The Dark Eye (video game)
Encyclopedia
The Dark Eye is a computer game of the horror
Horror fiction
Horror fiction also Horror fantasy is a philosophy of literature, which is intended to, or has the capacity to frighten its readers, inducing feelings of horror and terror. It creates an eerie atmosphere. Horror can be either supernatural or non-supernatural...

 genre, released in 1995 for the PC
Personal computer
A personal computer is any general-purpose computer whose size, capabilities, and original sales price make it useful for individuals, and which is intended to be operated directly by an end-user with no intervening computer operator...

 by now-defunct software company inSCAPE. Upon its release the game attracted little attention from either critics or consumers, though it has received some attention since and, arguably, cult status.

The game featured combined 3-D graphics, clay animation
Clay animation
Clay animation or claymation is one of many forms of stop motion animation. Each animated piece, either character or background, is "deformable"—made of a malleable substance, usually Plasticine clay....

 (claymation) and video segments. With its unconventional interface, storyline, and characters, the game's peculiarity became its selling point. The characters are largely lifelike in appearance except for their clay-modeled faces, which are often distorted or feature grotesquely exaggerated features. This near-realism, sometimes referred to as the uncanny valley
Uncanny Valley
The uncanny valley is a hypothesis in the field of robotics and 3D computer animation, which holds that when human replicas look and act almost, but not perfectly, like actual human beings, it causes a response of revulsion among human observers...

, contributed to the game's ambience of unease and anxiety.

The character animation is stop-motion. inSCAPE did the art design of the puppets (lead artist Bruce Heavin) and had a Hollywood house actually make them. inSCAPE then hired two stop-motion animators and Russell Lees spent many, many hours in a hot, dark warehouse directing the animations. The working hours were from 7 am to 7 pm for about a month. They created computer-generated screenshots of the environments and shot against blue-screen, and they had a Director of Photography light them to match the environment.

Also notable was the use of author William S. Burroughs
William S. Burroughs
William Seward Burroughs II was an American novelist, poet, essayist and spoken word performer. A primary figure of the Beat Generation and a major postmodernist author, he is considered to be "one of the most politically trenchant, culturally influential, and innovative artists of the 20th...

 as a voice actor: Burroughs provided not only the voice for the character of Edwin, but also voiceovers of a short slide-show sequences illustrating "The Masque of the Red Death
The Masque of the Red Death
"The Masque of the Red Death", originally published as "The Mask of the Red Death" , is a short story by Edgar Allan Poe. The story follows Prince Prospero's attempts to avoid a dangerous plague known as the Red Death by hiding in his abbey. He, along with many other wealthy nobles, has a...

". There is a fifth story, which is not easily noticeable, which can be found while reading the newspaper during "The Tell-Tale Heart
The Tell-Tale Heart
"The Tell-Tale Heart" is a short story by Edgar Allan Poe first published in 1843. It follows an unnamed narrator who insists on his sanity after murdering an old man with a "vulture eye". The murder is carefully calculated, and the murderer hides the body by dismembering it and hiding it under the...

", the story is called "The Premature Burial
The Premature Burial
"The Premature Burial" is a horror short story on the theme of being buried alive, written by Edgar Allan Poe and published in 1844 in The Philadelphia Dollar Newspaper. Fear of being buried alive was common in this period and Poe was taking advantage of the public interest...

". Thomas Dolby
Thomas Dolby
Thomas Dolby is an English musician and producer. Best known for his 1982 hit "She Blinded Me with Science", and 1984 single "Hyperactive!", he has also worked extensively in production and as a session musician.-Early life:Dolby was born in London, England, contrary to information in early 1980s...

 composed the game's music.

Gameplay

Structurally, the game was a point-and-click
Point-and-click
Point-and-click is the action of a computer user moving a cursor to a certain location on a screen and then pressing a mouse button, usually the left button , or other pointing device...

 adventure
Adventure game
An adventure game is a video game in which the player assumes the role of protagonist in an interactive story driven by exploration and puzzle-solving instead of physical challenge. The genre's focus on story allows it to draw heavily from other narrative-based media such as literature and film,...

 fueled by the macabre stories of Edgar Allan Poe
Edgar Allan Poe
Edgar Allan Poe was an American author, poet, editor and literary critic, considered part of the American Romantic Movement. Best known for his tales of mystery and the macabre, Poe was one of the earliest American practitioners of the short story and is considered the inventor of the detective...

. The player could experience three of the stories ("The Cask of Amontillado
The Cask of Amontillado
"The Cask of Amontillado" is a short story by Edgar Allan Poe, first published in the November 1846 issue of Godey's Lady's Book....

", "The Tell-Tale Heart
The Tell-Tale Heart
"The Tell-Tale Heart" is a short story by Edgar Allan Poe first published in 1843. It follows an unnamed narrator who insists on his sanity after murdering an old man with a "vulture eye". The murder is carefully calculated, and the murderer hides the body by dismembering it and hiding it under the...

", and "Berenice
Berenice (short story)
"Berenice" is a short horror story by Edgar Allan Poe, first published in the Southern Literary Messenger in 1835. The story follows a man named Egaeus who is preparing to marry his cousin Berenice. He has a tendency to fall into periods of intense focus during which he seems to separate himself...

" from the perspectives of both murderer and victim. The poem "Annabel Lee
Annabel Lee
"Annabel Lee" is the last complete poem composed by American author Edgar Allan Poe. Like many of Poe's poems, it explores the theme of the death of a beautiful woman. The narrator, who fell in love with Annabel Lee when they were young, has a love for her so strong that even angels are jealous. He...

" can be read while playing the victim in "Berenice".

The game presented no choices to make, no life-or-death decisions, and no points; similar to other point-and-click adventures like Myst
Myst
Myst is a graphic adventure video game designed and directed by the brothers Robyn and Rand Miller. It was developed by Cyan , a Spokane, Washington––based studio, and published and distributed by Brøderbund. The Millers began working on Myst in and released it for the Mac OS computer on September...

, the game simply waited for the player to find the next hotspot or location, at which point another video would play to advance the plot. During the portions that were direct interpretations of Poe's stories, the player was constrained to follow the actions of the stories' characters. The player could carry only one item at a time. Much of the animation in The Dark Eye consisted of QuickTime
QuickTime
QuickTime is an extensible proprietary multimedia framework developed by Apple Inc., capable of handling various formats of digital video, picture, sound, panoramic images, and interactivity. The classic version of QuickTime is available for Windows XP and later, as well as Mac OS X Leopard and...

 movies, either full-screen or smaller looping segments framed by a static background.

Storyline

The plot principally revolves around "performances" and recitations of Poe's stories, with a new plotline used as a framing device. The game is divided into a "realistic" mode in which the framing plot occurs and a "nightmarish" mode in which Poe's stories are reenacted or narrated.

The game does not specify the year in which it is set, but based on clothing and technology it appears to be in the late 1800s. The player character
Player character
A player character or playable character is a character in a video game or role playing game who is controlled or controllable by a player, and is typically a protagonist of the story told in the course of the game. A player character is a persona of the player who controls it. Player characters...

, whose name is never divulged, is visiting his uncle Edwin. The player first meets Edwin's assistant and then Edwin himself. He later meets Henry , the protagonist's brother, a young businessman who desires the hand of Elise, in marriage. Your character then starts to take ill effects from the paint thinner Edwin was using while painting, and the player character passes out and has a nightmarish dream.

After the protagonist wakes, Henry relates his desperate situation: Edwin deeply disapproves of his love for Elise. Another nightmare follows, after which the protagonist encounters Elise, who asks her to give Henry a note. After another nightmare, the player learns that Elise has taken ill. The protagonist sees Henry and gives him Elise's note, then follows him to find that Elise has died. Edwin explains that the ground is too marshy for a proper burial, so Henry, Edwin, and Edwin's Assistant take her body into the basement of the house. Henry requests that a lantern be left nearby in case she revives.

Edwin takes the player aside and states that Henry is mentally unstable. Edwin forges a note from Elise asking Henry meet her on the cliff outside of the house. The protagonist hands it to Henry, who then dashes out of the house. As Henry stands on the cliff, yelling for Elise, an enormous wave hits him. Watching from afar, the player can see that he is unharmed, although Edwin's assistant approaches Henry and starts a scuffle. In the course of the fight, the assistant shoves Henry off the cliff and into the sea.

Edwin lays the blame for all these events upon the player character, causing him to spiral down into a fit of insanity. Upon returning to reality, the protagonist discovers that Elise, still alive, has broken out of her coffin and gouged out her own eyes. This gruesome sight destroys the protagonist's sanity, and the game ends.

External links

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