|
|
|
|
First-party developer
|
| |
|
| |
Third-party developer A third-party developer is a developer not directly tied to the primary product that a consumer is using, although some, such as Insomniac Games, may have exclusive publishing agreements or other business relationships with a particular manufacturer while maintaining independence.

Discussion
Ask a question about 'First-party developer'
Start a new discussion about 'First-party developer'
Answer questions from other users
|
Encyclopedia
First-party developer In the video game industry, a first-party developer is a developer that is part of a company that actually manufactures a video game console. First-party developers may either use the name of the company itself, like Nintendo; have a specific division name like Sony's Polyphony Digital; or have formerly been an independent studio before being acquired by the console manufacturer, such as Rare or Naughty Dog.
Third-party developer A third-party developer is a developer not directly tied to the primary product that a consumer is using, although some, such as Insomniac Games, may have exclusive publishing agreements or other business relationships with a particular manufacturer while maintaining independence. The primary product may be hardware or software.
In the video game industry, many third-parties publish the games they develop, such as Electronic Arts and Ubisoft, while others only develop games to be published under other companies, such as Raven Software. Furthermore, third-party developers can be owned by larger third-parties, such as the relationship between Neversoft (creator of the Tony Hawk's Pro Skater series) and Activision. Because of this, much larger third-parties that also publish their own games are typically referred to as publishing houses and not third-party developers even though they do develop many of their own games internally.
Another example is a developer that is a separate legal entity from the software being used, usually providing an external software tool that helps organize or use information for the primary software product. Such tools could be a database, VoIP, or add-in interface software, among others.
Examples of third-party developers
Publishers (and subsidiaries)
- Ubisoft
- Warner Bros. Interactive Entertainment
- Webzen
Independent developers
|
| |
|
|