|
|
|
|
Earthworm Jim 2
|
| |
|
| |
Earthworm Jim 2 is a platform video game released in 1995. It is a sequel to the original Earthworm Jim. The music was composed by game music veteran Tommy Tallarico. Earthworm Jim 2 follows the exploits of annelid superhero Jim and his new sidekick Snott as they try to rescue Jim's beloved Princess What's-Her-Name from a forced marriage to the nefarious Psy-Crow. While chasing them across the universe, Jim comes across the summer homes of a number of villains from the first game, including Evil the Cat and Bob the Killer Goldfish.
The game originally appeared on the Mega Drive/Genesis, Super NES and MS-DOS, with enhanced versions later released on the PlayStation and Sega Saturn.

Discussion
Ask a question about 'Earthworm Jim 2'
Start a new discussion about 'Earthworm Jim 2'
Answer questions from other users
|
Encyclopedia
Earthworm Jim 2 is a platform video game released in 1995. It is a sequel to the original Earthworm Jim. The music was composed by game music veteran Tommy Tallarico. Earthworm Jim 2 follows the exploits of annelid superhero Jim and his new sidekick Snott as they try to rescue Jim's beloved Princess What's-Her-Name from a forced marriage to the nefarious Psy-Crow. While chasing them across the universe, Jim comes across the summer homes of a number of villains from the first game, including Evil the Cat and Bob the Killer Goldfish.
The game originally appeared on the Mega Drive/Genesis, Super NES and MS-DOS, with enhanced versions later released on the PlayStation and Sega Saturn. It was also ported to the Game Boy Advance and to be re-released on the Virtual Console in 2009. Like the original game, Earthworm Jim 2 contains a lot of irreverent, random humor. It also features more diverse gameplay than the original, with each stage having a different style and mission, as well as various new weapons.
Gameplay
Gameplay is much more diverse than in the first Earthworm Jim, largely departing from the template of a standard platformer. Although the majority of levels are based on platformer elements, they also incorporate gameplay from a variety of different genres, including mazes, trivia contests, arcade game style levels, and a marathon race which acts as the game's final level. Many levels are heavily non-linear and are navigated in an unusual manner.
Levels
- Anything but Tangerines- Jim enters this level with pigs helping him get from one place to another. He must avoid the blunderbuss-wielding octopi and dodge an onslaught of falling grannies to get through. Bob the Goldfish is the boss at the end of the level.
- Lorenzen's Soil- In this area, Jim uses a special blaster that can carve through rock. He must dig his way beneath Pedro Pupa's territory and defeat Pedro himself at the end. This level also experiences frequent earthquakes that can only be avoided by collecting alarm clocks that increase your time limit. Baby-hauling ants also reside down here. The PC version in the "Whole Can o' Worms set is missing this stage.
- Puppy Love- You will have to complete this level three times throughout the game. Psycrow will reside in a tower while throwing Peter's baby pups out the window. You must bounce the puppies as they fall to Peter's own house using a giant marshmallow. Dropping too many puppies will result in Peter attacking you angrily.
- The Villi People/Jim's now a Blind Cave Salamander!- Jim must traverse a series of intestinal passages disguised as Blind Sally, the blind cave salamander, while avoiding exploding sheep and enormous pinball bumpers. The walls of the level are lined with dangerous villi, making safe landing areas scarce. The first movement of Beethoven's Moonlight Sonata is used as the background music, for haunting effect.
- The Flyin' King/Peter Pain- This level has Jim riding his Pocket Rocket over an ocean paradise. You must guide an explosive balloon through the skies while avoiding various perils that reside below, including pirate ships and flying sumo-centurions. As you advance, the beautiful landscape begins to change into a gross mucus wasteland, where Major Mucus is waiting. You must use the explosive balloon to defeat him.
- Udderly Abducted- Possibly the most nonsensical level in the game, Jim must traverse an eerie planet where cows grow out of flowers and enormous bathtubs are abundant. Super powered penguins and flying udders are only a few of the landscape's perils that Jim must avoid while protecting the cows from being udderly abducted! He advances through the level by carrying cows to various milking stables to weigh down a bucket that open gates that block his way.
- Inflated Head- In this level, Jim must inflate his head and float up through the terrifying Circus of Scars. Evil the Cat resides here using various techniques to deflate your head and knock you down to the start of the level.
- ISO 9000- The dreadful planet of paperwork is Jim's next destination. He will have to fight his way past living file cabinets, various fire hazards, and the evil masked lawyers. The planet's only exit is through a door with legs that will constantly evade you.
- Level Ate- From the planet of paperwork to a planet of food, Jim must avoid spear-shooting bendy straws and enormous salt shakers. Flamin' Yawn is the boss of this deliciously dreadful planet.
- See Jim Run, Run Jim Run!- Within the Lost Vegas system, Jim must race Psycrow through the twisted passages of Cupid's Cathedral and rescue the princess. The third movement of Beethoven's Moonlight Sonata is used within this level. Unlike the last game, there is no final boss battle in this level; the objective is simply to get to the end before Psy-Crow does.
Characters
Main Article: List of Earthworm Jim characters
- Peter the Puppy - Peter is Earthworm Jim's best friend! But with friends like this, who needs enemies. He is a normal mild mannered cute puppy until you annoy him, then he becomes a real pain, literally. He turns into one huge Purple Monster with a penchant for super powered Earthworm's.
- Snott - A booper-being spy who stole the super suit in the first place, before Psycrow blasted his ship into smithereens. Now Snott has vowed to join EWJ in his quest against the Evil Queen.
- Princess-What's-Her-Name - Twin sister of the Queen, fraternal twins obviously. EWJ's love interest and damsel in distress. She hates her sister and most of the people of Insectica because of the constant teasing she is the butt of because of her misfortunes in the look's department (Their bugs remember).
- Psy-Crow - Psy-Crow is one psychotic crow, hence his name. He will follow Jim to the far reaches of space for that Super Suit. He is loyal only to the evil Queen, which is quite strange since he is a crow and crows eat bugs.
- Evil the Cat - This is one twisted Cat. His home Heck is filled with lawyers and demons, not to mention elevator music (OH! NO! The humanity!). When not in Heck, Evil swaps jobs with his cousin Flagitious and runs "The Circus of the Scars", a travelling circus with a difference. Evil likes nothing more then inflicting pain, well maybe after cleaning his fur.
Development
Soundtrack
Reception It was voted the 12th Best Genesis Game by Screwattack.
External links
|
| |
|
|