on the Black Sea....
. He has two children with his ex-wife, Kelly - Michael and Steven Patrick Romero - and one daughter with his ex-wife, Elizabeth-Lillia Antoinette.

Doom II and Final Doom

John Romero's Head
In the Doom II final level "Icon of Sin", the boss
Boss (video games)

A boss is a computer-controlled opponent which is found in video games. Their purpose is to test the skills that the player has accumulated over the course of a game....
 is a giant goat's skull with a fragment missing from its forehead. It says, "To win the game, you must kill me, John Romero!", distorted and in reverse to sound like a demonic chant. One can use the "idclip" cheat to enter the boss and see Romero's severed head which is skewered to a post. The player defeats the boss (without the idclip cheat) by shooting rockets into its exposed brain after activating a lift and riding it; Romero's head functions as its hit detection point; when he "dies", the boss is killed and the game is finished.

The name "Romero" is also written in blood on one of the walls in level 19 "Shipping/Respawning" in Final Doom
Final Doom

Final Doom is a first-person shooter computer game that uses the game engine, items and characters from Doom II. It consists of two 32-level megawads , The Plutonia Experiment by the Casali brothers, and TNT: Evilution by TeamTNT....
.

External links



Articles on the rise and fall of Daikatana

  • at the Dallas Observer
    Dallas Observer

    The Dallas Observer is a free alternative weekly newspaper distributed around the Dallas, Texas, Texas area with a circulation just over 100,000....
  • , NPR
    National Public Radio

    National Public Radio is a privately and publicly funded non-profit membership media organization that serves as a national Radio syndication to 797 public radio List of NPR stations in the United States....
     Morning Edition
    Morning Edition

    Morning Edition is an American radio news program produced and distributed by National Public Radio . It airs weekday mornings and runs for two hours, and many stations repeat one or both hours....
     story on Romero, part of a series of other famous debacles
  • , a GameSpot
    GameSpot

    GameSpot is a video game website that provides news, reviews, previews, downloads, and other information. The site was launched in May 1996 by Pete Deemer and Vince Broady....
     series of behind-the-scenes articles on Romero and his work on Daikatana