Faiths and Pantheons is a campaign accessory for the 3rd edition of the
Dungeons & DragonsDungeons & Dragons is a fantasy role-playing game originally designed by Gary Gygax and Dave Arneson, and first published in 1974 by Tactical Studies Rules, Inc. . The game has been published by Wizards of the Coast since 1997...
, for the
Forgotten RealmsThe Forgotten Realms is a campaign setting for the Dungeons & Dragons fantasy role-playing game. Commonly referred to by players and game designers alike as "The Realms", it was created by game designer Ed Greenwood around 1967 as a setting for his childhood stories...
campaign setting.
Contents
It details the mechanics of the system established at the end of the
Time of TroublesThe Time of Troubles, also known as the Arrival, Godswar, and Avatar Crisis, is a fictional time period in the chronology of the Forgotten Realms campaign setting of the Dungeons & Dragons fantasy role playing game...
, in which a divine figure's relative power would be determined by the quantity of their worshipers.
Faiths and Pantheons also features the power levels and exact abilities of the various major deities of
FaerûnFaerûn is a fictional subcontinent, the primary setting of the Dungeons & Dragons world of Forgotten Realms. It is described at a relatively high level in the Forgotten Realms Campaign Setting from Wizards of the Coast, and various locales and aspects are described in more detail by separate...
(those with divine rank 15+), as of 3rd Edition, and has descriptions of the dogmas and churches of all of the intermediate deities, lesser deities, and demigods named in the setting's core rulebook. It even features the names of various monster deities and others unmentioned in the core book, with descriptions of some, as well as 20 prestige classes for
player characterA player character or playable character is a character in a video game or role playing game who is controlled or controllable by a player, and is typically a protagonist of the story told in the course of the game. A player character is a persona of the player who controls it. Player characters...
s and
non-player characterA non-player character , sometimes known as a non-person character or non-playable character, in a game is any fictional character not controlled by a player. In electronic games, this usually means a character controlled by the computer through artificial intelligence...
s alike.
Publication history
This book was written by Eric L. Boyd and
Erik Mona-Career:Erik Mona served as the editor-in-chief of Dragon magazine since 2004 and Dungeon magazine from 2004 to 2006; at the time, both magazines were published by Paizo Publishing, until the license through Wizards of the Coast expired in September 2007...
and published in May 2002.
External links