Assassin (Dungeons & Dragons)
Encyclopedia
The assassin is a playable character class
Character class (Dungeons & Dragons)
A character class is a fundamental part of the identity and nature of characters in the Dungeons & Dragons role-playing game. A character's capabilities, strengths, and weaknesses are largely defined by his or her chosen class; choosing a class is one of the first steps a player takes in order to...

 in the Dungeons & Dragons
Dungeons & Dragons
Dungeons & Dragons is a fantasy role-playing game originally designed by Gary Gygax and Dave Arneson, and first published in 1974 by Tactical Studies Rules, Inc. . The game has been published by Wizards of the Coast since 1997...

fantasy
Fantasy
Fantasy is a genre of fiction that commonly uses magic and other supernatural phenomena as a primary element of plot, theme, or setting. Many works within the genre take place in imaginary worlds where magic is common...

 role-playing game
Role-playing game
A role-playing game is a game in which players assume the roles of characters in a fictional setting. Players take responsibility for acting out these roles within a narrative, either through literal acting, or through a process of structured decision-making or character development...

. It first appeared in 1975 in the Blackmoor
Blackmoor (supplement)
Blackmoor is a supplementary rulebook for the original edition of the Dungeons & Dragons fantasy role-playing game written by Dave Arneson...

supplement, as a thief
Rogue (Dungeons & Dragons)
The rogue or thief is one of the standard playable character class in most editions of the Dungeons & Dragons fantasy role-playing game. A rogue is a versatile character, capable of sneaky combat and nimble tricks...

 sub-class. It next appeared in the first edition of Advanced Dungeons & Dragons
Dungeons & Dragons
Dungeons & Dragons is a fantasy role-playing game originally designed by Gary Gygax and Dave Arneson, and first published in 1974 by Tactical Studies Rules, Inc. . The game has been published by Wizards of the Coast since 1997...

again as a thief sub-class. It later appeared as an optional kit for rogues in the second edition and as prestige class in the third edition. Assassins are killers and spies; the class is modeled on perceptions of real-world assassins.

Dungeons & Dragons (1974–1976)

The assassin first appeared in the Blackmoor
Blackmoor (supplement)
Blackmoor is a supplementary rulebook for the original edition of the Dungeons & Dragons fantasy role-playing game written by Dave Arneson...

supplement, as a thief
Rogue (Dungeons & Dragons)
The rogue or thief is one of the standard playable character class in most editions of the Dungeons & Dragons fantasy role-playing game. A rogue is a versatile character, capable of sneaky combat and nimble tricks...

 sub-class.

Advanced Dungeons & Dragons 1st edition (1977–1988)

The assassin was one of the standard character classes available in the original Player's Handbook
Player's Handbook
The Player's Handbook is a book of rules for the fantasy role-playing game Dungeons & Dragons . It does not contain the complete set of rules, but only those for use by players of the game...

. In 1st Edition D&D, assassin was a sub-class of thief and available to characters starting at 1st level. The class included most class abilities of the thief class with an expanded weapon list and the ability to use shields. Assassins also had the "assassination" ability, offering a percentage chance to perform an assassination against a target.

Dungeons & Dragons (1977–1999)

The assassin was not available as a character class in the game's "Basic" edition.

Advanced Dungeons & Dragons 2nd edition (1989–1999)

The assassin was dropped as one of the standard character classes available in the second edition. The assassin was removed as a standard character class for the second edition of Advanced Dungeons & Dragons. The Complete Thief's Handbook
The Complete Thief's Handbook
The Complete Thief's Handbook is a supplemental rulebook published in 1989 for the 2nd edition of the Advanced Dungeons & Dragons fantasy role-playing game.-Contents:...

presented assassins as a "kit" (class variant) for the Rogue class.

Dungeons & Dragons 3rd edition (2000–2007)

With the release of the third edition rules, the Assassin was reintroduced as a prestige class.

To become an assassin, the character must be of an evil alignment. He must also be skilled at disguising himself, moving silently and hiding from his targets. The final step is to prove his worth by hunting down and killing a target in cold blood, for no other reason than to prove his worthiness of the title.

The abilities of an assassin are aimed at being able to kill or incapacitate a target while reducing the risk to the individual assassin. They are skilled at dealing unexpected damage from sneak attacks and can poison their blades without the risk of accidentally poisoning themselves. With training they can deliver sneak attacks that can instantly kill their targets; alternatively, if the target is wanted alive they can merely paralyze the target, allowing time for them to be tied up, placed in manacles or otherwise restrained. At higher levels assassins can even hide themselves while in plain sight of an enemy.

Assassins gain a limited amount of magical talent, allowing them to cast arcane spells with a high enough intelligence. The spells are cast spontaneously in a similar manner to a bard
Bard (Dungeons & Dragons)
The bard is a standard playable character class in many editions of the Dungeons & Dragons fantasy role-playing game. The bard class is versatile, capable of combat and of magic . Bards use their artistic talents to induce magical effects...

 or sorcerer in the 3.5 revision; in 3rd edition they cast more similarly to a wizard. The spell effects are generally those that make it easier to approach or kill a target, or those that aid the assassin's escape if discovered.

Dungeons & Dragons 4th edition (2008–)

In Dragon magazine 379 the assassin was released as a separate class. Announced in June, the assassin was the first D&D Insider
D&D Insider
Dungeons & Dragons Insider is Wizards of the Coast's method of digitally delivering periodic content and information about Dungeons & Dragons to the game's players....

exclusive class. It has the Striker role and the Shadow power source. It has the shadow power source because they gained power from the Shadowfell that allows them to manipulate shadows.

In 4th edition, a rogue may take the Shadow Assassin paragon path upon reaching 11th level. This gives the rogue access to several new abilities, as well as increasing sneak attack damage significantly. Martial Power includes the Perfect Assassin epic destiny.

The Avenger character class detailed in the Player's Handbook 2 includes a "Zealous Assassin" paragon path that focuses on using teleportation to gain advantage over enemies or to make a quick escape after an attack.

4th edition also includes assassin NPCs, such as the Monster Manual's Doppelganger Assassin, Rakshasa Assassin and Snaketongue Assassin monsters.

A Dragon
Dragon (magazine)
Dragon is one of the two official magazines for source material for the Dungeons & Dragons role-playing game and associated products, the other being Dungeon. TSR, Inc. originally launched the monthly printed magazine in 1976 to succeed the company's earlier publication, The Strategic Review. The...

article titled "The Art of the Kill" contained information for having characters that were assassins due to skill rather than the more magical touch the assassin had in 3rd and 4th edition.

In Heroes of Shadow, the Assassin build of "heroic executioner" is presented with an altered build that focuses more on a martial version of the shadow powers and emphasis on poison use.
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