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Villa Paletti

Villa Paletti is a board game Board game

A board game is a game [i] played with counters or pieces that are placed on, removed from, or moved acr ... 

 of physical skill designed by Bill Payne and published in 2001 by Zoch Verlag. Players compete to build the villa highest using columns from lower floors without collapsing the structure. Villa Paletti is to column Column

A column in architecture [i] and structural engineering [i] is a vertical structural element that transm ... 

s as Jenga Jenga

Jenga is a game of physical and mental skill [i], marketed by Hasbro [i], in whi ... 

 is to brick Brick

Brick is an artificial stone [i] made by forming clay [i] into rectangular blocks [i] which are ... 

s. Villa Paletti won the 2002 Spiel des Jahres Spiel des Jahres

The Spiel des Jahres is a prestigious award for board [i] and card game [i]s, ... 

 award. A double-size version of the game, Palazzo Paletti, is also available.

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Encyclopedia

Villa Paletti is a board game Board game

A board game is a game [i] played with counters or pieces that are placed on, removed from, or moved acr ... 

 of physical skill designed by Bill Payne and published in 2001 by Zoch Verlag. Players compete to build the villa highest using columns from lower floors without collapsing the structure. Villa Paletti is to column Column

A column in architecture [i] and structural engineering [i] is a vertical structural element that transm ... 

s as Jenga Jenga

Jenga is a game of physical and mental skill [i], marketed by Hasbro [i], in whi ... 

 is to brick Brick

Brick is an artificial stone [i] made by forming clay [i] into rectangular blocks [i] which are ... 

s. Villa Paletti won the 2002 Spiel des Jahres Spiel des Jahres

The Spiel des Jahres is a prestigious award for board [i] and card game [i]s,
... 

 award.

A double-size version of the game, Palazzo Paletti, is also available.

Game play

Each player chooses a colour . They then take their wooden column pieces - three thin, one medium, and one wide - and arrange them on the base mat. The players must then agree on a fair placement of the first "floor", which must lie completely above the base mat and which cannot partially cover any column.

Each player in turn must take one of their columns from any level except the highest, and place it on the highest floor. If they cannot remove one of their columns, they may ask to place the next floor. Each opponent may challenge this decision; if they choose to do so and are successful, they may remove that piece from play, and the player misses their go. If no opponent challenges the player, they may place the next floor on top of the pillars of the current highest floor - again, it must lie completely above the base mat and cannot partially cover any column.

Once a column is placed on the second floor, the player with the most column points on the highest level is the leader. If the tower is collapsed by any other player, the leader has won; if they collapse the tower, the previous leader wins. If the tower collapses before a column is placed on the second floor, or if the first leader collapses the tower, no-one has won.

External links

  • Zoch Verlag's