Dark Side (computer game)
Encyclopedia
Dark Side is a 1988 computer game for the Amiga
Amiga
The Amiga is a family of personal computers that was sold by Commodore in the 1980s and 1990s. The first model was launched in 1985 as a high-end home computer and became popular for its graphical, audio and multi-tasking abilities...

, Atari ST
Atari ST
The Atari ST is a home/personal computer that was released by Atari Corporation in 1985 and commercially available from that summer into the early 1990s. The "ST" officially stands for "Sixteen/Thirty-two", which referred to the Motorola 68000's 16-bit external bus and 32-bit internals...

, Amstrad CPC
Amstrad CPC
The Amstrad CPC is a series of 8-bit home computers produced by Amstrad between 1984 and 1990. It was designed to compete in the mid-1980s home computer market dominated by the Commodore 64 and the Sinclair ZX Spectrum, where it successfully established itself primarily in the United Kingdom,...

, Commodore 64
Commodore 64
The Commodore 64 is an 8-bit home computer introduced by Commodore International in January 1982.Volume production started in the spring of 1982, with machines being released on to the market in August at a price of US$595...

, PC
Personal computer
A personal computer is any general-purpose computer whose size, capabilities, and original sales price make it useful for individuals, and which is intended to be operated directly by an end-user with no intervening computer operator...

 and ZX Spectrum
ZX Spectrum
The ZX Spectrum is an 8-bit personal home computer released in the United Kingdom in 1982 by Sinclair Research Ltd...

 computers. The game is a sequel to Driller
Driller (game)
Driller is a 1987 computer game. It was written by British developers Major Developments and published by Incentive Software for the ZX Spectrum, Commodore 64, Amstrad CPC, Commodore Amiga, Atari ST and IBM PC...

, set in the Evath system but this time on Evath's second moon Tricuspid. It can also be considered an early example of a First-person shooter
First-person shooter
First-person shooter is a video game genre that centers the gameplay on gun and projectile weapon-based combat through first-person perspective; i.e., the player experiences the action through the eyes of a protagonist. Generally speaking, the first-person shooter shares common traits with other...

.

Setting and Gameplay

The game is set on the alien moon Tricuspid orbiting the planet Evath. Terrorists (the Ketars, the villains of the first game Driller) hijacked the moon's facilities and built Zephyr One, an immense beam weapon on the moon's dark side with the purpose of destroying Evath. The player is a government agent, sent secretly to the moon's surface with the mission of deactivating the weapon before it becomes fully charged. This is accomplished by destroying a power network in the form of ECD (Energy Collection Device) columns, dotted around the moon and connected with power lines all the way to the beam weapon.

To complete the mission, the player has at his disposal an arsenal of beam weapons mounted on a jetpack equipped pressure suit. The aim is to destroy all ECDs in a specific order and avoid capture and death by the traps left by the terrorists. ECDs are connected to power lines and can only be destroyed when all preceding ECDs have been deactivated, otherwise they will instantly regenerate. The player has limited amount of time available to complete the game, based on the energy accumulated in Zephyr One. When the weapon is fully charged, the beam is fired destroying Evath and the game ends. As the player destroys ECDs, the charge accumulation rate is reduced, allowing more time for the player to complete the mission.

The game's environment is displayed in first person view
First person (video games)
In video games, first person refers to a graphical perspective rendered from the viewpoint of the player character. In many cases, this may be the viewpoint from the cockpit of a vehicle. Many different genres have made use of first-person perspectives, ranging from adventure games to flight...

 with the player seeing the world through the suit's helmet. A targeting crosshair displayed in the helmet's HUD
HUD (video gaming)
In video gaming, the HUD is the method by which information is visually relayed to the player as part of a game's user interface...

 allowing the player to fire the suit's weapon at specific locations. The player can move in all directions by walking or activating the jetpack. The suit is powered by an energy source that gets depleted with every movement and it is allocated between "shields" and "fuel". When the shields charge is depleted, the player is vulnerable to enemy fire and simply bumping into walls can end the game. Fuel is vital for horizontal and vertical movement and the game ends as soon as its depleted. There are a number of "recharge" points (in the form of columns) hidden in the game where the player can replenish the suit's energy supply. There are also a number of energy conversion devices that allow transforming shield energy to fuel and vice versa.

Enemies

A number of enemies exist in the game in the form of tanks or flying turrets. Their purpose is to slow down the player and deplete the energy resources of the suit. Most enemies can be dealt quickly without causing much damage, however the flying turrets tend to appear more often when the player is running out of energy.

Engine

Dark Side was the second game to use the Freescape
Freescape
thumb|The Freescape logo.The Freescape engine was an early 3D game engine used in games such as 1987's Driller.-History:Developed in-house by Incentive Software, Freescape is considered to be one of the first proprietary 3D engines to be used in computer games, although the engine was not used...

 engine, which allowed the production of full three-dimensional environments using filled polygons in which the player could move around freely. It also gave the player the ability to look up and down, as well as rotate left and right, something which was rare amongst 3D games of the time . The same engine was used for Total Eclipse
Total Eclipse (1988 video game)
Total Eclipse is a first person adventure game released for the Amiga, Atari ST, Amstrad CPC, Commodore 64, PC and ZX Spectrum computers in 1988...

, The Sphinx Jinx, Castle Master
Castle Master
Castle Master is a 1990 computer game written by British developers Teque Software Development and published by Incentive Software. It was released for the ZX Spectrum, Commodore 64, Amstrad CPC, Commodore Amiga, Atari ST and IBM PC.-Gameplay:...

and Castle Master II: The Crypt. In 1991, Domark
Domark
Domark Software was a video games software house based in the United Kingdom. The name was derived from the given names of its founders, Dominic Wheatley and Mark Strachan...

 released 3D Construction Kit
3D Construction Kit
3D Construction Kit , also known as 3D Virtual Studio, is a utility for creating 3D worlds in Freescape. Developed by Incentive Software and published by Domark, it was released in 1991 on multiple platforms. The game originally retailed for £24.99 in the United Kingdom...

which allowed games to be produced based on the Freescape engine with no programming knowledge. This was then followed by 3D Construction Kit II
3D Construction Kit II
3D Construction Kit II , also known as 3D Construction Kit 2.0, is a utility for creating 3D worlds in Freescape...

.

Critical response

The ZX Spectrum
ZX Spectrum
The ZX Spectrum is an 8-bit personal home computer released in the United Kingdom in 1982 by Sinclair Research Ltd...

version of Dark Side was awarded 9/10 by Sinclair User.
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